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| PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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#11 | |
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PR:BF2 Developer
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Quote:
also i call craig by his r/l name as its hard to call some one by there forum name when you have met them in r/l | |
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#12 |
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Retired PR Developer
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No one likes to defend, thats why.
They cap South Bridge and start a chicken run spree across the map to reach North Bridge, while a GB squad walks past and caps it. Then they go into ultra super chicken run mode and finally regroup in attempt to recapture Train and Trenches and fail. EDIT: Proof Note the squad 3, that went all the way aross the map, then went out of boundary near GB main and died, then respawned back at our main. Meanwhile we desperately needed help recapping South Bunker. And the SL replied with ':P' and 'lol' everytime someone started yelling at them to return. Swear, I'd do something [inserttortureofchoicehere] to that guy.
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Originally Posted by whatshisname55:
"Ah yes, that link to your hard drive is working perfectly." |
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#13 |
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PR:BF2 Developer
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It is possible to loose the map if you have a stupid team yes, or if the other team is just better than you. But from a map layout perspective the PLA have the upper hand, 2 evenly matched teams on this map and you will most of the time get a stalemate at the bridge, till you get a brake though which will depend on the players again. Tested OGT exstencivly and I know its well blanced from everything I've seen on it
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#14 |
![]() Join Date: Nov 2006
Posts: 4,840
Location: Inside the "Search Function".
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![]() ![]() ![]() I loved this map! |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. If you are reading this dont stop, cause if you do, I'll kick you in the balls.
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#15 |
![]() Join Date: Mar 2007
Posts: 174
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Given the choice, I prefer defending a position vs. assaulting. Easier to get the drop with fewer casualties on the enemy from a well prepared position than being continuously on the move. Unfortunately, my squad mates and most of my team usually do not share my sentiment on the matter and sitting on your arse at the flag isn't always productive.
Personally I miss Mao Valley, probably the best map for support gun use I've played. A highly automatic weapon was all kinds of useful in those CQB conditions. Dis-liked the nade spam at choke points though. |
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#16 |
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Forum Moderator
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Operation Compton FTW
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. " Except theirs will be bigger, obviously, cos they're americans To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. " -[R-DEV]Pride [DM]-Clan Leader&Public Relations Officer ¡Hablo español! |
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#17 |
![]() Join Date: Mar 2007
Posts: 4,400
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A few days ago, on OGT, we had the fastest round ever. I was on British and after capping south side of bridge, everyone was sneaking to the trenches and then some squads went to train and then finally the last flag. As soon as I went into the server, British pretty much had all the flags down. Some people said they didn't even fire a shot, didn't get shot at or even die... It probably lasted for about 10, 15 minutes...
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(o,o)
|)__) -"-"- O RLY? |
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#18 |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Former [DM] captain. The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky |
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#19 |
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Yeah Steel Thunder was great had allways my fun there. Mao was also good because of this high grass.
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#20 |
![]() Join Date: Oct 2004
Posts: 25
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I never liked Mao, too many "The hidden rifle(tm)" deaths, along with death by spam.
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Also known as [WOLF]SilentWindOfDoom
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