- PMC & Rebel fighters
- Bluedrake42's PR:ArmA2 Wish List - Vehicles
- Dummy & Real Cache
- Squad Classification
- Insurgent tunnels shouldn't count as a "cache"
- Medic and healing
- Color Scheme - Multiplayer menu
- Different chat color for global chat
- Bluedrake42's PR:ArmA2 Wish List - Infantry
- Removal of 'OFP/Arma Satchel Touch Off' Legacy
- Remove/Turn Off 'Hints' and Server Log
- Remove Deviation (in Spotting mode)
- Stamina
- More persistent squad tags
- Littlebird Heli Speed
- Iron sights for all scoped!
- Empty crate
- Tips & Hints loading
- Increased Insurgent victory options
- Map Marking Request
- Red nikes, more diverse tali outfits
- Make Hideouts One Man Deployable
- A way to identify friendly player-names via map
- Vehicle: Seatbelts (Disable Ejection/Getout)
- Wind
- Bluedrake42's PR:ArmA2 Wish List - Jets
- Actual Tank Armor
- RPG/Nlaw smoke trail
- An option to cancel healing and picking up body processes.
- Request: RAF Eurofighter Typhoon
- BF2 Compass option (on/off)
- RU basic ammo box content
- Moderate Suggestions
- COMMs & Situational Awareness Improvement Suggestions
- Directional Markers (Commander/Officer)
- S300 wip
- Make US Infantry Realistic
- Small maps!
- Assign players to fire teams by box-dragging on the map.
- Suggestion: Make the SL a unique colour on Squad Radar
- Tactical ladder to get on roofs and climb over walls
- Backround radio chatter
- Give the coords of the cursor on the map
- Increase main base protection radius
- General suggestions
- Unlimited ammo, mortar spam, shooting into main.
- In-game map suggestion thread
- Heavy Weapons Class
- Map of the dead squad leader can intel ennemy.
- New Slot for Rifle Grenades?
- Contentious Post: Maps only for leaders/pilots/crewmen
- weaponpreset problems
- Plane integration / Laser guided bomb costing tickets.
- Delay all vehicle spawns at round's start
- Sonic Boom
- Seeding-maps
- Choosing squad, not kit.
- Asset wasting [truck]
- Grenade reticle
- Deterring Lone-Wolves
- Variety of Weapons/Add on's
- Bulldog Apc
- Takistany Mi8 and Huey
- Show squadmembers name on the map for squadleader
- Entering closed door vehicles +
- Working Electrical Grid
- Push to talk channel select
- Altered cap rate
- 30 seconds timer - satchel charges
- Map Suggestion Thread
- Realistic AT
- Platoon Creation
- New "Switch Weapon" function instead of cycling through all of them
- Insurgent MLRS
- Loadout at spawn / Kit selection / Squads
- AAV Suggestions
- [v 0.1 BETA] Deploying Glitch
- Remove range finder for snipers
- Use SPEED FACTOR instead of RPM for idle sound
- AI Civilians
- Map Synopsis/Assets
- Kit-icons in the Squadmenu
- Squad leader role!
- NVG's
- Bring back 3rd person for infantry.
- Don't go far of Reality!
- Binoculars (too many)
- Deployable Asset 'assembly'
- Increase RPG reload time (with in game video and sources)
- Possible D-Sync fix
- Could we have an IR Beacon for Blue force?
- [v 0.1 BETA] Speed clocks bug
- Players Must Join Squad?
- Suggestion for the manual. (Maybe the mod)
- Helicopter crews/Pilot aids
- Remove/Change Warrior Turret Sounds
- Functional Scoring System
- Opfor should speak Arabic or Persian not English
- Kalashnikov
- L85 Ironsights please
- Mortars
- Far out suggestion - BM-1 for Takiban
- Another VON Channel (oh noes!) - Fire Team
- Functioning SPG 9 Sight
- Statistic
- [Javelin] Lock Identification
- Alter car bomb det button.
- Too Many Takistani Small Arms/Suggestion
- Explosive power!
- Check magazine
- Squad HUD waypoint indicator.
- Better sun
- Name's over head
- PRSPY:ArmA2
- Fastropes
- Dragging out members who are alive from vehicles
- Body bags.
- MG Gunners should have scopes!
- Loading Cargo
- Remove the ridiculous in-game radio!
- Aiming
- Reduce font size in chat
- 4WD (or more) Vehicles
- Teamspeak server
- GL sights?
- Weight inventary system.(ACE like)
- Personal weapon
- Helicopter gun (target tracking)
- Taking a smoke
- Having to take off Backpacks to access content
- Radio Engineer Class
- Destroyable backpacks and equipment
- A change of Community thoughts on other Mods
- Making watch useful
- Questions About VON and More
- new UAVs
- Personal radar
- Remove the naked eye's magnification
- Vehicles respawn
- Running over FOB's and static defences with tracked vehicles.
- Radio (ambient sound)
- PR:Warfare AAS?
- Firebases & Defenses
- Unmount weapons
- Deployable HUD suggestion -
- WAI NO SHOVELING!?!?!?
- Modified limited kit system
- Inventory Overhaul
- Ground drones
- Qualification System and Vehicles Warm-up Time
- Walking in moving vehicles
- Talking player overlay
- Remove "Auto Hover"
- A few suggestions.
- Realistic Binocular Optics & Correctly Converged IPD
- Vehicle View.
- Realistic Reinforcement Spawning
- Minefields
- Combining ARMA2:PR with Take On helicopters Physics?
- Project Reality: Campaign
- And the best mission award goes to ...
- Adjustable UGL sight.
- Vehicle/Heavy weapon towing.Recovery vehicles.
- Installer for Arma2:PR
- Weapon resting
- Logistical Support *original idea*
- Mechanized Armored Infantry
- SMK animations
- Army Dogs
- Equplimen/firemodes interaction.Throwing grenades.
- Helicopters pilots shouldent be able to magically eject out of their heli
- Video intro's for PR missions
- Suicide :o
- Realistic ejection
- StartUp Procedure
- Realistic Weapon Animation
- Radio System (Similar to ACRE)
- Vehicle interior
- Melee weapons
- Different factions, different maps
- The META-Campaign
- Vehicles / Helicopters (mount / unmount weapon)
- Vehicles repair
- grappling hook / mobility / buildings
- Gun disability
- Ambient life and other scripts
- Walking in moving aircraft
- countermeasures suite for vehicle
- VON Suggestion (voice activated only)
- PR:ARMA 2 Suggestions Suggestion
- Motion Capture (animation)
- Body/unit (uniform) change ingame.
- Swimming?
- Vehicle handling
- Dust effects
- Camouflage netting for vehicles
- Rescuing Pilots
- Polish army?
- SL to Assign Fireteam Leaders
- Nimitz Aircraft Carrier (working elevators, arresting, catapult)
- The medic system should be like... Fallout: New Vegas?
- C-130
- Lock the car
- controlable crouch, Prone viewing
- Suggestion for both PRBF2 and PRA2
- Hit Reaction
- Multi-Session Operations: Realism to the max.
- Deviation = Deadzone
- surrender
- Project reality and the amount of gore!
- Insurgent Objectives
- Disable generic voice comms
- Map and Grids.
- Camera guy
- porting silent eagle to Arma 2
- Arma 2 "head selection"
- Limping
- side mirrors
- Stopping animations
- Ghillie Suit, Adaptive Camouflage
- Several Factions, Several Ideas
- Better gunner animations
- Specialized squads
- ejection seats/ safety lock
- Fully Modeled Cockpits and Internal Views for All Vehicles
- propping weapon,
- STEAM Combined Ops Sale!
- Buying Stuff
- Weapon handling in PRAA
- Switching shoulder
- Please make use of the Ambient Civilian Vehicles module.
- Female Soldiers
- Wall hugging/Cover system
- Granate!
- MLRS/Arty/Mortar Interface
- Tools
- Blood and cries!
- Dome of Death ? no !
- Inventory Handling
- Bullet Impacts
- Money for kit
- Independent Insurgents
- PR:ARMA2 Soundtrack
- Dynamic sound
- Game mode: Taliban commander
- Shaky view when sprinting
- [Moved] Insurgency: modifiable cache ticket bonus
- Water Movement & Stuff
- CTI mod
- About Map or maps and Spec Ops...