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Old

PR 1.0 Spawn menu modification

Posted 01-06-2013 at 02:08 PM by BloodyDeed
Updated 08-04-2013 at 09:13 AM by BloodyDeed

[CENTER][IMG]http://media.realitymod.com/headers/prbf2_dev_blog.png[/IMG][/CENTER]
Since it?s been awhile I decided to write up a new Developer Blog. This blog will be an overview of one of many new features of PR:BF2 1.0, the Kit Selection Spawn...
BloodyDeed's Avatar
Retired PR Developer
Posted in Coding
Views 8993 Comments 22 BloodyDeed is offline
Old

Non-mumblers - be aware!

Posted 03-03-2012 at 04:59 AM by BloodyDeed

Two days ago the latest version of the AD-Framework has been released to the server administrators.
The AD-Framework is an administration tool initially, created by [R-DEV]Afterdune, for Project Reality servers mostly controllable with ingame...
BloodyDeed's Avatar
Retired PR Developer
Posted in Coding
Views 21530 Comments 21 BloodyDeed is offline

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