project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 General Discussion
22 Jan 2018, 00:00:00 (PRT)
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification.

Reply
 
LinkBack Thread Tools Display Modes
Old 08-28-2013, 12:52 PM   #31
[R-MOD]Spec
Forum Moderator
Supporting Member

[R-MOD]Spec's Avatar
Default Re: Ask the [DEV]s a (?) - Part 2

For torso hits, BluFor can take one more 5.56 bullets before going down than Insurgents. However, insurgents usually have the more powerful rounds, so it's kind of balanced.


--- currently reduced activity ---
Thanks to [R-MOD]IINoddyII for the signature!
_____________________________
Propriety is an adequate basis for behavior towards strangers, honesty is the only respectful way to treat friends.
[R-MOD]Spec is offline Reply With Quote
Old 08-28-2013, 01:05 PM   #32
Predator.v2

Predator.v2's Avatar
Default Re: Ask the [DEV]s a (?) - Part 2

Depends. AK47 got nerfed hard (three hit for a kill) and next to the bolt action rifles, only the G3 ironsight (and the fal imo) is a weapon with a truly powerful calibar (thats why i usually run around with that one, nice addition btw!).

About body parts. Has there been any changes about the damage modifiers of the different body parts towards bullets compared to 0.9x? It is a pain to look through all the materials..

Predator.v2 is offline Reply With Quote
Old 08-28-2013, 01:42 PM   #33
[R-DEV]Dr Rank
PR:BF2 Developer
Supporting Member

[R-DEV]Dr Rank's Avatar
Default Re: Ask the [DEV]s a (?) - Part 2

Quote:
Originally Posted by =Romagnolo= View Post
DEVs, what about Sangin?
Quote:
Originally Posted by camo_jnr_jnr View Post
Yes this^ please tell us something!
Its been on hold for a year and a half and will continue to be on hold for a while yet. I'm waiting for statics to be completed; I don't yet know how to model so until I get my skills up to scratch (which will be a while as I've just started to learn) or the person working on them gets them finished the map will continue to remain in stasis, and may even suffer the fate of so many maps and never see the light of day. Its best just to accept it may never happen for now, and if it does, well it'll be a bonus.



[R-DEV]Dr Rank is offline Reply With Quote
Old 08-28-2013, 04:32 PM   #34
Handkerchief
Default Re: Ask the [DEV]s a (?) - Part 2

Hi there

What happened to the insurgent bomb car music? I really miss it, hunting down armored vehicles with the bomb car isn't the same anymore.

And what is the name of the song used in the Civilian Van ?
Handkerchief is offline Reply With Quote
Old 08-28-2013, 04:42 PM   #35
WarEagle751

WarEagle751's Avatar
Default Re: Ask the [DEV]s a (?) - Part 2

Can you use UAV on Singleplayer? I tried to use it but won't work.


For my banners click here!
WarEagle751 is offline Reply With Quote
Old 08-28-2013, 05:08 PM   #36
Spush
Retired PR Developer
Supporting Member

Spush's Avatar
Default Re: Ask the [DEV]s a (?) - Part 2

Quote:
Originally Posted by Handkerchief View Post
Hi there

What happened to the insurgent bomb car music? I really miss it, hunting down armored vehicles with the bomb car isn't the same anymore.
Took it out for copyright reasons, and there really shouldn't be any in the van.
Spush is offline Reply With Quote
Old 08-28-2013, 05:13 PM   #37
IWI-GALIL.556FA
Supporting Member

IWI-GALIL.556FA's Avatar
Default Re: Ask the [DEV]s a (?) - Part 2

Quote:
Originally Posted by [R-DEV]Spush View Post
Took it out for copyright reasons, and there really shouldn't be any in the van.
Surely we can find a non-copyrighted dirka dirka song to replace it???


And now, we wait.....
IWI-GALIL.556FA is offline Reply With Quote
Old 08-28-2013, 05:21 PM   #38
avskum

avskum's Avatar
Default Re: Ask the [DEV]s a (?) - Part 2

What weapon/grenade/rocket/bomb or what it is, is making the "crackling" sound or what you might call it at 20:13 in this video?
Project Reality - Fallelujahville - YouTube
avskum is offline Reply With Quote
Old 08-28-2013, 07:06 PM   #39
spawncaptain

spawncaptain's Avatar
Default Re: Ask the [DEV]s a (?) - Part 2

Pretty sure it's vehicle mounted smoke launchers.

User Ubaydah: "I used to play Call of Duty a lot and Battlefield 3. I am really good at those games 10th prestige, High K/d., I can kill people easily, etc. But on PR, for me, to be honest, I kind of suck."

User Not_able_to_kill: "Frontliner, you like evil man who comes to family house during christmas, takes out tree because it's too happy, so they can be just as sad as you"
spawncaptain is offline Reply With Quote
Old 08-28-2013, 08:02 PM   #40
PR0_SNIPE
Supporting Member

PR0_SNIPE's Avatar
Default Re: Ask the [DEV]s a (?) - Part 2

About PR2. Estimated date release? How much difference will it have from BF2: PR?

You're hit and then hear the shot.
PR0_SNIPE is offline Reply With Quote
Reply


Tags
base balls, devs, hotfix, part, shot, wounded
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 12:15 AM.


Powered by: vBulletin. ©vBulletin Solutions, Inc.
Search Engine Optimization by vBSEO 3.6.1
All Content Copyright ©2004 - 2015, Project Reality.