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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
| View Poll Results: did you like version 0.5 better than v0.6 | |||
| version 0.5 |
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43 | 33.08% |
| version 0.6 |
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87 | 66.92% |
| Voters: 130. You may not vote on this poll | |||
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#21 |
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PR:BF2 Developer
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "yesturday a steam server explowded and we lose alot of account infermation. to verify that you have steam i will need your username and password or your account will be deleted " |
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#22 |
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PR Developer
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I think 0.5 had better overall gameplay than 0.6 does now due to a few factors:
1) too many spawnpoints in 0.6 (mainly commander trucks pushing it over the edge) 2) rifles are way too pinpoint instant accuracy, much better in 0.5 (especially the G3 scoped) 3) Heavy AT is still too powerful and easy to use. thats about it.... otherwise 0.6 is great i think! i know what you mean l3etrayed91 about the idiot pilots... way too many of those. although i think kashan is alot of fun now (minus the pinpoint accuracy rifles) |
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#23 |
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0.5 was more fun to play. But I love the new features in 0.6.
I blame the reduced fun in 0.6 on stupid players that dont know how the mod works, and cant grasp the concept of teamwork. Therefore 0.6 gets my vote, since the mod cant control the players. |
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#24 | |
![]() Join Date: Feb 2007
Posts: 1,576
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Someone please tell me that the above is irony. Or I'll rip my own eyes out with a sardine. -[R-Mod] Masaq |
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#25 |
![]() Join Date: May 2006
Location: Wolves
Posts: 469
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0.6
commander assets really make it feel like you can en-trench a capture point and you need combined arms to do well. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. .:iGi:.Sever Admin/Grand Admiral Cake Lord |
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#26 | |
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Quote:
!!! 1) Yes, and RP-system do not work as good as it was in 0.5. Remove apc and truck as spawnpoint and make RP-system as it was earlier. 2) Yes, ranges for all rifles and so on back to 0.5 3) Yes, and changes from 0.6 to 0.61 to tanks/apcs and crewmen (without not-mobile repairstation at base) gave this mod the rest, so please back to 0.5 or 0.6 or a good reparstation at base. And please let people hear.... 4)Score .... Yes otherwise, its great, you Devs have to make only little simple changes for gameplay which you had in mod before, version 0.650 would be good. | |
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Last edited by RKKA-Frontovik; 11-03-2007 at 08:24 AM..
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#27 |
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0.6
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#28 |
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PR:BF2 Developer
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And somehow nerf the stand-to-prone, so people can't prone dive and shoot 10 bullets in the same moment!
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "yesturday a steam server explowded and we lose alot of account infermation. to verify that you have steam i will need your username and password or your account will be deleted " |
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#29 |
![]() Join Date: Nov 2006
Posts: 26
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0.5 have super gamplay is more fun and iteresting than 0.6
remember Al Basrah 0.5 |
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| v05, v06 |
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