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  1. [Request] Experienced Modeler and Skinner Wanted
  2. [HELP] Making a Two seat Vehicle
  3. [Model] RFA Mounts Bay [WIP]
  4. [Help] new to 3ds max need modelling help
  5. [Help] python change kits live
  6. [Help] Terrain problem
  7. [Animation] Sig 552
  8. [Help] invisible terrain
  9. [Help] with Combat Area
  10. [HELP] Map texture problem
  11. [Request] Small Static for community map
  12. [Request] Clan Map
  13. [?] Model programs
  14. [Model] zbrush sculpt - silver surfer
  15. [Map Test] Tropical Jungle, (Quality Vs Preformance)
  16. [Texture] Custom Skymaps [WIP]
  17. [code] A Minor Mod (or two...(or three))
  18. [Texture] My first reskin
  19. [?] Compass Bearings on Maps
  20. [?] Which lowdetailmaps are the surrounding terrain textures?
  21. [Code] Logistic truck, Supplycrate hold
  22. [help] Maya, Modelling, Rendering, Exporting to BF2..
  23. [?] Coding Modular Veichles?
  24. [Weapon] Barret M107 50 cal. Anti Material Rifle [WIP]
  25. [¿] bf editor 3p view
  26. [Animation] Compact M4
  27. [Model] Russian Aircraft Carrier [WIP]
  28. [?] Armored Fury bridge static?
  29. [Model] Share your afghan houses/buldings thread (IMAGE HEAVY)
  30. [?] Good curb?
  31. [?] Capturable Airfeild?
  32. [?] Afghan building pieces?
  33. [script] instance replacer
  34. [Request] finishing texture of chinese boat
  35. [Help] Cannot import vehicules...
  36. [Help] Removing ticket bleed
  37. [?] Is there a tut on skinning?
  38. [?] BF2 Editor For Vista
  39. [Static] mogadishu-style house (with interior), WIP
  40. [?] usage of pr-assets/textures on bf3
  41. [Request] Mapper wanted
  42. [?] Soldiers and Kits
  43. [Model] Head Sculpts
  44. [?] PR weapons in vanilla BF2
  45. [?] Humvee CROWS???
  46. [Request] Tutorial on how to make tunnels
  47. [?] Terragen/Geocontrol, which?
  48. [Help] with tut on adding children to statics
  49. [Request] UV Mapper Needed
  50. [?] Custom Kit Spawner for Custom Map?
  51. [?] PR maps in vanilla?
  52. [Vehicle] Snatch Land Rover [WIP]
  53. [HELP] BF2 Editor - Objects refuse to load, none appear on list.
  54. [?] What do people want in maps?
  55. [?] Modelling Methods
  56. [Help] How Do I Vegetate Surrounding Terrain?
  57. [HELP] you must select another kit
  58. [Help] Surrounding Terrain Heightmaps
  59. [?] should I check polys or tris count on my model?
  60. [Vehicle] gaucho V.E.G.A [WIP]
  61. [Request] Afghan boat.
  62. [Important] Requesting & Trading Assets with other Mod Teams
  63. [?] Where is british lynx in bf2 editor!?
  64. [Request] Static American Highway Bridge
  65. [?] How do i make a minimap?
  66. [?] transparent glas, dirtlayer
  67. [Help] Random crashing in BF2 editor
  68. [?] PR Static versions
  69. [Help] Layer Properties unavailable.
  70. [?] How to set up a user made PR map to test (AASv2)
  71. [HELP] Map is killing me.
  72. [?] Bleed for Flags as a group
  73. [?]Upgrading Editor (0.85->0.86)
  74. [?] What does the default height of a map do?
  75. [?] Does Anyone Have American Statics/Objects?
  76. [?] Looking for a good tutorial?
  77. [?] Wrecked vehicle poly guide?
  78. [?] Map conversion to PR?
  79. [Help] problem with BF2 tools for 3dmax
  80. [?] soldiers model dimensions
  81. [Request] Asking Permission to use Anims from 0.809 (AK101)
  82. [?] HUD For BF2?
  83. [Help] How do you add Static Bridge Parts to a Map without Crashing Game Client
  84. [Request]Looking for statics modeler
  85. [?] Small metal poles
  86. [?] How to export Soldiers or model to 3dsMax
  87. [code] CATOBAR
  88. [Help!] Need picture of bipod
  89. [Help] Problems with BF2Editor.
  90. [Help] 3ds max 9
  91. [HELP]How create a kit for model?
  92. [Request] Salon du Bourget (aircraft showroom)
  93. [?] how to make a training map?
  94. [HELP] Weapon Ironsights
  95. [Weapon] SVD
  96. [Help] Change Text in the Spawn menu form USMC to LT
  97. [Vehicle] Mil 24PN
  98. [help] init.con not found
  99. [?] regarding mapping
  100. About BTR 80
  101. [Request] Animation Tutorial
  102. [Vehicle] Free models to use: Corsair II, Su-22, F-4, F-14
  103. [Vehicle] Ka-52 Alligator
  104. [?] Should I keep going?
  105. [HELP] BF2 Editor
  106. [Help] Setting up a sub-mod for PR
  107. [Vehicle] Lockheed C-130 Hercules
  108. [Help] Please
  109. [Help] Removing parts from player models.
  110. [Resquest]Stormer 433 modeller
  111. [Map Idea] Two maps I wish to do
  112. [Sounds] Guitar riffs for "score" screens after each round
  113. [Proposal] Roleplaying gamemode
  114. [?] 3dmax mutiple/subtexture
  115. [Help] Viewing PR models
  116. [HELP] editormemory.dll error...
  117. [Vehicle] AAVP7A1
  118. [Weapon] g3 TRI-RAIL HAND GUARD
  119. [?] Animated Mesh for static
  120. [?] Textures colour/detail
  121. [Resource] Textures contact sheet pdf
  122. [Help] Loading Frame
  123. [?] Binos + texture
  124. [Texture] Su-37 Texturing [Request WW2 sex bomb emblem]
  125. [?] Changing Soundtrack
  126. [Important] v0.86 Hesco Changes
  127. [?] Crack giving it up
  128. [Code] The Project Reality Launcher
  129. [?] Editing multiple UVW Maps
  130. [Help!] Rotated model
  131. [?] Rendering soldier model
  132. [Help] 3ds max 8
  133. [?] Skinning Tuts
  134. [?] 3DSMAX 9 SPLINE + VERTEX COUNT
  135. [HELP]3Ds Max smoothing groups
  136. [Model] British Soldier Model [WIP]
  137. [Static Model] Middle East buildings
  138. [HELP] Weird Textures
  139. [Help] Very Dark shadows problem
  140. [Vehicle] Mi-24 Hind [WIP]
  141. [Help]3Ds max 9
  142. [Vehicle] Ural-4320
  143. [Weapon] barrett .50 cal
  144. [?] Max Help
  145. [?] 3ds export vehicles
  146. [Code] HandBrake
  147. [Request] Al Basrah Training Map
  148. [?] Good Tutorials?
  149. [Help] BF2 T-Paint
  150. [Recruiting] Skinner & Coder
  151. [?] lightmapping 3D MAX 9 placing and scaling statics ....
  152. [?] Texture path
  153. [?] Setting Up a Training Map?
  154. [Faction Proposal] Republic of China, Taiwan, Armed Forces
  155. [?] POE Tools for 3DS Max? Donde
  156. [Help] Custom map crash
  157. [?] FN FAL
  158. [?] Lightmaping
  159. Help translate PR HUD strings and messages
  160. [Custom] Effects by me
  161. [?] shortcut map start
  162. [Important] v0.86 Russian Apartment Building Fixes
  163. [Request] which Kamaz to model? Static, maybe usable
  164. [HELP] Invalid access to Memory Error
  165. [HELP] 3dsMax Recomended Reading Suggestions Needed
  166. [?] Cache in destroyable building
  167. [?] Thoughts on LOD1
  168. [Help!] Can't find LoDs
  169. [Animation] L85 animation try
  170. [Mini-mod] Combined Arms
  171. [?] Flipping normals
  172. Wanted - New R-COM's various Jobs
  173. [Help] Map Crash at Squad Assignment.
  174. [Weapon] HK416 versions Dutch, Norwegian, PSC
  175. [Help] Map Error Need Help :P
  176. [Request] Making Late Cold War Minimod Banner
  177. [Static Model] Outpost [WIP]
  178. [Model] My First Model's [WIP]
  179. [Mini-mod Proposal] Late Cold War+Desert Storm
  180. Interested in a Mapping Contest?
  181. [Help] Custom Map, not Showing Up on List, Other Maps Are Fine
  182. [Tip] Modeling Macro Unwrap
  183. [?] Max3d direct x shader
  184. [?] Placing Ambiet Effects Explosions in Editor
  185. [?] green-screen map
  186. A big thank you :)
  187. Community Mod Leads - Check In Here
  188. [help] Gmax on click black screen.
  189. [Help] Custom Map Not Loading (Crashes at 14%)
  190. LOA
  191. [?] How to remove Hud in bf2
  192. [?] Adding Spawnable Kits for All Factions
  193. [Question] Modeling, Double side textures
  194. [Help] Map Textures Keep Changing
  195. [Help] Editor Detail Textures all checkered
  196. ["Survey"] Static/modeling workshop?
  197. [Request] (MOUT) Shoothouse Statics
  198. [?] PR 0.8/0.85 Animations
  199. [?] Changing Billboard Textures in Editor
  200. [Help] Coding for Insurgency
  201. [Info] LODs, how important?
  202. [Help] texture
  203. [Static Model] door/stairs [WIP]
  204. [Request] Hanger Static
  205. [Questions] Material list, statics and location
  206. [Help] 4k level problem
  207. [Model] RPG Tandem Warhead [WIP]
  208. [Help] Modeling M80
  209. [Help] Lightmapatlas crash
  210. [Vehicle] VW Corrado [WIP]
  211. [?] Bundlemesh export
  212. [Proposal] "Homeland War" Serbian & Croatian Factions
  213. [?] Player Dimensions
  214. [?] Custom camo textures per map?
  215. [Static Model] Office [WIP]
  216. [Static Model] Russian themed static(s?)
  217. [Help] BF2 Editor Loading Maps
  218. [HELP] quick fix won't take but a min plz
  219. [?] Statics col1 stairs, no, col2 in fact
  220. [Help] No teams in the Editor?
  221. [Help] Rendering object distances...
  222. [?] Basrahs Palace?
  223. [Help] Custom object, Not turning up on map
  224. [Help] Little things
  225. [Help] BF2-Editor
  226. [Faction Proposal] Danish Faction
  227. [Static Model] Ural 375D Fuel Tanker [WIP]
  228. [?] wallow01 static?
  229. [Update] editor files
  230. [HELP] Snapping powerlines
  231. [HELP] Launching Map
  232. [Weapon] KS-23 Shotgun Carbine
  233. [Help] My map crashes on loading
  234. [Help] 3DS Max
  235. [?] image colormaps with 1024x4?
  236. [Vehicle Model] Mercedes W123 [WIP]
  237. [?] What is the maximum depth different vehicles in PR can traverse?
  238. [Help] First time making a PR map.
  239. [Proposal] African (South of the Sahara) Insurgents
  240. [?] Static Terrain?
  241. [Help] If somebody can model something for me please? (easy)
  242. [Model] Tarin Kowt roundabout tower
  243. [Help] 1/4 of colormap suddently turned black
  244. [Vehicle] Toyota Sprinter Carib / Tercel SR5 Wagon 4WD [WIP]
  245. [Help] Heli Pad Static
  246. [Help] Trick with the BF2 editor in vista
  247. [Help!] CTD Debuged
  248. [Vehicle] CH-47 Chinook (or a other version)
  249. [Help] Custom Map Not Starting
  250. [Help] bf2 editor help