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| PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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#11 |
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It'd be nice to have those iron sights on the minigun
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]dbzao: My head Rhino.... (long pause) My beautiful head [R-DEV]Rhino - If you want to spam do it in the tester area please. Control the Media, Control the Mind. |
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#12 | |
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Quote:
The G3 and the MX134 do shoot the same caliber, the 7.62 NATO but the XM134's round is about 20mm longer. Much more grains & force behind it. | |
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In Game Name: Linelor
X-Fire User: ogikarma |
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#13 |
![]() Join Date: Feb 2007
Posts: 83
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Sorry mate but the mini gun fires the exact same bullet as every other nato 7.62x51 weapon not 20mm longer that would make it 7.62x71.
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Last edited by Scarlet_Pimp; 12-27-2007 at 03:36 PM..
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#14 | |
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Quote:
![]() Never mind..... Was looking at the old version and it shot a 7.62x40.... Ignore me.... Another thing is there is a .50 BGM version of the minigun you know..... lol | |
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In Game Name: Linelor
X-Fire User: ogikarma |
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Last edited by Soulja; 12-27-2007 at 03:34 PM..
Reason: Im stupid that's why....
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#15 |
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All it has to do with is netcode + moving vehicle + no sights. Its a bitch to hit guys on the ground.
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#16 |
![]() Join Date: Apr 2006
Posts: 44
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Just to clear some things up:
Even if you were using Wiki as a "source" you didn't read it right xD It was talking about the G3's History when mentioning 7.92x33mm and 7.92x40mm, which were based on the StG45. Also notice that they were 7.92, not 7.62, the rounds used in rifles during WWII. Currently The G3 Uses the same round as the M134, which is the 7.62x51mm NATO. I honestly don't know where you heard that the G3 uses something else o.O, hopefully that clears some things up =] (Also, the closest thing to your "7.62x33" is the 7.62x39mm used in AK-47's and SKS's ) |
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#17 |
![]() Join Date: Feb 2007
Posts: 83
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Dave the 7.62x33 round is used in the m1 carbine, and therefore in the m2 and m3 carbines too. I just found that out. That round is much smaller than the AK round 7.62x39 and the NATO 7.62x51.
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#18 |
![]() Join Date: Mar 2007
Posts: 1,120
Location: Portland, OR
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Ahhhh the mini-grun rant again. lol. Well imo the thing still isn't nearly as lethal as its RL counter part. The thing is that the splash damage needs to kill a guy with one hit. Maybe it does already...if so it probably could be expanded a bit for sure. Its not like helicopters aren't already getting shotdown all day...they surely could use a little extra protection.
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#19 |
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REGARDLESS getting of the subject of my bad research....
The Minigun fires the same round as the G3 and it shoots at 6000 RPM, though it's toned down in most cases, so there needs to be some kind of change here.If what Katarn said is true then all it needs is a little deviation in the shots. It shouldn't be a lazer beam to the target, or it needs AOE. |
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In Game Name: Linelor
X-Fire User: ogikarma |
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#20 |
![]() Join Date: Jan 2007
Posts: 325
Location: Nova Scotia, Canada
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Whynot make it 1800 RPM in game then?. Then change the damage levels accordingly.
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| Tags |
| 762, minigun, pea, shooterwhy, weak |
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