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  1. [Missle] Russia - R77(AA12) [WIP]
  2. How to lightmap 6000 statics in 24h
  3. [Code] Brake Lights
  4. [Help] Truck "bleeding"
  5. Community Modding - List of Assets
  6. [?] Simple reskinning question
  7. [Info] 3dsMax Application Building Generator Script
  8. [Help!] bf2editor engine - rendering issues
  9. [?] Soldier Exportation tutorial?
  10. [Help] BF2editor performance took a hit
  11. [Help] 3d max 9 32 bit - Bf2 Export plug in tool
  12. [Request] Insurgency Mode Tutorial
  13. [?] Tips for New modeler taking on Helicopters?
  14. [?] BF2 editor version?
  15. [Help!] 3Ds max
  16. [Coding] BORS on Barrett Snipers
  17. [Help] Rangefinder on custom scope
  18. [HELP] How 3Ds to BF2 Editor?
  19. [Request] Reference Images for Huey Gun Mount
  20. [?] Working with programs that paint your terrain for you?
  21. [?] Scenario scripting a la AAS
  22. [?] Natural obstacles in the desert
  23. [?] copying house design from other maps?
  24. [Help] Issues with texturing.
  25. [?] Good tutorial for skinning?
  26. [Help!] Unwanted road, how do i make it go away!!!
  27. [?] Methods of modelling?
  28. [?] UVW mapping?
  29. [Reference] New PLA Rollout
  30. [Help] bf editor prob
  31. [Request] Asking Permission to use Anims from 0.809 (AK47)
  32. [Minimod] CA Combined Arms - Latest v0.9973 Hotfix
  33. [Tut. Req.] Getting Started Modelling with BF2
  34. [Minimod] CA Combined Arms - v0.997b (outdated)
  35. [?] How Do I....
  36. [?] Carrier Launched Jets
  37. [Mini-mod Proposal] Project reality Vietnam edition
  38. [?] Vehicles transporting other vehicles?
  39. [HELP] Ticketlos by for Destroying an enemy Vehicle
  40. [Help] Vehicles Huds
  41. [Help] Setting up references
  42. [Vehicle] SU-39 (SU-25TM)
  43. [Help!] BF2 Editor max altitude of flight
  44. [?] Can you set a ref pic as your ground texture for static placement?
  45. [Reference] Implosions and their Application in PR
  46. [BF2] Help (How to increase the speed of the vehicles)
  47. [Help] Overgrowth not showing in the list
  48. [[New Faction Proposal] ] Singapore Armed Forces SAF
  49. [Help] Editor crashing when Generating Envmaps and more.
  50. [?] Multi target missiles?
  51. [Help] All Vista Users! BF2 lag/object bugs fixed!!
  52. [?] Treasfering Autocad Drawings to BF2 Editor?
  53. [?] Texture Regrouping post ?
  54. [?] How can I make a special kit for using vehicles?
  55. [Help] Editor Crashes when loading overgrowth
  56. [Model] First Time Modeler
  57. [?] T72-120?
  58. [?] Bitmap for map texture
  59. [Help] Overgrowth fields..
  60. [HELP] Vehicle Camera
  61. [?] Texture??
  62. [?] Current Scimitar Model Files?
  63. [Help] Bf2 Editor View Distance stuck at 300 or so.
  64. [Weapon] my first model
  65. [?] How do you make a static penetrable?
  66. [Help] bf2 editor and insurgency, cache placement.
  67. [?] how do i make vehicles?
  68. [Help] Gmax
  69. [Help] Instant death upon spawning
  70. [Weapon/Gameplay] Weapon Jamming
  71. [Help] BF2 Editor and Vista?
  72. [?] Combined Arms No people on servers?
  73. What Type of Tutorial do you Prefer?
  74. [Mini-mod Proposal] TRANSFORMERS
  75. [Help!] Objects disapear in BF2editor
  76. [HELP] Tree Bug
  77. [Help] Server-side Modding for Private Servers
  78. [Model] British Soldier Models and Kit Geoms [WIP]
  79. [?] Custom skin in woodland map
  80. [Request] Experienced Modeler and Skinner Wanted
  81. [HELP] Making a Two seat Vehicle
  82. [Model] RFA Mounts Bay [WIP]
  83. [Help] new to 3ds max need modelling help
  84. [Help] python change kits live
  85. [Help] Terrain problem
  86. [Animation] Sig 552
  87. [Help] invisible terrain
  88. [Help] with Combat Area
  89. [HELP] Map texture problem
  90. [Request] Small Static for community map
  91. [Request] Clan Map
  92. [?] Model programs
  93. [Model] zbrush sculpt - silver surfer
  94. [Map Test] Tropical Jungle, (Quality Vs Preformance)
  95. [Texture] Custom Skymaps [WIP]
  96. [code] A Minor Mod (or two...(or three))
  97. [Texture] My first reskin
  98. [?] Compass Bearings on Maps
  99. [?] Which lowdetailmaps are the surrounding terrain textures?
  100. [Code] Logistic truck, Supplycrate hold
  101. [help] Maya, Modelling, Rendering, Exporting to BF2..
  102. [?] Coding Modular Veichles?
  103. [Weapon] Barret M107 50 cal. Anti Material Rifle [WIP]
  104. [¿] bf editor 3p view
  105. [Animation] Compact M4
  106. [Model] Russian Aircraft Carrier [WIP]
  107. [?] Armored Fury bridge static?
  108. [Model] Share your afghan houses/buldings thread (IMAGE HEAVY)
  109. [?] Good curb?
  110. [?] Capturable Airfeild?
  111. [?] Afghan building pieces?
  112. [script] instance replacer
  113. [Request] finishing texture of chinese boat
  114. [Help] Cannot import vehicules...
  115. [Help] Removing ticket bleed
  116. [?] Is there a tut on skinning?
  117. [?] BF2 Editor For Vista
  118. [Static] mogadishu-style house (with interior), WIP
  119. [?] usage of pr-assets/textures on bf3
  120. [Request] Mapper wanted
  121. [?] Soldiers and Kits
  122. [Model] Head Sculpts
  123. [?] PR weapons in vanilla BF2
  124. [?] Humvee CROWS???
  125. [Request] Tutorial on how to make tunnels
  126. [?] Terragen/Geocontrol, which?
  127. [Help] with tut on adding children to statics
  128. [Request] UV Mapper Needed
  129. [?] Custom Kit Spawner for Custom Map?
  130. [?] PR maps in vanilla?
  131. [Vehicle] Snatch Land Rover [WIP]
  132. [HELP] BF2 Editor - Objects refuse to load, none appear on list.
  133. [?] What do people want in maps?
  134. [?] Modelling Methods
  135. [Help] How Do I Vegetate Surrounding Terrain?
  136. [HELP] you must select another kit
  137. [Help] Surrounding Terrain Heightmaps
  138. [?] should I check polys or tris count on my model?
  139. [Vehicle] gaucho V.E.G.A [WIP]
  140. [Request] Afghan boat.
  141. [Important] Requesting & Trading Assets with other Mod Teams
  142. [?] Where is british lynx in bf2 editor!?
  143. [Request] Static American Highway Bridge
  144. [?] How do i make a minimap?
  145. [?] transparent glas, dirtlayer
  146. [Help] Random crashing in BF2 editor
  147. [?] PR Static versions
  148. [Help] Layer Properties unavailable.
  149. [?] How to set up a user made PR map to test (AASv2)
  150. [HELP] Map is killing me.
  151. [?] Bleed for Flags as a group
  152. [?]Upgrading Editor (0.85->0.86)
  153. [?] What does the default height of a map do?
  154. [?] Does Anyone Have American Statics/Objects?
  155. [?] Looking for a good tutorial?
  156. [?] Wrecked vehicle poly guide?
  157. [?] Map conversion to PR?
  158. [Help] problem with BF2 tools for 3dmax
  159. [?] soldiers model dimensions
  160. [Request] Asking Permission to use Anims from 0.809 (AK101)
  161. [?] HUD For BF2?
  162. [Help] How do you add Static Bridge Parts to a Map without Crashing Game Client
  163. [Request]Looking for statics modeler
  164. [?] Small metal poles
  165. [?] How to export Soldiers or model to 3dsMax
  166. [code] CATOBAR
  167. [Help!] Need picture of bipod
  168. [Help] Problems with BF2Editor.
  169. [Help] 3ds max 9
  170. [HELP]How create a kit for model?
  171. [Request] Salon du Bourget (aircraft showroom)
  172. [?] how to make a training map?
  173. [HELP] Weapon Ironsights
  174. [Weapon] SVD
  175. [Help] Change Text in the Spawn menu form USMC to LT
  176. [Vehicle] Mil 24PN
  177. [help] init.con not found
  178. [?] regarding mapping
  179. About BTR 80
  180. [Request] Animation Tutorial
  181. [Vehicle] Free models to use: Corsair II, Su-22, F-4, F-14
  182. [Vehicle] Ka-52 Alligator
  183. [?] Should I keep going?
  184. [HELP] BF2 Editor
  185. [Help] Setting up a sub-mod for PR
  186. [Vehicle] Lockheed C-130 Hercules
  187. [Help] Please
  188. [Help] Removing parts from player models.
  189. [Resquest]Stormer 433 modeller
  190. [Map Idea] Two maps I wish to do
  191. [Sounds] Guitar riffs for "score" screens after each round
  192. [Proposal] Roleplaying gamemode
  193. [?] 3dmax mutiple/subtexture
  194. [Help] Viewing PR models
  195. [HELP] editormemory.dll error...
  196. [Vehicle] AAVP7A1
  197. [Weapon] g3 TRI-RAIL HAND GUARD
  198. [?] Animated Mesh for static
  199. [?] Textures colour/detail
  200. [Resource] Textures contact sheet pdf
  201. [Help] Loading Frame
  202. [?] Binos + texture
  203. [Texture] Su-37 Texturing [Request WW2 sex bomb emblem]
  204. [?] Changing Soundtrack
  205. [Important] v0.86 Hesco Changes
  206. [?] Crack giving it up
  207. [Code] The Project Reality Launcher
  208. [?] Editing multiple UVW Maps
  209. [Help!] Rotated model
  210. [?] Rendering soldier model
  211. [Help] 3ds max 8
  212. [?] Skinning Tuts
  213. [?] 3DSMAX 9 SPLINE + VERTEX COUNT
  214. [HELP]3Ds Max smoothing groups
  215. [Model] British Soldier Model [WIP]
  216. [Static Model] Middle East buildings
  217. [HELP] Weird Textures
  218. [Help] Very Dark shadows problem
  219. [Vehicle] Mi-24 Hind [WIP]
  220. [Help]3Ds max 9
  221. [Vehicle] Ural-4320
  222. [Weapon] barrett .50 cal
  223. [?] Max Help
  224. [?] 3ds export vehicles
  225. [Code] HandBrake
  226. [Request] Al Basrah Training Map
  227. [?] Good Tutorials?
  228. [Help] BF2 T-Paint
  229. [Recruiting] Skinner & Coder
  230. [?] lightmapping 3D MAX 9 placing and scaling statics ....
  231. [?] Texture path
  232. [?] Setting Up a Training Map?
  233. [Faction Proposal] Republic of China, Taiwan, Armed Forces
  234. [?] POE Tools for 3DS Max? Donde
  235. [Help] Custom map crash
  236. [?] FN FAL
  237. [?] Lightmaping
  238. Help translate PR HUD strings and messages
  239. [Custom] Effects by me
  240. [?] shortcut map start
  241. [Important] v0.86 Russian Apartment Building Fixes
  242. [Request] which Kamaz to model? Static, maybe usable
  243. [HELP] Invalid access to Memory Error
  244. [HELP] 3dsMax Recomended Reading Suggestions Needed
  245. [?] Cache in destroyable building
  246. [?] Thoughts on LOD1
  247. [Help!] Can't find LoDs
  248. [Animation] L85 animation try
  249. [Mini-mod] Combined Arms
  250. [?] Flipping normals