project reality header
Go Back   Project Reality Forums > Developer Blogs
PR Time:
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read

Contact Support Team Frequently Asked Questions Register today!

Blog Entries
Old

RPG-7 Tandem Warhead

Posted 12-12-2009 at 11:10 AM by [R-DEV]Rhino

This has been in the pipeline for some time to make and I decided today I would get it done and out the way

Still needs texture work etc, only has a flat base colour right now but other than that pretty much done after a few a few hrs...
[R-DEV]Rhino's Avatar
PR Mapper Team
Posted in Modeling
Views 7468 Comments 26 [R-DEV]Rhino is offline
Old

More LODs and COLs

Posted 11-17-2009 at 02:26 AM by [R-DEV]Rhino

Over the past few days (or weeks/months if you include the rest of the help ) I've been helping Drav with getting the BTR-80 fixed up for export with cleaning the model up, fixing any bugs etc and for today and yesterday I've been busy making the Levels of Detail...
[R-DEV]Rhino's Avatar
PR Mapper Team
Posted in Modeling
Views 3188 Comments 19 [R-DEV]Rhino is offline
Old

A little fun with Dynamic Objects

Posted 11-06-2009 at 08:31 AM by [R-DEV]Rhino


Just trying out dynamic objects with the new football model Stigger made for the ACVs. Video shot on a local server so its nice and smooth thou online it would be a little bit laggy but...
[R-DEV]Rhino's Avatar
PR Mapper Team
Posted in Coding
Views 3470 Comments 32 [R-DEV]Rhino is offline
Old

Even More Advances in 3DsMax LMing

Posted 11-01-2009 at 09:00 AM by [R-DEV]Rhino

After getting Overgrowth to have transparent leaves as per this blog: Advances in 3DsMax LMing with Overgrowth #2 - Project Reality Forums

I found myself in a little bit of a problem where the terrain shadows didn't match the static shadows...
[R-DEV]Rhino's Avatar
PR Mapper Team
Posted in Mapping
Views 3806 Comments 22 [R-DEV]Rhino is offline
Old

Advances in 3DsMax LMing with Overgrowth #2

Posted 10-19-2009 at 07:32 AM by [R-DEV]Rhino

Hey all.

I claimed ages ago that I had managed to sort out the age of problem for us mappers of getting trees to cast decent shadows on objects in my first blog here: Advances in 3DsMax LMing with Overgrowth - Project Reality Forums...
[R-DEV]Rhino's Avatar
PR Mapper Team
Posted in Mapping
Views 2672 Comments 17 [R-DEV]Rhino is offline

All times are GMT -4. The time now is 01:04 AM.


Powered by: vBulletin. ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.6.0
All Content Copyright ©2004 - 2012, Project Reality.