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PR 1.0 Beta Testing Skirmish Footage #1

Posted 03-01-2013 at 08:36 AM by [R-DEV]BloodyDeed

During the past couple of weeks the PR:BF2 testing team run some small test sessions, mainly focused around deviation and weapon changes.
Because we have not shared that much lately I thought it would be a great way to show you some "1.0...
[R-DEV]BloodyDeed's Avatar
PR:BF2 Lead Tester
Posted in Uncategorized
Views 10290 Comments 56 [R-DEV]BloodyDeed is offline
Old

PR 1.0 Spawn menu modification

Posted 01-06-2013 at 02:08 PM by [R-DEV]BloodyDeed
Updated 01-06-2013 at 03:12 PM by [R-DEV]BloodyDeed

Since it?s been awhile I decided to write up a new Developer Blog. This blog will be an overview of one of many new features of PR:BF2 1.0, the Kit Selection Spawn Screen. Taking you from an idea to a full on feature of Project Reality. It?s going to...
[R-DEV]BloodyDeed's Avatar
PR:BF2 Lead Tester
Posted in Coding
Views 7224 Comments 21 [R-DEV]BloodyDeed is offline
Old

The guys behind PR

Posted 10-31-2012 at 10:18 AM by [R-DEV]BloodyDeed
Updated 01-12-2013 at 02:51 PM by [R-DEV]Gore

Ever wondered how many people work on PR:BF2?
One of our testers, Gore, made a very cool video in reference to the 10th anniversary of Rockstars GTA:Vice City.
It features all currently active Developers and other Team Members that work...
[R-DEV]BloodyDeed's Avatar
PR:BF2 Lead Tester
Posted in Other
Views 15141 Comments 53 [R-DEV]BloodyDeed is offline
Old

We want you as tester!

Posted 06-15-2012 at 10:06 AM by [R-DEV]BloodyDeed



The PR:BF2 testing team is recruiting and we are still looking for dedicated volunteers to fill the spots.
Please check out the following thread and become part of a great team:
http://www.realitymod.com/forum/f10-...ecruiting.html...
[R-DEV]BloodyDeed's Avatar
PR:BF2 Lead Tester
Posted in Uncategorized
Views 8831 Comments 11 [R-DEV]BloodyDeed is offline
Old

Non-mumblers - be aware!

Posted 03-03-2012 at 04:59 AM by [R-DEV]BloodyDeed

Two days ago the latest version of the AD-Framework has been released to the server administrators.
The AD-Framework is an administration tool initially, created by [R-DEV]Afterdune, for Project Reality servers mostly controllable with ingame...
[R-DEV]BloodyDeed's Avatar
PR:BF2 Lead Tester
Posted in Coding
Views 11023 Comments 21 [R-DEV]BloodyDeed is offline

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