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| PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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#1 | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Former [DM] captain. The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky |
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#2 |
![]() Join Date: Jun 2007
Posts: 1,837
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For an APC its allready very powerfull in PR
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#3 |
![]() Join Date: Sep 2006
Posts: 1,168
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you could do some balancing like giving it less armor (this might be realistic) or lower speed (probably not that realistic) or something else like that.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. It is the soldier, not the priest, who protects freedom of religion; the soldier, not the journalist, who protects freedom of speech. |
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#4 |
![]() Join Date: May 2006
Posts: 1,465
Location: Perth
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#5 |
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Well, according to Wikipedia <fail> it's pretty kick ass.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Former [DM] captain. The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky |
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#6 |
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Forum Moderator
![]() Join Date: Apr 2006
Posts: 2,212
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Im seeing this vehicle becoming more usefull in the term of balance, once and if the US army faction arrives, to counter the M2 Bradley. Unlike all the other APCs ingame, the M2 would still have its dubble tow laucher, it also has a 25mm gun and a co-ax machine gun.
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#7 |
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Retired PR Developer
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A coax would be nice, currently you can't counter infantry with the BMP, unless you shoot 30 mm AP rounds at them
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Originally Posted by whatshisname55:
"Ah yes, that link to your hard drive is working perfectly." |
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#8 |
![]() Join Date: Feb 2007
Posts: 1,724
Location: Colorado Springs, Colorado
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8 ATGMs + 40 HEAT rounds + 500 30mm rounds + 3 PKTs w/ 2000 rounds.
Nice. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. LeMazing. |
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#9 |
![]() Join Date: Jun 2007
Posts: 1,837
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Yea but in theory the normal apc should have AT missiles but that was removed for pr so its all in line still
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#10 |
![]() Join Date: Nov 2007
Posts: 6,574
Location: The Snowy Northeast
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I think realistically representing the BMP would be really cool, and continue along the road to having asymmetrical armies. Do remember that there is a limit to the number of weapons you can control with one player in the BF2 engine, but I think having the driver seat control some MGs on the front would be a good idea.
When I return home in 2 or 3 hours I'll have a look at the number of weapons that can be controlled on vehicles, but I'm pretty sure that you're limited to a pair of primaries and a coaxial, as most of the APCs are currently equipped. But I'll check it out. |
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[R-CON]creepin - "because on the internet 0=1" |
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| bmp3, weaponry |
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