PDA

View Full Version : PR:BF2 Community Modding


Pages : 1 2 3 4 5 6 [7] 8 9 10

  1. [Static Model] Outpost [WIP]
  2. [Model] My First Model's [WIP]
  3. [Mini-mod Proposal] Late Cold War+Desert Storm
  4. Interested in a Mapping Contest?
  5. [Help] Custom Map, not Showing Up on List, Other Maps Are Fine
  6. [Tip] Modeling Macro Unwrap
  7. [?] Max3d direct x shader
  8. [?] Placing Ambiet Effects Explosions in Editor
  9. [?] green-screen map
  10. A big thank you :)
  11. Community Mod Leads - Check In Here
  12. [help] Gmax on click black screen.
  13. [Help] Custom Map Not Loading (Crashes at 14%)
  14. LOA
  15. [?] How to remove Hud in bf2
  16. [?] Adding Spawnable Kits for All Factions
  17. [Question] Modeling, Double side textures
  18. [Help] Map Textures Keep Changing
  19. [Help] Editor Detail Textures all checkered
  20. ["Survey"] Static/modeling workshop?
  21. [Request] (MOUT) Shoothouse Statics
  22. [?] PR 0.8/0.85 Animations
  23. [?] Changing Billboard Textures in Editor
  24. [Help] Coding for Insurgency
  25. [Info] LODs, how important?
  26. [Help] texture
  27. [Static Model] door/stairs [WIP]
  28. [Request] Hanger Static
  29. [Questions] Material list, statics and location
  30. [Help] 4k level problem
  31. [Model] RPG Tandem Warhead [WIP]
  32. [Help] Modeling M80
  33. [Help] Lightmapatlas crash
  34. [Vehicle] VW Corrado [WIP]
  35. [?] Bundlemesh export
  36. [Proposal] "Homeland War" Serbian & Croatian Factions
  37. [?] Player Dimensions
  38. [?] Custom camo textures per map?
  39. [Static Model] Office [WIP]
  40. [Static Model] Russian themed static(s?)
  41. [Help] BF2 Editor Loading Maps
  42. [HELP] quick fix won't take but a min plz
  43. [?] Statics col1 stairs, no, col2 in fact
  44. [Help] No teams in the Editor?
  45. [Help] Rendering object distances...
  46. [?] Basrahs Palace?
  47. [Help] Custom object, Not turning up on map
  48. [Help] Little things
  49. [Help] BF2-Editor
  50. [Faction Proposal] Danish Faction
  51. [Static Model] Ural 375D Fuel Tanker [WIP]
  52. [?] wallow01 static?
  53. [Update] editor files
  54. [HELP] Snapping powerlines
  55. [HELP] Launching Map
  56. [Weapon] KS-23 Shotgun Carbine
  57. [Help] My map crashes on loading
  58. [Help] 3DS Max
  59. [?] image colormaps with 1024x4?
  60. [Vehicle Model] Mercedes W123 [WIP]
  61. [?] What is the maximum depth different vehicles in PR can traverse?
  62. [Help] First time making a PR map.
  63. [Proposal] African (South of the Sahara) Insurgents
  64. [?] Static Terrain?
  65. [Help] If somebody can model something for me please? (easy)
  66. [Model] Tarin Kowt roundabout tower
  67. [Help] 1/4 of colormap suddently turned black
  68. [Vehicle] Toyota Sprinter Carib / Tercel SR5 Wagon 4WD [WIP]
  69. [Help] Heli Pad Static
  70. [Help] Trick with the BF2 editor in vista
  71. [Help!] CTD Debuged
  72. [Vehicle] CH-47 Chinook (or a other version)
  73. [Help] Custom Map Not Starting
  74. [Help] bf2 editor help
  75. [?] Spawn new vehicles
  76. [Faction Proposal] Mexican Armed Forces
  77. [Static Model] minor ammo box 5.56m grenade box [WIP]
  78. [?] control point names
  79. [Help] Map Crashing Issues.
  80. [Media] Military equipment & gear
  81. [HELP] some issues
  82. [Help!] pr_edit to pr = errors?
  83. [Help] With Editing sounds please
  84. [HELP] Random Damage in Vehicles
  85. [?] mini-map script for cs4
  86. [?] Any C++ Programmers around here?
  87. [Help!] Map Loading Graphics.
  88. [?] Change Map Name
  89. [Help!] Exporting Issue, Bolt Trigger Shell
  90. [HELP] 3-D Iron Sights
  91. [Proposal] Taliban Voice Commands
  92. [Help] custom map error
  93. [?] bfeditor.org
  94. [?] export object
  95. [Help] lightmap bug
  96. [Help] Map Names
  97. [?] Testing Maps
  98. [Proposal] Colombian National Army (Ejército Nacional de Colombia)
  99. [?] Black pixels
  100. [Help] with Invisible Weapons
  101. [Character] US Army soldier - WIP
  102. [Proposal] United Arab League
  103. [Faction Proposal] Islamic Republic of Iran Army
  104. [Help!] errors when extracting
  105. [Proposal] New Middle Eastern Armies
  106. [Help] BF2 Models in Gmax
  107. [Question]PR Editor Files
  108. [Vehicle] Topless HMMV w/.50
  109. [Help!] Custom map crashes when loading
  110. [Help] a dev
  111. [Help!] Can't get map to work.
  112. [HELP] UVMAP
  113. [Proposal] Air Force Survival Knife
  114. [Question] AAS2 ?
  115. [Question] - 3dMax Crashing on export
  116. [HELP] Problem with BF2 Editor?
  117. [HELP] Rendering Lights in Bf2Editor?
  118. [Question] 3ds max 9?
  119. [Help] Weapon drawings
  120. [Question] ?
  121. [Proposal] red square map
  122. [Question] How's my model?
  123. [Question] 4km maps?
  124. [Static Model] Any one need a Church?
  125. [Question] Regarding mapping and the new release
  126. [QUESTION] Fallujah Texture
  127. [Help] with my Portable Project!
  128. [Question] about skinnedmesh files and reskinning DICE models?
  129. [Weapon] Benelli M1014 [WIP]
  130. [Help] ObjectSpawner vehicle list empty/ no teams
  131. [Proposal] Russia VS Japan
  132. [Question] Lighting Effects?
  133. [Weapon] Colt 1911 (WIP)
  134. [Model] D-DACT [WIP]
  135. [Help]
  136. [Faction Proposal] Korean People's Army Ground Forces
  137. [Model] Type 89
  138. [Model] K2 & K1 [WIP]
  139. [Request] VS-1.6/VS-2.2 anti-tank mine
  140. [Weapon] C7A2 model, feel free to critique
  141. [Request] Exporting the HK417
  142. [Question] Bf2 converter for 3ds max 2009
  143. [Question]What software to use?
  144. [Help!] vista and bf2 editor problem
  145. [Help!] Map is rotated in-game
  146. [Proposal] Afghan National Army
  147. [Proposal] Royal Marine Commandos
  148. [Help!] Looking for some help
  149. [Question]Best/Easiest Way of setting up Background
  150. [Question] What Sort Of Modder?
  151. [Weapon] L115a1 [W.I.P.]
  152. [Question] Can lods 1 and 0 have separate collision meshes?
  153. [Vehicle]Tigre UHT/HAP [WIP]
  154. [Question] Terrain ( ---> ) to a Static
  155. [Help] Removing HUD elements
  156. [[New Faction Proposal] ] PLAN Marines
  157. [Question] india or/and pakistan factions?
  158. [Request] Mi-24 Hind troops cabin(foto reference)
  159. [Request] Adding new faction to PR - Tutorial
  160. [Question] Google Earth height data to hightmap?
  161. [Help] how to put door guns on Huey?
  162. [Info] Geocontrol 2
  163. [Question] Huey's
  164. [Proposal] Attention all community faction leaders
  165. [Question] diffrent scale maps
  166. [Proposal] Colombian Factions
  167. [Proposal] Brazil Faction
  168. [Help] Hydra Launchers?
  169. [Texture] new skins for pr. acu's
  170. [Question] Adding new ammo types for RPG-7
  171. [Help] We need a Modder for our Movieproject
  172. [help] needed
  173. [Question] New Game Mode, Attach and defend
  174. [?] Creating Models with XSI?
  175. [Help] Some model help here
  176. [Coding] Fixing C&C (or maybe a new gamemode)
  177. [Question] If anyone knows arabic
  178. [Question] Including Objects from other mods.
  179. [Question] BF2Editor Editing
  180. [Question] Large map types
  181. [Texture] Late Cold War Skins [WIP]
  182. [Mode] small 2 story house.[WIP]
  183. [help] Lights for NightMap And Underground tunnel?
  184. [Vehicle] M1A2 Abrams with TUSK [WIP]
  185. [help] Bf2 Tpaint
  186. [?] PoE2 Tools For 3DS Max Design 2009
  187. [?] How to rename collisionMesh?
  188. [Help!] Vehicles and textures not showing up!
  189. [Help!] lightmaps not updated ingame (ok wtf)
  190. [?] tree shadows
  191. [?] static mgs
  192. [?] Skirmish, AAS16?
  193. [help] BF2 editor wont load content
  194. [?] xpack objects-lightmaps
  195. [help] Error creating lightsampling!
  196. [Texture] correct Arabic writing for MEC Field Dressing
  197. [?] Average compile times?
  198. [Question] Correct format for DDS for terrain?
  199. [HELP] Low details Map crash
  200. [HELP!] Blinn Basic Parametres in 2009
  201. [question] topography maps?
  202. [HELP] spawn deaths.
  203. [question] combat zones and not deleting properly
  204. [help] importing PR models
  205. [help] Trees and minimaps
  206. [help] Problem with Editor setup
  207. [HELP] How to import L3DT to BF2 Editor?
  208. [?] Free Terrain Making Software?
  209. [Reference] Pictures of PLA Type 07 Camoflage
  210. [?] Prevent smaller objects from fading out
  211. [?] house_dest
  212. [?] from "A State-of-the-art Newb."
  213. [help] Working With 3D In Photoshop CS4
  214. [help] Modding current Map.
  215. [QUESTION] Map size and low res scale
  216. [Help!] BF2 editor on Vista
  217. [Help!] "Could not find valid technique for the shader shaders/rashaderwater.fx"
  218. [?] about Map size/ AA/ Paras
  219. [Question] AutoCAD
  220. [help] BF2 Editor loading map error
  221. [help] Updating BF2 editor objects to .8
  222. [Help] Map spawn points
  223. [help] Error running a PR map
  224. [Help] Heightmap
  225. [Help!] T-Paint
  226. [Question] tut on team making?
  227. [HELP] USA FLag causing CTD
  228. [Help!] 3DS Max Background Guide Problem
  229. [?] Forward Outpost Code
  230. [Weapon] The Infaliable WA2000
  231. [Request] Size of soldier model
  232. [Statics] European Walls/Fences [WIP]
  233. [Question] Ladder on vehicles
  234. [Help!] Bipod on famas
  235. [Question] "real heightmaps"
  236. [Help!] Terrain diasappears after applying a road
  237. [Help!] Muzzel thingy
  238. [Help!] Corrupt StaticObjects.Con
  239. [?] BF2 Editor problems
  240. [?] How hard would it be to audit a map?
  241. [Question] Static Pointers?
  242. [?] Waterplanes?
  243. [Weapon] Colt M1911A1 [WIP]
  244. [HELP] Objects don't show
  245. [Weapon] VOIED [WIP]
  246. [Weapon] Molotov Cocktail [WIP]
  247. [Weapon] SPG 9 Recoiless Rifle [WIP]
  248. [Question] Imbalanced teams?
  249. [Help] Adding Verticles to a Cylinder
  250. [HELP!] Can't find objects in bf2 editor