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Old 01-02-2007, 11:45 PM   #11
Randleman5102

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Cant wait to hear.......... unfortunatly my comp is not built to handle PRM

I cant play any of the maps..... I need a gig of RAM....lol maybe a new comp, mines 5 1/2 years old with no upgrades.

You Are Now Breathing Manually...
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Old 01-02-2007, 11:46 PM   #12
[R-MOD]Mongolian_dude
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Quote:
Originally Posted by Randleman5102
Cant wait to hear.......... unfortunatly my comp is not built to handle PRM

I cant play any of the maps..... I need a gig of RAM....lol maybe a new comp, mines 5 1/2 years old with no upgrades.
Sh1t! someone get a doctor!!!

...mongol...

Military Lawyers engaged in fierce action

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Old 01-03-2007, 02:01 AM   #13
Manic Sidewinder

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Quote:
Originally Posted by [R-DEV]eggman
we're gonna try some rather experimental stuff over the next 2 releases. but if it's usable and players adapt to it, I think we'll have some very positive changes that make things much more dynamic and unpredictable (aka replayable).

I have solved the incredibly ghey problem where vehicles take a shit kicking from bouncing into the ground.
Sounds awesome!!
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Old 01-03-2007, 04:40 AM   #14
luizinhuu

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from my past experience of waiting for new prm releases i'd say 0.5 is coming march, 11th


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Old 01-03-2007, 09:09 AM   #15
SGT.Collado

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to tell you the truth, I could wait 1 more month. I ain't going to play it anyways since I have to wait for the BF2 vista drivers so if you want, hold it off. Don't make last day changes, double check your stuff and make it as stable as possible.


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ask him if he is an enemy , if he answer you in other language, then fire at him
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Old 01-03-2007, 10:11 AM   #16
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Quote:
Originally Posted by [R-DEV]eggman
we're gonna try some rather experimental stuff over the next 2 releases. but if it's usable and players adapt to it, I think we'll have some very positive changes that make things much more dynamic and unpredictable (aka replayable).
With experimental things comes the high possibility of it not going over too well. Much like the M4. Is there a system in place to put out a small patch to cure any big problems that could arrise from these experimental things?

I ask this because the problem with the M4 has turned off atleast 5 ECGN regulars to the game, I would hate to see another minor problem like this cause PRM to lose more fanbase.


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Old 01-03-2007, 11:08 AM   #17
Maistros
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Well the M4 is fixed and honestly, from my point of view being a tester with the "average gamer" in mind.. these new developments are GREAT for both the inexperienced players and the vets. It gets rid of the annoying things in battlefield life. No more need to spawn camp, no more M4 laser toys, no more vehicle whoring, no more godly vehicles. Everything is well balanced out now, because for every powerful measure of attack there is an equally powerful measure of defense.

The way that the game will require collaboration from now on is so remarkable. Oh and I can't wait to see how many people crash their aircraft because they don't really know how to fly. Mwahaha.

Wasn't me.
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Old 01-03-2007, 11:58 AM   #18
eggman
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we hopefully won't go into March hehe. Locked up on features now, just sorting out bugs and usability issues.

wrt the possibility of experimentation bringing in bad things .. yeah that's definitely the case. keep in mind that at the "tail end" of v0.4 uh... well..... let's just say some of us were a bit burnt out so we just didn't have the energy to be as responsive to things like the M4 issue as we needed to have.

And I hope we can get onto shorter release cycles so that if there is an issue it will never be too long before another release comes out and fixes it.

The current plans we have around changing some fundamental dynamics will take 2 releases to round out the feature set, so er.. we do need to be careful.

Cheers!
egg



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Old 01-03-2007, 12:45 PM   #19
=Romagnolo=

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Quote:
Originally Posted by luizinhuu
from my past experience of waiting for new prm releases i'd say 0.5 is coming march, 11th




Well, tomorrow I will start my interchange, I wont be abble play PR for a while.

[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
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Old 01-03-2007, 12:57 PM   #20
=*CLA*=StudMuffin21

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Looking forward to the new release. Can you give us any ideas of what (game play wise) is going to be different, and how different it is? Or is it all classified?



"Deadly as lightning, soft as a breeze, strike FAST, strike HARD........then return unseen."
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