Posted in: Uncategorized
Posted 08-28-2009 at 01:48 AM by duckhunt
so youve read about the sidewalks. Thats a gameplay improvement.
Now to try to make things look a little prettier and reduce lag. Sounds crazy i know, but right now most of the enterables are the afghan compound kit basterdized together. So one house is made up of 20-50 odd peices, thats alot of wasted polys and lightmaps that are invisible to the player within the walls.
So im making some new structures. This should improve performance, well put it this way aint gettin no worse! Im starting with a few commercially/general shop style ones then moving onto houses i think.
More on the way.
[IMG]http://i58.photobucket.com/albums/g270/duckhunt101/shop222.jpg[/IMG]
[IMG]http://i58.photobucket.com/albums/g270/duckhunt101/iq3.jpg[/IMG]
[IMG]http://i58.photobucket.com/albums/g270/duckhunt101/shop22.jpg[/IMG]
[IMG]http://i58.photobucket.com/albums/g270/duckhunt101/iraq1.jpg[/IMG]
Now to try to make things look a little prettier and reduce lag. Sounds crazy i know, but right now most of the enterables are the afghan compound kit basterdized together. So one house is made up of 20-50 odd peices, thats alot of wasted polys and lightmaps that are invisible to the player within the walls.
So im making some new structures. This should improve performance, well put it this way aint gettin no worse! Im starting with a few commercially/general shop style ones then moving onto houses i think.
More on the way.
[IMG]http://i58.photobucket.com/albums/g270/duckhunt101/shop222.jpg[/IMG]
[IMG]http://i58.photobucket.com/albums/g270/duckhunt101/iq3.jpg[/IMG]
[IMG]http://i58.photobucket.com/albums/g270/duckhunt101/shop22.jpg[/IMG]
[IMG]http://i58.photobucket.com/albums/g270/duckhunt101/iraq1.jpg[/IMG]
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Posted 08-28-2009 at 12:12 PM by duckhunt
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Posted 08-28-2009 at 02:06 PM by General Dragosh
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Posted 08-28-2009 at 02:58 PM by Gosu-Rizzle
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Posted 08-28-2009 at 04:56 PM by Herbiie
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Posted 08-28-2009 at 06:33 PM by hiberNative
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Posted 08-28-2009 at 11:09 PM by agentscar
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Posted 08-29-2009 at 01:41 AM by Dev1200
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Posted 08-29-2009 at 07:35 AM by =(DK)=stoffen_tacticalsup
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Great work, good to see the amount of care and consideration going into improving and tweaking this mod in so many ways !Posted 08-29-2009 at 08:15 AM by Menigmand
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Posted 08-30-2009 at 12:06 PM by Redamare







