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| PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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#1 |
![]() Join Date: Feb 2009
Posts: 551
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How many players would there need to be in a squad before the rally sytem becomes obsolete? 12, 16?
NOTE: My bad. Please take this discussion to PR:BF2 v0.97 Feedback>[100p] Rallypoints. Thank you, GP_MineralWouter and [R-DEV]BloodyDeed. PS: The thread list above is only for players who were able to test the 100+ player servers. I haven't, but would still like to have the opportunity to voice my views. I'll try not to be a flamer to the best of my ability and I hope any posts further on can keep it civil. Remember that the DEVs are the ones who make the final decision between realism and gameplay feasibility. If the game looks like it will slow down to where it'll become boring or too frustrating to play, they will find a compromise. |
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Last edited by doop-de-doo; 09-20-2012 at 04:44 PM..
Reason: OP post-script redirection
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#2 |
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6, rallies are a feature of the past. With all the new game changes, bigger maps and very functional and easy to build FOBs, rallies do not fulfill their role as intended anymore. I can live very well without them. The old PR gameplay doesn't fit into the new gamemechanics anymore and as such, also the rally points should be removed.
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#3 |
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They shouldn't be removed. They're still very useful if a squad-member dies and the closest spawn-point is far away. Sure, the way they were meant to be used isn't here anymore, but they still serve a purpose.
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#4 |
![]() Join Date: Feb 2007
Posts: 249
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I agree with Sax, an unfortunate accident or new member joining are the most useful uses for rally's the way they currently are in .97, and they don't really add any unfair element to gameplay.
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#5 |
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Often you can join a server mid-game, and it can be very irritating to rally with your squad when they are 1km away and no FOBs are close enough, often for very logical reasons.
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#6 |
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Well, I get your point. 2 people including a squad leader to spawn a 12 man squad just like that. I'd say if the squad size increases so must the limit for a rally point to be set.
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#7 |
![]() Join Date: Jan 2012
Posts: 1,383
Location: Antwerp
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#8 |
![]() Join Date: Jun 2009
Posts: 1,332
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Rallies?
Pfft. Get 30 players to dig up a fob instantly; last forever and harder to kill. |
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#9 |
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They're bigger, they draw attention and you can only have 6 of them per map.
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#10 |
![]() Join Date: Dec 2011
Posts: 66
Location: Amsterdam ( Netherland )
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i would say NO RALLY! 100+ players means EPIC FIREFIGHTS... just spawn and try to make your way over the REAL BATTLEFIELD to safety/squad/team/ride whatever !
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| 100, players, rallies, result |
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