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Old 03-10-2012, 02:51 AM   #1
=-=kittykiller

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Default Social Media and PR

I dnt knw about you guys but id like to grow PR, and social media would be the tool to do it.
there are people in charge of events and publicity.

Pr could really do with a 24/7 stream on something like TWITCH.tv a games site with chat.
itd be great to build interest attract new players and ultimatly hype PR2 (:P)

what do u think and please, no FNG rants so elitist and silly
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Old 03-10-2012, 04:20 AM   #2
[R-CON]Wicca
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Default Re: Social Media and PR

What is a FNG rant?

Anyway, PRTA is present on twitter, facebook, google plus and youtube. And we have our own feed, which is up whenever anyone cbas to stream:

Livestream | PRTA - PR Teamwork Alliance

How would you organize this stream?


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Old 03-10-2012, 04:37 AM   #3
Eddiereyes909
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Default Re: Social Media and PR

The issue with social media is that while it's easy to spread, it's hard to get individuals to take action.

Social capital or networking clout is important, and PR could do better in promoting it's self but in the end it;s the players and those who have enjoyed the product that spread the word person to person.

"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
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Old 03-10-2012, 05:07 AM   #4
[R-CON]Wicca
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Default Re: Social Media and PR

Hello eddie! Long time no see


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Old 03-10-2012, 12:45 PM   #5
Murphy

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Default Re: Social Media and PR

F'ing New Guy (FNG)

If you guys know there is an unexploited medium to advertise PR why would you not take it? Seems very much like shooting yourself in the foot and then saying "The players can spread the word".

I don't know about anyone else but I cannot convince any of my RL friends to play PR past 1/4 of a round, so I have had absolutely 0 luck in bringing new players in (I've tried to convince my 20+ gamer friends but they need shiney michael bay graphics).

PRTA is always good at bringing attention to PR but the dev team would obviously have a bigger impact as it is their baby, their vision, their product not ours.


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Old 03-10-2012, 01:13 PM   #6
spiked_rye
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Quote:
Originally Posted by Murphy View Post
I don't know about anyone else but I cannot convince any of my RL friends to play PR past 1/4 of a round, so I have had absolutely 0 luck in bringing new players in (I've tried to convince my 20+ gamer friends but they need shiney michael bay graphics).
I think another problem is the learning curve, its quite a big jump, even if you do read the manual. Vanilla BF2 had a (really annoying) voice over tutorial thing going on, would it be possible to make one of those (with an opt in ofcourse) to teach the basics like kit limits, needing a crewman kit, deviation and the like?
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Old 03-10-2012, 01:46 PM   #7
Murphy

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Default Re: Social Media and PR

Quote:
Originally Posted by spiked_rye View Post
I think another problem is the learning curve, its quite a big jump, even if you do read the manual. Vanilla BF2 had a (really annoying) voice over tutorial thing going on, would it be possible to make one of those (with an opt in ofcourse) to teach the basics like kit limits, needing a crewman kit, deviation and the like?
I remember there was a guy who wanted to do this, not sure but maybe you want to dig up his post/user name and contact him. I do believe it would surely add some ease to learning the game and more importantly how not to suck at it.


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Old 03-10-2012, 02:19 PM   #8
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Default Re: Social Media and PR

Quote:
Originally Posted by Murphy View Post
I don't know about anyone else but I cannot convince any of my RL friends to play PR past 1/4 of a round, so I have had absolutely 0 luck in bringing new players in (I've tried to convince my 20+ gamer friends but they need shiney michael bay graphics).
This. I've tried this so many times. I can't get anyone to join the game. I don't know if I'm just not talking about it correctly, but I've tried so many different ways. It's a damned shame how hard it is to get people to even start to play..
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Old 03-10-2012, 03:03 PM   #9
Murphy

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Default Re: Social Media and PR

I don't understand why everyone is so put off by the pacing of the game. In the end I believe it's the lack of instant action/gratification that eventually turns people away, the FPS genre has turned into cookie cutter action with little depth beyond shooting and being shot at(OFP/Arma series being some of the very few exceptions). PR has substance far beyond the front lines, the issue is bringing the qualities to light in a manner that is appealing to people who have never played an FPS with "bigger picture" concept.


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Old 03-10-2012, 03:09 PM   #10
saXoni
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Default Re: Social Media and PR

The majority of players playing games including weapons are playing the game because they want to run around and kill people, not having to worry about your own team. Thus getting more people into PR is hard. I'm not saying there are no new players here, I've seen a lot of "I'm new here, need help"-threads lately, which is good.
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