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  1. [Map] Kandarhar [WIP]
  2. [Proposal] Chechnya Mini-Mod
  3. [Question] Respawning destructables
  4. [Veicle] ZTZ-99 [WIP]
  5. [MAP] Suggestion for a ,map (JOKE)
  6. [Proposal] Italian Forces
  7. [Question] Hud and Mini Map/Compass?
  8. [Map] Karkand Airport [WIP]
  9. [Proposal] Irish Insurgency & AAS
  10. [REQUEST] Black Hawk Down map?
  11. [Help!] Get dx9 errors in the map editor
  12. [Help] Map crashing...
  13. [Map] Old_Galmaz [WIP]
  14. [Weapon] My Made up Gun (PSG1 Mk2)
  15. [Help] statics dissapearing at certain distance in editor?
  16. [Map] Darunta Dam [WIP]
  17. [Proposal] Falklands Mini-Mod
  18. [Proposal] Swedish Armed Forces Faction
  19. [Vehicle] CH-46 Sea Knight
  20. [Help!] Waterplains
  21. [Map] Kakheti (Georgia-Azerbaijan border) [wip]
  22. Spare Models Up for MODs
  23. [Coding] Deployment & Zoom Animation Times [WIP]
  24. [Map] Southwest Fallujah [WIP]
  25. [Proposal] RolePlayingGame?
  26. [Help!] Problem with grass
  27. [Static Model] New Sidewalk
  28. [Request] incomplete map up for grabs for anyone who wants to take it
  29. [Question] Tank Linkage
  30. [Reference] Image Resources for Modelling/Skinning
  31. [Static] HMS Ocean [WIP]
  32. [Help!] Hud Effects when health is low
  33. [Help] Problems lightmaping in Max
  34. [Question] quick 3dmax question
  35. [Question]how to fined missing files
  36. [Request] church model
  37. [Static Models] Airfield Statics [WIP]
  38. [Texture]"Russian Knights" texture for Su30 MKK
  39. [Static Request] platform
  40. [Question] adding PR weapons to BF2?
  41. [Request] AS90 Self Propelled Royal Artillery
  42. [Static Model] My first attempt - A Chinese Post Box
  43. [Question] Сustomed .exe:How to compile?
  44. [Help!] 3ds max toolbar broken
  45. [Question] tank tracks
  46. [Vehicle] Ka-50
  47. [Question] Hellfire Sound Location?
  48. [Question] hellfire sound?
  49. [Weapon] L37 [WIP]
  50. [Question] Booster pack statics
  51. [Help!] Problems making custom waterplanes
  52. [Sounds] Fennek sounds [WIP]
  53. [Question] effects question
  54. [Questions] apache cannon effects
  55. [Request] Custom Billboards
  56. [Question] apache in vbf2?
  57. Plagiarism - A Warning
  58. [Question] custom gun cam?
  59. [Suggestion] modders, lets have a few rounds tonigt?
  60. [Question] Real life heightmap?
  61. [Help!] Map Crashing
  62. [Static] Environmental Model Stuff
  63. [Vehicle] GTK Boxer
  64. [Question] cause automatic explosion?
  65. [Map] Annaburg
  66. [Question] logos?
  67. "Whistle while you mod"
  68. [Question] Reference Sites?
  69. [Question] 2 questions
  70. [Question] How many community modders are there?
  71. [Model & Animation] Frankenstein AK101
  72. [Static Model] My First Model, Afganistan House
  73. [Proposal] African Army Faction ?
  74. [Request] Help needed with Realistic Aircraft HUD's
  75. Posting in this section (a few guidelines)
  76. [Weapon] Boyes ATR [wip]
  77. [Question] Animation Tutorial?
  78. [Proposal] Swedish Forces ?
  79. [Help!] 3dsmax drag and drop problem
  80. [Help!] apache sound help
  81. [Question] BF2 3DS Max Converter
  82. [Question] waterplane?
  83. [Request] Environmental Models Wishlist
  84. [Animation] sa80 cocking hand
  85. [Static Model] Military Checkpoint
  86. [Map] Dragons Mouth [WIP]
  87. [Effects] helicopters/missles/other
  88. [Question] Is it possible to provide the weapon selection icon?
  89. [Question] Images on OPs?
  90. [Sounds] background sound testing
  91. [Help!] Editor Help
  92. [Request] Modeling Tutorial - ie Tanks / Guns
  93. [Question] 2 Texture Q's
  94. [Coding] Realistic Deviation [WIP]
  95. [Map] Yibal Oilfields
  96. [Help!] Error message - missing menu file
  97. [Help!] Crashing ¬¬
  98. [Question] Roads not showing up in-game?
  99. [Map] Achin District
  100. [Question] Tools needed?
  101. [Proposal] Norwegian Forces
  102. [Weapon/Item] medibox [WIP]
  103. [Help!] BF2 Editor Crashing / Unhandled Exception!
  104. [Question] searching for the hands?
  105. [Map] Small city with harbor.
  106. [Map] Khayrow Khel
  107. [Proposal] Looking for interest in a PR-WW2 mod...
  108. [Question] Adding weapons?
  109. [Map] Wuzhai [WIP]
  110. [Question] Mapping questions?
  111. [Help!] BF2 Editor Crashing
  112. [Vehicle] Ka-50 [WIP]
  113. [Question] What to use to make 3D objects?
  114. [Question] weapon codes
  115. [Vehicle] VN3 - PLA
  116. [Static Model] Human Statics
  117. [Texture] PLA Desert Vehicles
  118. [Map] City Map
  119. [Coding] Improved Eryx mod [WIP]
  120. [Coding] Improved Anti Tank
  121. [Question] Map Idea?
  122. [MAP] no name [wip]
  123. [Effects] RPG effects [WIP]
  124. [Help!] I am Modding with BF2editor 1.3 and I have a few problems...
  125. [Question] AT mod question?
  126. [Texture] MEC Vehicle Camo [WIP]
  127. [Question] Some 3ds Max questions
  128. [Question] Max # of Statics?
  129. [Request] Importer for CF RG-31 Nyala
  130. [Question] Adding homemade aircraft?
  131. [Question] pictures of raw PR Menu Map?
  132. [Question] BF2 Object Editor Question
  133. [Weapon] USP
  134. [Question] Process to limit vehicle to certain kits?
  135. [Map] Al Basrah sky.con edited with some extra treatment!
  136. [Question] Making new skies?
  137. [Help!] Debugging PR
  138. [Map] Khara Afganistan
  139. [Texture] Militia Skins
  140. [Sounds] Sound Modification
  141. [Texture] PLA Type 07 Digital Pattern
  142. [Question] Kit Spawning?
  143. [Question] Position of the sun?
  144. [Vehicle] SA-13 Gopher [WIP]
  145. [Proposal] UN and Irish PDF
  146. [Question] bundlemesh?
  147. [Texture] MEC Woodland
  148. [Question] how to open a PR map in the editor?
  149. [Question] What are the PR/BF2 measurements
  150. [Weapon] G3KA4 [WIP]
  151. [Question] How to change between woodland and desert skins?
  152. [Proposal] French Forces Faction
  153. [Coding] Balistics/zeroing [WIP]
  154. [Question] Getting GB kit geometry onto US soldier geo?
  155. [Map] EG's Kashan Edit 2.0 (16p)
  156. [Help!] with 3dsmax
  157. [Weapon] RKG-3 grenade
  158. [Vehicles/Weapons] Your Two Cents On My Work
  159. [Help!] texture problem
  160. [Help!] Problem with roads
  161. [Question] creating a commander kit?
  162. [Question] How do you edit the scopes for sniper rifles?
  163. [Map] Sohar [WIP]
  164. [Map] Mosul [WIP]
  165. [Question] How did you remove HUD elements?
  166. [Question] undergrowth question
  167. [Question] Advance and Destroy?
  168. [Request] Animator for Visual Weapon Sway
  169. [Vehicle] hemmt [WIP]
  170. [Map] 2km Afghan map [WIP]
  171. [Request] Ready to help Modding Community with Music, Ambiance etc...
  172. [Question] uv mapping and applying texture to it, how it works ???
  173. [Questions] Where are the code definitions?
  174. [Map] Airport @ Night Audit
  175. [Vehicle] MK-48-17 DCRBU
  176. [Question] m4 ref?
  177. [Help!] problem with loading my maps
  178. [Question] How to make a the fishing boat driveable?
  179. [Suggestion] ISAF booster pack for PR
  180. [Proposal] Nordic Battle Group ?
  181. [Question] How to get the Bf2 Editor working with Vista?
  182. [Map] Zang Hai [WiP]
  183. [Help!] CTD when trying to spawn
  184. [Map] Dragon's Mouth [WIP]
  185. [Question] mapping help?
  186. [Question] Night maps crashes?
  187. [Help!] Bf2 editor help
  188. [Map] Wip - Tad Sae [WIP]
  189. [Help!] 3DS Max Rendering Issue
  190. [Question] destroyable statics?
  191. [Question] How do i gmuzzleflashes into my map?
  192. [Help!] Editor problems, yet again
  193. [Question] modding the Hud?
  194. [Question] View distance in bf2 editor?
  195. [Help!] Soldier Modelling
  196. [Question] Toptiling and Underground Lighting?
  197. [Request] Skinner for CF Nyala (UV map is complete)
  198. [Question] 3ds max questions
  199. [Question] Counterattack gamemod?
  200. [Map] Korengal Valley [WIP]
  201. [Help!] No Trees Loading Middle-East
  202. [Vehicle] Chinook 3 (RAF) [wip]
  203. [Map] KARBALA [WIP]
  204. [Question] what is the best program for making bf2 maps?
  205. [Question] Importing non PR objects
  206. [Help!] Custom Map crashed Server
  207. [Proposal] Airborne Mini-Mod
  208. [Help!] Map audit problem with layers
  209. [Weapon] AUG STEYR [WIP]
  210. [Question] Terragen and L3DT?
  211. [Question] How to transform a custom map to SP?
  212. [Help!] I need someone to render a skin and model for me
  213. [Question] Textures?
  214. [Vehicle] M1A2 abrams [WIP]
  215. [Vehicle] GAZ-39371 Vodnik [WIP]
  216. [Question] Is UV mapping the most tedious activity or is it just me?
  217. [Question] quick 3dmax question
  218. [Help!] Crashing on Verifying
  219. [Question] Is this doable? (please keep your replies constructive)
  220. [Map] Operation Bang & Burn [WIP]
  221. [Question] How to make an insergancy map ?
  222. [Map] Al Anbar Province [WIP]
  223. [Weapon] MP5(s) [WIP]
  224. [Texture] Eurofighter [WIP]
  225. [Weapon] M4 [WIP]
  226. [Vehicle] Up-Armored HMMWV [WIP]
  227. [Map] Operation Mjolnir
  228. [Vehicle] UpArmored HMMWV [WIP]
  229. [Question] Pixel Bleed.?
  230. [Proposal] Iraqi Police Faction
  231. [Help!] texturing models.. please help save me hours of reading and digging.
  232. [Weapon] RKG-3
  233. [Help!] this noob with 3ds max 9
  234. [Question] Bf2 Editor Questions
  235. [Question] Largest map size and playability?
  236. [Texture] Customized M14
  237. [Reference] Stryker Brigade Combat Mod
  238. [Proposal] Falklands Mini-Mod
  239. [Question] Modeling question
  240. [Help!] 3ds max export error
  241. [Help!] targetObjectTemplate
  242. [Question] bomb effects?
  243. [Help!] Changes at .tweak are not working
  244. [HUD] Topographical minimap
  245. [Help!] start up errors
  246. [Help!] Unable to creat requestet kit.
  247. [Map] Operation Downfall
  248. [Coding] Small changes to aircraft private patch by CAS_117 & killerzangoo
  249. [Question] Anyone have a texture library?
  250. [HUD] New Loading Screens