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  1. Old Comment
    ctbear1996's Avatar

    Infantry weapon damage changes

    I like this change, it's a lot better in some ways.
    permalink
    Posted 04-23-2017 at 04:41 PM by ctbear1996 ctbear1996 is offline
  2. Old Comment

    Infantry weapon damage changes

    well i was open to changes, bud now that ive played it

    i can say this change made the gameplay a lot worst

    it is a game ffs.... no one plays it for the realism, people play for fun

    i get it that the G3 had to much recoil for the dmg, as some wepaons needed to be balanced

    bud this is way to much, now most maps are completely broken
    permalink
    Posted 04-23-2017 at 03:23 PM by Mostacho Mostacho is online now
  3. Old Comment

    Infantry weapon damage changes

    These changes suck. There's no point in the game where it should take 5-7 shots to kill someone. ???????????????
    permalink
    Posted 04-23-2017 at 03:17 PM by OriginalWarrior OriginalWarrior is offline
  4. Old Comment

    Infantry weapon damage changes

    Whoever came up with half of this obviously skipped their physics classes
    permalink
    Posted 04-23-2017 at 12:50 PM by TBoy205 TBoy205 is offline
  5. Old Comment
    Aimed's Avatar

    Infantry weapon damage changes

    God you guys are going all out on the Squad advertisement here, never been so compelled to move on.
    permalink
    Posted 04-23-2017 at 12:42 PM by Aimed Aimed is offline
  6. Old Comment
    SKS's Avatar

    Infantry weapon damage changes

    Great but not that great
    have you think about the ins mosin nagant and lee enfield ???
    permalink
    Posted 04-23-2017 at 12:10 PM by SKS SKS is offline
  7. Old Comment
    CG-Delta's Avatar

    Infantry weapon damage changes

    Is all this included in the new v1.4.8.0?
    permalink
    Posted 04-23-2017 at 11:38 AM by CG-Delta CG-Delta is offline
  8. Old Comment
    [R-DEV]M42 Zwilling's Avatar

    Infantry weapon damage changes

    Quote:
    Originally Posted by Mrmlik View Comment
    You know, there is a big difference between 7,62x39; 7,62x54R, 7,62x54R 7N1; 7,62x54R 7N14 and 7,62x51 NATO.... Will you take it in measure? Or will an AK-47 (using7,62x39) deal the same damage as SVD (Using 7,62x54R, probably one of 7N1 or 7N14 sniper rounds), just because "7,62"?
    Yes, there are still differences between all of those. In the OP I am referring to full-size 7.62x51 or 7.62x54 when I talk about 7.62. 7.62x39 has about the same damage as before.
    permalink
    Posted 04-23-2017 at 11:06 AM by [R-DEV]M42 Zwilling [R-DEV]M42 Zwilling is online now
  9. Old Comment
    [R-DEV]Mats391's Avatar

    Infantry weapon damage changes

    I added a chart to show damage+hitboxes.
    permalink
    Posted 04-23-2017 at 10:24 AM by [R-DEV]Mats391 [R-DEV]Mats391 is offline
  10. Old Comment

    Infantry weapon damage changes

    Energy is one thing, terminal ballistics is something else. You're never going to simulate this realistically. It was balanced just fine before, nobody complained about this. IDK why are you trying to fix something that isn't broken in the first place...

    Inb4 Mec OP... Mg-3 900rpm of one shot kills and a marksman rifle for everybody gg
    permalink
    Posted 04-23-2017 at 09:54 AM by hugger hugger is offline
    Updated 04-23-2017 at 10:01 AM by hugger

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