|
|||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
| PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#31 |
![]() Join Date: Sep 2009
Posts: 60
Location: Texas
|
redacted
|
|
|
Last edited by sabwarfare; 01-10-2012 at 08:16 PM..
|
|
|
#32 | |
![]() Join Date: May 2009
Posts: 507
Location: michigan
|
Quote:
| |
|
|
Last edited by illidur; 01-10-2012 at 08:16 PM..
|
|
|
#33 |
![]() |
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You fucking bunny hopping, zigzagging, garglefuck MEC squadleader, fuck you."
|
|
|
|
|
|
#34 |
![]() Join Date: Sep 2009
Posts: 60
Location: Texas
|
|
|
|
|
|
#35 |
|
Support Technician
![]() Join Date: Apr 2010
Posts: 2,046
Location: Tony Soprano's Waste Mangement Company.
|
I got to agree with saXoni's post #25.
There are not that many remaining PR players that can hold their own against the stacked H side. We're talking about the law of diminishing returns, you're turning off the playerbase for PR as a whole, while simultaneously losing the quality of your own experience while playing PR. You guys need to split yourselves 50/50 to balance the teams. Other stuff is a general PR problem, when H clan go hunting for unknown caches with the combat engineer kit, it really ruins gameplay for everyone else on the map. Now I go unknown cache hunting myself, so it's a matter of self restraint. I know for certain there are members of your clan who know where every single cache spawn location is located on severeal different maps. You guys then drive around in a Jeep like Municipal Building Inspectors looking for code violations and condemn every unknown cache you come across. Is that really a game? I still don't understand why you aren't using PRMumble, especially the H clan admins when online... |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Littoral Combat Ship (LCS) USS Independence
Littoral \Lit"to*ral\, a. [L. littoralis, litoralis, from littus, litus, the seashore: cf. F. littoral.] |
|
|
|
|
|
|
|
|
|
|
|
#36 |
![]() |
What's the difference between this forum, and your own?
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You fucking bunny hopping, zigzagging, garglefuck MEC squadleader, fuck you."
|
|
|
|
|
|
#37 | |
![]() Join Date: Aug 2009
Posts: 526
|
Quote:
I really think the real PR community should step up and voice their opinion on this matter, as it affects all of us. | |
|
|
|
|
#38 |
![]() Join Date: Sep 2009
Posts: 60
Location: Texas
|
our server feedback thread got closed on here so we have to do it somewhere else
|
|
|
|
|
#39 | ||
![]() |
Quote:
1) People in a clan want to play with each other. They've got the right to play together. That said, I have seen plenty of pubber teams beat the "stacked Hardcore team" before. Lately, however, I have also noticed =]H[= been mixing up their "distribution", maybe 60/40 (if not 50/50), with increasing frequency. And they do use Mumble. I have seen plenty of them on Mumble and I have seen plenty of them encourage using Mumble. They've even offered help, creating "MUMBLE" squads, and then explaining or offering assistance in setting up and using Mumble, for people who are interested who join their squad for help. 2) "Don't like it? Don't play there" is a perfectly valid argument. I don't agree with Tactical Gamer's "kicked for Supporting Member" policy which "encourages" you pay money so you can play uninterrupted, so I don't play on Tactical Gamer. Never until today have I complained about this, and I have only done so as an example. I think you've got this view of the server which isn't accurate anymore, or maybe you've got a problem with certain Hardcore members so you've decided to make it a problem with the entire clan. Whichever it is, I've seen nothing but positive changes since I started playing on their server years ago and I think while it was a great place to play then, it's an even better place now. You claim "the community is unsatisfied," yet the Hardcore server is often populated, which is an indication you're wrong. I see people complaining about things every now and then in-game, and they're usually people who don't understand the rules or are unaware of the rules. I'm simply another player, not a member of the Hardcore clan, and I'm satisfied. The players who populate the Hardcore server, too, appear satisfied. I would have expected they would at least post constructive feedback and valid complaints on their Hardcore forum if they are unsatisfied, but I haven't seen feedback beyond map rotation feedback myself. Quote:
Why do you consider it worth your time to go on about how "nothing will change, they won't listen, our feedback will be ignored, etc." but not to actually take the time to come up with actual constructive feedback? You've got no right making complaints about the way something is, if you aren't going to make an effort to change or improve it, because you're obviously not really interested in it being changed or improved. | ||
|
|
|
|
#40 |
![]() Join Date: May 2009
Posts: 27
Location: ILL
|
To the Project Reality Community,
This is Michael w Mace aka mace1141. I have been Apart of Hardcore from the beginning. What we strive for here at hardcore is to simply play the game/Love the game. We love it so that we find our self's calling each other brother's rather then clan mat's. The resign I am telling you this is that it is hard to get to this level of camaraderie ship. Hardcore strife?s to teach new people on how to play the game in so many level?s. Squad leading, Flying, Mortars and exc. This is time and time again. Hardcore is a small good part of the pr community. Some people think other wise but I am here to state a small part of What I have seen and done. As Hardcore we Take pride in our forums to where most of this drama is taken care of. We have grate admen?s that are prompted in there decision and if a public player don't like that decision They can report them to the admin abuse section. We are a well policed admen machine. With respect I ask all that have a problem with hardcore to go there and voice your opinion's so we as a clan can grow and learn to be better. If this is to out of the way come to are ventrilo channel and We can talk over Voip. Thank you Web site hardcoregamingclan.com VIOP : IP 216.6.224.114 Port number: 3904 Thank you, Have a nice day |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| bf2pr, clan, community, hardcore, letter, ubernuka |
| Thread Tools | |
| Display Modes | |
|
|