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View Full Version : PR:WWII General Discussion


  1. Copyrights issue ?
  2. Need more people in =SAGA=#4
  3. Game on EU server right now. Join for fun on Omaha
  4. v1.4 Release?Also will Falklands devs help you guys?
  5. 7/12/2016 Lets get a game started
  6. Music?
  7. Server online now! come join
  8. Applying for a WWII Server License.
  9. EU PR:WW2 Server
  10. PRWWII English Server ( Should be up for some time)
  11. [video]The full recording of WW2 friendly match helded at SAGA server
  12. Servers are up
  13. Apply WWII server licence
  14. WW2 PR Server License
  15. How to get PR:WW2?
  16. WW2 coming back?
  17. Why the Minimods?
  18. PR WW2 not starting
  19. Servers?
  20. Server for WW2 available
  21. Nobody else on PR:WW2?
  22. PR WW2 Wont let me login.
  23. Download location?
  24. Need more players
  25. Organising D-Day Event
  26. Mod crashes after loading.
  27. You just got a old gamer back playing
  28. PR WWII servers????
  29. Download link
  30. Most Epic D-Day Invasion
  31. [New player] Questions about PR:WWII
  32. [Suggestion please do for PR:ww2!]
  33. Russian AT gun in Carentan?
  34. Glitch Help!
  35. Crashing before jumping into a game.
  36. PR:WW2 Beta Release - Media
  37. PR:WW2 Beta Release - Feedback Thread
  38. NSDAP symbolism in PR
  39. New Ships- Allies
  40. HELP STARTING SERVER WW2 IN LINUX
  41. PR:WW2 looking for texturers and exporters!
  42. Develop the Stalingrad Battle?
  43. Alpha Download
  44. No more PR WW2?
  45. Having trouble Installing
  46. So whens it out? Im new -_-
  47. Is this dead?
  48. Replays?
  49. PR:WW2 Alpha Release Media
  50. Cannot delete the pr_ww2_0.1.5.1_full ISO file after installation
  51. Tracers?
  52. Kilroy was here (Easter egg)
  53. Alpha Release - Feedback Thread
  54. Letter to Santa DEVs
  55. Moving cannons
  56. What's the first thing you want to do when PR:WW2 is released?
  57. PR:WWII Community tasks
  58. PR:WW2's Graphic Design Contest
  59. Pr Normandy
  60. What Models are needed?
  61. Feedback: Tanking in PN
  62. Ask the (WW2-DEVS) a question ?
  63. Learning something new...
  64. Pacific Theatre
  65. D-Day 69 years
  66. Can't set Overlord Nibht via AD
  67. WWII - Fighter & Bomber - Flight Instruction
  68. WWII - MUSICS
  69. Why is there such unbalanced weapons?
  70. Picking up enemy kits on Pr Normandy
  71. Is it just me....?
  72. WW II Dogfights
  73. I figured it out.
  74. Skirmish
  75. Missing .exe file?
  76. Sniper Gameplay Map: Road to Saint Lo
  77. Slender Kraut
  78. Operation Overlord Server Only
  79. Forgotten Hope 2: Project Reality Mini-Mod
  80. Project reality: normandy screenshots
  81. Chicken-Graphic Bug
  82. PR Normandy Operation Overlord Crashes on Loading
  83. Normandy Sunday Videos!
  84. [Video]That perfect shot
  85. Airdrop Loading Music?
  86. Brecourt Assault - Server side update
  87. No binoculars, so how's gameplay?
  88. Tell your stories thread
  89. MS Paint your ultimate Operation Overlord!
  90. Project Normandy | Brecourt Assault - Bunker Glitch
  91. Breacourt 100person test SUNDAY
  92. Breacourt suppying photo
  93. General Feedback and Balance Discussion
  94. Brecourt Assault Feedback
  95. Normandy Community Task : Panzerschreck
  96. Desert Map
  97. [Vehicle] M4A1 Sherman (texture)
  98. [weapon-wip-germans] RPzB Panzerschreck
  99. So what's the current status?
  100. [weapon-us-wip] M1A1 bangalore
  101. [WIP-Weapon-Germans] Panzerfaust 30 / 60
  102. Normandy task: 3P standing animation (inside C-47)
  103. Normandy task: Flak 18 (8.8 cm)
  104. Normandy task: M1 Garand ironsight
  105. The Normandy Campaign
  106. Normandy: What voices should USA use?
  107. Project Normandy main post
  108. Airplanes in Normandy
  109. Normandy Community Task - C47 texture
  110. PR:WW2 FAQ
  111. Normandy Community Task: Battleship Turrets
  112. Tank footage - Alpha testing
  113. Project Normandy - Alpha feedback
  114. Project Normandy: Alpha - Bug Reports
  115. Project Normandy: Alpha Test (Test Sunday too!)
  116. First testing session
  117. British soldier
  118. New support signatures!
  119. Looking for testers! (Still looking for more)
  120. Eagerly waiting for new update
  121. german bunkers ref.
  122. Anybody could do sounds?
  123. New animations, 3D sights!
  124. Normandy: Maps to expect in the future (hopefully)
  125. Thanks for the new images
  126. Anyone gonna play PN soon?
  127. Yes I'm New.
  128. Mr. AfterDune !!
  129. I'm making a sqd for this Sunday's event
  130. Wear this if you support Project Normandy
  131. Project Normandy Weekly Event
  132. Going to play!
  133. Problem launching the game
  134. Our first wave - US
  135. Thanks US-Team
  136. corpsman/medic?
  137. Few Coding/Mapping PN questions
  138. Possible weapons in PN
  139. Project Normandy : News and informations
  140. The PRTA Project Normandy 200 Player Event!
  141. 3 bugs
  142. Request: 3D animations for main weapons
  143. Request: New loading screens for Operation Overlord
  144. Should we host another PN event?
  145. Let's play tonight :)
  146. How do you get the mod to work?
  147. No players
  148. Can someone tell me where to go:
  149. Player PING vs Server lagg
  150. 'one of those gaming experiances'
  151. How do I get the bagpipe kit
  152. Where can I download the waiting theme?
  153. Thompson and MP40
  154. PN Bugs (report them here)
  155. Bug: Hole in edge of map
  156. Distorted players when manning Higgins .30cal
  157. BAR
  158. Pak Gun Misaligned Barrel
  159. Is there any COOP ? For PN
  160. Where is the manual :D ?
  161. [NEW] PN server password
  162. Ticketcount
  163. Project Normandy Tip's & Tricks
  164. Project Normandy Official Servers
  165. Cannot rearm K98
  166. Floating fields/grass
  167. PN & Mumble
  168. [Video] Bluedrake42's Normandy Gameplay
  169. Project Normandy Server Crashes
  170. Project Normandy Media
  171. Release: Project Normandy
  172. Project Normandy - Feedback
  173. Project Normandy - Closed Beta Feedback
  174. Project Normandy - General Discussion