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  1. [?] Cache in destroyable building
  2. [?] Thoughts on LOD1
  3. [Help!] Can't find LoDs
  4. [Animation] L85 animation try
  5. [Mini-mod] Combined Arms
  6. [?] Flipping normals
  7. Wanted - New R-COM's various Jobs
  8. [Help] Map Crash at Squad Assignment.
  9. [Weapon] HK416 versions Dutch, Norwegian, PSC
  10. [Help] Map Error Need Help :P
  11. [Request] Making Late Cold War Minimod Banner
  12. [Static Model] Outpost [WIP]
  13. [Model] My First Model's [WIP]
  14. [Mini-mod Proposal] Late Cold War+Desert Storm
  15. Interested in a Mapping Contest?
  16. [Help] Custom Map, not Showing Up on List, Other Maps Are Fine
  17. [Tip] Modeling Macro Unwrap
  18. [?] Max3d direct x shader
  19. [?] Placing Ambiet Effects Explosions in Editor
  20. [?] green-screen map
  21. A big thank you :)
  22. Community Mod Leads - Check In Here
  23. [help] Gmax on click black screen.
  24. [Help] Custom Map Not Loading (Crashes at 14%)
  25. LOA
  26. [?] How to remove Hud in bf2
  27. [?] Adding Spawnable Kits for All Factions
  28. [Question] Modeling, Double side textures
  29. [Help] Map Textures Keep Changing
  30. [Help] Editor Detail Textures all checkered
  31. ["Survey"] Static/modeling workshop?
  32. [Request] (MOUT) Shoothouse Statics
  33. [?] PR 0.8/0.85 Animations
  34. [?] Changing Billboard Textures in Editor
  35. [Help] Coding for Insurgency
  36. [Info] LODs, how important?
  37. [Help] texture
  38. [Static Model] door/stairs [WIP]
  39. [Request] Hanger Static
  40. [Questions] Material list, statics and location
  41. [Help] 4k level problem
  42. [Model] RPG Tandem Warhead [WIP]
  43. [Help] Modeling M80
  44. [Help] Lightmapatlas crash
  45. [Vehicle] VW Corrado [WIP]
  46. [?] Bundlemesh export
  47. [Proposal] "Homeland War" Serbian & Croatian Factions
  48. [?] Player Dimensions
  49. [?] Custom camo textures per map?
  50. [Static Model] Office [WIP]
  51. [Static Model] Russian themed static(s?)
  52. [Help] BF2 Editor Loading Maps
  53. [HELP] quick fix won't take but a min plz
  54. [?] Statics col1 stairs, no, col2 in fact
  55. [Help] No teams in the Editor?
  56. [Help] Rendering object distances...
  57. [?] Basrahs Palace?
  58. [Help] Custom object, Not turning up on map
  59. [Help] Little things
  60. [Help] BF2-Editor
  61. [Faction Proposal] Danish Faction
  62. [Static Model] Ural 375D Fuel Tanker [WIP]
  63. [?] wallow01 static?
  64. [Update] editor files
  65. [HELP] Snapping powerlines
  66. [HELP] Launching Map
  67. [Weapon] KS-23 Shotgun Carbine
  68. [Help] My map crashes on loading
  69. [Help] 3DS Max
  70. [?] image colormaps with 1024x4?
  71. [Vehicle Model] Mercedes W123 [WIP]
  72. [?] What is the maximum depth different vehicles in PR can traverse?
  73. [Help] First time making a PR map.
  74. [Proposal] African (South of the Sahara) Insurgents
  75. [?] Static Terrain?
  76. [Help] If somebody can model something for me please? (easy)
  77. [Model] Tarin Kowt roundabout tower
  78. [Help] 1/4 of colormap suddently turned black
  79. [Vehicle] Toyota Sprinter Carib / Tercel SR5 Wagon 4WD [WIP]
  80. [Help] Heli Pad Static
  81. [Help] Trick with the BF2 editor in vista
  82. [Help!] CTD Debuged
  83. [Vehicle] CH-47 Chinook (or a other version)
  84. [Help] Custom Map Not Starting
  85. [Help] bf2 editor help
  86. [?] Spawn new vehicles
  87. [Faction Proposal] Mexican Armed Forces
  88. [Static Model] minor ammo box 5.56m grenade box [WIP]
  89. [?] control point names
  90. [Help] Map Crashing Issues.
  91. [Media] Military equipment & gear
  92. [HELP] some issues
  93. [Help!] pr_edit to pr = errors?
  94. [Help] With Editing sounds please
  95. [HELP] Random Damage in Vehicles
  96. [?] mini-map script for cs4
  97. [?] Any C++ Programmers around here?
  98. [Help!] Map Loading Graphics.
  99. [?] Change Map Name
  100. [Help!] Exporting Issue, Bolt Trigger Shell
  101. [HELP] 3-D Iron Sights
  102. [Proposal] Taliban Voice Commands
  103. [Help] custom map error
  104. [?] bfeditor.org
  105. [?] export object
  106. [Help] lightmap bug
  107. [Help] Map Names
  108. [?] Testing Maps
  109. [Proposal] Colombian National Army (Ejército Nacional de Colombia)
  110. [?] Black pixels
  111. [Help] with Invisible Weapons
  112. [Character] US Army soldier - WIP
  113. [Proposal] United Arab League
  114. [Faction Proposal] Islamic Republic of Iran Army
  115. [Help!] errors when extracting
  116. [Proposal] New Middle Eastern Armies
  117. [Help] BF2 Models in Gmax
  118. [Question]PR Editor Files
  119. [Vehicle] Topless HMMV w/.50
  120. [Help!] Custom map crashes when loading
  121. [Help] a dev
  122. [Help!] Can't get map to work.
  123. [HELP] UVMAP
  124. [Proposal] Air Force Survival Knife
  125. [Question] AAS2 ?
  126. [Question] - 3dMax Crashing on export
  127. [HELP] Problem with BF2 Editor?
  128. [HELP] Rendering Lights in Bf2Editor?
  129. [Question] 3ds max 9?
  130. [Help] Weapon drawings
  131. [Question] ?
  132. [Proposal] red square map
  133. [Question] How's my model?
  134. [Question] 4km maps?
  135. [Static Model] Any one need a Church?
  136. [Question] Regarding mapping and the new release
  137. [QUESTION] Fallujah Texture
  138. [Help] with my Portable Project!
  139. [Question] about skinnedmesh files and reskinning DICE models?
  140. [Weapon] Benelli M1014 [WIP]
  141. [Help] ObjectSpawner vehicle list empty/ no teams
  142. [Proposal] Russia VS Japan
  143. [Question] Lighting Effects?
  144. [Weapon] Colt 1911 (WIP)
  145. [Model] D-DACT [WIP]
  146. [Help]
  147. [Faction Proposal] Korean People's Army Ground Forces
  148. [Model] Type 89
  149. [Model] K2 & K1 [WIP]
  150. [Request] VS-1.6/VS-2.2 anti-tank mine
  151. [Weapon] C7A2 model, feel free to critique
  152. [Request] Exporting the HK417
  153. [Question] Bf2 converter for 3ds max 2009
  154. [Question]What software to use?
  155. [Help!] vista and bf2 editor problem
  156. [Help!] Map is rotated in-game
  157. [Proposal] Afghan National Army
  158. [Proposal] Royal Marine Commandos
  159. [Help!] Looking for some help
  160. [Question]Best/Easiest Way of setting up Background
  161. [Question] What Sort Of Modder?
  162. [Weapon] L115a1 [W.I.P.]
  163. [Question] Can lods 1 and 0 have separate collision meshes?
  164. [Vehicle]Tigre UHT/HAP [WIP]
  165. [Question] Terrain ( ---> ) to a Static
  166. [Help] Removing HUD elements
  167. [[New Faction Proposal] ] PLAN Marines
  168. [Question] india or/and pakistan factions?
  169. [Request] Mi-24 Hind troops cabin(foto reference)
  170. [Request] Adding new faction to PR - Tutorial
  171. [Question] Google Earth height data to hightmap?
  172. [Help] how to put door guns on Huey?
  173. [Info] Geocontrol 2
  174. [Question] Huey's
  175. [Proposal] Attention all community faction leaders
  176. [Question] diffrent scale maps
  177. [Proposal] Colombian Factions
  178. [Proposal] Brazil Faction
  179. [Help] Hydra Launchers?
  180. [Texture] new skins for pr. acu's
  181. [Question] Adding new ammo types for RPG-7
  182. [Help] We need a Modder for our Movieproject
  183. [help] needed
  184. [Question] New Game Mode, Attach and defend
  185. [?] Creating Models with XSI?
  186. [Help] Some model help here
  187. [Coding] Fixing C&C (or maybe a new gamemode)
  188. [Question] If anyone knows arabic
  189. [Question] Including Objects from other mods.
  190. [Question] BF2Editor Editing
  191. [Question] Large map types
  192. [Texture] Late Cold War Skins [WIP]
  193. [Mode] small 2 story house.[WIP]
  194. [help] Lights for NightMap And Underground tunnel?
  195. [Vehicle] M1A2 Abrams with TUSK [WIP]
  196. [help] Bf2 Tpaint
  197. [?] PoE2 Tools For 3DS Max Design 2009
  198. [?] How to rename collisionMesh?
  199. [Help!] Vehicles and textures not showing up!
  200. [Help!] lightmaps not updated ingame (ok wtf)
  201. [?] tree shadows
  202. [?] static mgs
  203. [?] Skirmish, AAS16?
  204. [help] BF2 editor wont load content
  205. [?] xpack objects-lightmaps
  206. [help] Error creating lightsampling!
  207. [Texture] correct Arabic writing for MEC Field Dressing
  208. [?] Average compile times?
  209. [Question] Correct format for DDS for terrain?
  210. [HELP] Low details Map crash
  211. [HELP!] Blinn Basic Parametres in 2009
  212. [question] topography maps?
  213. [HELP] spawn deaths.
  214. [question] combat zones and not deleting properly
  215. [help] importing PR models
  216. [help] Trees and minimaps
  217. [help] Problem with Editor setup
  218. [HELP] How to import L3DT to BF2 Editor?
  219. [?] Free Terrain Making Software?
  220. [Reference] Pictures of PLA Type 07 Camoflage
  221. [?] Prevent smaller objects from fading out
  222. [?] house_dest
  223. [?] from "A State-of-the-art Newb."
  224. [help] Working With 3D In Photoshop CS4
  225. [help] Modding current Map.
  226. [QUESTION] Map size and low res scale
  227. [Help!] BF2 editor on Vista
  228. [Help!] "Could not find valid technique for the shader shaders/rashaderwater.fx"
  229. [?] about Map size/ AA/ Paras
  230. [Question] AutoCAD
  231. [help] BF2 Editor loading map error
  232. [help] Updating BF2 editor objects to .8
  233. [Help] Map spawn points
  234. [help] Error running a PR map
  235. [Help] Heightmap
  236. [Help!] T-Paint
  237. [Question] tut on team making?
  238. [HELP] USA FLag causing CTD
  239. [Help!] 3DS Max Background Guide Problem
  240. [?] Forward Outpost Code
  241. [Weapon] The Infaliable WA2000
  242. [Request] Size of soldier model
  243. [Statics] European Walls/Fences [WIP]
  244. [Question] Ladder on vehicles
  245. [Help!] Bipod on famas
  246. [Question] "real heightmaps"
  247. [Help!] Terrain diasappears after applying a road
  248. [Help!] Muzzel thingy
  249. [Help!] Corrupt StaticObjects.Con
  250. [?] BF2 Editor problems