Posted in: Mapping
Posted 05-15-2009 at 11:38 PM by CodeRedFox
[Idea] Changes to Korengal in 0.9

Updated

Updated
Quote:
A bit of an update:
USA
- Camp Murphy is totally removed
- The outpost is now the new US base
- The outpost has been completely demolished and rebuild with security and defense in mind.
- Us will have and additional two expiring start point (near the old camp murphy and at the downs black hawk)
TALIBAN
- Old Taliban start spawns are all removed now that cache spawning happens.
- Outpost is a no go for Taliban
GAMEPLAY and MAP
- Ammo Caches have been moved and replaced
- The snowy areas now all have trees, in fact there isn't much that barren like before (this comes from ref images)
- Replaced a majority of the tress with large bushes, doing testing now
- I've littered a bunch of rocks around the map in the hills to add a bit more interesting cover
- Increased the undergrowth numbers a bit
- Another cave added
- Caches rearranged to hopefully encourage more cave fighting while not making it imposable to find them.
USA
- Camp Murphy is totally removed
- The outpost is now the new US base
- The outpost has been completely demolished and rebuild with security and defense in mind.
- Us will have and additional two expiring start point (near the old camp murphy and at the downs black hawk)
TALIBAN
- Old Taliban start spawns are all removed now that cache spawning happens.
- Outpost is a no go for Taliban
GAMEPLAY and MAP
- Ammo Caches have been moved and replaced
- The snowy areas now all have trees, in fact there isn't much that barren like before (this comes from ref images)
- Replaced a majority of the tress with large bushes, doing testing now
- I've littered a bunch of rocks around the map in the hills to add a bit more interesting cover
- Increased the undergrowth numbers a bit
- Another cave added
- Caches rearranged to hopefully encourage more cave fighting while not making it imposable to find them.
Updated 07-21-2009 at 01:39 AM by CodeRedFox
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Posted 10-05-2009 at 06:29 PM by Nebsif
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encourage cave fighting..whats that a guy lieing down with a pkm versus a guy walking around the corner?Posted 10-15-2009 at 11:29 PM by funkyriver
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Cool, i think i start liking this map after 0.9 patch comes out :PPosted 10-20-2009 at 03:11 PM by Mr.Mind
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hmm, if you really wanted to give a surounded and enclosed feel to the US team, make the base an attack able area for the taliban. that way US troops actually have to defend it. would make for fun rounds where the US are on the defensive. lets face it IRL those small outposts are at risk of being over run almost every other day.Posted 10-21-2009 at 01:59 AM by Bringerof_D
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You should change the frikction angle (or what ever it's called) so you can climb steeper slopes. Like in Sunset City.Posted 11-20-2009 at 04:21 PM by servus
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Posted 11-22-2009 at 01:05 AM by RHYS4190
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humvees that we have now would never be used in the real korengal valley lol....Posted 11-24-2009 at 04:55 PM by placiddavid
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