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| PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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#91 |
![]() Join Date: Nov 2006
Posts: 143
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So, it's USMC vs Militia, like Street, except in a forest setting?
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#93 |
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Mapping Manager
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completely different..whole new army with a different tactical focus (in theory)
GB vs organzied militant group...they will be a spot more effective than the insurgents... yeah FALLOUT...MY all time number 1 game... |
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#94 |
![]() Join Date: Feb 2007
Posts: 364
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IronTaxi, lets make a Fallout mod for BF2
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#95 |
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Mapping Manager
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not a bad frickin idea..you got an extra 2 years on your life?
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#96 |
![]() Join Date: Feb 2007
Posts: 364
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I've got at least three!
Plus I can do 3d modeling in Blender3d. |
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#97 |
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Mapping Manager
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Gentlemen...its seems these militia folk aint gonna be no picnic...
we got confirmed sightings of AA emplacements... and hate to tell you all but their positioning says there purpose is more of an infantry clearer than anti air... messy but effective tactics... would expect nothing less from this trash.... we did get an agent in to take some photos.. we will definitely need some demo units to move in and take those out as soon as we can... following are 2 photos of the position... ![]() ![]() our new agent is known for his cunning despite being from a much drier part of the world..we expect to get some more photos sometime soon.. Taxi out... |
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#98 | |
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Retired PR Developer
![]() Join Date: May 2006
Posts: 4,317
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Quote:
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| mestia, room, war |
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