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| PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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#1 |
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PR:BF2 Developer
![]() Join Date: Oct 2005
Posts: 906
Location: Malmo
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Anders & PRTA present Hello guys,ANDERS SOUNDMOD Version 0.4 alternative Vimeo link for Germans Release: 11/05/12 Finally I'm ready to announce my upcoming soundmod version 0.4! It will be out next week. So put a note in your calendar on Friday 11th of May! I have been working with the latest version before v.0.32 got released and this one has taken me about 4 months to put together. A lot of love has been put into this project and many hours of work I?ve been taking from my real life and my girl wasn't happy. I also got a lot of help from the PRTA community and others out there who love sound design. I've had long testing sessions every week, discussions regarding details that I was struggling to achieve with the sounds. I mainly have to thank K_Rivers who actually was the one who got me to go even further with the sounds for PR. He's been helping me a lot with ideas of what was needed to get changed and added. The journey won't stop here I can tell ya. I?m planning to make a visual effects version including more distant shootsounds that I sadly couldn't put into this pack. But that will come in a seperate version. This is the small changelog of what's to come with this version 0.4:
Stay put for more teaser videos this week! Has my permission to be in general discussion. Dunehunter |
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Last edited by [R-DEV]Dunehunter; 05-04-2012 at 05:27 PM..
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#2 |
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THE WAIT IS OVER!
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. AncientDude: i do everything right, i make no mistakes.
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#3 |
![]() Join Date: Aug 2009
Posts: 45
Location: Linköping
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Very nice indeed. The soundmod is impressive. Now if only all servers could use it..
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#4 |
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Yeeeeeah! xD
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#5 |
![]() Join Date: Aug 2010
Posts: 943
Location: Winland
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FINALLY
Oh btw tank shots arent loud enough. |
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#6 |
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Xfire: wrestlersesf
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#7 |
![]() Join Date: Aug 2009
Posts: 528
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I've never understood why you changed the M4 and M16 sounds to what it is..it sounds like crap. I always thought the standard sounds for them were outstandingly accurate. Is it just because you wanted to change it or do you really think your sounds are better?
Never understood, are you going for accuracy or "how good they sound" with the small arms? All of the chopper and explosion sound effects are awesome, but the small arms fire sounds quite unrealistic. Edit: Not trying to shit on your release, but just some questions I have. |
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#8 |
![]() Join Date: Aug 2010
Posts: 943
Location: Winland
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Hope so, these sounds seemed awesome.
Btw did you create most of these sounds yourself based on real stuff? If so awesome stuff! |
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#9 | |
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PR:BF2 Developer
![]() Join Date: Oct 2005
Posts: 906
Location: Malmo
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Quote:
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#10 |
![]() Join Date: Jun 2009
Posts: 1,259
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Sound mod is awesome.
But...if I have to mention one thing I do not like; it would be the fact that I have no idea why it just does not work on my PC(what kind of registry setting do I need?) and PKM sounds a little weaker(I know it sounds more correct...but can it be made a little louder?). |
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Last edited by ComradeHX; 05-04-2012 at 01:16 PM..
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| announcement, releasedate, soundmod |
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