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  1. [Question] Modeling, Double side textures
  2. [Help] Map Textures Keep Changing
  3. [Help] Editor Detail Textures all checkered
  4. ["Survey"] Static/modeling workshop?
  5. [Request] (MOUT) Shoothouse Statics
  6. [?] PR 0.8/0.85 Animations
  7. [?] Changing Billboard Textures in Editor
  8. [Help] Coding for Insurgency
  9. [Info] LODs, how important?
  10. [Help] texture
  11. [Static Model] door/stairs [WIP]
  12. [Request] Hanger Static
  13. [Questions] Material list, statics and location
  14. [Help] 4k level problem
  15. [Model] RPG Tandem Warhead [WIP]
  16. [Help] Modeling M80
  17. [Help] Lightmapatlas crash
  18. [Vehicle] VW Corrado [WIP]
  19. [?] Bundlemesh export
  20. [Proposal] "Homeland War" Serbian & Croatian Factions
  21. [?] Player Dimensions
  22. [?] Custom camo textures per map?
  23. [Static Model] Office [WIP]
  24. [Static Model] Russian themed static(s?)
  25. [Help] BF2 Editor Loading Maps
  26. [HELP] quick fix won't take but a min plz
  27. [?] Statics col1 stairs, no, col2 in fact
  28. [Help] No teams in the Editor?
  29. [Help] Rendering object distances...
  30. [?] Basrahs Palace?
  31. [Help] Custom object, Not turning up on map
  32. [Help] Little things
  33. [Help] BF2-Editor
  34. [Faction Proposal] Danish Faction
  35. [Static Model] Ural 375D Fuel Tanker [WIP]
  36. [?] wallow01 static?
  37. [Update] editor files
  38. [HELP] Snapping powerlines
  39. [HELP] Launching Map
  40. [Weapon] KS-23 Shotgun Carbine
  41. [Help] My map crashes on loading
  42. [Help] 3DS Max
  43. [?] image colormaps with 1024x4?
  44. [Vehicle Model] Mercedes W123 [WIP]
  45. [?] What is the maximum depth different vehicles in PR can traverse?
  46. [Help] First time making a PR map.
  47. [Proposal] African (South of the Sahara) Insurgents
  48. [?] Static Terrain?
  49. [Help] If somebody can model something for me please? (easy)
  50. [Model] Tarin Kowt roundabout tower
  51. [Help] 1/4 of colormap suddently turned black
  52. [Vehicle] Toyota Sprinter Carib / Tercel SR5 Wagon 4WD [WIP]
  53. [Help] Heli Pad Static
  54. [Help] Trick with the BF2 editor in vista
  55. [Help!] CTD Debuged
  56. [Vehicle] CH-47 Chinook (or a other version)
  57. [Help] Custom Map Not Starting
  58. [Help] bf2 editor help
  59. [?] Spawn new vehicles
  60. [Faction Proposal] Mexican Armed Forces
  61. [Static Model] minor ammo box 5.56m grenade box [WIP]
  62. [?] control point names
  63. [Help] Map Crashing Issues.
  64. [Media] Military equipment & gear
  65. [HELP] some issues
  66. [Help!] pr_edit to pr = errors?
  67. [Help] With Editing sounds please
  68. [HELP] Random Damage in Vehicles
  69. [?] mini-map script for cs4
  70. [?] Any C++ Programmers around here?
  71. [Help!] Map Loading Graphics.
  72. [?] Change Map Name
  73. [Help!] Exporting Issue, Bolt Trigger Shell
  74. [HELP] 3-D Iron Sights
  75. [Proposal] Taliban Voice Commands
  76. [Help] custom map error
  77. [?] bfeditor.org
  78. [?] export object
  79. [Help] lightmap bug
  80. [Help] Map Names
  81. [?] Testing Maps
  82. [Proposal] Colombian National Army (Ejército Nacional de Colombia)
  83. [?] Black pixels
  84. [Help] with Invisible Weapons
  85. [Character] US Army soldier - WIP
  86. [Proposal] United Arab League
  87. [Faction Proposal] Islamic Republic of Iran Army
  88. [Help!] errors when extracting
  89. [Proposal] New Middle Eastern Armies
  90. [Help] BF2 Models in Gmax
  91. [Question]PR Editor Files
  92. [Vehicle] Topless HMMV w/.50
  93. [Help!] Custom map crashes when loading
  94. [Help] a dev
  95. [Help!] Can't get map to work.
  96. [HELP] UVMAP
  97. [Proposal] Air Force Survival Knife
  98. [Question] AAS2 ?
  99. [Question] - 3dMax Crashing on export
  100. [HELP] Problem with BF2 Editor?
  101. [HELP] Rendering Lights in Bf2Editor?
  102. [Question] 3ds max 9?
  103. [Help] Weapon drawings
  104. [Question] ?
  105. [Proposal] red square map
  106. [Question] How's my model?
  107. [Question] 4km maps?
  108. [Static Model] Any one need a Church?
  109. [Question] Regarding mapping and the new release
  110. [QUESTION] Fallujah Texture
  111. [Help] with my Portable Project!
  112. [Question] about skinnedmesh files and reskinning DICE models?
  113. [Weapon] Benelli M1014 [WIP]
  114. [Help] ObjectSpawner vehicle list empty/ no teams
  115. [Proposal] Russia VS Japan
  116. [Question] Lighting Effects?
  117. [Weapon] Colt 1911 (WIP)
  118. [Model] D-DACT [WIP]
  119. [Help]
  120. [Faction Proposal] Korean People's Army Ground Forces
  121. [Model] Type 89
  122. [Model] K2 & K1 [WIP]
  123. [Request] VS-1.6/VS-2.2 anti-tank mine
  124. [Weapon] C7A2 model, feel free to critique
  125. [Request] Exporting the HK417
  126. [Question] Bf2 converter for 3ds max 2009
  127. [Question]What software to use?
  128. [Help!] vista and bf2 editor problem
  129. [Help!] Map is rotated in-game
  130. [Proposal] Afghan National Army
  131. [Proposal] Royal Marine Commandos
  132. [Help!] Looking for some help
  133. [Question]Best/Easiest Way of setting up Background
  134. [Question] What Sort Of Modder?
  135. [Weapon] L115a1 [W.I.P.]
  136. [Question] Can lods 1 and 0 have separate collision meshes?
  137. [Vehicle]Tigre UHT/HAP [WIP]
  138. [Question] Terrain ( ---> ) to a Static
  139. [Help] Removing HUD elements
  140. [[New Faction Proposal] ] PLAN Marines
  141. [Question] india or/and pakistan factions?
  142. [Request] Mi-24 Hind troops cabin(foto reference)
  143. [Request] Adding new faction to PR - Tutorial
  144. [Question] Google Earth height data to hightmap?
  145. [Help] how to put door guns on Huey?
  146. [Info] Geocontrol 2
  147. [Question] Huey's
  148. [Proposal] Attention all community faction leaders
  149. [Question] diffrent scale maps
  150. [Proposal] Colombian Factions
  151. [Proposal] Brazil Faction
  152. [Help] Hydra Launchers?
  153. [Texture] new skins for pr. acu's
  154. [Question] Adding new ammo types for RPG-7
  155. [Help] We need a Modder for our Movieproject
  156. [help] needed
  157. [Question] New Game Mode, Attach and defend
  158. [?] Creating Models with XSI?
  159. [Help] Some model help here
  160. [Coding] Fixing C&C (or maybe a new gamemode)
  161. [Question] If anyone knows arabic
  162. [Question] Including Objects from other mods.
  163. [Question] BF2Editor Editing
  164. [Question] Large map types
  165. [Texture] Late Cold War Skins [WIP]
  166. [Mode] small 2 story house.[WIP]
  167. [help] Lights for NightMap And Underground tunnel?
  168. [Vehicle] M1A2 Abrams with TUSK [WIP]
  169. [help] Bf2 Tpaint
  170. [?] PoE2 Tools For 3DS Max Design 2009
  171. [?] How to rename collisionMesh?
  172. [Help!] Vehicles and textures not showing up!
  173. [Help!] lightmaps not updated ingame (ok wtf)
  174. [?] tree shadows
  175. [?] static mgs
  176. [?] Skirmish, AAS16?
  177. [help] BF2 editor wont load content
  178. [?] xpack objects-lightmaps
  179. [help] Error creating lightsampling!
  180. [Texture] correct Arabic writing for MEC Field Dressing
  181. [?] Average compile times?
  182. [Question] Correct format for DDS for terrain?
  183. [HELP] Low details Map crash
  184. [HELP!] Blinn Basic Parametres in 2009
  185. [question] topography maps?
  186. [HELP] spawn deaths.
  187. [question] combat zones and not deleting properly
  188. [help] importing PR models
  189. [help] Trees and minimaps
  190. [help] Problem with Editor setup
  191. [HELP] How to import L3DT to BF2 Editor?
  192. [?] Free Terrain Making Software?
  193. [Reference] Pictures of PLA Type 07 Camoflage
  194. [?] Prevent smaller objects from fading out
  195. [?] house_dest
  196. [?] from "A State-of-the-art Newb."
  197. [help] Working With 3D In Photoshop CS4
  198. [help] Modding current Map.
  199. [QUESTION] Map size and low res scale
  200. [Help!] BF2 editor on Vista
  201. [Help!] "Could not find valid technique for the shader shaders/rashaderwater.fx"
  202. [?] about Map size/ AA/ Paras
  203. [Question] AutoCAD
  204. [help] BF2 Editor loading map error
  205. [help] Updating BF2 editor objects to .8
  206. [Help] Map spawn points
  207. [help] Error running a PR map
  208. [Help] Heightmap
  209. [Help!] T-Paint
  210. [Question] tut on team making?
  211. [HELP] USA FLag causing CTD
  212. [Help!] 3DS Max Background Guide Problem
  213. [?] Forward Outpost Code
  214. [Weapon] The Infaliable WA2000
  215. [Request] Size of soldier model
  216. [Statics] European Walls/Fences [WIP]
  217. [Question] Ladder on vehicles
  218. [Help!] Bipod on famas
  219. [Question] "real heightmaps"
  220. [Help!] Terrain diasappears after applying a road
  221. [Help!] Muzzel thingy
  222. [Help!] Corrupt StaticObjects.Con
  223. [?] BF2 Editor problems
  224. [?] How hard would it be to audit a map?
  225. [Question] Static Pointers?
  226. [?] Waterplanes?
  227. [Weapon] Colt M1911A1 [WIP]
  228. [HELP] Objects don't show
  229. [Weapon] VOIED [WIP]
  230. [Weapon] Molotov Cocktail [WIP]
  231. [Weapon] SPG 9 Recoiless Rifle [WIP]
  232. [Question] Imbalanced teams?
  233. [Help] Adding Verticles to a Cylinder
  234. [HELP!] Can't find objects in bf2 editor
  235. [Vehicle] EFV [WIP]
  236. [Weapon] Insurgent Shovel [WIP]
  237. [Question] rain in Project Reality?
  238. [Help] Random CTDs
  239. [Question] Zbrush?
  240. [Faction Proposal] Swedish Forces Faction
  241. [Weapon] Wire trap [WIP]
  242. [Help] Borders, errors?
  243. [Vehicle] Fuel-based jet engines
  244. [Help] Vehicle statics disappearing
  245. [Request] help with Arabic writing like MEC patches
  246. [Question] ObjectTemplate.areaValueTeam
  247. [Question] PR Map Pack?
  248. [Question] Tips for first time mappers?
  249. [Question] Stretched texture?
  250. [Request] T90 russian main battle tank (photo reference)