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Old 05-04-2012, 11:51 AM   #1
[R-DEV]-=anders=-
PR:BF2 Developer

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Default Soundmod 0.4 releasedate announcement

Anders & PRTA present
ANDERS SOUNDMOD
Version 0.4


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Release: 11/05/12
Hello guys,

Finally I'm ready to announce my upcoming soundmod version 0.4!
It will be out next week. So put a note in your calendar on Friday 11th of May!

I have been working with the latest version before v.0.32 got released and this one has taken me about 4 months to put together.
A lot of love has been put into this project and many hours of work I?ve been taking from my real life and my girl wasn't happy.

I also got a lot of help from the PRTA community and others out there who love sound design. I've had long testing sessions every week, discussions regarding details that I was struggling to achieve with the sounds.
I mainly have to thank K_Rivers who actually was the one who got me to go even further with the sounds for PR. He's been helping me a lot with ideas of what was needed to get changed and added.

The journey won't stop here I can tell ya.
I?m planning to make a visual effects version including more distant shootsounds that I sadly couldn't put into this pack. But that will come in a seperate version.

This is the small changelog of what's to come with this version 0.4:
  • All new weapon sounds including shooting sounds, foley, distant shots etc.
  • All new and more explosions close and distant.
  • New bullet hits and flybys/snaps, ricochets and shells dropping.
  • New soldier sounds like death sounds, hurt, damage sounds, footsteps etc.
  • New vehicle sounds for both land and air. This is the biggest impact I guess.
A more detailed changelog will get posted when we release it on next Friday.



Stay put for more teaser videos this week!


Has my permission to be in general discussion.

Dunehunter
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Last edited by [R-MOD]Dunehunter; 05-04-2012 at 05:27 PM..
Old 05-04-2012, 11:59 AM   #2
[R-DEV]Mineral
PR:BF2 Developer
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Default Re: Soundmod 0.4 releasedate announcement

THE WAIT IS OVER!


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Old 05-04-2012, 12:23 PM   #3
Lajning
Default Re: Soundmod 0.4 releasedate announcement

Very nice indeed. The soundmod is impressive. Now if only all servers could use it..
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Old 05-04-2012, 12:24 PM   #4
Daniel

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Default Re: Soundmod 0.4 releasedate announcement

Yeeeeeah! xD


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Old 05-04-2012, 12:27 PM   #5
Tarranauha200

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Default Re: Soundmod 0.4 releasedate announcement

FINALLY

Oh btw tank shots arent loud enough.
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Old 05-04-2012, 12:35 PM   #6
Oskar

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Default Re: Soundmod 0.4 releasedate announcement

Quote:
Originally Posted by Tarranauha200 View Post
FINALLY

Oh btw tank shots arent loud enough.
I think you'll change your mind when you try it out in-game.

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Old 05-04-2012, 12:51 PM   #7
PricelineNegotiator

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Default Re: Soundmod 0.4 releasedate announcement

I've never understood why you changed the M4 and M16 sounds to what it is..it sounds like crap. I always thought the standard sounds for them were outstandingly accurate. Is it just because you wanted to change it or do you really think your sounds are better?

Never understood, are you going for accuracy or "how good they sound" with the small arms?

All of the chopper and explosion sound effects are awesome, but the small arms fire sounds quite unrealistic.

Edit: Not trying to shit on your release, but just some questions I have.
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Old 05-04-2012, 12:52 PM   #8
Tarranauha200

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Default Re: Soundmod 0.4 releasedate announcement

Hope so, these sounds seemed awesome.

Btw did you create most of these sounds yourself based on real stuff? If so awesome stuff!
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Old 05-04-2012, 12:57 PM   #9
[R-DEV]-=anders=-
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Default Re: Soundmod 0.4 releasedate announcement

Quote:
Originally Posted by PricelineNegotiator View Post
I've never understood why you changed the M4 and M16 sounds to what it is..it sounds like crap. I always thought the standard sounds for them were outstandingly accurate. Is it just because you wanted to change it or do you really think your sounds are better?

Never understood, are you going for accuracy or "how good they sound" with the small arms?

All of the chopper and explosion sound effects are awesome, but the small arms fire sounds quite unrealistic.

Edit: Not trying to shit on your release, but just some questions I have.
Well the rifles are from real life weapons, especially the M16 and M4. Yeah actually I got tired of the old one even if you think that was loads better... Really think the 3rd person shots from m16 and m4 was better aswell? Certainly wont change that one. I just guess it depends on where you're fireing it and how far or close you've listened to it irl. I also believe that your so certain of your thing and have played for so long with the original firesounds. Its normal, I wont blame you, but sure as hell dont agree.
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Old 05-04-2012, 01:00 PM   #10
ComradeHX

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Default Re: Soundmod 0.4 releasedate announcement

Sound mod is awesome.
But...if I have to mention one thing I do not like; it would be the fact that I have no idea why it just does not work on my PC(what kind of registry setting do I need?) and PKM sounds a little weaker(I know it sounds more correct...but can it be made a little louder?).


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Last edited by ComradeHX; 05-04-2012 at 01:16 PM..
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