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  1. [?] shortcut map start
  2. [Important] v0.86 Russian Apartment Building Fixes
  3. [Request] which Kamaz to model? Static, maybe usable
  4. [HELP] Invalid access to Memory Error
  5. [HELP] 3dsMax Recomended Reading Suggestions Needed
  6. [?] Cache in destroyable building
  7. [?] Thoughts on LOD1
  8. [Help!] Can't find LoDs
  9. [Animation] L85 animation try
  10. [Mini-mod] Combined Arms
  11. [?] Flipping normals
  12. Wanted - New R-COM's various Jobs
  13. [Help] Map Crash at Squad Assignment.
  14. [Weapon] HK416 versions Dutch, Norwegian, PSC
  15. [Help] Map Error Need Help :P
  16. [Request] Making Late Cold War Minimod Banner
  17. [Static Model] Outpost [WIP]
  18. [Model] My First Model's [WIP]
  19. [Mini-mod Proposal] Late Cold War+Desert Storm
  20. Interested in a Mapping Contest?
  21. [Help] Custom Map, not Showing Up on List, Other Maps Are Fine
  22. [Tip] Modeling Macro Unwrap
  23. [?] Max3d direct x shader
  24. [?] Placing Ambiet Effects Explosions in Editor
  25. [?] green-screen map
  26. A big thank you :)
  27. Community Mod Leads - Check In Here
  28. [help] Gmax on click black screen.
  29. [Help] Custom Map Not Loading (Crashes at 14%)
  30. LOA
  31. [?] How to remove Hud in bf2
  32. [?] Adding Spawnable Kits for All Factions
  33. [Question] Modeling, Double side textures
  34. [Help] Map Textures Keep Changing
  35. [Help] Editor Detail Textures all checkered
  36. ["Survey"] Static/modeling workshop?
  37. [Request] (MOUT) Shoothouse Statics
  38. [?] PR 0.8/0.85 Animations
  39. [?] Changing Billboard Textures in Editor
  40. [Help] Coding for Insurgency
  41. [Info] LODs, how important?
  42. [Help] texture
  43. [Static Model] door/stairs [WIP]
  44. [Request] Hanger Static
  45. [Questions] Material list, statics and location
  46. [Help] 4k level problem
  47. [Model] RPG Tandem Warhead [WIP]
  48. [Help] Modeling M80
  49. [Help] Lightmapatlas crash
  50. [Vehicle] VW Corrado [WIP]
  51. [?] Bundlemesh export
  52. [Proposal] "Homeland War" Serbian & Croatian Factions
  53. [?] Player Dimensions
  54. [?] Custom camo textures per map?
  55. [Static Model] Office [WIP]
  56. [Static Model] Russian themed static(s?)
  57. [Help] BF2 Editor Loading Maps
  58. [HELP] quick fix won't take but a min plz
  59. [?] Statics col1 stairs, no, col2 in fact
  60. [Help] No teams in the Editor?
  61. [Help] Rendering object distances...
  62. [?] Basrahs Palace?
  63. [Help] Custom object, Not turning up on map
  64. [Help] Little things
  65. [Help] BF2-Editor
  66. [Faction Proposal] Danish Faction
  67. [Static Model] Ural 375D Fuel Tanker [WIP]
  68. [?] wallow01 static?
  69. [Update] editor files
  70. [HELP] Snapping powerlines
  71. [HELP] Launching Map
  72. [Weapon] KS-23 Shotgun Carbine
  73. [Help] My map crashes on loading
  74. [Help] 3DS Max
  75. [?] image colormaps with 1024x4?
  76. [Vehicle Model] Mercedes W123 [WIP]
  77. [?] What is the maximum depth different vehicles in PR can traverse?
  78. [Help] First time making a PR map.
  79. [Proposal] African (South of the Sahara) Insurgents
  80. [?] Static Terrain?
  81. [Help] If somebody can model something for me please? (easy)
  82. [Model] Tarin Kowt roundabout tower
  83. [Help] 1/4 of colormap suddently turned black
  84. [Vehicle] Toyota Sprinter Carib / Tercel SR5 Wagon 4WD [WIP]
  85. [Help] Heli Pad Static
  86. [Help] Trick with the BF2 editor in vista
  87. [Help!] CTD Debuged
  88. [Vehicle] CH-47 Chinook (or a other version)
  89. [Help] Custom Map Not Starting
  90. [Help] bf2 editor help
  91. [?] Spawn new vehicles
  92. [Faction Proposal] Mexican Armed Forces
  93. [Static Model] minor ammo box 5.56m grenade box [WIP]
  94. [?] control point names
  95. [Help] Map Crashing Issues.
  96. [Media] Military equipment & gear
  97. [HELP] some issues
  98. [Help!] pr_edit to pr = errors?
  99. [Help] With Editing sounds please
  100. [HELP] Random Damage in Vehicles
  101. [?] mini-map script for cs4
  102. [?] Any C++ Programmers around here?
  103. [Help!] Map Loading Graphics.
  104. [?] Change Map Name
  105. [Help!] Exporting Issue, Bolt Trigger Shell
  106. [HELP] 3-D Iron Sights
  107. [Proposal] Taliban Voice Commands
  108. [Help] custom map error
  109. [?] bfeditor.org
  110. [?] export object
  111. [Help] lightmap bug
  112. [Help] Map Names
  113. [?] Testing Maps
  114. [Proposal] Colombian National Army (Ejército Nacional de Colombia)
  115. [?] Black pixels
  116. [Help] with Invisible Weapons
  117. [Character] US Army soldier - WIP
  118. [Proposal] United Arab League
  119. [Faction Proposal] Islamic Republic of Iran Army
  120. [Help!] errors when extracting
  121. [Proposal] New Middle Eastern Armies
  122. [Help] BF2 Models in Gmax
  123. [Question]PR Editor Files
  124. [Vehicle] Topless HMMV w/.50
  125. [Help!] Custom map crashes when loading
  126. [Help] a dev
  127. [Help!] Can't get map to work.
  128. [HELP] UVMAP
  129. [Proposal] Air Force Survival Knife
  130. [Question] AAS2 ?
  131. [Question] - 3dMax Crashing on export
  132. [HELP] Problem with BF2 Editor?
  133. [HELP] Rendering Lights in Bf2Editor?
  134. [Question] 3ds max 9?
  135. [Help] Weapon drawings
  136. [Question] ?
  137. [Proposal] red square map
  138. [Question] How's my model?
  139. [Question] 4km maps?
  140. [Static Model] Any one need a Church?
  141. [Question] Regarding mapping and the new release
  142. [QUESTION] Fallujah Texture
  143. [Help] with my Portable Project!
  144. [Question] about skinnedmesh files and reskinning DICE models?
  145. [Weapon] Benelli M1014 [WIP]
  146. [Help] ObjectSpawner vehicle list empty/ no teams
  147. [Proposal] Russia VS Japan
  148. [Question] Lighting Effects?
  149. [Weapon] Colt 1911 (WIP)
  150. [Model] D-DACT [WIP]
  151. [Help]
  152. [Faction Proposal] Korean People's Army Ground Forces
  153. [Model] Type 89
  154. [Model] K2 & K1 [WIP]
  155. [Request] VS-1.6/VS-2.2 anti-tank mine
  156. [Weapon] C7A2 model, feel free to critique
  157. [Request] Exporting the HK417
  158. [Question] Bf2 converter for 3ds max 2009
  159. [Question]What software to use?
  160. [Help!] vista and bf2 editor problem
  161. [Help!] Map is rotated in-game
  162. [Proposal] Afghan National Army
  163. [Proposal] Royal Marine Commandos
  164. [Help!] Looking for some help
  165. [Question]Best/Easiest Way of setting up Background
  166. [Question] What Sort Of Modder?
  167. [Weapon] L115a1 [W.I.P.]
  168. [Question] Can lods 1 and 0 have separate collision meshes?
  169. [Vehicle]Tigre UHT/HAP [WIP]
  170. [Question] Terrain ( ---> ) to a Static
  171. [Help] Removing HUD elements
  172. [[New Faction Proposal] ] PLAN Marines
  173. [Question] india or/and pakistan factions?
  174. [Request] Mi-24 Hind troops cabin(foto reference)
  175. [Request] Adding new faction to PR - Tutorial
  176. [Question] Google Earth height data to hightmap?
  177. [Help] how to put door guns on Huey?
  178. [Info] Geocontrol 2
  179. [Question] Huey's
  180. [Proposal] Attention all community faction leaders
  181. [Question] diffrent scale maps
  182. [Proposal] Colombian Factions
  183. [Proposal] Brazil Faction
  184. [Help] Hydra Launchers?
  185. [Texture] new skins for pr. acu's
  186. [Question] Adding new ammo types for RPG-7
  187. [Help] We need a Modder for our Movieproject
  188. [help] needed
  189. [Question] New Game Mode, Attach and defend
  190. [?] Creating Models with XSI?
  191. [Help] Some model help here
  192. [Coding] Fixing C&C (or maybe a new gamemode)
  193. [Question] If anyone knows arabic
  194. [Question] Including Objects from other mods.
  195. [Question] BF2Editor Editing
  196. [Question] Large map types
  197. [Texture] Late Cold War Skins [WIP]
  198. [Mode] small 2 story house.[WIP]
  199. [help] Lights for NightMap And Underground tunnel?
  200. [Vehicle] M1A2 Abrams with TUSK [WIP]
  201. [help] Bf2 Tpaint
  202. [?] PoE2 Tools For 3DS Max Design 2009
  203. [?] How to rename collisionMesh?
  204. [Help!] Vehicles and textures not showing up!
  205. [Help!] lightmaps not updated ingame (ok wtf)
  206. [?] tree shadows
  207. [?] static mgs
  208. [?] Skirmish, AAS16?
  209. [help] BF2 editor wont load content
  210. [?] xpack objects-lightmaps
  211. [help] Error creating lightsampling!
  212. [Texture] correct Arabic writing for MEC Field Dressing
  213. [?] Average compile times?
  214. [Question] Correct format for DDS for terrain?
  215. [HELP] Low details Map crash
  216. [HELP!] Blinn Basic Parametres in 2009
  217. [question] topography maps?
  218. [HELP] spawn deaths.
  219. [question] combat zones and not deleting properly
  220. [help] importing PR models
  221. [help] Trees and minimaps
  222. [help] Problem with Editor setup
  223. [HELP] How to import L3DT to BF2 Editor?
  224. [?] Free Terrain Making Software?
  225. [Reference] Pictures of PLA Type 07 Camoflage
  226. [?] Prevent smaller objects from fading out
  227. [?] house_dest
  228. [?] from "A State-of-the-art Newb."
  229. [help] Working With 3D In Photoshop CS4
  230. [help] Modding current Map.
  231. [QUESTION] Map size and low res scale
  232. [Help!] BF2 editor on Vista
  233. [Help!] "Could not find valid technique for the shader shaders/rashaderwater.fx"
  234. [?] about Map size/ AA/ Paras
  235. [Question] AutoCAD
  236. [help] BF2 Editor loading map error
  237. [help] Updating BF2 editor objects to .8
  238. [Help] Map spawn points
  239. [help] Error running a PR map
  240. [Help] Heightmap
  241. [Help!] T-Paint
  242. [Question] tut on team making?
  243. [HELP] USA FLag causing CTD
  244. [Help!] 3DS Max Background Guide Problem
  245. [?] Forward Outpost Code
  246. [Weapon] The Infaliable WA2000
  247. [Request] Size of soldier model
  248. [Statics] European Walls/Fences [WIP]
  249. [Question] Ladder on vehicles
  250. [Help!] Bipod on famas