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  1. [Static Model] Middle East buildings
  2. [HELP] Weird Textures
  3. [Help] Very Dark shadows problem
  4. [Vehicle] Mi-24 Hind [WIP]
  5. [Help]3Ds max 9
  6. [Vehicle] Ural-4320
  7. [Weapon] barrett .50 cal
  8. [?] Max Help
  9. [?] 3ds export vehicles
  10. [Code] HandBrake
  11. [Request] Al Basrah Training Map
  12. [?] Good Tutorials?
  13. [Help] BF2 T-Paint
  14. [Recruiting] Skinner & Coder
  15. [?] lightmapping 3D MAX 9 placing and scaling statics ....
  16. [?] Texture path
  17. [?] Setting Up a Training Map?
  18. [Faction Proposal] Republic of China, Taiwan, Armed Forces
  19. [?] POE Tools for 3DS Max? Donde
  20. [Help] Custom map crash
  21. [?] FN FAL
  22. [?] Lightmaping
  23. Help translate PR HUD strings and messages
  24. [Custom] Effects by me
  25. [?] shortcut map start
  26. [Important] v0.86 Russian Apartment Building Fixes
  27. [Request] which Kamaz to model? Static, maybe usable
  28. [HELP] Invalid access to Memory Error
  29. [HELP] 3dsMax Recomended Reading Suggestions Needed
  30. [?] Cache in destroyable building
  31. [?] Thoughts on LOD1
  32. [Help!] Can't find LoDs
  33. [Animation] L85 animation try
  34. [Mini-mod] Combined Arms
  35. [?] Flipping normals
  36. Wanted - New R-COM's various Jobs
  37. [Help] Map Crash at Squad Assignment.
  38. [Weapon] HK416 versions Dutch, Norwegian, PSC
  39. [Help] Map Error Need Help :P
  40. [Request] Making Late Cold War Minimod Banner
  41. [Static Model] Outpost [WIP]
  42. [Model] My First Model's [WIP]
  43. [Mini-mod Proposal] Late Cold War+Desert Storm
  44. Interested in a Mapping Contest?
  45. [Help] Custom Map, not Showing Up on List, Other Maps Are Fine
  46. [Tip] Modeling Macro Unwrap
  47. [?] Max3d direct x shader
  48. [?] Placing Ambiet Effects Explosions in Editor
  49. [?] green-screen map
  50. A big thank you :)
  51. Community Mod Leads - Check In Here
  52. [help] Gmax on click black screen.
  53. [Help] Custom Map Not Loading (Crashes at 14%)
  54. LOA
  55. [?] How to remove Hud in bf2
  56. [?] Adding Spawnable Kits for All Factions
  57. [Question] Modeling, Double side textures
  58. [Help] Map Textures Keep Changing
  59. [Help] Editor Detail Textures all checkered
  60. ["Survey"] Static/modeling workshop?
  61. [Request] (MOUT) Shoothouse Statics
  62. [?] PR 0.8/0.85 Animations
  63. [?] Changing Billboard Textures in Editor
  64. [Help] Coding for Insurgency
  65. [Info] LODs, how important?
  66. [Help] texture
  67. [Static Model] door/stairs [WIP]
  68. [Request] Hanger Static
  69. [Questions] Material list, statics and location
  70. [Help] 4k level problem
  71. [Model] RPG Tandem Warhead [WIP]
  72. [Help] Modeling M80
  73. [Help] Lightmapatlas crash
  74. [Vehicle] VW Corrado [WIP]
  75. [?] Bundlemesh export
  76. [Proposal] "Homeland War" Serbian & Croatian Factions
  77. [?] Player Dimensions
  78. [?] Custom camo textures per map?
  79. [Static Model] Office [WIP]
  80. [Static Model] Russian themed static(s?)
  81. [Help] BF2 Editor Loading Maps
  82. [HELP] quick fix won't take but a min plz
  83. [?] Statics col1 stairs, no, col2 in fact
  84. [Help] No teams in the Editor?
  85. [Help] Rendering object distances...
  86. [?] Basrahs Palace?
  87. [Help] Custom object, Not turning up on map
  88. [Help] Little things
  89. [Help] BF2-Editor
  90. [Faction Proposal] Danish Faction
  91. [Static Model] Ural 375D Fuel Tanker [WIP]
  92. [?] wallow01 static?
  93. [Update] editor files
  94. [HELP] Snapping powerlines
  95. [HELP] Launching Map
  96. [Weapon] KS-23 Shotgun Carbine
  97. [Help] My map crashes on loading
  98. [Help] 3DS Max
  99. [?] image colormaps with 1024x4?
  100. [Vehicle Model] Mercedes W123 [WIP]
  101. [?] What is the maximum depth different vehicles in PR can traverse?
  102. [Help] First time making a PR map.
  103. [Proposal] African (South of the Sahara) Insurgents
  104. [?] Static Terrain?
  105. [Help] If somebody can model something for me please? (easy)
  106. [Model] Tarin Kowt roundabout tower
  107. [Help] 1/4 of colormap suddently turned black
  108. [Vehicle] Toyota Sprinter Carib / Tercel SR5 Wagon 4WD [WIP]
  109. [Help] Heli Pad Static
  110. [Help] Trick with the BF2 editor in vista
  111. [Help!] CTD Debuged
  112. [Vehicle] CH-47 Chinook (or a other version)
  113. [Help] Custom Map Not Starting
  114. [Help] bf2 editor help
  115. [?] Spawn new vehicles
  116. [Faction Proposal] Mexican Armed Forces
  117. [Static Model] minor ammo box 5.56m grenade box [WIP]
  118. [?] control point names
  119. [Help] Map Crashing Issues.
  120. [Media] Military equipment & gear
  121. [HELP] some issues
  122. [Help!] pr_edit to pr = errors?
  123. [Help] With Editing sounds please
  124. [HELP] Random Damage in Vehicles
  125. [?] mini-map script for cs4
  126. [?] Any C++ Programmers around here?
  127. [Help!] Map Loading Graphics.
  128. [?] Change Map Name
  129. [Help!] Exporting Issue, Bolt Trigger Shell
  130. [HELP] 3-D Iron Sights
  131. [Proposal] Taliban Voice Commands
  132. [Help] custom map error
  133. [?] bfeditor.org
  134. [?] export object
  135. [Help] lightmap bug
  136. [Help] Map Names
  137. [?] Testing Maps
  138. [Proposal] Colombian National Army (Ejército Nacional de Colombia)
  139. [?] Black pixels
  140. [Help] with Invisible Weapons
  141. [Character] US Army soldier - WIP
  142. [Proposal] United Arab League
  143. [Faction Proposal] Islamic Republic of Iran Army
  144. [Help!] errors when extracting
  145. [Proposal] New Middle Eastern Armies
  146. [Help] BF2 Models in Gmax
  147. [Question]PR Editor Files
  148. [Vehicle] Topless HMMV w/.50
  149. [Help!] Custom map crashes when loading
  150. [Help] a dev
  151. [Help!] Can't get map to work.
  152. [HELP] UVMAP
  153. [Proposal] Air Force Survival Knife
  154. [Question] AAS2 ?
  155. [Question] - 3dMax Crashing on export
  156. [HELP] Problem with BF2 Editor?
  157. [HELP] Rendering Lights in Bf2Editor?
  158. [Question] 3ds max 9?
  159. [Help] Weapon drawings
  160. [Question] ?
  161. [Proposal] red square map
  162. [Question] How's my model?
  163. [Question] 4km maps?
  164. [Static Model] Any one need a Church?
  165. [Question] Regarding mapping and the new release
  166. [QUESTION] Fallujah Texture
  167. [Help] with my Portable Project!
  168. [Question] about skinnedmesh files and reskinning DICE models?
  169. [Weapon] Benelli M1014 [WIP]
  170. [Help] ObjectSpawner vehicle list empty/ no teams
  171. [Proposal] Russia VS Japan
  172. [Question] Lighting Effects?
  173. [Weapon] Colt 1911 (WIP)
  174. [Model] D-DACT [WIP]
  175. [Help]
  176. [Faction Proposal] Korean People's Army Ground Forces
  177. [Model] Type 89
  178. [Model] K2 & K1 [WIP]
  179. [Request] VS-1.6/VS-2.2 anti-tank mine
  180. [Weapon] C7A2 model, feel free to critique
  181. [Request] Exporting the HK417
  182. [Question] Bf2 converter for 3ds max 2009
  183. [Question]What software to use?
  184. [Help!] vista and bf2 editor problem
  185. [Help!] Map is rotated in-game
  186. [Proposal] Afghan National Army
  187. [Proposal] Royal Marine Commandos
  188. [Help!] Looking for some help
  189. [Question]Best/Easiest Way of setting up Background
  190. [Question] What Sort Of Modder?
  191. [Weapon] L115a1 [W.I.P.]
  192. [Question] Can lods 1 and 0 have separate collision meshes?
  193. [Vehicle]Tigre UHT/HAP [WIP]
  194. [Question] Terrain ( ---> ) to a Static
  195. [Help] Removing HUD elements
  196. [[New Faction Proposal] ] PLAN Marines
  197. [Question] india or/and pakistan factions?
  198. [Request] Mi-24 Hind troops cabin(foto reference)
  199. [Request] Adding new faction to PR - Tutorial
  200. [Question] Google Earth height data to hightmap?
  201. [Help] how to put door guns on Huey?
  202. [Info] Geocontrol 2
  203. [Question] Huey's
  204. [Proposal] Attention all community faction leaders
  205. [Question] diffrent scale maps
  206. [Proposal] Colombian Factions
  207. [Proposal] Brazil Faction
  208. [Help] Hydra Launchers?
  209. [Texture] new skins for pr. acu's
  210. [Question] Adding new ammo types for RPG-7
  211. [Help] We need a Modder for our Movieproject
  212. [help] needed
  213. [Question] New Game Mode, Attach and defend
  214. [?] Creating Models with XSI?
  215. [Help] Some model help here
  216. [Coding] Fixing C&C (or maybe a new gamemode)
  217. [Question] If anyone knows arabic
  218. [Question] Including Objects from other mods.
  219. [Question] BF2Editor Editing
  220. [Question] Large map types
  221. [Texture] Late Cold War Skins [WIP]
  222. [Mode] small 2 story house.[WIP]
  223. [help] Lights for NightMap And Underground tunnel?
  224. [Vehicle] M1A2 Abrams with TUSK [WIP]
  225. [help] Bf2 Tpaint
  226. [?] PoE2 Tools For 3DS Max Design 2009
  227. [?] How to rename collisionMesh?
  228. [Help!] Vehicles and textures not showing up!
  229. [Help!] lightmaps not updated ingame (ok wtf)
  230. [?] tree shadows
  231. [?] static mgs
  232. [?] Skirmish, AAS16?
  233. [help] BF2 editor wont load content
  234. [?] xpack objects-lightmaps
  235. [help] Error creating lightsampling!
  236. [Texture] correct Arabic writing for MEC Field Dressing
  237. [?] Average compile times?
  238. [Question] Correct format for DDS for terrain?
  239. [HELP] Low details Map crash
  240. [HELP!] Blinn Basic Parametres in 2009
  241. [question] topography maps?
  242. [HELP] spawn deaths.
  243. [question] combat zones and not deleting properly
  244. [help] importing PR models
  245. [help] Trees and minimaps
  246. [help] Problem with Editor setup
  247. [HELP] How to import L3DT to BF2 Editor?
  248. [?] Free Terrain Making Software?
  249. [Reference] Pictures of PLA Type 07 Camoflage
  250. [?] Prevent smaller objects from fading out