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  1. [Weapon] HK416 versions Dutch, Norwegian, PSC
  2. [Help] Map Error Need Help :P
  3. [Request] Making Late Cold War Minimod Banner
  4. [Static Model] Outpost [WIP]
  5. [Model] My First Model's [WIP]
  6. [Mini-mod Proposal] Late Cold War+Desert Storm
  7. Interested in a Mapping Contest?
  8. [Help] Custom Map, not Showing Up on List, Other Maps Are Fine
  9. [Tip] Modeling Macro Unwrap
  10. [?] Max3d direct x shader
  11. [?] Placing Ambiet Effects Explosions in Editor
  12. [?] green-screen map
  13. A big thank you :)
  14. Community Mod Leads - Check In Here
  15. [help] Gmax on click black screen.
  16. [Help] Custom Map Not Loading (Crashes at 14%)
  17. LOA
  18. [?] How to remove Hud in bf2
  19. [?] Adding Spawnable Kits for All Factions
  20. [Question] Modeling, Double side textures
  21. [Help] Map Textures Keep Changing
  22. [Help] Editor Detail Textures all checkered
  23. ["Survey"] Static/modeling workshop?
  24. [Request] (MOUT) Shoothouse Statics
  25. [?] PR 0.8/0.85 Animations
  26. [?] Changing Billboard Textures in Editor
  27. [Help] Coding for Insurgency
  28. [Info] LODs, how important?
  29. [Help] texture
  30. [Static Model] door/stairs [WIP]
  31. [Request] Hanger Static
  32. [Questions] Material list, statics and location
  33. [Help] 4k level problem
  34. [Model] RPG Tandem Warhead [WIP]
  35. [Help] Modeling M80
  36. [Help] Lightmapatlas crash
  37. [Vehicle] VW Corrado [WIP]
  38. [?] Bundlemesh export
  39. [Proposal] "Homeland War" Serbian & Croatian Factions
  40. [?] Player Dimensions
  41. [?] Custom camo textures per map?
  42. [Static Model] Office [WIP]
  43. [Static Model] Russian themed static(s?)
  44. [Help] BF2 Editor Loading Maps
  45. [HELP] quick fix won't take but a min plz
  46. [?] Statics col1 stairs, no, col2 in fact
  47. [Help] No teams in the Editor?
  48. [Help] Rendering object distances...
  49. [?] Basrahs Palace?
  50. [Help] Custom object, Not turning up on map
  51. [Help] Little things
  52. [Help] BF2-Editor
  53. [Faction Proposal] Danish Faction
  54. [Static Model] Ural 375D Fuel Tanker [WIP]
  55. [?] wallow01 static?
  56. [Update] editor files
  57. [HELP] Snapping powerlines
  58. [HELP] Launching Map
  59. [Weapon] KS-23 Shotgun Carbine
  60. [Help] My map crashes on loading
  61. [Help] 3DS Max
  62. [?] image colormaps with 1024x4?
  63. [Vehicle Model] Mercedes W123 [WIP]
  64. [?] What is the maximum depth different vehicles in PR can traverse?
  65. [Help] First time making a PR map.
  66. [Proposal] African (South of the Sahara) Insurgents
  67. [?] Static Terrain?
  68. [Help] If somebody can model something for me please? (easy)
  69. [Model] Tarin Kowt roundabout tower
  70. [Help] 1/4 of colormap suddently turned black
  71. [Vehicle] Toyota Sprinter Carib / Tercel SR5 Wagon 4WD [WIP]
  72. [Help] Heli Pad Static
  73. [Help] Trick with the BF2 editor in vista
  74. [Help!] CTD Debuged
  75. [Vehicle] CH-47 Chinook (or a other version)
  76. [Help] Custom Map Not Starting
  77. [Help] bf2 editor help
  78. [?] Spawn new vehicles
  79. [Faction Proposal] Mexican Armed Forces
  80. [Static Model] minor ammo box 5.56m grenade box [WIP]
  81. [?] control point names
  82. [Help] Map Crashing Issues.
  83. [Media] Military equipment & gear
  84. [HELP] some issues
  85. [Help!] pr_edit to pr = errors?
  86. [Help] With Editing sounds please
  87. [HELP] Random Damage in Vehicles
  88. [?] mini-map script for cs4
  89. [?] Any C++ Programmers around here?
  90. [Help!] Map Loading Graphics.
  91. [?] Change Map Name
  92. [Help!] Exporting Issue, Bolt Trigger Shell
  93. [HELP] 3-D Iron Sights
  94. [Proposal] Taliban Voice Commands
  95. [Help] custom map error
  96. [?] bfeditor.org
  97. [?] export object
  98. [Help] lightmap bug
  99. [Help] Map Names
  100. [?] Testing Maps
  101. [Proposal] Colombian National Army (Ejército Nacional de Colombia)
  102. [?] Black pixels
  103. [Help] with Invisible Weapons
  104. [Character] US Army soldier - WIP
  105. [Proposal] United Arab League
  106. [Faction Proposal] Islamic Republic of Iran Army
  107. [Help!] errors when extracting
  108. [Proposal] New Middle Eastern Armies
  109. [Help] BF2 Models in Gmax
  110. [Question]PR Editor Files
  111. [Vehicle] Topless HMMV w/.50
  112. [Help!] Custom map crashes when loading
  113. [Help] a dev
  114. [Help!] Can't get map to work.
  115. [HELP] UVMAP
  116. [Proposal] Air Force Survival Knife
  117. [Question] AAS2 ?
  118. [Question] - 3dMax Crashing on export
  119. [HELP] Problem with BF2 Editor?
  120. [HELP] Rendering Lights in Bf2Editor?
  121. [Question] 3ds max 9?
  122. [Help] Weapon drawings
  123. [Question] ?
  124. [Proposal] red square map
  125. [Question] How's my model?
  126. [Question] 4km maps?
  127. [Static Model] Any one need a Church?
  128. [Question] Regarding mapping and the new release
  129. [QUESTION] Fallujah Texture
  130. [Help] with my Portable Project!
  131. [Question] about skinnedmesh files and reskinning DICE models?
  132. [Weapon] Benelli M1014 [WIP]
  133. [Help] ObjectSpawner vehicle list empty/ no teams
  134. [Proposal] Russia VS Japan
  135. [Question] Lighting Effects?
  136. [Weapon] Colt 1911 (WIP)
  137. [Model] D-DACT [WIP]
  138. [Help]
  139. [Faction Proposal] Korean People's Army Ground Forces
  140. [Model] Type 89
  141. [Model] K2 & K1 [WIP]
  142. [Request] VS-1.6/VS-2.2 anti-tank mine
  143. [Weapon] C7A2 model, feel free to critique
  144. [Request] Exporting the HK417
  145. [Question] Bf2 converter for 3ds max 2009
  146. [Question]What software to use?
  147. [Help!] vista and bf2 editor problem
  148. [Help!] Map is rotated in-game
  149. [Proposal] Afghan National Army
  150. [Proposal] Royal Marine Commandos
  151. [Help!] Looking for some help
  152. [Question]Best/Easiest Way of setting up Background
  153. [Question] What Sort Of Modder?
  154. [Weapon] L115a1 [W.I.P.]
  155. [Question] Can lods 1 and 0 have separate collision meshes?
  156. [Vehicle]Tigre UHT/HAP [WIP]
  157. [Question] Terrain ( ---> ) to a Static
  158. [Help] Removing HUD elements
  159. [[New Faction Proposal] ] PLAN Marines
  160. [Question] india or/and pakistan factions?
  161. [Request] Mi-24 Hind troops cabin(foto reference)
  162. [Request] Adding new faction to PR - Tutorial
  163. [Question] Google Earth height data to hightmap?
  164. [Help] how to put door guns on Huey?
  165. [Info] Geocontrol 2
  166. [Question] Huey's
  167. [Proposal] Attention all community faction leaders
  168. [Question] diffrent scale maps
  169. [Proposal] Colombian Factions
  170. [Proposal] Brazil Faction
  171. [Help] Hydra Launchers?
  172. [Texture] new skins for pr. acu's
  173. [Question] Adding new ammo types for RPG-7
  174. [Help] We need a Modder for our Movieproject
  175. [help] needed
  176. [Question] New Game Mode, Attach and defend
  177. [?] Creating Models with XSI?
  178. [Help] Some model help here
  179. [Coding] Fixing C&C (or maybe a new gamemode)
  180. [Question] If anyone knows arabic
  181. [Question] Including Objects from other mods.
  182. [Question] BF2Editor Editing
  183. [Question] Large map types
  184. [Texture] Late Cold War Skins [WIP]
  185. [Mode] small 2 story house.[WIP]
  186. [help] Lights for NightMap And Underground tunnel?
  187. [Vehicle] M1A2 Abrams with TUSK [WIP]
  188. [help] Bf2 Tpaint
  189. [?] PoE2 Tools For 3DS Max Design 2009
  190. [?] How to rename collisionMesh?
  191. [Help!] Vehicles and textures not showing up!
  192. [Help!] lightmaps not updated ingame (ok wtf)
  193. [?] tree shadows
  194. [?] static mgs
  195. [?] Skirmish, AAS16?
  196. [help] BF2 editor wont load content
  197. [?] xpack objects-lightmaps
  198. [help] Error creating lightsampling!
  199. [Texture] correct Arabic writing for MEC Field Dressing
  200. [?] Average compile times?
  201. [Question] Correct format for DDS for terrain?
  202. [HELP] Low details Map crash
  203. [HELP!] Blinn Basic Parametres in 2009
  204. [question] topography maps?
  205. [HELP] spawn deaths.
  206. [question] combat zones and not deleting properly
  207. [help] importing PR models
  208. [help] Trees and minimaps
  209. [help] Problem with Editor setup
  210. [HELP] How to import L3DT to BF2 Editor?
  211. [?] Free Terrain Making Software?
  212. [Reference] Pictures of PLA Type 07 Camoflage
  213. [?] Prevent smaller objects from fading out
  214. [?] house_dest
  215. [?] from "A State-of-the-art Newb."
  216. [help] Working With 3D In Photoshop CS4
  217. [help] Modding current Map.
  218. [QUESTION] Map size and low res scale
  219. [Help!] BF2 editor on Vista
  220. [Help!] "Could not find valid technique for the shader shaders/rashaderwater.fx"
  221. [?] about Map size/ AA/ Paras
  222. [Question] AutoCAD
  223. [help] BF2 Editor loading map error
  224. [help] Updating BF2 editor objects to .8
  225. [Help] Map spawn points
  226. [help] Error running a PR map
  227. [Help] Heightmap
  228. [Help!] T-Paint
  229. [Question] tut on team making?
  230. [HELP] USA FLag causing CTD
  231. [Help!] 3DS Max Background Guide Problem
  232. [?] Forward Outpost Code
  233. [Weapon] The Infaliable WA2000
  234. [Request] Size of soldier model
  235. [Statics] European Walls/Fences [WIP]
  236. [Question] Ladder on vehicles
  237. [Help!] Bipod on famas
  238. [Question] "real heightmaps"
  239. [Help!] Terrain diasappears after applying a road
  240. [Help!] Muzzel thingy
  241. [Help!] Corrupt StaticObjects.Con
  242. [?] BF2 Editor problems
  243. [?] How hard would it be to audit a map?
  244. [Question] Static Pointers?
  245. [?] Waterplanes?
  246. [Weapon] Colt M1911A1 [WIP]
  247. [HELP] Objects don't show
  248. [Weapon] VOIED [WIP]
  249. [Weapon] Molotov Cocktail [WIP]
  250. [Weapon] SPG 9 Recoiless Rifle [WIP]