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  1. Help translate PR HUD strings and messages
  2. [Custom] Effects by me
  3. [?] shortcut map start
  4. [Important] v0.86 Russian Apartment Building Fixes
  5. [Request] which Kamaz to model? Static, maybe usable
  6. [HELP] Invalid access to Memory Error
  7. [HELP] 3dsMax Recomended Reading Suggestions Needed
  8. [?] Cache in destroyable building
  9. [?] Thoughts on LOD1
  10. [Help!] Can't find LoDs
  11. [Animation] L85 animation try
  12. [Mini-mod] Combined Arms
  13. [?] Flipping normals
  14. Wanted - New R-COM's various Jobs
  15. [Help] Map Crash at Squad Assignment.
  16. [Weapon] HK416 versions Dutch, Norwegian, PSC
  17. [Help] Map Error Need Help :P
  18. [Request] Making Late Cold War Minimod Banner
  19. [Static Model] Outpost [WIP]
  20. [Model] My First Model's [WIP]
  21. [Mini-mod Proposal] Late Cold War+Desert Storm
  22. Interested in a Mapping Contest?
  23. [Help] Custom Map, not Showing Up on List, Other Maps Are Fine
  24. [Tip] Modeling Macro Unwrap
  25. [?] Max3d direct x shader
  26. [?] Placing Ambiet Effects Explosions in Editor
  27. [?] green-screen map
  28. A big thank you :)
  29. Community Mod Leads - Check In Here
  30. [help] Gmax on click black screen.
  31. [Help] Custom Map Not Loading (Crashes at 14%)
  32. LOA
  33. [?] How to remove Hud in bf2
  34. [?] Adding Spawnable Kits for All Factions
  35. [Question] Modeling, Double side textures
  36. [Help] Map Textures Keep Changing
  37. [Help] Editor Detail Textures all checkered
  38. ["Survey"] Static/modeling workshop?
  39. [Request] (MOUT) Shoothouse Statics
  40. [?] PR 0.8/0.85 Animations
  41. [?] Changing Billboard Textures in Editor
  42. [Help] Coding for Insurgency
  43. [Info] LODs, how important?
  44. [Help] texture
  45. [Static Model] door/stairs [WIP]
  46. [Request] Hanger Static
  47. [Questions] Material list, statics and location
  48. [Help] 4k level problem
  49. [Model] RPG Tandem Warhead [WIP]
  50. [Help] Modeling M80
  51. [Help] Lightmapatlas crash
  52. [Vehicle] VW Corrado [WIP]
  53. [?] Bundlemesh export
  54. [Proposal] "Homeland War" Serbian & Croatian Factions
  55. [?] Player Dimensions
  56. [?] Custom camo textures per map?
  57. [Static Model] Office [WIP]
  58. [Static Model] Russian themed static(s?)
  59. [Help] BF2 Editor Loading Maps
  60. [HELP] quick fix won't take but a min plz
  61. [?] Statics col1 stairs, no, col2 in fact
  62. [Help] No teams in the Editor?
  63. [Help] Rendering object distances...
  64. [?] Basrahs Palace?
  65. [Help] Custom object, Not turning up on map
  66. [Help] Little things
  67. [Help] BF2-Editor
  68. [Faction Proposal] Danish Faction
  69. [Static Model] Ural 375D Fuel Tanker [WIP]
  70. [?] wallow01 static?
  71. [Update] editor files
  72. [HELP] Snapping powerlines
  73. [HELP] Launching Map
  74. [Weapon] KS-23 Shotgun Carbine
  75. [Help] My map crashes on loading
  76. [Help] 3DS Max
  77. [?] image colormaps with 1024x4?
  78. [Vehicle Model] Mercedes W123 [WIP]
  79. [?] What is the maximum depth different vehicles in PR can traverse?
  80. [Help] First time making a PR map.
  81. [Proposal] African (South of the Sahara) Insurgents
  82. [?] Static Terrain?
  83. [Help] If somebody can model something for me please? (easy)
  84. [Model] Tarin Kowt roundabout tower
  85. [Help] 1/4 of colormap suddently turned black
  86. [Vehicle] Toyota Sprinter Carib / Tercel SR5 Wagon 4WD [WIP]
  87. [Help] Heli Pad Static
  88. [Help] Trick with the BF2 editor in vista
  89. [Help!] CTD Debuged
  90. [Vehicle] CH-47 Chinook (or a other version)
  91. [Help] Custom Map Not Starting
  92. [Help] bf2 editor help
  93. [?] Spawn new vehicles
  94. [Faction Proposal] Mexican Armed Forces
  95. [Static Model] minor ammo box 5.56m grenade box [WIP]
  96. [?] control point names
  97. [Help] Map Crashing Issues.
  98. [Media] Military equipment & gear
  99. [HELP] some issues
  100. [Help!] pr_edit to pr = errors?
  101. [Help] With Editing sounds please
  102. [HELP] Random Damage in Vehicles
  103. [?] mini-map script for cs4
  104. [?] Any C++ Programmers around here?
  105. [Help!] Map Loading Graphics.
  106. [?] Change Map Name
  107. [Help!] Exporting Issue, Bolt Trigger Shell
  108. [HELP] 3-D Iron Sights
  109. [Proposal] Taliban Voice Commands
  110. [Help] custom map error
  111. [?] bfeditor.org
  112. [?] export object
  113. [Help] lightmap bug
  114. [Help] Map Names
  115. [?] Testing Maps
  116. [Proposal] Colombian National Army (Ejército Nacional de Colombia)
  117. [?] Black pixels
  118. [Help] with Invisible Weapons
  119. [Character] US Army soldier - WIP
  120. [Proposal] United Arab League
  121. [Faction Proposal] Islamic Republic of Iran Army
  122. [Help!] errors when extracting
  123. [Proposal] New Middle Eastern Armies
  124. [Help] BF2 Models in Gmax
  125. [Question]PR Editor Files
  126. [Vehicle] Topless HMMV w/.50
  127. [Help!] Custom map crashes when loading
  128. [Help] a dev
  129. [Help!] Can't get map to work.
  130. [HELP] UVMAP
  131. [Proposal] Air Force Survival Knife
  132. [Question] AAS2 ?
  133. [Question] - 3dMax Crashing on export
  134. [HELP] Problem with BF2 Editor?
  135. [HELP] Rendering Lights in Bf2Editor?
  136. [Question] 3ds max 9?
  137. [Help] Weapon drawings
  138. [Question] ?
  139. [Proposal] red square map
  140. [Question] How's my model?
  141. [Question] 4km maps?
  142. [Static Model] Any one need a Church?
  143. [Question] Regarding mapping and the new release
  144. [QUESTION] Fallujah Texture
  145. [Help] with my Portable Project!
  146. [Question] about skinnedmesh files and reskinning DICE models?
  147. [Weapon] Benelli M1014 [WIP]
  148. [Help] ObjectSpawner vehicle list empty/ no teams
  149. [Proposal] Russia VS Japan
  150. [Question] Lighting Effects?
  151. [Weapon] Colt 1911 (WIP)
  152. [Model] D-DACT [WIP]
  153. [Help]
  154. [Faction Proposal] Korean People's Army Ground Forces
  155. [Model] Type 89
  156. [Model] K2 & K1 [WIP]
  157. [Request] VS-1.6/VS-2.2 anti-tank mine
  158. [Weapon] C7A2 model, feel free to critique
  159. [Request] Exporting the HK417
  160. [Question] Bf2 converter for 3ds max 2009
  161. [Question]What software to use?
  162. [Help!] vista and bf2 editor problem
  163. [Help!] Map is rotated in-game
  164. [Proposal] Afghan National Army
  165. [Proposal] Royal Marine Commandos
  166. [Help!] Looking for some help
  167. [Question]Best/Easiest Way of setting up Background
  168. [Question] What Sort Of Modder?
  169. [Weapon] L115a1 [W.I.P.]
  170. [Question] Can lods 1 and 0 have separate collision meshes?
  171. [Vehicle]Tigre UHT/HAP [WIP]
  172. [Question] Terrain ( ---> ) to a Static
  173. [Help] Removing HUD elements
  174. [[New Faction Proposal] ] PLAN Marines
  175. [Question] india or/and pakistan factions?
  176. [Request] Mi-24 Hind troops cabin(foto reference)
  177. [Request] Adding new faction to PR - Tutorial
  178. [Question] Google Earth height data to hightmap?
  179. [Help] how to put door guns on Huey?
  180. [Info] Geocontrol 2
  181. [Question] Huey's
  182. [Proposal] Attention all community faction leaders
  183. [Question] diffrent scale maps
  184. [Proposal] Colombian Factions
  185. [Proposal] Brazil Faction
  186. [Help] Hydra Launchers?
  187. [Texture] new skins for pr. acu's
  188. [Question] Adding new ammo types for RPG-7
  189. [Help] We need a Modder for our Movieproject
  190. [help] needed
  191. [Question] New Game Mode, Attach and defend
  192. [?] Creating Models with XSI?
  193. [Help] Some model help here
  194. [Coding] Fixing C&C (or maybe a new gamemode)
  195. [Question] If anyone knows arabic
  196. [Question] Including Objects from other mods.
  197. [Question] BF2Editor Editing
  198. [Question] Large map types
  199. [Texture] Late Cold War Skins [WIP]
  200. [Mode] small 2 story house.[WIP]
  201. [help] Lights for NightMap And Underground tunnel?
  202. [Vehicle] M1A2 Abrams with TUSK [WIP]
  203. [help] Bf2 Tpaint
  204. [?] PoE2 Tools For 3DS Max Design 2009
  205. [?] How to rename collisionMesh?
  206. [Help!] Vehicles and textures not showing up!
  207. [Help!] lightmaps not updated ingame (ok wtf)
  208. [?] tree shadows
  209. [?] static mgs
  210. [?] Skirmish, AAS16?
  211. [help] BF2 editor wont load content
  212. [?] xpack objects-lightmaps
  213. [help] Error creating lightsampling!
  214. [Texture] correct Arabic writing for MEC Field Dressing
  215. [?] Average compile times?
  216. [Question] Correct format for DDS for terrain?
  217. [HELP] Low details Map crash
  218. [HELP!] Blinn Basic Parametres in 2009
  219. [question] topography maps?
  220. [HELP] spawn deaths.
  221. [question] combat zones and not deleting properly
  222. [help] importing PR models
  223. [help] Trees and minimaps
  224. [help] Problem with Editor setup
  225. [HELP] How to import L3DT to BF2 Editor?
  226. [?] Free Terrain Making Software?
  227. [Reference] Pictures of PLA Type 07 Camoflage
  228. [?] Prevent smaller objects from fading out
  229. [?] house_dest
  230. [?] from "A State-of-the-art Newb."
  231. [help] Working With 3D In Photoshop CS4
  232. [help] Modding current Map.
  233. [QUESTION] Map size and low res scale
  234. [Help!] BF2 editor on Vista
  235. [Help!] "Could not find valid technique for the shader shaders/rashaderwater.fx"
  236. [?] about Map size/ AA/ Paras
  237. [Question] AutoCAD
  238. [help] BF2 Editor loading map error
  239. [help] Updating BF2 editor objects to .8
  240. [Help] Map spawn points
  241. [help] Error running a PR map
  242. [Help] Heightmap
  243. [Help!] T-Paint
  244. [Question] tut on team making?
  245. [HELP] USA FLag causing CTD
  246. [Help!] 3DS Max Background Guide Problem
  247. [?] Forward Outpost Code
  248. [Weapon] The Infaliable WA2000
  249. [Request] Size of soldier model
  250. [Statics] European Walls/Fences [WIP]