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  1. [Vehicle] Ural-4320
  2. [Weapon] barrett .50 cal
  3. [?] Max Help
  4. [?] 3ds export vehicles
  5. [Code] HandBrake
  6. [Request] Al Basrah Training Map
  7. [?] Good Tutorials?
  8. [Help] BF2 T-Paint
  9. [Recruiting] Skinner & Coder
  10. [?] lightmapping 3D MAX 9 placing and scaling statics ....
  11. [?] Texture path
  12. [?] Setting Up a Training Map?
  13. [Faction Proposal] Republic of China, Taiwan, Armed Forces
  14. [?] POE Tools for 3DS Max? Donde
  15. [Help] Custom map crash
  16. [?] FN FAL
  17. [?] Lightmaping
  18. Help translate PR HUD strings and messages
  19. [Custom] Effects by me
  20. [?] shortcut map start
  21. [Important] v0.86 Russian Apartment Building Fixes
  22. [Request] which Kamaz to model? Static, maybe usable
  23. [HELP] Invalid access to Memory Error
  24. [HELP] 3dsMax Recomended Reading Suggestions Needed
  25. [?] Cache in destroyable building
  26. [?] Thoughts on LOD1
  27. [Help!] Can't find LoDs
  28. [Animation] L85 animation try
  29. [Mini-mod] Combined Arms
  30. [?] Flipping normals
  31. Wanted - New R-COM's various Jobs
  32. [Help] Map Crash at Squad Assignment.
  33. [Weapon] HK416 versions Dutch, Norwegian, PSC
  34. [Help] Map Error Need Help :P
  35. [Request] Making Late Cold War Minimod Banner
  36. [Static Model] Outpost [WIP]
  37. [Model] My First Model's [WIP]
  38. [Mini-mod Proposal] Late Cold War+Desert Storm
  39. Interested in a Mapping Contest?
  40. [Help] Custom Map, not Showing Up on List, Other Maps Are Fine
  41. [Tip] Modeling Macro Unwrap
  42. [?] Max3d direct x shader
  43. [?] Placing Ambiet Effects Explosions in Editor
  44. [?] green-screen map
  45. A big thank you :)
  46. Community Mod Leads - Check In Here
  47. [help] Gmax on click black screen.
  48. [Help] Custom Map Not Loading (Crashes at 14%)
  49. LOA
  50. [?] How to remove Hud in bf2
  51. [?] Adding Spawnable Kits for All Factions
  52. [Question] Modeling, Double side textures
  53. [Help] Map Textures Keep Changing
  54. [Help] Editor Detail Textures all checkered
  55. ["Survey"] Static/modeling workshop?
  56. [Request] (MOUT) Shoothouse Statics
  57. [?] PR 0.8/0.85 Animations
  58. [?] Changing Billboard Textures in Editor
  59. [Help] Coding for Insurgency
  60. [Info] LODs, how important?
  61. [Help] texture
  62. [Static Model] door/stairs [WIP]
  63. [Request] Hanger Static
  64. [Questions] Material list, statics and location
  65. [Help] 4k level problem
  66. [Model] RPG Tandem Warhead [WIP]
  67. [Help] Modeling M80
  68. [Help] Lightmapatlas crash
  69. [Vehicle] VW Corrado [WIP]
  70. [?] Bundlemesh export
  71. [Proposal] "Homeland War" Serbian & Croatian Factions
  72. [?] Player Dimensions
  73. [?] Custom camo textures per map?
  74. [Static Model] Office [WIP]
  75. [Static Model] Russian themed static(s?)
  76. [Help] BF2 Editor Loading Maps
  77. [HELP] quick fix won't take but a min plz
  78. [?] Statics col1 stairs, no, col2 in fact
  79. [Help] No teams in the Editor?
  80. [Help] Rendering object distances...
  81. [?] Basrahs Palace?
  82. [Help] Custom object, Not turning up on map
  83. [Help] Little things
  84. [Help] BF2-Editor
  85. [Faction Proposal] Danish Faction
  86. [Static Model] Ural 375D Fuel Tanker [WIP]
  87. [?] wallow01 static?
  88. [Update] editor files
  89. [HELP] Snapping powerlines
  90. [HELP] Launching Map
  91. [Weapon] KS-23 Shotgun Carbine
  92. [Help] My map crashes on loading
  93. [Help] 3DS Max
  94. [?] image colormaps with 1024x4?
  95. [Vehicle Model] Mercedes W123 [WIP]
  96. [?] What is the maximum depth different vehicles in PR can traverse?
  97. [Help] First time making a PR map.
  98. [Proposal] African (South of the Sahara) Insurgents
  99. [?] Static Terrain?
  100. [Help] If somebody can model something for me please? (easy)
  101. [Model] Tarin Kowt roundabout tower
  102. [Help] 1/4 of colormap suddently turned black
  103. [Vehicle] Toyota Sprinter Carib / Tercel SR5 Wagon 4WD [WIP]
  104. [Help] Heli Pad Static
  105. [Help] Trick with the BF2 editor in vista
  106. [Help!] CTD Debuged
  107. [Vehicle] CH-47 Chinook (or a other version)
  108. [Help] Custom Map Not Starting
  109. [Help] bf2 editor help
  110. [?] Spawn new vehicles
  111. [Faction Proposal] Mexican Armed Forces
  112. [Static Model] minor ammo box 5.56m grenade box [WIP]
  113. [?] control point names
  114. [Help] Map Crashing Issues.
  115. [Media] Military equipment & gear
  116. [HELP] some issues
  117. [Help!] pr_edit to pr = errors?
  118. [Help] With Editing sounds please
  119. [HELP] Random Damage in Vehicles
  120. [?] mini-map script for cs4
  121. [?] Any C++ Programmers around here?
  122. [Help!] Map Loading Graphics.
  123. [?] Change Map Name
  124. [Help!] Exporting Issue, Bolt Trigger Shell
  125. [HELP] 3-D Iron Sights
  126. [Proposal] Taliban Voice Commands
  127. [Help] custom map error
  128. [?] bfeditor.org
  129. [?] export object
  130. [Help] lightmap bug
  131. [Help] Map Names
  132. [?] Testing Maps
  133. [Proposal] Colombian National Army (Ejército Nacional de Colombia)
  134. [?] Black pixels
  135. [Help] with Invisible Weapons
  136. [Character] US Army soldier - WIP
  137. [Proposal] United Arab League
  138. [Faction Proposal] Islamic Republic of Iran Army
  139. [Help!] errors when extracting
  140. [Proposal] New Middle Eastern Armies
  141. [Help] BF2 Models in Gmax
  142. [Question]PR Editor Files
  143. [Vehicle] Topless HMMV w/.50
  144. [Help!] Custom map crashes when loading
  145. [Help] a dev
  146. [Help!] Can't get map to work.
  147. [HELP] UVMAP
  148. [Proposal] Air Force Survival Knife
  149. [Question] AAS2 ?
  150. [Question] - 3dMax Crashing on export
  151. [HELP] Problem with BF2 Editor?
  152. [HELP] Rendering Lights in Bf2Editor?
  153. [Question] 3ds max 9?
  154. [Help] Weapon drawings
  155. [Question] ?
  156. [Proposal] red square map
  157. [Question] How's my model?
  158. [Question] 4km maps?
  159. [Static Model] Any one need a Church?
  160. [Question] Regarding mapping and the new release
  161. [QUESTION] Fallujah Texture
  162. [Help] with my Portable Project!
  163. [Question] about skinnedmesh files and reskinning DICE models?
  164. [Weapon] Benelli M1014 [WIP]
  165. [Help] ObjectSpawner vehicle list empty/ no teams
  166. [Proposal] Russia VS Japan
  167. [Question] Lighting Effects?
  168. [Weapon] Colt 1911 (WIP)
  169. [Model] D-DACT [WIP]
  170. [Help]
  171. [Faction Proposal] Korean People's Army Ground Forces
  172. [Model] Type 89
  173. [Model] K2 & K1 [WIP]
  174. [Request] VS-1.6/VS-2.2 anti-tank mine
  175. [Weapon] C7A2 model, feel free to critique
  176. [Request] Exporting the HK417
  177. [Question] Bf2 converter for 3ds max 2009
  178. [Question]What software to use?
  179. [Help!] vista and bf2 editor problem
  180. [Help!] Map is rotated in-game
  181. [Proposal] Afghan National Army
  182. [Proposal] Royal Marine Commandos
  183. [Help!] Looking for some help
  184. [Question]Best/Easiest Way of setting up Background
  185. [Question] What Sort Of Modder?
  186. [Weapon] L115a1 [W.I.P.]
  187. [Question] Can lods 1 and 0 have separate collision meshes?
  188. [Vehicle]Tigre UHT/HAP [WIP]
  189. [Question] Terrain ( ---> ) to a Static
  190. [Help] Removing HUD elements
  191. [[New Faction Proposal] ] PLAN Marines
  192. [Question] india or/and pakistan factions?
  193. [Request] Mi-24 Hind troops cabin(foto reference)
  194. [Request] Adding new faction to PR - Tutorial
  195. [Question] Google Earth height data to hightmap?
  196. [Help] how to put door guns on Huey?
  197. [Info] Geocontrol 2
  198. [Question] Huey's
  199. [Proposal] Attention all community faction leaders
  200. [Question] diffrent scale maps
  201. [Proposal] Colombian Factions
  202. [Proposal] Brazil Faction
  203. [Help] Hydra Launchers?
  204. [Texture] new skins for pr. acu's
  205. [Question] Adding new ammo types for RPG-7
  206. [Help] We need a Modder for our Movieproject
  207. [help] needed
  208. [Question] New Game Mode, Attach and defend
  209. [?] Creating Models with XSI?
  210. [Help] Some model help here
  211. [Coding] Fixing C&C (or maybe a new gamemode)
  212. [Question] If anyone knows arabic
  213. [Question] Including Objects from other mods.
  214. [Question] BF2Editor Editing
  215. [Question] Large map types
  216. [Texture] Late Cold War Skins [WIP]
  217. [Mode] small 2 story house.[WIP]
  218. [help] Lights for NightMap And Underground tunnel?
  219. [Vehicle] M1A2 Abrams with TUSK [WIP]
  220. [help] Bf2 Tpaint
  221. [?] PoE2 Tools For 3DS Max Design 2009
  222. [?] How to rename collisionMesh?
  223. [Help!] Vehicles and textures not showing up!
  224. [Help!] lightmaps not updated ingame (ok wtf)
  225. [?] tree shadows
  226. [?] static mgs
  227. [?] Skirmish, AAS16?
  228. [help] BF2 editor wont load content
  229. [?] xpack objects-lightmaps
  230. [help] Error creating lightsampling!
  231. [Texture] correct Arabic writing for MEC Field Dressing
  232. [?] Average compile times?
  233. [Question] Correct format for DDS for terrain?
  234. [HELP] Low details Map crash
  235. [HELP!] Blinn Basic Parametres in 2009
  236. [question] topography maps?
  237. [HELP] spawn deaths.
  238. [question] combat zones and not deleting properly
  239. [help] importing PR models
  240. [help] Trees and minimaps
  241. [help] Problem with Editor setup
  242. [HELP] How to import L3DT to BF2 Editor?
  243. [?] Free Terrain Making Software?
  244. [Reference] Pictures of PLA Type 07 Camoflage
  245. [?] Prevent smaller objects from fading out
  246. [?] house_dest
  247. [?] from "A State-of-the-art Newb."
  248. [help] Working With 3D In Photoshop CS4
  249. [help] Modding current Map.
  250. [QUESTION] Map size and low res scale