PDA

View Full Version : PR:BF2 Community Modding


Pages : 1 2 3 4 5 6 [7] 8 9 10 11

  1. [HELP] editormemory.dll error...
  2. [Vehicle] AAVP7A1
  3. [Weapon] g3 TRI-RAIL HAND GUARD
  4. [?] Animated Mesh for static
  5. [?] Textures colour/detail
  6. [Resource] Textures contact sheet pdf
  7. [Help] Loading Frame
  8. [?] Binos + texture
  9. [Texture] Su-37 Texturing [Request WW2 sex bomb emblem]
  10. [?] Changing Soundtrack
  11. [Important] v0.86 Hesco Changes
  12. [?] Crack giving it up
  13. [Code] The Project Reality Launcher
  14. [?] Editing multiple UVW Maps
  15. [Help!] Rotated model
  16. [?] Rendering soldier model
  17. [Help] 3ds max 8
  18. [?] Skinning Tuts
  19. [?] 3DSMAX 9 SPLINE + VERTEX COUNT
  20. [HELP]3Ds Max smoothing groups
  21. [Model] British Soldier Model [WIP]
  22. [Static Model] Middle East buildings
  23. [HELP] Weird Textures
  24. [Help] Very Dark shadows problem
  25. [Vehicle] Mi-24 Hind [WIP]
  26. [Help]3Ds max 9
  27. [Vehicle] Ural-4320
  28. [Weapon] barrett .50 cal
  29. [?] Max Help
  30. [?] 3ds export vehicles
  31. [Code] HandBrake
  32. [Request] Al Basrah Training Map
  33. [?] Good Tutorials?
  34. [Help] BF2 T-Paint
  35. [Recruiting] Skinner & Coder
  36. [?] lightmapping 3D MAX 9 placing and scaling statics ....
  37. [?] Texture path
  38. [?] Setting Up a Training Map?
  39. [Faction Proposal] Republic of China, Taiwan, Armed Forces
  40. [?] POE Tools for 3DS Max? Donde
  41. [Help] Custom map crash
  42. [?] FN FAL
  43. [?] Lightmaping
  44. Help translate PR HUD strings and messages
  45. [Custom] Effects by me
  46. [?] shortcut map start
  47. [Important] v0.86 Russian Apartment Building Fixes
  48. [Request] which Kamaz to model? Static, maybe usable
  49. [HELP] Invalid access to Memory Error
  50. [HELP] 3dsMax Recomended Reading Suggestions Needed
  51. [?] Cache in destroyable building
  52. [?] Thoughts on LOD1
  53. [Help!] Can't find LoDs
  54. [Animation] L85 animation try
  55. [Mini-mod] Combined Arms
  56. [?] Flipping normals
  57. Wanted - New R-COM's various Jobs
  58. [Help] Map Crash at Squad Assignment.
  59. [Weapon] HK416 versions Dutch, Norwegian, PSC
  60. [Help] Map Error Need Help :P
  61. [Request] Making Late Cold War Minimod Banner
  62. [Static Model] Outpost [WIP]
  63. [Model] My First Model's [WIP]
  64. [Mini-mod Proposal] Late Cold War+Desert Storm
  65. Interested in a Mapping Contest?
  66. [Help] Custom Map, not Showing Up on List, Other Maps Are Fine
  67. [Tip] Modeling Macro Unwrap
  68. [?] Max3d direct x shader
  69. [?] Placing Ambiet Effects Explosions in Editor
  70. [?] green-screen map
  71. A big thank you :)
  72. Community Mod Leads - Check In Here
  73. [help] Gmax on click black screen.
  74. [Help] Custom Map Not Loading (Crashes at 14%)
  75. LOA
  76. [?] How to remove Hud in bf2
  77. [?] Adding Spawnable Kits for All Factions
  78. [Question] Modeling, Double side textures
  79. [Help] Map Textures Keep Changing
  80. [Help] Editor Detail Textures all checkered
  81. ["Survey"] Static/modeling workshop?
  82. [Request] (MOUT) Shoothouse Statics
  83. [?] PR 0.8/0.85 Animations
  84. [?] Changing Billboard Textures in Editor
  85. [Help] Coding for Insurgency
  86. [Info] LODs, how important?
  87. [Help] texture
  88. [Static Model] door/stairs [WIP]
  89. [Request] Hanger Static
  90. [Questions] Material list, statics and location
  91. [Help] 4k level problem
  92. [Model] RPG Tandem Warhead [WIP]
  93. [Help] Modeling M80
  94. [Help] Lightmapatlas crash
  95. [Vehicle] VW Corrado [WIP]
  96. [?] Bundlemesh export
  97. [Proposal] "Homeland War" Serbian & Croatian Factions
  98. [?] Player Dimensions
  99. [?] Custom camo textures per map?
  100. [Static Model] Office [WIP]
  101. [Static Model] Russian themed static(s?)
  102. [Help] BF2 Editor Loading Maps
  103. [HELP] quick fix won't take but a min plz
  104. [?] Statics col1 stairs, no, col2 in fact
  105. [Help] No teams in the Editor?
  106. [Help] Rendering object distances...
  107. [?] Basrahs Palace?
  108. [Help] Custom object, Not turning up on map
  109. [Help] Little things
  110. [Help] BF2-Editor
  111. [Faction Proposal] Danish Faction
  112. [Static Model] Ural 375D Fuel Tanker [WIP]
  113. [?] wallow01 static?
  114. [Update] editor files
  115. [HELP] Snapping powerlines
  116. [HELP] Launching Map
  117. [Weapon] KS-23 Shotgun Carbine
  118. [Help] My map crashes on loading
  119. [Help] 3DS Max
  120. [?] image colormaps with 1024x4?
  121. [Vehicle Model] Mercedes W123 [WIP]
  122. [?] What is the maximum depth different vehicles in PR can traverse?
  123. [Help] First time making a PR map.
  124. [Proposal] African (South of the Sahara) Insurgents
  125. [?] Static Terrain?
  126. [Help] If somebody can model something for me please? (easy)
  127. [Model] Tarin Kowt roundabout tower
  128. [Help] 1/4 of colormap suddently turned black
  129. [Vehicle] Toyota Sprinter Carib / Tercel SR5 Wagon 4WD [WIP]
  130. [Help] Heli Pad Static
  131. [Help] Trick with the BF2 editor in vista
  132. [Help!] CTD Debuged
  133. [Vehicle] CH-47 Chinook (or a other version)
  134. [Help] Custom Map Not Starting
  135. [Help] bf2 editor help
  136. [?] Spawn new vehicles
  137. [Faction Proposal] Mexican Armed Forces
  138. [Static Model] minor ammo box 5.56m grenade box [WIP]
  139. [?] control point names
  140. [Help] Map Crashing Issues.
  141. [Media] Military equipment & gear
  142. [HELP] some issues
  143. [Help!] pr_edit to pr = errors?
  144. [Help] With Editing sounds please
  145. [HELP] Random Damage in Vehicles
  146. [?] mini-map script for cs4
  147. [?] Any C++ Programmers around here?
  148. [Help!] Map Loading Graphics.
  149. [?] Change Map Name
  150. [Help!] Exporting Issue, Bolt Trigger Shell
  151. [HELP] 3-D Iron Sights
  152. [Proposal] Taliban Voice Commands
  153. [Help] custom map error
  154. [?] bfeditor.org
  155. [?] export object
  156. [Help] lightmap bug
  157. [Help] Map Names
  158. [?] Testing Maps
  159. [Proposal] Colombian National Army (Ejército Nacional de Colombia)
  160. [?] Black pixels
  161. [Help] with Invisible Weapons
  162. [Character] US Army soldier - WIP
  163. [Proposal] United Arab League
  164. [Faction Proposal] Islamic Republic of Iran Army
  165. [Help!] errors when extracting
  166. [Proposal] New Middle Eastern Armies
  167. [Help] BF2 Models in Gmax
  168. [Question]PR Editor Files
  169. [Vehicle] Topless HMMV w/.50
  170. [Help!] Custom map crashes when loading
  171. [Help] a dev
  172. [Help!] Can't get map to work.
  173. [HELP] UVMAP
  174. [Proposal] Air Force Survival Knife
  175. [Question] AAS2 ?
  176. [Question] - 3dMax Crashing on export
  177. [HELP] Problem with BF2 Editor?
  178. [HELP] Rendering Lights in Bf2Editor?
  179. [Question] 3ds max 9?
  180. [Help] Weapon drawings
  181. [Question] ?
  182. [Proposal] red square map
  183. [Question] How's my model?
  184. [Question] 4km maps?
  185. [Static Model] Any one need a Church?
  186. [Question] Regarding mapping and the new release
  187. [QUESTION] Fallujah Texture
  188. [Help] with my Portable Project!
  189. [Question] about skinnedmesh files and reskinning DICE models?
  190. [Weapon] Benelli M1014 [WIP]
  191. [Help] ObjectSpawner vehicle list empty/ no teams
  192. [Proposal] Russia VS Japan
  193. [Question] Lighting Effects?
  194. [Weapon] Colt 1911 (WIP)
  195. [Model] D-DACT [WIP]
  196. [Help]
  197. [Faction Proposal] Korean People's Army Ground Forces
  198. [Model] Type 89
  199. [Model] K2 & K1 [WIP]
  200. [Request] VS-1.6/VS-2.2 anti-tank mine
  201. [Weapon] C7A2 model, feel free to critique
  202. [Request] Exporting the HK417
  203. [Question] Bf2 converter for 3ds max 2009
  204. [Question]What software to use?
  205. [Help!] vista and bf2 editor problem
  206. [Help!] Map is rotated in-game
  207. [Proposal] Afghan National Army
  208. [Proposal] Royal Marine Commandos
  209. [Help!] Looking for some help
  210. [Question]Best/Easiest Way of setting up Background
  211. [Question] What Sort Of Modder?
  212. [Weapon] L115a1 [W.I.P.]
  213. [Question] Can lods 1 and 0 have separate collision meshes?
  214. [Vehicle]Tigre UHT/HAP [WIP]
  215. [Question] Terrain ( ---> ) to a Static
  216. [Help] Removing HUD elements
  217. [[New Faction Proposal] ] PLAN Marines
  218. [Question] india or/and pakistan factions?
  219. [Request] Mi-24 Hind troops cabin(foto reference)
  220. [Request] Adding new faction to PR - Tutorial
  221. [Question] Google Earth height data to hightmap?
  222. [Help] how to put door guns on Huey?
  223. [Info] Geocontrol 2
  224. [Question] Huey's
  225. [Proposal] Attention all community faction leaders
  226. [Question] diffrent scale maps
  227. [Proposal] Colombian Factions
  228. [Proposal] Brazil Faction
  229. [Help] Hydra Launchers?
  230. [Texture] new skins for pr. acu's
  231. [Question] Adding new ammo types for RPG-7
  232. [Help] We need a Modder for our Movieproject
  233. [help] needed
  234. [Question] New Game Mode, Attach and defend
  235. [?] Creating Models with XSI?
  236. [Help] Some model help here
  237. [Coding] Fixing C&C (or maybe a new gamemode)
  238. [Question] If anyone knows arabic
  239. [Question] Including Objects from other mods.
  240. [Question] BF2Editor Editing
  241. [Question] Large map types
  242. [Texture] Late Cold War Skins [WIP]
  243. [Mode] small 2 story house.[WIP]
  244. [help] Lights for NightMap And Underground tunnel?
  245. [Vehicle] M1A2 Abrams with TUSK [WIP]
  246. [help] Bf2 Tpaint
  247. [?] PoE2 Tools For 3DS Max Design 2009
  248. [?] How to rename collisionMesh?
  249. [Help!] Vehicles and textures not showing up!
  250. [Help!] lightmaps not updated ingame (ok wtf)