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PR:BF2 General Discussion General discussion of the Project Reality BF2 modification.

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Old 05-22-2005, 11:19 AM   #21
TR
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Nice to see the hard work on this one has begun to pay off, the final product is looking very good... despite all the issues I know we had getting this one right it is great to see it finally.


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Old 05-22-2005, 02:36 PM   #22
[R-DEV]Stigger
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Default Totally shocking

Totally shocking. Req, you rock.! =)


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Old 05-23-2005, 10:22 PM   #23
LMS-G-Death
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took the words right out of my mouth, dang thats nice
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Old 05-24-2005, 10:08 AM   #24
Hailo
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Great work lads. This will make a great addition to what already looks like a fantastic modification for BF2, keep up the good work
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Old 05-25-2005, 01:24 PM   #25
snipurs
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yea um, when are we getting this mod, i wanna shoot this babby

"Mess with the best...get sniped like the rest"
"being a patriot is not dieing for your country its making the other son of a bitch die for he's"

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Old 05-26-2005, 08:22 PM   #26
Ugly Duck

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BF2's bolt action animation is backwards, as are all other animations. Looks like it's time to get working! I don't see why they do it, I suppose they think it makes it more interesting. What they don't seem to get is that having a guy flip the guy over to pull a cocking lever as opposed to the gun never moving would seem much more interesting to me. AA's animations are some of the best I've seen, and the ones from the UT2k4 mod Red Orchestra. The way they pull the bolt back in RO, you can just see that there is force being put into that and that it is not something that simply weighs nothing.
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