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| PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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#11 |
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PR:A3 Lead Developer
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Hello.
I think that I was also on the server (if it was Desert Storm map on :iGi: server the author is talking about). Well, I'm going to be quite opposive to the autor's positive statement. It was quite good in the beginning, had a nice squad cooperation. Of course we had some issues with ppl shooting civilians, but more or less likely, we've managed to explain them not to shoot them (ah god, I wonder how many ppl actualy read the guide before playing, 1/10 ?). But after we've pushed them to Canyon checkpoint the hell started. 3/4 of the enemy team were civies and they started to behave completly idiotically. Running into fireline, jumping on the baricades and all this kind of stuff to just to "get shot and get some tickets for da team". We couldn't even get thru the gate, 'cos as soon as you got thru, you got shot by a guy with AK, hiding between all those civies. Trying to rush in with APC didn't worked eighter 'cos of mines all arround the place (and 'cos I shot a civie, that jumped into my fireline I couldn't even request a crewman kit). Also, the civies were repairing that stupid gate all the time and when I blew it up with C4 I've instantly killed 2 civilians, that were standing directly BEHIND that gate (of couse with the malicious intend to get killed). After the ticket ratio was about 200:600 most of my team just started to shoot everything that moved and didn't looked like a US. At 100:650 I crashed to desktop and when I came back the round ended at 0:700. Well, after all I think that civilians supporting insurgents are nice idea, but the "c'mon, shoot me, fool !" thing has to be somehow fixed. PS: Excuse all typos, English ain't my native language. |
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#12 |
![]() Join Date: Mar 2007
Posts: 4,409
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I actually like having to see a lot of new people playing the mod. If someone asks a question, don't be an ass and say "read the manual/guide/forums" (I've given this answer to questions while in some servers, mind you). Just answer their question(s) directly. We want them to respect the older vets of PR and we will earn their respect them in return.
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(o,o)
|)__) -"-"- O RLY? |
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#13 |
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Yeah all the new people just have to get used to it. It took awhile in .5 and it will take a while now.
Come to think of it it seems every time i feel like the whole community gets how to play and everything is going fine a new version comes out and then we have to go through the same thing again. I say the DEVs should stop being so god damn l337 with their mod skills and coming out with new awesome crap like everyday and let us enjoy the game!! |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics. |
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#14 |
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Banned
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So why do you lose points for killing "civilians" who are used as human shields or run around in a war zone?
Oh I get it..this game is about realism so since we can't get court marshaled like the Marines in Iraq for doing their job right..we lose points.. oh ok. |
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#15 | |
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Retired PR Developer
![]() Join Date: Jan 2006
Posts: 2,349
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Quote:
I don't like that post at all. Stop being a smart ass, stop being ignorant, and stop being an asshole. You know damn well that there can be civilians in a war zone and your implied attitude that soldiers should be able to shoot any civilian in a war zone is sickening. 40% warning for being a jackass and for having a sig picture that is too big. Good day. | |
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Ruthless Executioner of 280 SpamBots
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Retired Lead Coder for Project Reality - 0.25 through 0.4 |
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#16 |
![]() Join Date: Feb 2006
Posts: 1,404
Location: Alamo City
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Bravo, KoC.
I woulda said something similar, but didn't wanna face the inevitable banning that would follow. |
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#17 |
![]() Join Date: May 2007
Posts: 15
Location: IL
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How about if you shoot more than 1 civilian, you instantly leave the battlefield. Then you sit in front of a 60 second court martial. After you are found guilty, for about 30 seconds, the firing squad lines you up against the wall, rereads the verdict and executes you. Then you wait 30 seconds to respawn staring up at a sign that says don't shoot civilians dumbass. Repeat this for every further civilian shot with an additional 30 second respawn time added each time. That should get the point across.
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#18 | |
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#19 |
![]() Join Date: Feb 2007
Posts: 563
Location: Chicago, IL
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We've got a lot of new people in the game and on the board now. I played some rounds earlier where the SL had zero patience and was booting people left and right for doing fairly innocent newb things. Of course they'd get mad and come back and TK and everyone would start complaining about banning, etc.
It's just a game, it's meant to be enjoyed. People get all bent outta shape so fast when a new release comes out. I think it's mostly due to the learning curve and having to re-adapt but...lets all try to tone it down a bit. HUG IT OUT |
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#20 |
![]() Join Date: Aug 2006
Posts: 476
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There will be noobs we have all been there before just try to be as helpful as possible teach the young grasshoppers well and they will learn and hell they may even see what a kick ass mod pr really is and leave vannila to rot.
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| civilians, final |
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