- Another "beginner wants to mod" thread
- Why can not I change the map of the water level?
- 3dsmax UVW unwrap and mirroing objects
- CryEngine3 guidelines?
- Voice actors needed!
- [Texture] British 1968 DPM Camo (PR:F) [WIP]
- [HELP] Bleeding HUD
- City Statics
- How to make alternate faction layers?
- [Help] BFmeshview Divide by zero error
- [HELP] PR geometry export to 3ds max for a video
- [Help] How to add new statics to editor?
- [Request] Grozny presidential palace
- Choosing Load Music
- 1.0 Sandbox
- How many tris for a C-130 static ?
- Crash after map 100% loads
- I need help with the Init.con file!
- use geom1 of static instead of 0
- [HELP] Can't load kit geometries in 3ds max 9
- [?] Skydomes
- Exporting vehicles
- Material
- PR Objects
- Custom Map Crashes at Load
- 3DS max crashes on start up.
- Missing Statics?
- [help] Particle map crash
- [help] Menu problem
- 3rd person view
- 3DS Max9?
- [help] Where can I learn about materials?
- [help]UV's
- [Weapon] R.550 Magic SRAAM (PR:F) [WIP]
- Is 3DS Max the only 3D editing program we can use or are there others?
- [Request] Modders for PR-Z
- [HELP] bf2 editor, when placing object.
- [Question] Vehicle Fuel System
- [Help] Removing Auto Messages & Sounds
- [export] Gaz 66 truck [WIP]
- [Help!] Map loading music
- [?] Effects
- [Help] BF2 Editor Destobject Counter?
- [Help] Lightmap atlas
- Bots die upon spawning.
- 2 new POE2 SP/COOP maps
- [Model] RPG-29 [WIP]
- PR Kit limitation question
- [CODE] New radar system
- [HELP] Bf2Editor Crashes
- Number of custom maps?
- Change Static Vegetation to Overgrowth
- [Help] Level loading issue
- [Help]Lightmap issue.
- [Help!/Request] Static Models for Torgan Valley
- [Help] can't find statics/missing statics
- [HELP] Max/maya smoothing groups
- BfMeshView
- [Help!] Google Earth/MICRODEM inaccurate
- [Help!] exporting from 3dsmax "saveMaterial" problem
- [HELP] No Objects in editor
- My own sound mod Issue ( ANDERS pls)
- [HELP/request] East European non-enterables
- (?) Texture paths
- [HELP] 3ds Max9 not responding.
- [HELP] Setting up editor for pr
- [HELP] create maps now or wait for 1.0?
- [HELP]Green pointy hills outside map
- [HELP]Can't paint terrain in Grid with Texture mode
- Problem with my own sound mod (weapon wont auto fire)
- start to mod.
- [Concept] Tank FCS
- [?] Suffix's
- Color paint tool for creating extra layers
- Normandy Community Tasks
- [Request] Vietnamese field dressing texture
- map crash vbf2
- Custom PR map crash at 100%
- Pr mapping for beginners?
- [HELP] BF2Editor Road Tool
- [Help] Missile proportional navigation
- [Weapon] Carl Zeiss Nedinsco Scope (PR:F) [WIP]
- [Menu] New/Improved HUDs (PR:F) [WIP]
- [Static] Tobruk bunker (WIP)
- [Help] Photoshop
- [Help] Dummy 'projectile' not working on dedi servers
- [Help] Placing/moving objects in the editor not fluid
- [Help] How to transfer a faction from other BF2 mods to PR
- [Weapon] L1A3 Bayonet (PR:F) [WIP]
- Programming for mapmaking?
- [?] Going from blender to max
- [Help] HUD variables
- Weapon's sight select??How to get it?
- [Project] Survival Games / PR-Z
- [Help] BF2 Editor
- Code for vehicles to take away tickets
- Al Basrah in C&C Generals
- [Weapon] Bren L4A4 LMG (PR:F) [WIP]
- [Help] Editor slow as ****
- [Help] CTD on Squad Assigment
- NEW RAGDOLL BY ME + DOWNLOAD
- [Model] M2 Flamethrower [WIP]
- [HELP!]Kashandesert objects.
- [?] Terrain texture not visible
- [Help] weird texture after lightmapping
- Transfering weapons from Project Reality Vietnam to EoD mod
- [combine minimod & Help] AA shoulder launch vertical
- [Help] Custom Faction
- [Help!] HUD Stuff
- [SP] BF2 adding more bot voices etc.
- [help] 3ds max normals Problems
- [Help!] with custom kits
- [Help]Insurgency
- [Help] Texture
- More then 1 texture?
- CullRadiusScale
- [Texture] Mec DPM skins
- [Help] HUD icons
- [Help] Changing object texture dir
- try to remake maps.
- triss count
- Glowing models
- Staticobject doesnt show up in Editor
- [Vehicle] Mi 24 HIND [WIP]
- Integrating Falklands stuff...
- bf 2 editor run error
- [texture] So baked mon
- Willing to learn modelling...
- BfMeshView 2.2.0 released!
- [WIP] ZPU-1 (IMG heavy, Syrian Forces Mod)
- Soldier size
- Battlefield HitFixer for AutoHotKey (By WaltBerkman)
- Problem with Map
- [Model] Less Conventional Folding Shovel [WIP]
- [Model] Santa Fe
- [HELP] Commander Spotting crashes server
- Uving questions
- [WIP] Syrian Community mod - need help
- Airstrike animation
- Many questions about Battlefield 2 engine
- Bullet Deceleration
- [?] Python re-compiling a py back to pyc
- [Static] New House [WIP]
- The kits have a Problem
- 3dsmax rollout doesnt fully expand
- 1P Animations on PCOs
- [?] error
- Wind affected projectiles!
- [exporting] exportings 3d models to bf2 goes completly wrong
- [?] Ladders
- Rewritten "About PR" Info Page
- Using custom vehicle texture without replacing original files
- Rename existing map
- Searching a map for event
- exporting from 3D max to Bf2, texture's gone weapon turnd 90 degrees
- Putting multiple objects on 1 UVW screen
- [WIP] Flak 18 (8.8 cm)
- [Maps] Sunflare in wrong place
- [Maps] Detailtexture disappears after renaming map
- [Maps] 8x8km ?
- [aircraft-WIP] AC-130 Spooky
- [Maps] Heightmap not working properly in BF2
- [Is this possible?] New Missile Guidance System for PR
- [?] Removal of Combat Area
- [?] Fake Fullscreen
- Dynamic sky and time in PR.
- [Help]Errors and no Vehicle is load up?
- [Request] List of sp incompatible PR Vietnam weapons and vehicles
- [help] UVW unwrap lagging on particular model
- Zombie mod for Project Reality v0.973
- [?] Real life terrain
- [Help!]UV maps and re-texturing existing PR models
- Crash on my map
- [?] Tips on editing terrain with photoshop
- [?] New Vehicles Textures (correct .dds format)
- Working with map heights.
- Removing Gunner position from vehicles.
- Wtf happend with the water?!
- Modding - where do I start so I can help out?
- [help]editor crashing
- BF2 Map Conversion
- Port coop maps into PR
- Hi-Res Weapon texture pack?
- [?] New Crate Attachment
- [Model] Tigercat SAM (PR:F) [WIP]
- [?] Exporting tutorial?
- Importing Stationary Weapons
- [?] What causes this
- i WANT TO HELP out! WHAT CAN I DO
- [?] Bf2 Editor - Effects
- Burning sands editor files
- [help!] H Clan Al-BasrahVIP edited map
- Model problems
- [?] Scale
- [Comm Modelling Task] Rapier SAM
- 3dsmax 9 & Poe2
- Static models
- Can I use modified kits only for a single map?
- Few questions
- BF2Freelook - POV Hat on Joystick
- [Request] M1A1 Abrams Sound
- Importing kits to 3dsmax
- [?] How can I edit a bundledmesh?
- New Bomb Car Horn (Just for Lawlz)
- scar light mk16
- Automatic Fire Mode For Singleplayer
- Norwegian static, help/tips?
- Were is the editor located?
- [Help] Small bugs while changing a map
- [?] Deamn crane?
- [Help] Thermals question.
- [?] Where can I edit a weapon's shell ejection?
- [Help] Water reflection error
- [Help!] Lightmapping a static
- Falklands Community Tasks
- [Help] Exporting
- [Help] Wheel swaping back right after turn.
- [?] Attaching new weapon to a map
- [Help] Steeringwheel
- [?] Where to start?
- [Help] Minimap tutorial
- [?] What files are needed for translating PR into Korean?
- [Help] BF2 editor problem
- [?] Supply crate HUD count?
- [Request] help with localizing PR into Korean!
- [Model] Aircraft Carrier [WIP]
- [?] Tall Buildings?
- [Help] After tutorial 2 CTD
- [Effects] NEW Flare Effect
- [?] Loading Screen?
- [Texture] EU HD Retex WIP
- [Help] Error Python
- [Tutorial] How to transfer PR weapons into your personal mod(step by step)
- [Help] My roads keep resetting
- [Code] Improved Ragdoll Physics
- [?] Permission to mess around with Kashan Desert?
- [Help!] transparent terrain squares ingame testing
- [?] PR Vietnam factions to co-op?
- [Help] minimap flipped
- [Help] Trying to clone/copy a vehicle but when loading PR crashes
- [Help] Making 3D iron sights. Need to find the center on screen
- [Help] Crash at lightmapsettings
- [Help] Terrain Issue
- [Help] weapon ICONS
- [Help] So I want to get started with modelling...
- [Model] Bread
- [?] How to set up a local training map?
- [Help] I cant play on my map.
- [Reference] All available BF2 Config Commands
- [?] File Location of the Codes for Tracers?