PDA

View Full Version : PR:BF2 Community Modding


Pages : 1 2 3 4 5 6 [7] 8 9 10 11

  1. [Help] How Do I Vegetate Surrounding Terrain?
  2. [HELP] you must select another kit
  3. [Help] Surrounding Terrain Heightmaps
  4. [?] should I check polys or tris count on my model?
  5. [Vehicle] gaucho V.E.G.A [WIP]
  6. [Request] Afghan boat.
  7. [Important] Requesting & Trading Assets with other Mod Teams
  8. [?] Where is british lynx in bf2 editor!?
  9. [Request] Static American Highway Bridge
  10. [?] How do i make a minimap?
  11. [?] transparent glas, dirtlayer
  12. [Help] Random crashing in BF2 editor
  13. [?] PR Static versions
  14. [Help] Layer Properties unavailable.
  15. [?] How to set up a user made PR map to test (AASv2)
  16. [HELP] Map is killing me.
  17. [?] Bleed for Flags as a group
  18. [?]Upgrading Editor (0.85->0.86)
  19. [?] What does the default height of a map do?
  20. [?] Does Anyone Have American Statics/Objects?
  21. [?] Looking for a good tutorial?
  22. [?] Wrecked vehicle poly guide?
  23. [?] Map conversion to PR?
  24. [Help] problem with BF2 tools for 3dmax
  25. [?] soldiers model dimensions
  26. [Request] Asking Permission to use Anims from 0.809 (AK101)
  27. [?] HUD For BF2?
  28. [Help] How do you add Static Bridge Parts to a Map without Crashing Game Client
  29. [Request]Looking for statics modeler
  30. [?] Small metal poles
  31. [?] How to export Soldiers or model to 3dsMax
  32. [code] CATOBAR
  33. [Help!] Need picture of bipod
  34. [Help] Problems with BF2Editor.
  35. [Help] 3ds max 9
  36. [HELP]How create a kit for model?
  37. [Request] Salon du Bourget (aircraft showroom)
  38. [?] how to make a training map?
  39. [HELP] Weapon Ironsights
  40. [Weapon] SVD
  41. [Help] Change Text in the Spawn menu form USMC to LT
  42. [Vehicle] Mil 24PN
  43. [help] init.con not found
  44. [?] regarding mapping
  45. About BTR 80
  46. [Request] Animation Tutorial
  47. [Vehicle] Free models to use: Corsair II, Su-22, F-4, F-14
  48. [Vehicle] Ka-52 Alligator
  49. [?] Should I keep going?
  50. [HELP] BF2 Editor
  51. [Help] Setting up a sub-mod for PR
  52. [Vehicle] Lockheed C-130 Hercules
  53. [Help] Please
  54. [Help] Removing parts from player models.
  55. [Resquest]Stormer 433 modeller
  56. [Map Idea] Two maps I wish to do
  57. [Sounds] Guitar riffs for "score" screens after each round
  58. [Proposal] Roleplaying gamemode
  59. [?] 3dmax mutiple/subtexture
  60. [Help] Viewing PR models
  61. [HELP] editormemory.dll error...
  62. [Vehicle] AAVP7A1
  63. [Weapon] g3 TRI-RAIL HAND GUARD
  64. [?] Animated Mesh for static
  65. [?] Textures colour/detail
  66. [Resource] Textures contact sheet pdf
  67. [Help] Loading Frame
  68. [?] Binos + texture
  69. [Texture] Su-37 Texturing [Request WW2 sex bomb emblem]
  70. [?] Changing Soundtrack
  71. [Important] v0.86 Hesco Changes
  72. [?] Crack giving it up
  73. [Code] The Project Reality Launcher
  74. [?] Editing multiple UVW Maps
  75. [Help!] Rotated model
  76. [?] Rendering soldier model
  77. [Help] 3ds max 8
  78. [?] Skinning Tuts
  79. [?] 3DSMAX 9 SPLINE + VERTEX COUNT
  80. [HELP]3Ds Max smoothing groups
  81. [Model] British Soldier Model [WIP]
  82. [Static Model] Middle East buildings
  83. [HELP] Weird Textures
  84. [Help] Very Dark shadows problem
  85. [Vehicle] Mi-24 Hind [WIP]
  86. [Help]3Ds max 9
  87. [Vehicle] Ural-4320
  88. [Weapon] barrett .50 cal
  89. [?] Max Help
  90. [?] 3ds export vehicles
  91. [Code] HandBrake
  92. [Request] Al Basrah Training Map
  93. [?] Good Tutorials?
  94. [Help] BF2 T-Paint
  95. [Recruiting] Skinner & Coder
  96. [?] lightmapping 3D MAX 9 placing and scaling statics ....
  97. [?] Texture path
  98. [?] Setting Up a Training Map?
  99. [Faction Proposal] Republic of China, Taiwan, Armed Forces
  100. [?] POE Tools for 3DS Max? Donde
  101. [Help] Custom map crash
  102. [?] FN FAL
  103. [?] Lightmaping
  104. Help translate PR HUD strings and messages
  105. [Custom] Effects by me
  106. [?] shortcut map start
  107. [Important] v0.86 Russian Apartment Building Fixes
  108. [Request] which Kamaz to model? Static, maybe usable
  109. [HELP] Invalid access to Memory Error
  110. [HELP] 3dsMax Recomended Reading Suggestions Needed
  111. [?] Cache in destroyable building
  112. [?] Thoughts on LOD1
  113. [Help!] Can't find LoDs
  114. [Animation] L85 animation try
  115. [Mini-mod] Combined Arms
  116. [?] Flipping normals
  117. Wanted - New R-COM's various Jobs
  118. [Help] Map Crash at Squad Assignment.
  119. [Weapon] HK416 versions Dutch, Norwegian, PSC
  120. [Help] Map Error Need Help :P
  121. [Request] Making Late Cold War Minimod Banner
  122. [Static Model] Outpost [WIP]
  123. [Model] My First Model's [WIP]
  124. [Mini-mod Proposal] Late Cold War+Desert Storm
  125. Interested in a Mapping Contest?
  126. [Help] Custom Map, not Showing Up on List, Other Maps Are Fine
  127. [Tip] Modeling Macro Unwrap
  128. [?] Max3d direct x shader
  129. [?] Placing Ambiet Effects Explosions in Editor
  130. [?] green-screen map
  131. A big thank you :)
  132. Community Mod Leads - Check In Here
  133. [help] Gmax on click black screen.
  134. [Help] Custom Map Not Loading (Crashes at 14%)
  135. LOA
  136. [?] How to remove Hud in bf2
  137. [?] Adding Spawnable Kits for All Factions
  138. [Question] Modeling, Double side textures
  139. [Help] Map Textures Keep Changing
  140. [Help] Editor Detail Textures all checkered
  141. ["Survey"] Static/modeling workshop?
  142. [Request] (MOUT) Shoothouse Statics
  143. [?] PR 0.8/0.85 Animations
  144. [?] Changing Billboard Textures in Editor
  145. [Help] Coding for Insurgency
  146. [Info] LODs, how important?
  147. [Help] texture
  148. [Static Model] door/stairs [WIP]
  149. [Request] Hanger Static
  150. [Questions] Material list, statics and location
  151. [Help] 4k level problem
  152. [Model] RPG Tandem Warhead [WIP]
  153. [Help] Modeling M80
  154. [Help] Lightmapatlas crash
  155. [Vehicle] VW Corrado [WIP]
  156. [?] Bundlemesh export
  157. [Proposal] "Homeland War" Serbian & Croatian Factions
  158. [?] Player Dimensions
  159. [?] Custom camo textures per map?
  160. [Static Model] Office [WIP]
  161. [Static Model] Russian themed static(s?)
  162. [Help] BF2 Editor Loading Maps
  163. [HELP] quick fix won't take but a min plz
  164. [?] Statics col1 stairs, no, col2 in fact
  165. [Help] No teams in the Editor?
  166. [Help] Rendering object distances...
  167. [?] Basrahs Palace?
  168. [Help] Custom object, Not turning up on map
  169. [Help] Little things
  170. [Help] BF2-Editor
  171. [Faction Proposal] Danish Faction
  172. [Static Model] Ural 375D Fuel Tanker [WIP]
  173. [?] wallow01 static?
  174. [Update] editor files
  175. [HELP] Snapping powerlines
  176. [HELP] Launching Map
  177. [Weapon] KS-23 Shotgun Carbine
  178. [Help] My map crashes on loading
  179. [Help] 3DS Max
  180. [?] image colormaps with 1024x4?
  181. [Vehicle Model] Mercedes W123 [WIP]
  182. [?] What is the maximum depth different vehicles in PR can traverse?
  183. [Help] First time making a PR map.
  184. [Proposal] African (South of the Sahara) Insurgents
  185. [?] Static Terrain?
  186. [Help] If somebody can model something for me please? (easy)
  187. [Model] Tarin Kowt roundabout tower
  188. [Help] 1/4 of colormap suddently turned black
  189. [Vehicle] Toyota Sprinter Carib / Tercel SR5 Wagon 4WD [WIP]
  190. [Help] Heli Pad Static
  191. [Help] Trick with the BF2 editor in vista
  192. [Help!] CTD Debuged
  193. [Vehicle] CH-47 Chinook (or a other version)
  194. [Help] Custom Map Not Starting
  195. [Help] bf2 editor help
  196. [?] Spawn new vehicles
  197. [Faction Proposal] Mexican Armed Forces
  198. [Static Model] minor ammo box 5.56m grenade box [WIP]
  199. [?] control point names
  200. [Help] Map Crashing Issues.
  201. [Media] Military equipment & gear
  202. [HELP] some issues
  203. [Help!] pr_edit to pr = errors?
  204. [Help] With Editing sounds please
  205. [HELP] Random Damage in Vehicles
  206. [?] mini-map script for cs4
  207. [?] Any C++ Programmers around here?
  208. [Help!] Map Loading Graphics.
  209. [?] Change Map Name
  210. [Help!] Exporting Issue, Bolt Trigger Shell
  211. [HELP] 3-D Iron Sights
  212. [Proposal] Taliban Voice Commands
  213. [Help] custom map error
  214. [?] bfeditor.org
  215. [?] export object
  216. [Help] lightmap bug
  217. [Help] Map Names
  218. [?] Testing Maps
  219. [Proposal] Colombian National Army (Ejército Nacional de Colombia)
  220. [?] Black pixels
  221. [Help] with Invisible Weapons
  222. [Character] US Army soldier - WIP
  223. [Proposal] United Arab League
  224. [Faction Proposal] Islamic Republic of Iran Army
  225. [Help!] errors when extracting
  226. [Proposal] New Middle Eastern Armies
  227. [Help] BF2 Models in Gmax
  228. [Question]PR Editor Files
  229. [Vehicle] Topless HMMV w/.50
  230. [Help!] Custom map crashes when loading
  231. [Help] a dev
  232. [Help!] Can't get map to work.
  233. [HELP] UVMAP
  234. [Proposal] Air Force Survival Knife
  235. [Question] AAS2 ?
  236. [Question] - 3dMax Crashing on export
  237. [HELP] Problem with BF2 Editor?
  238. [HELP] Rendering Lights in Bf2Editor?
  239. [Question] 3ds max 9?
  240. [Help] Weapon drawings
  241. [Question] ?
  242. [Proposal] red square map
  243. [Question] How's my model?
  244. [Question] 4km maps?
  245. [Static Model] Any one need a Church?
  246. [Question] Regarding mapping and the new release
  247. [QUESTION] Fallujah Texture
  248. [Help] with my Portable Project!
  249. [Question] about skinnedmesh files and reskinning DICE models?
  250. [Weapon] Benelli M1014 [WIP]