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Blog Category: Modeling
Developer Blogs related to the modeling process.

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... even more chinese stuff

Posted 08-27-2009 at 11:11 AM by Z-trooper

Ni Hao dear blog readers

If you have followed IronTaxi's blogs you will know that he has been working on some new chinese statics and a chinese map. You may have noticed some new statics that taxi didn't take credit for, so I guess I'll...
Z-trooper's Avatar
Retired PR Developer
Posted in Modeling
Views 8724 Comments 15 Z-trooper is offline

My First High Poly Model & Normal Map Bake

Posted 08-22-2009 at 01:27 PM by [R-DEV]Rhino
Updated 08-22-2009 at 03:02 PM by [R-DEV]Rhino

High Poly Modelling, aka Sub Division modelling aka Next Generation Modelling is something I've been putting off learning for some time. Mainly because its not needed for the types of models I tend to make but I thought I better have a go at it sooner...
[R-DEV]Rhino's Avatar
PR:BF2 Developer
Posted in Modeling
Views 3478 Comments 10 [R-DEV]Rhino is online now

Chinese statics to go with wontons and dumplings

Posted 08-10-2009 at 08:13 PM by IronTaxi

Hey there PR fans, pubbies and general lonewolfing noobs...

Have had it in my head for some time to create a very detailed chinese ancient city using as much of the vbf2 statics as possible and knocking them together with a bunch custom...
IronTaxi's Avatar
Mapping Manager
Posted in Modeling
Views 2492 Comments 21 IronTaxi is offline

M4 modifications for the IDF

Posted 08-04-2009 at 04:15 PM by Z-trooper
Updated 08-27-2009 at 11:13 AM by Z-trooper

Ahoy, I bring news from the land of modelling and texturing.

The IDF faction will primarily be using TAR-21, but some classes will use M4s. Because of this, we felt that we needed some new stuff so PR's M4s could better represent what...
Z-trooper's Avatar
Retired PR Developer
Posted in Modeling
Views 5187 Comments 29 Z-trooper is offline

ADF Soldier Kits

Posted 06-22-2009 at 03:56 AM by Tonnie
Updated 06-24-2009 at 12:30 PM by Tonnie

So i have been slowly working on these now for a very long time (since about mid last year)... It had been basically a massive wast of time due to shitty uvmaps and just the way i set it up... Just today i came round and thort hmmm maybe i should get...
Tonnie's Avatar
Retired PR Developer
Posted in Modeling
Views 3203 Comments 11 Tonnie is offline

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