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| PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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#151 |
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Woow, this makes the in game sound C64.
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#152 |
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These sounds are good! Only fooled around in coop but I'm liking what I hear so far
Looking forward to further developments, good work anders |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |TG-31st| vistamaster01: "I just dont get people with girl usernames/pics/sigs lol, for example I thought AnimalMother was a girl To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. " Currently in officer training. |
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#153 |
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I stand corrected.
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Offline for next fortnight - until approx 16.5. Computer crash.
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. PFunk - You BLUFOR snobs are utterly hopeless. |
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#154 |
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it seems still many people are having trouble with getting it to work. I will write down how to return your PR to it's original state again. Then you can decide to install the soundmod again with the latest installer([Howto] - Anders Sound Modification | PRTA - Project Reality Teamwork Alliance) or stay on vanilla.
1. go to your PR installation folder(default: C/program files/EA GAMES/Battlefield 2/mods/pr) 2. delete the following files there: ASM_controlpanel.exe serverarchives.ORIG-BAK serverarchives.con common_client_am.zip common_server_am.zip 3. go into the pr/objects folder and delete the remaining files: effects_client_am.zip effects_server_am.zip soldiers_client_am.zip vehicles_client_am.zip vehicles_server_patch1_am.zip weapons_client_am.zip weapons_server_patch2_am.zip 4. Download the original serverachives.con file and place it into your root pr installation folder (mods/pr) you can download it here:serverarchives.con 5. DONE! play PR vanilla again or try reinstalling the soundmod correctly by download the installer ([Howto] - Anders Sound Modification | PRTA - Project Reality Teamwork Alliance) and follow the EXACT instructions listed on the auto-extractor. Remember that you need to ENABLE the soundmod for soundmod enabled servers (PRTA, CIA,...) but you will need to DISABLE it for all the other servers using the ControlPanel! Mineral |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. AncientDude: i do everything right, i make no mistakes.
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#155 |
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PR:BF2 Lead Developer
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I think we can close this one now. Crossposting doesn't make things any better either. Besides, one thread to rule them all
Please continue conversation in the main soundmod thread here: http://www.realitymod.com/forum/f388...-soundmod.html |
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| Tags |
| announcement, releasedate, soundmod |
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