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Old 05-04-2012, 01:04 PM   #11
Limeni[BiH]

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Default Re: Soundmod 0.4 releasedate announcement

Nice. I liked the video, quality shit.

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Old 05-04-2012, 01:15 PM   #12
AquaticPenguin
Default Re: Soundmod 0.4 releasedate announcement

Really amazing work, can't wait to hear it in all it's glory in-game.
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Old 05-04-2012, 02:24 PM   #13
PricelineNegotiator

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Default Re: Soundmod 0.4 releasedate announcement

Quote:
Originally Posted by -=anders=- View Post
Well the rifles are from real life weapons, especially the M16 and M4. Yeah actually I got tired of the old one even if you think that was loads better... Really think the 3rd person shots from m16 and m4 was better aswell? Certainly wont change that one. I just guess it depends on where you're fireing it and how far or close you've listened to it irl. I also believe that your so certain of your thing and have played for so long with the original firesounds. Its normal, I wont blame you, but sure as hell dont agree.
Maybe the 3rd person sounds are a lot better, I didn't pay that much attention to the other m4's when I was at the range. From a first person perspective the original m4/m16 sounds are spot on.

I understand the "they got old" thing too, just the only thing about the sound mod in whole that bothers me. Everything else is fucking great, don't get me wrong. Keep up the good work.
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Old 05-04-2012, 04:00 PM   #14
saXoni
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Default Re: Soundmod 0.4 releasedate announcement

Shouldn't it be Anders & PRTA instead of PRTA & Anders? You make it sound like PRTA has done most of the job.
Great work, Anders. You've done an outstanding job on the sounds!
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Old 05-04-2012, 05:47 PM   #15
[R-DEV]Mineral
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Default Re: Soundmod 0.4 releasedate announcement

Quote:
Originally Posted by saXoni View Post
Shouldn't it be Anders & PRTA instead of PRTA & Anders? You make it sound like PRTA has done most of the job.
Great work, Anders. You've done an outstanding job on the sounds!
of course anders did all the work. We only helped with managing it and testing and promoting. Next time anders his name will be first lol


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Old 05-04-2012, 06:16 PM   #16
KaizerSosa81

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Default Re: Soundmod 0.4 releasedate announcement

Downright excellent stuff, mate. Looking forward to release.
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Old 05-04-2012, 06:23 PM   #17
sharpie
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Default Re: Soundmod 0.4 releasedate announcement

Exxxxxcellent


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Old 05-04-2012, 06:24 PM   #18
Tit4Tat

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Default Re: Soundmod 0.4 releasedate announcement

Quote:
From a first person perspective the original m4/m16 sounds are spot on.

This.

Sorry to say but the new m4/m16 sounds sound like fire crackers or balloons popping imo apart from that great job on the rest especially the sound inside BH.
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Old 05-04-2012, 08:38 PM   #19
Raic

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Default Re: Soundmod 0.4 releasedate announcement

Could we get some comparison videos?
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Old 05-04-2012, 08:50 PM   #20
fillsson

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Default Re: Soundmod 0.4 releasedate announcement

Those of you who's complaining 'bout the M4/M16, have you even heard a real life M16? I mean I haven't but I seriously doubt they sound like they do in PR. I think the sound mod is more accurate, and better!
Right now it sounds like a pillow-muffled cough.

Great work Anders, I'd love to see it implemented in PR

EDIT: Also, really good trailer. Enjoyed watching!
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Last edited by fillsson; 05-04-2012 at 09:50 PM..
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