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Old 11-02-2007, 08:35 PM   #21
the_12_gauge

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You've seen Band of Brothers lately??
sounds interesting,but only top nerds...erm i mean players will be capable os securing such obgectives
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Old 11-02-2007, 09:03 PM   #22
zardez

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but but... cs loves...im not going to say it at fear of getting warned again:P

this wouldnt be cs, only 5% of people would be hacking instead of 50% :P

plus it would be better, mostly because i said it would be better.
help me out here mark
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Old 11-03-2007, 03:55 AM   #23
markonymous

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you said cs lacked depth and that it basically was a good game. Well this would be Cs with depth, meaning and better(bigger)guns. It would be a great platform for teamwork to.

to quote a famous bf2 movie:
Blowin' shit up is what it's all about!


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Old 11-03-2007, 11:00 AM   #24
Morgan

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I'm saying the reason CS has no depth is because if you have ONE objective, how many different ways are there to approach it? What with engine limitations and a linear approach you're gonna have a max of 4-5 ways into the area. (Think Assault or Office on CS:S) Sorry but to me, it is just a PR version of CS which is pointless...


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Old 11-03-2007, 09:32 PM   #25
zardez

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Quote:
Originally Posted by Morgan View Post
I'm saying the reason CS has no depth is because if you have ONE objective, how many different ways are there to approach it? What with engine limitations and a linear approach you're gonna have a max of 4-5 ways into the area. (Think Assault or Office on CS:S) Sorry but to me, it is just a PR version of CS which is pointless...
clearly not the visionary mind of me and mark
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Old 11-04-2007, 01:06 PM   #26
markonymous

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apparently not


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Old 11-05-2007, 03:44 PM   #27
Morgan

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You're getting it all wrong. Why would the Devs spend around 6 months creating a map and a completly different play style then PR was designed for when you could just buy the worlds most popular FPS and play that...


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Old 11-06-2007, 01:02 AM   #28
zardez

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Morgan STILL doesn't understand. and i'm not going to bother trying to explain
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Old 11-06-2007, 08:00 AM   #29
hx.bjoffe
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I think Morgan got it pretty much right.
Why don't you guys check out that realism-mod for CS?
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Old 11-06-2007, 01:44 PM   #30
Morgan

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No Zardez I understand and I'm trying to tell you it's been done in a way that is far more popular than PR could ever hope to be because of the type of gameplay. I like PR far more than CS but unfortunately people tend to like that sort of game.


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