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  1. PMC & Rebel fighters
  2. Bluedrake42's PR:ArmA2 Wish List - Vehicles
  3. Dummy & Real Cache
  4. Squad Classification
  5. Insurgent tunnels shouldn't count as a "cache"
  6. Medic and healing
  7. Color Scheme - Multiplayer menu
  8. Different chat color for global chat
  9. Bluedrake42's PR:ArmA2 Wish List - Infantry
  10. Removal of 'OFP/Arma Satchel Touch Off' Legacy
  11. Remove/Turn Off 'Hints' and Server Log
  12. Remove Deviation (in Spotting mode)
  13. Stamina
  14. More persistent squad tags
  15. Littlebird Heli Speed
  16. Iron sights for all scoped!
  17. Empty crate
  18. Tips & Hints loading
  19. Increased Insurgent victory options
  20. Map Marking Request
  21. Red nikes, more diverse tali outfits
  22. Make Hideouts One Man Deployable
  23. A way to identify friendly player-names via map
  24. Vehicle: Seatbelts (Disable Ejection/Getout)
  25. Wind
  26. Bluedrake42's PR:ArmA2 Wish List - Jets
  27. Actual Tank Armor
  28. RPG/Nlaw smoke trail
  29. An option to cancel healing and picking up body processes.
  30. Request: RAF Eurofighter Typhoon
  31. BF2 Compass option (on/off)
  32. RU basic ammo box content
  33. Moderate Suggestions
  34. COMMs & Situational Awareness Improvement Suggestions
  35. Directional Markers (Commander/Officer)
  36. S300 wip
  37. Make US Infantry Realistic
  38. Small maps!
  39. Assign players to fire teams by box-dragging on the map.
  40. Suggestion: Make the SL a unique colour on Squad Radar
  41. Tactical ladder to get on roofs and climb over walls
  42. Backround radio chatter
  43. Give the coords of the cursor on the map
  44. Increase main base protection radius
  45. General suggestions
  46. Unlimited ammo, mortar spam, shooting into main.
  47. In-game map suggestion thread
  48. Heavy Weapons Class
  49. Map of the dead squad leader can intel ennemy.
  50. New Slot for Rifle Grenades?
  51. Contentious Post: Maps only for leaders/pilots/crewmen
  52. weaponpreset problems
  53. Plane integration / Laser guided bomb costing tickets.
  54. Delay all vehicle spawns at round's start
  55. Sonic Boom
  56. Seeding-maps
  57. Choosing squad, not kit.
  58. Asset wasting [truck]
  59. Grenade reticle
  60. Deterring Lone-Wolves
  61. Variety of Weapons/Add on's
  62. Bulldog Apc
  63. Takistany Mi8 and Huey
  64. Show squadmembers name on the map for squadleader
  65. Entering closed door vehicles +
  66. Working Electrical Grid
  67. Push to talk channel select
  68. Altered cap rate
  69. 30 seconds timer - satchel charges
  70. Map Suggestion Thread
  71. Realistic AT
  72. Platoon Creation
  73. New "Switch Weapon" function instead of cycling through all of them
  74. Insurgent MLRS
  75. Loadout at spawn / Kit selection / Squads
  76. AAV Suggestions
  77. [v 0.1 BETA] Deploying Glitch
  78. Remove range finder for snipers
  79. Use SPEED FACTOR instead of RPM for idle sound
  80. AI Civilians
  81. Map Synopsis/Assets
  82. Kit-icons in the Squadmenu
  83. Squad leader role!
  84. NVG's
  85. Bring back 3rd person for infantry.
  86. Don't go far of Reality!
  87. Binoculars (too many)
  88. Deployable Asset 'assembly'
  89. Increase RPG reload time (with in game video and sources)
  90. Possible D-Sync fix
  91. Could we have an IR Beacon for Blue force?
  92. [v 0.1 BETA] Speed clocks bug
  93. Players Must Join Squad?
  94. Suggestion for the manual. (Maybe the mod)
  95. Helicopter crews/Pilot aids
  96. Remove/Change Warrior Turret Sounds
  97. Functional Scoring System
  98. Opfor should speak Arabic or Persian not English
  99. Kalashnikov
  100. L85 Ironsights please
  101. Mortars
  102. Far out suggestion - BM-1 for Takiban
  103. Another VON Channel (oh noes!) - Fire Team
  104. Functioning SPG 9 Sight
  105. Statistic
  106. [Javelin] Lock Identification
  107. Alter car bomb det button.
  108. Too Many Takistani Small Arms/Suggestion
  109. Explosive power!
  110. Check magazine
  111. Squad HUD waypoint indicator.
  112. Better sun
  113. Name's over head
  114. PRSPY:ArmA2
  115. Fastropes
  116. Dragging out members who are alive from vehicles
  117. Body bags.
  118. MG Gunners should have scopes!
  119. Loading Cargo
  120. Remove the ridiculous in-game radio!
  121. Aiming
  122. Reduce font size in chat
  123. 4WD (or more) Vehicles
  124. Teamspeak server
  125. GL sights?
  126. Weight inventary system.(ACE like)
  127. Personal weapon
  128. Helicopter gun (target tracking)
  129. Taking a smoke
  130. Having to take off Backpacks to access content
  131. Radio Engineer Class
  132. Destroyable backpacks and equipment
  133. A change of Community thoughts on other Mods
  134. Making watch useful
  135. Questions About VON and More
  136. new UAVs
  137. Personal radar
  138. Remove the naked eye's magnification
  139. Vehicles respawn
  140. Running over FOB's and static defences with tracked vehicles.
  141. Radio (ambient sound)
  142. PR:Warfare AAS?
  143. Firebases & Defenses
  144. Unmount weapons
  145. Deployable HUD suggestion -
  146. WAI NO SHOVELING!?!?!?
  147. Modified limited kit system
  148. Inventory Overhaul
  149. Ground drones
  150. Qualification System and Vehicles Warm-up Time
  151. Walking in moving vehicles
  152. Talking player overlay
  153. Remove "Auto Hover"
  154. A few suggestions.
  155. Realistic Binocular Optics & Correctly Converged IPD
  156. Vehicle View.
  157. Realistic Reinforcement Spawning
  158. Minefields
  159. Combining ARMA2:PR with Take On helicopters Physics?
  160. Project Reality: Campaign
  161. And the best mission award goes to ...
  162. Adjustable UGL sight.
  163. Vehicle/Heavy weapon towing.Recovery vehicles.
  164. Installer for Arma2:PR
  165. Weapon resting
  166. Logistical Support *original idea*
  167. Mechanized Armored Infantry
  168. SMK animations
  169. Army Dogs
  170. Equplimen/firemodes interaction.Throwing grenades.
  171. Helicopters pilots shouldent be able to magically eject out of their heli
  172. Video intro's for PR missions
  173. Suicide :o
  174. Realistic ejection
  175. StartUp Procedure
  176. Realistic Weapon Animation
  177. Radio System (Similar to ACRE)
  178. Vehicle interior
  179. Melee weapons
  180. Different factions, different maps
  181. The META-Campaign
  182. Vehicles / Helicopters (mount / unmount weapon)
  183. Vehicles repair
  184. grappling hook / mobility / buildings
  185. Gun disability
  186. Ambient life and other scripts
  187. Walking in moving aircraft
  188. countermeasures suite for vehicle
  189. VON Suggestion (voice activated only)
  190. PR:ARMA 2 Suggestions Suggestion
  191. Motion Capture (animation)
  192. Body/unit (uniform) change ingame.
  193. Swimming?
  194. Vehicle handling
  195. Dust effects
  196. Camouflage netting for vehicles
  197. Rescuing Pilots
  198. Polish army?
  199. SL to Assign Fireteam Leaders
  200. Nimitz Aircraft Carrier (working elevators, arresting, catapult)
  201. The medic system should be like... Fallout: New Vegas?
  202. C-130
  203. Lock the car
  204. controlable crouch, Prone viewing
  205. Suggestion for both PRBF2 and PRA2
  206. Hit Reaction
  207. Multi-Session Operations: Realism to the max.
  208. Deviation = Deadzone
  209. surrender
  210. Project reality and the amount of gore!
  211. Insurgent Objectives
  212. Disable generic voice comms
  213. Map and Grids.
  214. Camera guy
  215. porting silent eagle to Arma 2
  216. Arma 2 "head selection"
  217. Limping
  218. side mirrors
  219. Stopping animations
  220. Ghillie Suit, Adaptive Camouflage
  221. Several Factions, Several Ideas
  222. Better gunner animations
  223. Specialized squads
  224. ejection seats/ safety lock
  225. Fully Modeled Cockpits and Internal Views for All Vehicles
  226. propping weapon,
  227. STEAM Combined Ops Sale!
  228. Buying Stuff
  229. Weapon handling in PRAA
  230. Switching shoulder
  231. Please make use of the Ambient Civilian Vehicles module.
  232. Female Soldiers
  233. Wall hugging/Cover system
  234. Granate!
  235. MLRS/Arty/Mortar Interface
  236. Tools
  237. Blood and cries!
  238. Dome of Death ? no !
  239. Inventory Handling
  240. Bullet Impacts
  241. Money for kit
  242. Independent Insurgents
  243. PR:ARMA2 Soundtrack
  244. Dynamic sound
  245. Game mode: Taliban commander
  246. Shaky view when sprinting
  247. [Moved] Insurgency: modifiable cache ticket bonus
  248. Water Movement & Stuff
  249. CTI mod
  250. About Map or maps and Spec Ops...