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  1. The dilemma for Insurgents
  2. HAT kits are too powerful and unrealistic
  3. Bullet Damage to Players and Kevlar
  4. weapon recoil.
  5. ERYX Strange Reload Animation
  6. WWII K98 invisible Scope.
  7. Disposal of Shoulder-Fired Rocket/Missile Weapons
  8. Problem with current deviation in far distance combat
  9. Climbing up the ladder Silently
  10. bayonet being attached.....
  11. Approved post?
  12. RPG-29/32.....
  13. Fools road Inf layer.
  14. Not being able to pick up enemy specialized kits - No sense?
  15. Increasing rifleman only to 3 gernades(extend usefulness of kit)?
  16. Couldnt hit with mg
  17. Little Animation Thing
  18. No firemode indicator while zoomed
  19. Map player maker complaint.
  20. PKM significantly underpowered
  21. SKS
  22. Vietnam Friend/Foe identification woes
  23. Russian Airborne Forces
  24. PM(Makarov) is underpowered.
  25. RPG-7 Deviation
  26. Why can't I throw an Incendiary?
  27. Review of Rifle/DMR/Sniper Damage
  28. Militia needs scopes
  29. PR-Deviation is Backwards
  30. Abjust blood effect (its a little strong)
  31. Bring back slugs to insurgents
  32. Majority of Grenadier sights unusable?
  33. Handheld AA
  34. Taliban G3
  35. For the millionth time... (Deviation)
  36. Low damage on minigun?
  37. Too much ammo?
  38. The aim doesnt seem realistic
  39. IDF Infantry
  40. Cant pickup enemy kit :)
  41. New stamina regeneration pace
  42. Soldier Acceleration
  43. Deviation indicator
  44. SPG-9 cant aim low enough
  45. 3-Round Burst is pointless.
  46. Picking up guns without camo
  47. British rifles
  48. [Nitpicking] Inaccurate Camouflage Issuance
  49. FN FAL inaccuracy/recoil
  50. Medic Kit...
  51. USMC M16A4 foregrips
  52. Field Dressing: conventional forces
  53. Russian Shotgun
  54. G36 Reload Animation not realistic
  55. knives and bayonets
  56. RKG
  57. Matador (IDF HAT) inaccuracy
  58. M60 LMG
  59. M40 crosshairs
  60. Remove Or Update The Rifleman Anti-Personnel Kit
  61. Deploying/undeploying HAT kits
  62. mine markers
  63. Grenade Launcher - Smoke Grenades - Kills Collabrator
  64. An improved medic system
  65. SKS and Enfield
  66. Weapons.
  67. Crouch to standing shot accuracy
  68. SVD Dragunov (and all DM rifles?) seemed very overpowered..
  69. Drawing weapons
  70. G36 possibly too accurate?
  71. Shotguns for Russian faction
  72. Canadian C14 Timberwolf
  73. Sandbag protection / dig in
  74. Scoped RPG 7
  75. MG3 improvable?
  76. the New Scope Reticles.
  77. PKM "3D iron sight"
  78. UGL animations
  79. Inf, Fobs and Supply need Cover
  80. C4 wayyyy overpowered
  81. Unarmed/Civilians for HAMAS on insurgency
  82. Iron Sights
  83. Interest footage of controlling autmatic fire
  84. German Assault Rifles
  85. SKS Rifle and Lee Enfield Feedback
  86. Blur Effect
  87. What is the "ouch" sound in INS Sniper?
  88. Not a suggestion only a question.
  89. Molotov and cellphone animation?
  90. very simple suggestion (maybe not)
  91. Russian army infantry feels too weak.
  92. AR kit
  93. 3D Scopes
  94. Kit Pickup Solution
  95. MP5 Reload
  96. Combat engineer make the C4 not stick to cars
  97. Is LAT too overpowered against APC's?
  98. Shotgun
  99. Is it just me are pistols not very good?
  100. Aimbot, lag or none of the above?
  101. Combat engineer can no longer place FOBs in 0.9
  102. Accidental team switching.
  103. Headshot = Deadshot
  104. Quirks about the M14 (M21?) Sniper Rifle
  105. Weapon/bullet sounds.
  106. Russian sniper rifle
  107. Close quarters vs Long range
  108. Suppressed too easily
  109. Waiting time after medic kit pickup
  110. SVD vs All Other DMR's
  111. Ironsight Marksman Rifles
  112. PLA DMR Kit QBU-88 icon missing in coop mode
  113. SAW kits make DMR and sniper rifle's redundent
  114. IDF LMG Red dot
  115. British small arms
  116. Anti infantry class.
  117. Militia scoped MG
  118. Sniper/Spotter
  119. Topping Off Shotguns
  120. Never-dieing sniper
  121. 0.91 Light Anti Tank aiming problem
  122. Player Dies when running into objects
  123. Marksman Rifle Ironsights-whats the point?
  124. AK-47 Reloading
  125. US ARMY M4 - Full auto?
  126. Bipod Useless On Marksman[?]
  127. Faction/Map/Lag
  128. Deployed Machinegun Strangeness
  129. IDF Feedback
  130. Question about the medkit
  131. C4 Can Not Kill Still
  132. PR guns are too hard to hit anything with
  133. dolphin diving
  134. Chinese HMG deployable
  135. M14 Less Accurate than M16 over more time
  136. MP-444 Baghira Pistol Observation.
  137. Officer Rallypoint
  138. Hamas feedback.
  139. IED feedback
  140. Deviation Feedback
  141. [READ BEFORE POSTING] PR Feedback Forum Rules