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  1. [Texture] correct Arabic writing for MEC Field Dressing
  2. [?] Average compile times?
  3. [Question] Correct format for DDS for terrain?
  4. [HELP] Low details Map crash
  5. [HELP!] Blinn Basic Parametres in 2009
  6. [question] topography maps?
  7. [HELP] spawn deaths.
  8. [question] combat zones and not deleting properly
  9. [help] importing PR models
  10. [help] Trees and minimaps
  11. [help] Problem with Editor setup
  12. [HELP] How to import L3DT to BF2 Editor?
  13. [?] Free Terrain Making Software?
  14. [Reference] Pictures of PLA Type 07 Camoflage
  15. [?] Prevent smaller objects from fading out
  16. [?] house_dest
  17. [?] from "A State-of-the-art Newb."
  18. [help] Working With 3D In Photoshop CS4
  19. [help] Modding current Map.
  20. [QUESTION] Map size and low res scale
  21. [Help!] BF2 editor on Vista
  22. [Help!] "Could not find valid technique for the shader shaders/rashaderwater.fx"
  23. [?] about Map size/ AA/ Paras
  24. [Question] AutoCAD
  25. [help] BF2 Editor loading map error
  26. [help] Updating BF2 editor objects to .8
  27. [Help] Map spawn points
  28. [help] Error running a PR map
  29. [Help] Heightmap
  30. [Help!] T-Paint
  31. [Question] tut on team making?
  32. [HELP] USA FLag causing CTD
  33. [Help!] 3DS Max Background Guide Problem
  34. [?] Forward Outpost Code
  35. [Weapon] The Infaliable WA2000
  36. [Request] Size of soldier model
  37. [Statics] European Walls/Fences [WIP]
  38. [Question] Ladder on vehicles
  39. [Help!] Bipod on famas
  40. [Question] "real heightmaps"
  41. [Help!] Terrain diasappears after applying a road
  42. [Help!] Muzzel thingy
  43. [Help!] Corrupt StaticObjects.Con
  44. [?] BF2 Editor problems
  45. [?] How hard would it be to audit a map?
  46. [Question] Static Pointers?
  47. [?] Waterplanes?
  48. [Weapon] Colt M1911A1 [WIP]
  49. [HELP] Objects don't show
  50. [Weapon] VOIED [WIP]
  51. [Weapon] Molotov Cocktail [WIP]
  52. [Weapon] SPG 9 Recoiless Rifle [WIP]
  53. [Question] Imbalanced teams?
  54. [Help] Adding Verticles to a Cylinder
  55. [HELP!] Can't find objects in bf2 editor
  56. [Vehicle] EFV [WIP]
  57. [Weapon] Insurgent Shovel [WIP]
  58. [Question] rain in Project Reality?
  59. [Help] Random CTDs
  60. [Question] Zbrush?
  61. [Faction Proposal] Swedish Forces Faction
  62. [Weapon] Wire trap [WIP]
  63. [Help] Borders, errors?
  64. [Vehicle] Fuel-based jet engines
  65. [Help] Vehicle statics disappearing
  66. [Request] help with Arabic writing like MEC patches
  67. [Question] ObjectTemplate.areaValueTeam
  68. [Question] PR Map Pack?
  69. [Question] Tips for first time mappers?
  70. [Question] Stretched texture?
  71. [Request] T90 russian main battle tank (photo reference)
  72. [Weapon] AGS-30
  73. [HUD] A Re-Design [WIP]
  74. [Question] Road texture
  75. [Help!] Editor and Vista problem
  76. [Weapon] Artillery Shell IED [WIP]
  77. [Help]
  78. [Question] Enterable building lods
  79. [Request] Voice Actors
  80. Fools Road Small for Battlefield 2
  81. [HELP]pr_Edit
  82. [Weapon] M49A1 surface trip flare [WIP]
  83. [Proposal] Navy SEALs
  84. [Model] Made a Dolphin!
  85. [Texture] HMMWV interior
  86. [Weapon] My First Model [WIP]
  87. [Help!] My map wont load under 0.8 :/
  88. [Static] Castle "Demo"
  89. [Help!] cant run pr_edit
  90. [Question] v0.8 modding?
  91. [Question] enable surrounding terrain?
  92. [Weapon] Mossberg 590 VID.
  93. [Question] Custom Skybox
  94. [Mini-mod Proposal] Zombie Addon
  95. [?] Need Weapons to my PR mod
  96. [Request] AASv3 Tutorial
  97. [Question] about deviation
  98. [Help!] with HMMWV
  99. [Help!] using L3DT
  100. [Vehicle] Boston Whaler (boat)
  101. [Question] Terrain.con File
  102. [HELP] BF2 Models
  103. [HELP] Cant Create polygon
  104. [Question] The trick for getting TGA selection and hud images?
  105. [Request]Large resolution militia flag.
  106. [REQUEST] MEC/PLA tank loaders
  107. [Question] New skin for Insurgents?
  108. [Weapon] Insu/Rebel [WIP]
  109. [Vehicle] AgustaWestland A129 "Mangusta" [WIP]
  110. [Vehicle] Ratel
  111. [Faction Proposal] Turkish Army Faction
  112. [Video] Concept Art of greatest community video.
  113. [Coding] e-Gor's world of insanity.
  114. [Question] Anyone Need a Photoshopper?
  115. [Request] Side-on pic of the Leclerc
  116. [?] Brush Size In Bf2 Editor?
  117. [Weapon] Beretta AR70/90 and SCP90 [WIP]
  118. [Sound] Helicopter/Plane Background Radio Chat.
  119. [Weapon] Beretta BM59 [WIP]
  120. [Question] Terrain
  121. [Question] Permission to use asset?
  122. [Proposal New Kit] HMG
  123. [HELP!] Body Armor During Late Cold War?
  124. [Help!] Import/Exporting
  125. [Models] US Army Kit Geometry [WIP]
  126. [Model] My first model - boat [WIP]
  127. [Question] roads
  128. [Question] spawn kits
  129. [Proposal] Contractor Kit
  130. [Question] militia tank?
  131. [Help!] Crashing
  132. [Request] Texture Artist Needed!
  133. [Weapon] Beretta PM12 [WIP]
  134. [Request] High Res SA7 pic's
  135. [Model] weapon Glock [WIP]
  136. [Vehicle] CH-53 Super Stallion [WIP]
  137. [REQUEST] Could some one please make a HALO mod?
  138. [Vehicle] MTVR [WIP]
  139. [Help] Weird Terrain Shadows
  140. [HELP] Reference pic prob
  141. [HELP] MICH/ACH Reference Pics
  142. [Weapon] mk19 [WIP]
  143. [Question] File Format
  144. [Help] No name
  145. [Request] Need volunteer texture artist - binoculars recolor
  146. [Help!] Insurgent Skin
  147. [help]Tpaint textures
  148. [MAP Idea] EL-SULAYIL MISSILE BASE – SAUDI DESERT b
  149. [Project] BMP-1
  150. [Help] L3DT exporting
  151. [question] now what...
  152. [Help!] Vista with BF2 Editor
  153. [Help!] Skin looks like crap!
  154. [Help!] 3DS Max Problem
  155. [HALP!]
  156. [Help] New Verticies Are Invisible!!
  157. [Proposal] Expanding MEC forces
  158. [Vehicle('s)] Just wondering . . .
  159. [Help] Combining player models & kits in BFE
  160. [question] map error cant find hud icon
  161. [REQUEST]Need Electric Guitar Player
  162. [Help] Vetrts are tiny
  163. How to find specific object on a map in editor
  164. [HELP] Crash at spawning, no debug text
  165. [Question] How many polys can I use per Static?
  166. [Question] Colormap Squares?
  167. [Vehicle] CH-46 Sea Knight
  168. [HELP] Crash at join, texture not found
  169. [HELP] Crash at join, texture not found
  170. [Question] What can I do to help?
  171. [Model] Mac 10
  172. [Help]Map crash at 15%
  173. Rhino's Dolphin Statue
  174. [MOD] LTB's, Kit Variants, and More! - OpenPR [WIP]
  175. My Conversation with Rhino
  176. [Proposal] N-Koreans as OPFOR
  177. [Proposal] The Army of the Democratic Republic of Congo Faction
  178. [Question] M4 model
  179. [Help] Map Editor & Vista
  180. [HELP/REQUEST] limit of overgrowth statics
  181. [Request] Model and skin request for my map.
  182. [STATIC] Hello!!! New to Forums---MY NEW BUILDING
  183. [Question] Some File Locations
  184. [Help] Map Crashing
  185. [HELP]Placing Ambient Effects
  186. [question] Help 3ds max problem
  187. [Models] props
  188. [Proposal] PR Lite/PR-X
  189. [Help!] Move tool.
  190. [Help] New custom map crashes to desktop
  191. [Help] Map does not show up in the maplist
  192. [QUESTION] bftpaint color mapping.
  193. [Question] 3ds Questions about making indents, holes and cages
  194. [HELP] Under Pressure Effect
  195. [?] Resource Conflict?
  196. [Request] Model for UVmap practising
  197. [Map-Idea] Jdam
  198. [Question] Need help
  199. [Question] Gmax Picture Ref
  200. [Question] Modeling
  201. [Question] Clouds On Maps
  202. [Question] Texturing
  203. [Help] Starting to texture or UV map.
  204. [Proposal] Chechnya Mini-Mod
  205. [Question] Respawning destructables
  206. [Vehicle] ZTZ-99 [WIP]
  207. [Faction Proposal] Italian Forces
  208. [Help] where to start skinning?
  209. [?] Yellow Grass Black Textures
  210. [?] Hud and Mini Map/Compass?
  211. [Faction Proposal] Irish Insurgency & AAS
  212. [Help!] Get dx9 errors in the map editor
  213. [Question] add vehicles in Daqing_oilfields
  214. [Help] Map crashing...
  215. [Weapon] My Made up Gun (PSG1 Mk2)
  216. [Help] statics dissapearing at certain distance in editor?
  217. [request] Am i allow to use statics of opk?
  218. [Proposal] Falklands Mini-Mod
  219. [request] How to make a night map?
  220. [Proposal] Swedish Armed Forces Faction
  221. [Vehicle] CH-46 Sea Knight
  222. [Help!] Waterplains
  223. [REQUEST] Insurgency map tutorial
  224. Spare Models Up for MODs
  225. [Coding] Deployment & Zoom Animation Times [WIP]
  226. [REQUEST] Tutorial on how to add/edit the Ticket Bleed on Maps
  227. [Proposal] Role Playing Game?
  228. [Help!] Problem with grass
  229. [Static Model] New Sidewalk
  230. [Request] incomplete map up for grabs for anyone who wants to take it
  231. [Question] Tank Linkage
  232. [Reference] Image Resources for Modelling/Skinning
  233. [Static Model] HMS Ocean [WIP]
  234. Problems at placeing Statics!
  235. [Help!] Hud Effects when health is low
  236. [Help] Problems lightmaping in Max
  237. [Question] quick 3dmax question
  238. [Question]how to fined missing files
  239. [Request] church model
  240. [Static Models] Airfield Statics [WIP]
  241. [Texture]"Russian Knights" texture for Su30 MKK
  242. [Static Request] platform
  243. [?] 3dsmax
  244. [Question] adding PR weapons to BF2?
  245. [Request] AS90 Self Propelled Royal Artillery
  246. [Static Model] My first attempt - A Chinese Post Box
  247. [Question] Сustomed .exe:How to compile?
  248. [Help!] 3ds max toolbar broken
  249. [Question] tank tracks
  250. [Vehicle] Ka-50