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| PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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#1 |
![]() Join Date: Mar 2008
Posts: 34
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An open question to the devs/black sand studio: have you guys considered using a platform like Kickstarter to raise funds?
Personally, I've seen numbers in PR wane with BF3 etc coming out... but none of them have the blend of teamwork, tactics and strategy that PR gameplay presents. IMO we only need a new 2012 graphics/physics engine build and we'd be back in business. I worry about the future of our community each day that goes by without PR being upgraded onto a current engine. If a reshash of Wasteland 2 can get $900K in like 48 hours - why couldn't Kickstarter be used to pay for frostbite engine licencing, contractors or something to get PRv2 out ASAP and looking awesome? Apologies if this has been discussed elsewhere. |
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#3 |
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PR:BF2 Contributor
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AFAIK, frostbite 2 is not available for licence anyways. The best bet would be cryengine 3, but as DTAC's mentioned it has already used the C4 engine licence.
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#4 |
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A good question. And it doesn't really matter that the engine is already chosen and bought since any game being developed will require funding. Publicity, staff, equipment, hookers, blow... there's always a use for free money.
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#5 | |
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I'm sure that the devs have considered many options for PR2 and other endeavors, Kickstarter being only one of them. From my perspective it seems that no large-scale financial input is needed for making PR2 anyway. | |
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#6 |
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I'm just saying "free" money could assist development, speeding things up for what is already going on. There's going to be costs in developing any game you intend to sell. Something like kickstarter could give people with no game dev skills a way to contribute directly towards PR2.
Maybe PR2 would be further along if there was a budget to pay a salary for the main developers. So they could focus all their time on development? Or maybe a professional studio could be rented for the many sound recordings. Or to pay for copyrights and other licenses. |
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#7 | |
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True... you'd be surprise at the interest and backing a potential game like PR2 would receive. It would even bring more players to PR, not that it is a problem of course but exposure would be great on all ends. | |
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#8 |
![]() Join Date: Jul 2008
Posts: 172
Location: British Columbia
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i think i can speak for alot of the community members when i say i would definitely be willing to contribute towards pr2 to help get better sounds, or better models, or even faster development. because like you guys said, who doesnt love free money? although i seriously doubt the money would go towards devs salary as im sure they have their own careers and wouldnt want to develop pr2 full time from kickstarter salary :P i am pro pr2 kickstarter
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#9 |
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#10 | |
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PR:BF2 Contributor
![]() Join Date: Jun 2006
Posts: 2,249
Location: Tokyo
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If people are talking about being happy to support PR but haven't got a supporting member bar, I'm reasonably skeptical [You may note I don't have one either, as my contributions went directly towards keeping the server I played on, active] | |
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| Tags |
| considered, kickstarter, v20 |
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