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| PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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#1 |
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Why is the Minigun on the blackhawks so weak? Yesterday I was gunning one, we were dropping off troops, I see a MEC soldier on a platform, I unload on him as the pilot tried to do evasive and in reality I would've probably put 200-400 rounds through him. I know there is a Rate Of Fire limit in BF2 of 900 RPM but why is it so weak, it's not only that you have to hit the enemy directly, you have to hit them hundreds of times to kill them. Now remember, the XM134 "Minigun" which is what is mounted on the blackhawks have a real life rate of fire of over 6,000 rounds per minute and fire 7.62x51mm NATO rounds, this thing disintegrates people (Read Black Hawk Down). Now another thing I've noticed is there is is no deviation in the rounds, it's like a lazer which is not real either. The minigun is pretty accurate but they vibrate like a bitch and kinda scatter their rounds around so it need some kind of inaccuracy to it. The way it is now it's basically useless and it should at least be buffed a bit. Technically saying the G3 shoots a 7.62x33mm round (I think) and it kills people in PR 1-2 hits with body armor, the XM134 shoots a MUCH bigger round and it shoots them at thousands of rounds per minute so I think something needs to be changed here. And don't call balance issues because it's still a relatively unarmed transport helicopter that can be easily shot down but it needs some defense.
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In Game Name: Linelor
X-Fire User: ogikarma |
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#2 |
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PR:BF2 Developer
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The minigun 1-shots. The minigun has 1200 rpm, not 900. The G3 shoots the same round as the XM134.
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#3 |
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Retired PR Developer
![]() Join Date: Jan 2007
Posts: 2,725
Location: Wales
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tbh it could do with a tad more splash damage on it.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Smeg: Fuzz commands a lot and promotes good teamwork, db flips vehicles, Bosco is an all-round nub, Outlawz is an SP whore, Nickbond is a friggin ninja and Rhino gets kicked for being a n00b.
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#4 |
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Guest
Posts: n/a
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Needs more damage to simulate a high ROF. 1800 is the max allowed.
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#5 |
![]() Join Date: Nov 2005
Posts: 3,258
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Would also love a suppression effect to simulate having so many bullets whizzing by
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#6 |
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If that's the case why is it so useless? And are you talking about in game or in reality far as the same round? Because i know for a fact the XM134's round if bigger than the G3's. I just don't know exact dimensions.
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In Game Name: Linelor
X-Fire User: ogikarma |
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#7 |
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Lead Forum Moderator
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Doesn't matter much because the minigun is being replaced. In reality, it uses the M240, I'm not mistaken
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-MOD]Jigsaw] I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#8 |
![]() Join Date: Sep 2006
Posts: 1,168
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. It is the soldier, not the priest, who protects freedom of religion; the soldier, not the journalist, who protects freedom of speech. |
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#9 | |
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PR:BF2 Developer
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Quote:
In terms of dimensions, the M134 shoots the same round as the G3/M14/H&K21. I'm not entirely sure about grains, etc. | |
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#10 | |
![]() Join Date: Nov 2005
Posts: 3,258
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Quote:
M134 M61 Vulcan ![]() But yes, the G3 fires the same round as the M134 | |
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| Tags |
| 762, minigun, pea, shooterwhy, weak |
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