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1.5 prone deviation....

Posted 09-05-2009 at 12:02 AM by Jaymz

After [R-CON]nedlands1 suggested to the team that the new 1.5 prone deviation may use the same value modifier it does in BF2142, I downloaded 1.5 to test it out.

Turns out that's exactly what they've done and that's good news for us PR...
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Retired PR Developer
Posted in Coding
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Whats this?!

Posted 09-01-2009 at 03:15 PM by ZZEZ

Inspired by Chuc's blog entry, try naming as many features as you can from this code..:)
[code]rem *** Generated with Bf2Editor.exe [created: 2006/5/15 11:52]
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Too many numbers :(

Posted 09-01-2009 at 11:26 AM by [R-DEV]AncientMan

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PR:BF2 Project Manager
Posted in Coding
Views 7004 Comments 23 [R-DEV]AncientMan is offline

Spot the Difference

Posted 08-29-2009 at 09:53 AM by [R-DEV]Chuc

On the M4..
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new face of fallujah

Posted 08-28-2009 at 01:48 AM by duckhunt

so youve read about the sidewalks. Thats a gameplay improvement.

Now to try to make things look a little prettier and reduce lag. Sounds crazy i know, but right now most of the enterables are the afghan compound kit basterdized together....
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