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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#1 |
![]() Join Date: Aug 2007
Posts: 961
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Iv heared rumors that you can incress the view distance and make it so you can see enemys beyond a 100.
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#2 |
![]() Join Date: Apr 2006
Posts: 805
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what?
The view distance in your options are percentage, 50% to 100% of the maps view distance. So if you had a map with 1000m view distance at 50% settings you could see 500m. So I doubt that you can set it to anything above the maps preset limits. |
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#3 |
![]() Join Date: Sep 2007
Location: calgary,ab,canada
Posts: 981
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yha you can increase the view distance to what ever just need to increase the values in the init and sky.con, i am not sure about this working online, not sure if pb would catch it.
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#4 |
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Retired PR Developer
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Increased view distance means lower performance. We have to strike a balance somewhere otherwise only those with the latest PC's could play. You could argue that those lower end pc's could reduce their view distance in the settings, but then this gives a large disadvantage to them.
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#5 |
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Now imagine the view distance would be 2000...damn *droll*
and those who have problems just lower the visibility to 50%... hmm... |
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#6 | |
![]() Join Date: Jul 2007
Location: California
Posts: 1,611
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Quote:
CURSE YOU LOW END COMPUTERS! GET A NEW PC! jk | |
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#7 |
![]() Join Date: Aug 2007
Posts: 961
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Iv seen people doing it, But how do you do it where is this Sky.con thing your talking about. And i don't think it a hack
Hmmmmm, I have high RAM and i think it would compansate for the long distance. Or do Video cards department?.(that as best as i could tranlate my thoughts to words deal with it). |
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#8 |
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Retired PR Developer
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Hehe, i can imagine some poor infantryman running accross the field, then a tank shell arrives from beyond his view distance cuz some tanker with the latest Dell XPS or somthing can see 200m further than he can
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#9 |
![]() Join Date: May 2007
Posts: 125
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The problem isn't with view distance, it's the rendering of objects at longer view distances that is still the problem, not much point being hidden inside a small house or a field, or behind a structure if some sniper 1000m away can see you because of how much the BF2 engine blows. The dev's already increased view distance for 0.6.
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#10 |
![]() Join Date: Sep 2007
Location: calgary,ab,canada
Posts: 981
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you can change the draw distance for biuldings, trees, ect. that is how you get good minimaps/maps. i think a 2km view distance for kashan would work fine, i would go for a bigger view distance over better shadows/aa any day.
ok so here is how you can edit the view distance. |
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| Tags |
| distance, increase, view |
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