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Old 02-07-2008, 08:57 PM   #21
Katarn
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Quote:
Originally Posted by [R-PUB]bosco View Post
And Katarn can't do that? Jaymz said he's just too lazy :P
Yeah, and I've got a woman to worry about now


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Old 02-07-2008, 09:11 PM   #22
[R-MOD]Eddiereyes909
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Quote:
Originally Posted by [R-DEV]Katarn View Post
Yeah, and I've got a woman to worry about now
wait, i thought the girl in your avatar was your mom...


jk


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Old 02-07-2008, 09:17 PM   #23
Sparky Speirs
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L85A2 with L17A2 UGL and a SUSAT Nice
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Old 02-07-2008, 09:52 PM   #24
(HUN)Rud3bwoy
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There is only one problem i can think of. Even now, that we have a scoped rifleman ppl use the ammo rifleman very rarely. Then there is Rifleman AT, also with a scope. If we put sights on the grenadiers rifle, then noone will use the ammo rifleman kit. There will be 5 light ATs, 5 grenadiers and still: scoped rifleman, which are all "superior" to ammo rifleman. It is annoying enough that we have to find the nearest firebase/bunker to rearm because noone has ammo available...
Maybe its just me, but there were 2-3 times since 0.7 came out when a ammo rifleman rearmed me...
I like the idea though because i really like grenadier, just thought i would share this concern with you.
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Old 02-07-2008, 10:15 PM   #25
BloodBane611
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So, in each squad we can have a max of:
1 officer
1 grenadier
1 auto rifleman
1 light AT

Now, since with 32 people you must have at least 6 squads to effectively deploy everyone, not every squad can have everything. And, not all kits will always be in play. Also, the choice of having ammo right out the gates, or having 2 guys with ammo in a squad, is quite appealing to some. Personally, I use it when necessary, but it does have its place. Also, the rifleman AB class is prime for giving other weapons, such as claymores for ambushing or a shotgun for breaching.



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Old 02-07-2008, 11:20 PM   #26
Expendable Grunt

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Quote:
Originally Posted by (HUN)Rud3bwoy View Post
There is only one problem i can think of. Even now, that we have a scoped rifleman ppl use the ammo rifleman very rarely. Then there is Rifleman AT, also with a scope. If we put sights on the grenadiers rifle, then noone will use the ammo rifleman kit. There will be 5 light ATs, 5 grenadiers and still: scoped rifleman, which are all "superior" to ammo rifleman. It is annoying enough that we have to find the nearest firebase/bunker to rearm because noone has ammo available...
Maybe its just me, but there were 2-3 times since 0.7 came out when a ammo rifleman rearmed me...
I like the idea though because i really like grenadier, just thought i would share this concern with you.
If I'm not squad leading, I'm normally ammo roflman.


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Old 02-08-2008, 12:21 AM   #27
Teek
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A squad can have, in terms of Limited/Non limited
Officer
Ammo Rifle/Auto Rifleman
Engineer /AT Rifleman
Scoped Rifle/Marksman
Scoped Rifle/Grenadier
Medic

3 Scopes and 3 supporting Kits Without limited kits.
4 Scopes 5 Supporting kits with limited kits


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Old 02-15-2008, 06:58 PM   #28
[T]MLPatriot

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glad to hear that the grenadier will have a scope, been waiting for that one a while now.


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Old 02-15-2008, 07:16 PM   #29
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Just to clarify you CAN have a L85A2 w/ GL


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Old 02-15-2008, 07:20 PM   #30
[T]MLPatriot

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^ that pic is intense!


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