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Old 06-07-2007, 09:59 AM   #11
Long Bow

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Quote:
Originally Posted by [R-DEV]Rhino
if you read the update you would find out its only a server side update.

also for your guys info the insurgancey 24/7 server has been updated.
Not to be an a$$ but it isn't clear in Eggs post as to how the rules were going to be implemented. He refered to it in the heading as .605c. Later on he states:

"Note that this is not the final Al Basrah layout for Insurgency, there are still changes to come in the next client update, but these are the last major changes we expect to the game mode logic. Additional changes coming in the 0606 CLIENT side patch: Heavy Ticket bleed for Brits when they lose VCP, different starting ownership for Palace, More spawn locations for Insurgents, weapon caches will require 50 cal or better to destroy, plus a few other changes. But those are for the next open beta client patch."
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This is were my confusion set in, two different names given as well the indication of a patch. He did not indicate a server side update, if he did I clearly missed it and I'm sorry. Not trying to argue just clarify.
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Old 06-07-2007, 10:09 AM   #12
Red Halibut
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Insurgent-embedded SF operator?

Can someone give me info/link? I haven't downloaded .605 yet.


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"It is not the responsibility of a defender to leave the objective unguarded just so his opponent sucks less."
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Old 06-07-2007, 10:10 AM   #13
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Quote:
Originally Posted by .:iGi:.U.G.H.
That would be hilarious. They respawn as a BBC news reporter and have to take screenshots of frontline action without dying/being taken hostage.
This idea is awesome,really, camera as your main weapon and everytime you press attack it takes screenshots eheh.

Btw new update sounds awesome and inspiring.
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Old 06-07-2007, 10:24 AM   #14
daranz

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Quote:
Originally Posted by Red Halibut
Insurgent-embedded SF operator?

Can someone give me info/link? I haven't downloaded .605 yet.
The officer class, accessible to SLs of full squads (not just 4 people), is considered SF, as far as I know. The guy gets the GP30 AK. It's a requestable kit, and can be requested at spawn cars.

As to killing civilians, I think the 10 minute kit exclusion punishment is enough to make most people think twice about shooting civvies. Most of the more trigger-happy folks who shoot civilians will want sniper kits and whatnot after they respawn, which they won't be able to get if they kill a civilian. Of course, it can get annoying if your SL can't request the officer's kit because he accidentally killed a civvie, but then, the request system was never meant to not be annoying as hell.


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Old 06-07-2007, 10:26 AM   #15
Red Halibut
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Thank you daranz. For a moment I had thought the Devs had implemented "under-cover" SF operators that dressed up as civilians in order to gather intel...


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Old 06-07-2007, 10:27 AM   #16
[R-DEV]Rhino
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Quote:
Originally Posted by Long Bow
Not to be an a$$ but it isn't clear in Eggs post as to how the rules were going to be implemented. He refered to it in the heading as .605c. Later on he states:
read this one: http://realitymod.com/forum/t20961-o...e-6thspan.html


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Old 06-07-2007, 11:23 AM   #17
Long Bow

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Great, thanks Rhino I appreciate you taking the time to respond with the link.
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Old 06-07-2007, 01:59 PM   #18
Skyren

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Thanks for posting this would have never known otherwise and it's a great idea.
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Old 06-07-2007, 02:15 PM   #19
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oh i dropped the server down to 50 people i might have to up it agian


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Old 06-08-2007, 05:17 AM   #20
MadTommy
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bumpy bumpy.. read link


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