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  1. [Help] Custom object, Not turning up on map
  2. [Help] Little things
  3. [Help] BF2-Editor
  4. [Faction Proposal] Danish Faction
  5. [Static Model] Ural 375D Fuel Tanker [WIP]
  6. [?] wallow01 static?
  7. [Update] editor files
  8. [HELP] Snapping powerlines
  9. [HELP] Launching Map
  10. [Weapon] KS-23 Shotgun Carbine
  11. [Help] My map crashes on loading
  12. [Help] 3DS Max
  13. [?] image colormaps with 1024x4?
  14. [Vehicle Model] Mercedes W123 [WIP]
  15. [?] What is the maximum depth different vehicles in PR can traverse?
  16. [Help] First time making a PR map.
  17. [Proposal] African (South of the Sahara) Insurgents
  18. [?] Static Terrain?
  19. [Help] If somebody can model something for me please? (easy)
  20. [Model] Tarin Kowt roundabout tower
  21. [Help] 1/4 of colormap suddently turned black
  22. [Vehicle] Toyota Sprinter Carib / Tercel SR5 Wagon 4WD [WIP]
  23. [Help] Heli Pad Static
  24. [Help] Trick with the BF2 editor in vista
  25. [Help!] CTD Debuged
  26. [Vehicle] CH-47 Chinook (or a other version)
  27. [Help] Custom Map Not Starting
  28. [Help] bf2 editor help
  29. [?] Spawn new vehicles
  30. [Faction Proposal] Mexican Armed Forces
  31. [Static Model] minor ammo box 5.56m grenade box [WIP]
  32. [?] control point names
  33. [Help] Map Crashing Issues.
  34. [Media] Military equipment & gear
  35. [HELP] some issues
  36. [Help!] pr_edit to pr = errors?
  37. [Help] With Editing sounds please
  38. [HELP] Random Damage in Vehicles
  39. [?] mini-map script for cs4
  40. [?] Any C++ Programmers around here?
  41. [Help!] Map Loading Graphics.
  42. [?] Change Map Name
  43. [Help!] Exporting Issue, Bolt Trigger Shell
  44. [HELP] 3-D Iron Sights
  45. [Proposal] Taliban Voice Commands
  46. [Help] custom map error
  47. [?] bfeditor.org
  48. [?] export object
  49. [Help] lightmap bug
  50. [Help] Map Names
  51. [?] Testing Maps
  52. [Proposal] Colombian National Army (Ejército Nacional de Colombia)
  53. [?] Black pixels
  54. [Help] with Invisible Weapons
  55. [Character] US Army soldier - WIP
  56. [Proposal] United Arab League
  57. [Faction Proposal] Islamic Republic of Iran Army
  58. [Help!] errors when extracting
  59. [Proposal] New Middle Eastern Armies
  60. [Help] BF2 Models in Gmax
  61. [Question]PR Editor Files
  62. [Vehicle] Topless HMMV w/.50
  63. [Help!] Custom map crashes when loading
  64. [Help] a dev
  65. [Help!] Can't get map to work.
  66. [HELP] UVMAP
  67. [Proposal] Air Force Survival Knife
  68. [Question] AAS2 ?
  69. [Question] - 3dMax Crashing on export
  70. [HELP] Problem with BF2 Editor?
  71. [HELP] Rendering Lights in Bf2Editor?
  72. [Question] 3ds max 9?
  73. [Help] Weapon drawings
  74. [Question] ?
  75. [Proposal] red square map
  76. [Question] How's my model?
  77. [Question] 4km maps?
  78. [Static Model] Any one need a Church?
  79. [Question] Regarding mapping and the new release
  80. [QUESTION] Fallujah Texture
  81. [Help] with my Portable Project!
  82. [Question] about skinnedmesh files and reskinning DICE models?
  83. [Weapon] Benelli M1014 [WIP]
  84. [Help] ObjectSpawner vehicle list empty/ no teams
  85. [Proposal] Russia VS Japan
  86. [Question] Lighting Effects?
  87. [Weapon] Colt 1911 (WIP)
  88. [Model] D-DACT [WIP]
  89. [Help]
  90. [Faction Proposal] Korean People's Army Ground Forces
  91. [Model] Type 89
  92. [Model] K2 & K1 [WIP]
  93. [Request] VS-1.6/VS-2.2 anti-tank mine
  94. [Weapon] C7A2 model, feel free to critique
  95. [Request] Exporting the HK417
  96. [Question] Bf2 converter for 3ds max 2009
  97. [Question]What software to use?
  98. [Help!] vista and bf2 editor problem
  99. [Help!] Map is rotated in-game
  100. [Proposal] Afghan National Army
  101. [Proposal] Royal Marine Commandos
  102. [Help!] Looking for some help
  103. [Question]Best/Easiest Way of setting up Background
  104. [Question] What Sort Of Modder?
  105. [Weapon] L115a1 [W.I.P.]
  106. [Question] Can lods 1 and 0 have separate collision meshes?
  107. [Vehicle]Tigre UHT/HAP [WIP]
  108. [Question] Terrain ( ---> ) to a Static
  109. [Help] Removing HUD elements
  110. [[New Faction Proposal] ] PLAN Marines
  111. [Question] india or/and pakistan factions?
  112. [Request] Mi-24 Hind troops cabin(foto reference)
  113. [Request] Adding new faction to PR - Tutorial
  114. [Question] Google Earth height data to hightmap?
  115. [Help] how to put door guns on Huey?
  116. [Info] Geocontrol 2
  117. [Question] Huey's
  118. [Proposal] Attention all community faction leaders
  119. [Question] diffrent scale maps
  120. [Proposal] Colombian Factions
  121. [Proposal] Brazil Faction
  122. [Help] Hydra Launchers?
  123. [Texture] new skins for pr. acu's
  124. [Question] Adding new ammo types for RPG-7
  125. [Help] We need a Modder for our Movieproject
  126. [help] needed
  127. [Question] New Game Mode, Attach and defend
  128. [?] Creating Models with XSI?
  129. [Help] Some model help here
  130. [Coding] Fixing C&C (or maybe a new gamemode)
  131. [Question] If anyone knows arabic
  132. [Question] Including Objects from other mods.
  133. [Question] BF2Editor Editing
  134. [Question] Large map types
  135. [Texture] Late Cold War Skins [WIP]
  136. [Mode] small 2 story house.[WIP]
  137. [help] Lights for NightMap And Underground tunnel?
  138. [Vehicle] M1A2 Abrams with TUSK [WIP]
  139. [help] Bf2 Tpaint
  140. [?] PoE2 Tools For 3DS Max Design 2009
  141. [?] How to rename collisionMesh?
  142. [Help!] Vehicles and textures not showing up!
  143. [Help!] lightmaps not updated ingame (ok wtf)
  144. [?] tree shadows
  145. [?] static mgs
  146. [?] Skirmish, AAS16?
  147. [help] BF2 editor wont load content
  148. [?] xpack objects-lightmaps
  149. [help] Error creating lightsampling!
  150. [Texture] correct Arabic writing for MEC Field Dressing
  151. [?] Average compile times?
  152. [Question] Correct format for DDS for terrain?
  153. [HELP] Low details Map crash
  154. [HELP!] Blinn Basic Parametres in 2009
  155. [question] topography maps?
  156. [HELP] spawn deaths.
  157. [question] combat zones and not deleting properly
  158. [help] importing PR models
  159. [help] Trees and minimaps
  160. [help] Problem with Editor setup
  161. [HELP] How to import L3DT to BF2 Editor?
  162. [?] Free Terrain Making Software?
  163. [Reference] Pictures of PLA Type 07 Camoflage
  164. [?] Prevent smaller objects from fading out
  165. [?] house_dest
  166. [?] from "A State-of-the-art Newb."
  167. [help] Working With 3D In Photoshop CS4
  168. [help] Modding current Map.
  169. [QUESTION] Map size and low res scale
  170. [Help!] BF2 editor on Vista
  171. [Help!] "Could not find valid technique for the shader shaders/rashaderwater.fx"
  172. [?] about Map size/ AA/ Paras
  173. [Question] AutoCAD
  174. [help] BF2 Editor loading map error
  175. [help] Updating BF2 editor objects to .8
  176. [Help] Map spawn points
  177. [help] Error running a PR map
  178. [Help] Heightmap
  179. [Help!] T-Paint
  180. [Question] tut on team making?
  181. [HELP] USA FLag causing CTD
  182. [Help!] 3DS Max Background Guide Problem
  183. [?] Forward Outpost Code
  184. [Weapon] The Infaliable WA2000
  185. [Request] Size of soldier model
  186. [Statics] European Walls/Fences [WIP]
  187. [Question] Ladder on vehicles
  188. [Help!] Bipod on famas
  189. [Question] "real heightmaps"
  190. [Help!] Terrain diasappears after applying a road
  191. [Help!] Muzzel thingy
  192. [Help!] Corrupt StaticObjects.Con
  193. [?] BF2 Editor problems
  194. [?] How hard would it be to audit a map?
  195. [Question] Static Pointers?
  196. [?] Waterplanes?
  197. [Weapon] Colt M1911A1 [WIP]
  198. [HELP] Objects don't show
  199. [Weapon] VOIED [WIP]
  200. [Weapon] Molotov Cocktail [WIP]
  201. [Weapon] SPG 9 Recoiless Rifle [WIP]
  202. [Question] Imbalanced teams?
  203. [Help] Adding Verticles to a Cylinder
  204. [HELP!] Can't find objects in bf2 editor
  205. [Vehicle] EFV [WIP]
  206. [Weapon] Insurgent Shovel [WIP]
  207. [Question] rain in Project Reality?
  208. [Help] Random CTDs
  209. [Question] Zbrush?
  210. [Faction Proposal] Swedish Forces Faction
  211. [Weapon] Wire trap [WIP]
  212. [Help] Borders, errors?
  213. [Vehicle] Fuel-based jet engines
  214. [Help] Vehicle statics disappearing
  215. [Request] help with Arabic writing like MEC patches
  216. [Question] ObjectTemplate.areaValueTeam
  217. [Question] PR Map Pack?
  218. [Question] Tips for first time mappers?
  219. [Question] Stretched texture?
  220. [Request] T90 russian main battle tank (photo reference)
  221. [Weapon] AGS-30
  222. [HUD] A Re-Design [WIP]
  223. [Question] Road texture
  224. [Help!] Editor and Vista problem
  225. [Weapon] Artillery Shell IED [WIP]
  226. [Help]
  227. [Question] Enterable building lods
  228. [Request] Voice Actors
  229. Fools Road Small for Battlefield 2
  230. [HELP]pr_Edit
  231. [Weapon] M49A1 surface trip flare [WIP]
  232. [Proposal] Navy SEALs
  233. [Model] Made a Dolphin!
  234. [Texture] HMMWV interior
  235. [Weapon] My First Model [WIP]
  236. [Help!] My map wont load under 0.8 :/
  237. [Static] Castle "Demo"
  238. [Help!] cant run pr_edit
  239. [Question] v0.8 modding?
  240. [Question] enable surrounding terrain?
  241. [Weapon] Mossberg 590 VID.
  242. [Question] Custom Skybox
  243. [Mini-mod Proposal] Zombie Addon
  244. [?] Need Weapons to my PR mod
  245. [Request] AASv3 Tutorial
  246. [Question] about deviation
  247. [Help!] with HMMWV
  248. [Help!] using L3DT
  249. [Vehicle] Boston Whaler (boat)
  250. [Question] Terrain.con File