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  1. [?] FN FAL
  2. [?] Lightmaping
  3. Help translate PR HUD strings and messages
  4. [Custom] Effects by me
  5. [?] shortcut map start
  6. [Important] v0.86 Russian Apartment Building Fixes
  7. [Request] which Kamaz to model? Static, maybe usable
  8. [HELP] Invalid access to Memory Error
  9. [HELP] 3dsMax Recomended Reading Suggestions Needed
  10. [?] Cache in destroyable building
  11. [?] Thoughts on LOD1
  12. [Help!] Can't find LoDs
  13. [Animation] L85 animation try
  14. [Mini-mod] Combined Arms
  15. [?] Flipping normals
  16. Wanted - New R-COM's various Jobs
  17. [Help] Map Crash at Squad Assignment.
  18. [Weapon] HK416 versions Dutch, Norwegian, PSC
  19. [Help] Map Error Need Help :P
  20. [Request] Making Late Cold War Minimod Banner
  21. [Static Model] Outpost [WIP]
  22. [Model] My First Model's [WIP]
  23. [Mini-mod Proposal] Late Cold War+Desert Storm
  24. Interested in a Mapping Contest?
  25. [Help] Custom Map, not Showing Up on List, Other Maps Are Fine
  26. [Tip] Modeling Macro Unwrap
  27. [?] Max3d direct x shader
  28. [?] Placing Ambiet Effects Explosions in Editor
  29. [?] green-screen map
  30. A big thank you :)
  31. Community Mod Leads - Check In Here
  32. [help] Gmax on click black screen.
  33. [Help] Custom Map Not Loading (Crashes at 14%)
  34. LOA
  35. [?] How to remove Hud in bf2
  36. [?] Adding Spawnable Kits for All Factions
  37. [Question] Modeling, Double side textures
  38. [Help] Map Textures Keep Changing
  39. [Help] Editor Detail Textures all checkered
  40. ["Survey"] Static/modeling workshop?
  41. [Request] (MOUT) Shoothouse Statics
  42. [?] PR 0.8/0.85 Animations
  43. [?] Changing Billboard Textures in Editor
  44. [Help] Coding for Insurgency
  45. [Info] LODs, how important?
  46. [Help] texture
  47. [Static Model] door/stairs [WIP]
  48. [Request] Hanger Static
  49. [Questions] Material list, statics and location
  50. [Help] 4k level problem
  51. [Model] RPG Tandem Warhead [WIP]
  52. [Help] Modeling M80
  53. [Help] Lightmapatlas crash
  54. [Vehicle] VW Corrado [WIP]
  55. [?] Bundlemesh export
  56. [Proposal] "Homeland War" Serbian & Croatian Factions
  57. [?] Player Dimensions
  58. [?] Custom camo textures per map?
  59. [Static Model] Office [WIP]
  60. [Static Model] Russian themed static(s?)
  61. [Help] BF2 Editor Loading Maps
  62. [HELP] quick fix won't take but a min plz
  63. [?] Statics col1 stairs, no, col2 in fact
  64. [Help] No teams in the Editor?
  65. [Help] Rendering object distances...
  66. [?] Basrahs Palace?
  67. [Help] Custom object, Not turning up on map
  68. [Help] Little things
  69. [Help] BF2-Editor
  70. [Faction Proposal] Danish Faction
  71. [Static Model] Ural 375D Fuel Tanker [WIP]
  72. [?] wallow01 static?
  73. [Update] editor files
  74. [HELP] Snapping powerlines
  75. [HELP] Launching Map
  76. [Weapon] KS-23 Shotgun Carbine
  77. [Help] My map crashes on loading
  78. [Help] 3DS Max
  79. [?] image colormaps with 1024x4?
  80. [Vehicle Model] Mercedes W123 [WIP]
  81. [?] What is the maximum depth different vehicles in PR can traverse?
  82. [Help] First time making a PR map.
  83. [Proposal] African (South of the Sahara) Insurgents
  84. [?] Static Terrain?
  85. [Help] If somebody can model something for me please? (easy)
  86. [Model] Tarin Kowt roundabout tower
  87. [Help] 1/4 of colormap suddently turned black
  88. [Vehicle] Toyota Sprinter Carib / Tercel SR5 Wagon 4WD [WIP]
  89. [Help] Heli Pad Static
  90. [Help] Trick with the BF2 editor in vista
  91. [Help!] CTD Debuged
  92. [Vehicle] CH-47 Chinook (or a other version)
  93. [Help] Custom Map Not Starting
  94. [Help] bf2 editor help
  95. [?] Spawn new vehicles
  96. [Faction Proposal] Mexican Armed Forces
  97. [Static Model] minor ammo box 5.56m grenade box [WIP]
  98. [?] control point names
  99. [Help] Map Crashing Issues.
  100. [Media] Military equipment & gear
  101. [HELP] some issues
  102. [Help!] pr_edit to pr = errors?
  103. [Help] With Editing sounds please
  104. [HELP] Random Damage in Vehicles
  105. [?] mini-map script for cs4
  106. [?] Any C++ Programmers around here?
  107. [Help!] Map Loading Graphics.
  108. [?] Change Map Name
  109. [Help!] Exporting Issue, Bolt Trigger Shell
  110. [HELP] 3-D Iron Sights
  111. [Proposal] Taliban Voice Commands
  112. [Help] custom map error
  113. [?] bfeditor.org
  114. [?] export object
  115. [Help] lightmap bug
  116. [Help] Map Names
  117. [?] Testing Maps
  118. [Proposal] Colombian National Army (Ejército Nacional de Colombia)
  119. [?] Black pixels
  120. [Help] with Invisible Weapons
  121. [Character] US Army soldier - WIP
  122. [Proposal] United Arab League
  123. [Faction Proposal] Islamic Republic of Iran Army
  124. [Help!] errors when extracting
  125. [Proposal] New Middle Eastern Armies
  126. [Help] BF2 Models in Gmax
  127. [Question]PR Editor Files
  128. [Vehicle] Topless HMMV w/.50
  129. [Help!] Custom map crashes when loading
  130. [Help] a dev
  131. [Help!] Can't get map to work.
  132. [HELP] UVMAP
  133. [Proposal] Air Force Survival Knife
  134. [Question] AAS2 ?
  135. [Question] - 3dMax Crashing on export
  136. [HELP] Problem with BF2 Editor?
  137. [HELP] Rendering Lights in Bf2Editor?
  138. [Question] 3ds max 9?
  139. [Help] Weapon drawings
  140. [Question] ?
  141. [Proposal] red square map
  142. [Question] How's my model?
  143. [Question] 4km maps?
  144. [Static Model] Any one need a Church?
  145. [Question] Regarding mapping and the new release
  146. [QUESTION] Fallujah Texture
  147. [Help] with my Portable Project!
  148. [Question] about skinnedmesh files and reskinning DICE models?
  149. [Weapon] Benelli M1014 [WIP]
  150. [Help] ObjectSpawner vehicle list empty/ no teams
  151. [Proposal] Russia VS Japan
  152. [Question] Lighting Effects?
  153. [Weapon] Colt 1911 (WIP)
  154. [Model] D-DACT [WIP]
  155. [Help]
  156. [Faction Proposal] Korean People's Army Ground Forces
  157. [Model] Type 89
  158. [Model] K2 & K1 [WIP]
  159. [Request] VS-1.6/VS-2.2 anti-tank mine
  160. [Weapon] C7A2 model, feel free to critique
  161. [Request] Exporting the HK417
  162. [Question] Bf2 converter for 3ds max 2009
  163. [Question]What software to use?
  164. [Help!] vista and bf2 editor problem
  165. [Help!] Map is rotated in-game
  166. [Proposal] Afghan National Army
  167. [Proposal] Royal Marine Commandos
  168. [Help!] Looking for some help
  169. [Question]Best/Easiest Way of setting up Background
  170. [Question] What Sort Of Modder?
  171. [Weapon] L115a1 [W.I.P.]
  172. [Question] Can lods 1 and 0 have separate collision meshes?
  173. [Vehicle]Tigre UHT/HAP [WIP]
  174. [Question] Terrain ( ---> ) to a Static
  175. [Help] Removing HUD elements
  176. [[New Faction Proposal] ] PLAN Marines
  177. [Question] india or/and pakistan factions?
  178. [Request] Mi-24 Hind troops cabin(foto reference)
  179. [Request] Adding new faction to PR - Tutorial
  180. [Question] Google Earth height data to hightmap?
  181. [Help] how to put door guns on Huey?
  182. [Info] Geocontrol 2
  183. [Question] Huey's
  184. [Proposal] Attention all community faction leaders
  185. [Question] diffrent scale maps
  186. [Proposal] Colombian Factions
  187. [Proposal] Brazil Faction
  188. [Help] Hydra Launchers?
  189. [Texture] new skins for pr. acu's
  190. [Question] Adding new ammo types for RPG-7
  191. [Help] We need a Modder for our Movieproject
  192. [help] needed
  193. [Question] New Game Mode, Attach and defend
  194. [?] Creating Models with XSI?
  195. [Help] Some model help here
  196. [Coding] Fixing C&C (or maybe a new gamemode)
  197. [Question] If anyone knows arabic
  198. [Question] Including Objects from other mods.
  199. [Question] BF2Editor Editing
  200. [Question] Large map types
  201. [Texture] Late Cold War Skins [WIP]
  202. [Mode] small 2 story house.[WIP]
  203. [help] Lights for NightMap And Underground tunnel?
  204. [Vehicle] M1A2 Abrams with TUSK [WIP]
  205. [help] Bf2 Tpaint
  206. [?] PoE2 Tools For 3DS Max Design 2009
  207. [?] How to rename collisionMesh?
  208. [Help!] Vehicles and textures not showing up!
  209. [Help!] lightmaps not updated ingame (ok wtf)
  210. [?] tree shadows
  211. [?] static mgs
  212. [?] Skirmish, AAS16?
  213. [help] BF2 editor wont load content
  214. [?] xpack objects-lightmaps
  215. [help] Error creating lightsampling!
  216. [Texture] correct Arabic writing for MEC Field Dressing
  217. [?] Average compile times?
  218. [Question] Correct format for DDS for terrain?
  219. [HELP] Low details Map crash
  220. [HELP!] Blinn Basic Parametres in 2009
  221. [question] topography maps?
  222. [HELP] spawn deaths.
  223. [question] combat zones and not deleting properly
  224. [help] importing PR models
  225. [help] Trees and minimaps
  226. [help] Problem with Editor setup
  227. [HELP] How to import L3DT to BF2 Editor?
  228. [?] Free Terrain Making Software?
  229. [Reference] Pictures of PLA Type 07 Camoflage
  230. [?] Prevent smaller objects from fading out
  231. [?] house_dest
  232. [?] from "A State-of-the-art Newb."
  233. [help] Working With 3D In Photoshop CS4
  234. [help] Modding current Map.
  235. [QUESTION] Map size and low res scale
  236. [Help!] BF2 editor on Vista
  237. [Help!] "Could not find valid technique for the shader shaders/rashaderwater.fx"
  238. [?] about Map size/ AA/ Paras
  239. [Question] AutoCAD
  240. [help] BF2 Editor loading map error
  241. [help] Updating BF2 editor objects to .8
  242. [Help] Map spawn points
  243. [help] Error running a PR map
  244. [Help] Heightmap
  245. [Help!] T-Paint
  246. [Question] tut on team making?
  247. [HELP] USA FLag causing CTD
  248. [Help!] 3DS Max Background Guide Problem
  249. [?] Forward Outpost Code
  250. [Weapon] The Infaliable WA2000