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  1. [Help] Problems with BF2Editor.
  2. [Help] 3ds max 9
  3. [HELP]How create a kit for model?
  4. [Request] Salon du Bourget (aircraft showroom)
  5. [?] how to make a training map?
  6. [HELP] Weapon Ironsights
  7. [Weapon] SVD
  8. [Help] Change Text in the Spawn menu form USMC to LT
  9. [Vehicle] Mil 24PN
  10. [help] init.con not found
  11. [?] regarding mapping
  12. About BTR 80
  13. [Request] Animation Tutorial
  14. [Vehicle] Free models to use: Corsair II, Su-22, F-4, F-14
  15. [Vehicle] Ka-52 Alligator
  16. [?] Should I keep going?
  17. [HELP] BF2 Editor
  18. [Help] Setting up a sub-mod for PR
  19. [Vehicle] Lockheed C-130 Hercules
  20. [Help] Please
  21. [Help] Removing parts from player models.
  22. [Resquest]Stormer 433 modeller
  23. [Map Idea] Two maps I wish to do
  24. [Sounds] Guitar riffs for "score" screens after each round
  25. [Proposal] Roleplaying gamemode
  26. [?] 3dmax mutiple/subtexture
  27. [Help] Viewing PR models
  28. [HELP] editormemory.dll error...
  29. [Vehicle] AAVP7A1
  30. [Weapon] g3 TRI-RAIL HAND GUARD
  31. [?] Animated Mesh for static
  32. [?] Textures colour/detail
  33. [Resource] Textures contact sheet pdf
  34. [Help] Loading Frame
  35. [?] Binos + texture
  36. [Texture] Su-37 Texturing [Request WW2 sex bomb emblem]
  37. [?] Changing Soundtrack
  38. [Important] v0.86 Hesco Changes
  39. [?] Crack giving it up
  40. [Code] The Project Reality Launcher
  41. [?] Editing multiple UVW Maps
  42. [Help!] Rotated model
  43. [?] Rendering soldier model
  44. [Help] 3ds max 8
  45. [?] Skinning Tuts
  46. [?] 3DSMAX 9 SPLINE + VERTEX COUNT
  47. [HELP]3Ds Max smoothing groups
  48. [Model] British Soldier Model [WIP]
  49. [Static Model] Middle East buildings
  50. [HELP] Weird Textures
  51. [Help] Very Dark shadows problem
  52. [Vehicle] Mi-24 Hind [WIP]
  53. [Help]3Ds max 9
  54. [Vehicle] Ural-4320
  55. [Weapon] barrett .50 cal
  56. [?] Max Help
  57. [?] 3ds export vehicles
  58. [Code] HandBrake
  59. [Request] Al Basrah Training Map
  60. [?] Good Tutorials?
  61. [Help] BF2 T-Paint
  62. [Recruiting] Skinner & Coder
  63. [?] lightmapping 3D MAX 9 placing and scaling statics ....
  64. [?] Texture path
  65. [?] Setting Up a Training Map?
  66. [Faction Proposal] Republic of China, Taiwan, Armed Forces
  67. [?] POE Tools for 3DS Max? Donde
  68. [Help] Custom map crash
  69. [?] FN FAL
  70. [?] Lightmaping
  71. Help translate PR HUD strings and messages
  72. [Custom] Effects by me
  73. [?] shortcut map start
  74. [Important] v0.86 Russian Apartment Building Fixes
  75. [Request] which Kamaz to model? Static, maybe usable
  76. [HELP] Invalid access to Memory Error
  77. [HELP] 3dsMax Recomended Reading Suggestions Needed
  78. [?] Cache in destroyable building
  79. [?] Thoughts on LOD1
  80. [Help!] Can't find LoDs
  81. [Animation] L85 animation try
  82. [Mini-mod] Combined Arms
  83. [?] Flipping normals
  84. Wanted - New R-COM's various Jobs
  85. [Help] Map Crash at Squad Assignment.
  86. [Weapon] HK416 versions Dutch, Norwegian, PSC
  87. [Help] Map Error Need Help :P
  88. [Request] Making Late Cold War Minimod Banner
  89. [Static Model] Outpost [WIP]
  90. [Model] My First Model's [WIP]
  91. [Mini-mod Proposal] Late Cold War+Desert Storm
  92. Interested in a Mapping Contest?
  93. [Help] Custom Map, not Showing Up on List, Other Maps Are Fine
  94. [Tip] Modeling Macro Unwrap
  95. [?] Max3d direct x shader
  96. [?] Placing Ambiet Effects Explosions in Editor
  97. [?] green-screen map
  98. A big thank you :)
  99. Community Mod Leads - Check In Here
  100. [help] Gmax on click black screen.
  101. [Help] Custom Map Not Loading (Crashes at 14%)
  102. LOA
  103. [?] How to remove Hud in bf2
  104. [?] Adding Spawnable Kits for All Factions
  105. [Question] Modeling, Double side textures
  106. [Help] Map Textures Keep Changing
  107. [Help] Editor Detail Textures all checkered
  108. ["Survey"] Static/modeling workshop?
  109. [Request] (MOUT) Shoothouse Statics
  110. [?] PR 0.8/0.85 Animations
  111. [?] Changing Billboard Textures in Editor
  112. [Help] Coding for Insurgency
  113. [Info] LODs, how important?
  114. [Help] texture
  115. [Static Model] door/stairs [WIP]
  116. [Request] Hanger Static
  117. [Questions] Material list, statics and location
  118. [Help] 4k level problem
  119. [Model] RPG Tandem Warhead [WIP]
  120. [Help] Modeling M80
  121. [Help] Lightmapatlas crash
  122. [Vehicle] VW Corrado [WIP]
  123. [?] Bundlemesh export
  124. [Proposal] "Homeland War" Serbian & Croatian Factions
  125. [?] Player Dimensions
  126. [?] Custom camo textures per map?
  127. [Static Model] Office [WIP]
  128. [Static Model] Russian themed static(s?)
  129. [Help] BF2 Editor Loading Maps
  130. [HELP] quick fix won't take but a min plz
  131. [?] Statics col1 stairs, no, col2 in fact
  132. [Help] No teams in the Editor?
  133. [Help] Rendering object distances...
  134. [?] Basrahs Palace?
  135. [Help] Custom object, Not turning up on map
  136. [Help] Little things
  137. [Help] BF2-Editor
  138. [Faction Proposal] Danish Faction
  139. [Static Model] Ural 375D Fuel Tanker [WIP]
  140. [?] wallow01 static?
  141. [Update] editor files
  142. [HELP] Snapping powerlines
  143. [HELP] Launching Map
  144. [Weapon] KS-23 Shotgun Carbine
  145. [Help] My map crashes on loading
  146. [Help] 3DS Max
  147. [?] image colormaps with 1024x4?
  148. [Vehicle Model] Mercedes W123 [WIP]
  149. [?] What is the maximum depth different vehicles in PR can traverse?
  150. [Help] First time making a PR map.
  151. [Proposal] African (South of the Sahara) Insurgents
  152. [?] Static Terrain?
  153. [Help] If somebody can model something for me please? (easy)
  154. [Model] Tarin Kowt roundabout tower
  155. [Help] 1/4 of colormap suddently turned black
  156. [Vehicle] Toyota Sprinter Carib / Tercel SR5 Wagon 4WD [WIP]
  157. [Help] Heli Pad Static
  158. [Help] Trick with the BF2 editor in vista
  159. [Help!] CTD Debuged
  160. [Vehicle] CH-47 Chinook (or a other version)
  161. [Help] Custom Map Not Starting
  162. [Help] bf2 editor help
  163. [?] Spawn new vehicles
  164. [Faction Proposal] Mexican Armed Forces
  165. [Static Model] minor ammo box 5.56m grenade box [WIP]
  166. [?] control point names
  167. [Help] Map Crashing Issues.
  168. [Media] Military equipment & gear
  169. [HELP] some issues
  170. [Help!] pr_edit to pr = errors?
  171. [Help] With Editing sounds please
  172. [HELP] Random Damage in Vehicles
  173. [?] mini-map script for cs4
  174. [?] Any C++ Programmers around here?
  175. [Help!] Map Loading Graphics.
  176. [?] Change Map Name
  177. [Help!] Exporting Issue, Bolt Trigger Shell
  178. [HELP] 3-D Iron Sights
  179. [Proposal] Taliban Voice Commands
  180. [Help] custom map error
  181. [?] bfeditor.org
  182. [?] export object
  183. [Help] lightmap bug
  184. [Help] Map Names
  185. [?] Testing Maps
  186. [Proposal] Colombian National Army (Ejército Nacional de Colombia)
  187. [?] Black pixels
  188. [Help] with Invisible Weapons
  189. [Character] US Army soldier - WIP
  190. [Proposal] United Arab League
  191. [Faction Proposal] Islamic Republic of Iran Army
  192. [Help!] errors when extracting
  193. [Proposal] New Middle Eastern Armies
  194. [Help] BF2 Models in Gmax
  195. [Question]PR Editor Files
  196. [Vehicle] Topless HMMV w/.50
  197. [Help!] Custom map crashes when loading
  198. [Help] a dev
  199. [Help!] Can't get map to work.
  200. [HELP] UVMAP
  201. [Proposal] Air Force Survival Knife
  202. [Question] AAS2 ?
  203. [Question] - 3dMax Crashing on export
  204. [HELP] Problem with BF2 Editor?
  205. [HELP] Rendering Lights in Bf2Editor?
  206. [Question] 3ds max 9?
  207. [Help] Weapon drawings
  208. [Question] ?
  209. [Proposal] red square map
  210. [Question] How's my model?
  211. [Question] 4km maps?
  212. [Static Model] Any one need a Church?
  213. [Question] Regarding mapping and the new release
  214. [QUESTION] Fallujah Texture
  215. [Help] with my Portable Project!
  216. [Question] about skinnedmesh files and reskinning DICE models?
  217. [Weapon] Benelli M1014 [WIP]
  218. [Help] ObjectSpawner vehicle list empty/ no teams
  219. [Proposal] Russia VS Japan
  220. [Question] Lighting Effects?
  221. [Weapon] Colt 1911 (WIP)
  222. [Model] D-DACT [WIP]
  223. [Help]
  224. [Faction Proposal] Korean People's Army Ground Forces
  225. [Model] Type 89
  226. [Model] K2 & K1 [WIP]
  227. [Request] VS-1.6/VS-2.2 anti-tank mine
  228. [Weapon] C7A2 model, feel free to critique
  229. [Request] Exporting the HK417
  230. [Question] Bf2 converter for 3ds max 2009
  231. [Question]What software to use?
  232. [Help!] vista and bf2 editor problem
  233. [Help!] Map is rotated in-game
  234. [Proposal] Afghan National Army
  235. [Proposal] Royal Marine Commandos
  236. [Help!] Looking for some help
  237. [Question]Best/Easiest Way of setting up Background
  238. [Question] What Sort Of Modder?
  239. [Weapon] L115a1 [W.I.P.]
  240. [Question] Can lods 1 and 0 have separate collision meshes?
  241. [Vehicle]Tigre UHT/HAP [WIP]
  242. [Question] Terrain ( ---> ) to a Static
  243. [Help] Removing HUD elements
  244. [[New Faction Proposal] ] PLAN Marines
  245. [Question] india or/and pakistan factions?
  246. [Request] Mi-24 Hind troops cabin(foto reference)
  247. [Request] Adding new faction to PR - Tutorial
  248. [Question] Google Earth height data to hightmap?
  249. [Help] how to put door guns on Huey?
  250. [Info] Geocontrol 2