project reality header
Go Back   Project Reality Forums > Developer Blogs
03 Aug 2015, 00:00:00 (PRT)
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read

Contact Support Team Frequently Asked Questions Register today!

Blog Entries

Even More Advances in 3DsMax LMing

Posted 11-01-2009 at 08:00 AM by [R-DEV]Rhino

After getting Overgrowth to have transparent leaves as per this blog: Advances in 3DsMax LMing with Overgrowth #2 - Project Reality Forums

I found myself in a little bit of a problem where the terrain shadows didn't match the static shadows...
[R-DEV]Rhino's Avatar
PR:BF2 Developer
Posted in Mapping
Views 5349 Comments 22 [R-DEV]Rhino is offline

PRSPY Update - L10n and PR Launcher

Posted 10-26-2009 at 10:34 PM by GeZe
Updated 05-18-2010 at 10:01 PM by GeZe


Hi folks - an update on PRSPY (previous post)

Things have been progressing nicely. Many small changes have been done - including increasing the speed considerably.

There are...
GeZe's Avatar
PR Artwork Team
Posted in Uncategorized
Views 5407 Comments 15 GeZe is offline

Spot the new thing!

Posted 10-26-2009 at 08:57 AM by Chuc
Updated 10-26-2009 at 07:01 PM by Chuc

There is only one new item in 0.9 featured in this screenshot. What is it?

Edit - Google wins by guessing correctly first. But MonkeySoldier is the...
Chuc's Avatar
Retired PR Developer
Posted in Uncategorized
Views 11340 Comments 52 Chuc is offline

Over 10,000 revisions since 2007

Posted 10-26-2009 at 12:07 AM by [R-DEV]dbzao

We passed the 10,000 revisions mark today and the lucky DEV was Chuc with the following ground breaking change:

HUD: Added Type 82 selection icon
This is definitely not our overall 10,000 mark as this repository was a new...
[R-DEV]dbzao's Avatar
PR:BF2 Developer
Posted in Coding
Views 30880 Comments 16 [R-DEV]dbzao is offline

Advances in 3DsMax LMing with Overgrowth #2

Posted 10-19-2009 at 06:32 AM by [R-DEV]Rhino

Hey all.

I claimed ages ago that I had managed to sort out the age of problem for us mappers of getting trees to cast decent shadows on objects in my first blog here: Advances in 3DsMax LMing with Overgrowth - Project Reality Forums...
[R-DEV]Rhino's Avatar
PR:BF2 Developer
Posted in Mapping
Views 3198 Comments 17 [R-DEV]Rhino is offline

All times are GMT -4. The time now is 12:37 AM.

Powered by: vBulletin. ©vBulletin Solutions, Inc.
Search Engine Optimization by vBSEO 3.6.1
All Content Copyright ©2004 - 2015, Project Reality.