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  1. Dogfighting and flares
  2. v1.4.16 Shturm thermals
  3. v1.4.16 Coax overheat
  4. IFV vs A10/SU-25
  5. v1.4.15 Helicopter physics
  6. Control tower/Command bridge
  7. Why no smoke dischargers for driver/commander?
  8. AA missiles after 1.4.17
  9. Impact Smoke from Tank Shell Collision
  10. new tank 80mm FRAG-is it acually useful?
  11. autocannons vs light armour
  12. Please make the Tiger fun
  13. Why is CAS getting nerfed?
  14. v1.4.10 Repairing helicopters
  15. Helicopter responsiveness
  16. Hind-F is an endangered specimen
  17. v1.4.10 UH-60 flight physics adjustments
  18. v1.4.7 Osprey fixes
  19. v1.4.4 AN/TWQ-1 Avenger
  20. v1.4.4 Helicopter mounted guns
  21. Puma's armor
  22. v1.4.4 BTR 80
  23. v1.4.4 GLATGM recoil
  24. BHOT/WHOT thermals
  25. Leopard vs LAT
  26. v1.4 Mi-8 heli OP with new HMG damage and splash
  27. v1.4.4 F15
  28. v1.4.4 Tank Engines
  29. Land Rover support exit locations
  30. v1.4 Technical drivers view
  31. v1.4 Vulnerable Merkava
  32. v1.4 Namer APC 1p animation problem and more
  33. fire rate selection
  34. v1.4 Request to Revert Back to 1.3 Jet Physics
  35. jet cannons
  36. v1.4 Stormer
  37. T72M Crewman kit.
  38. v1.4 ATGM Balance
  39. AA kills pilot on Falklands thru a jet
  40. BMP 1 firing sound loop
  41. v1.4 Jets in 1.4
  42. M1A2 TUSK
  43. ATGM on Armored Vehicles detonating off Tree branches
  44. Question about the BTR-60
  45. Can the Rocket Technical get some love?
  46. Reduce CAS helicopters gun deviation or increase splash radius/damage
  47. Leopard stowage boxes
  48. AAVs being soloable
  49. 40mm HEDP / MBT Coax
  50. AP and HE tank rounds
  51. Largely unrealistic hydra firing sounds
  52. v1.3.7 French VBCI APC exit point
  53. v1.3.7 British Jeep
  54. Low splash damage of the 30 mm round
  55. v1.3.7 MEC Mig-29
  56. Shorter rocket trails and rate of fire
  57. Chopper taxing
  58. local chat difficultty
  59. consecutive bomb drops
  60. v1.3.7 Cobra pilot's POV/Camera location
  61. v1.3.7 Attack helis physics, flares and missiles
  62. Smoke from TOW emplacement blocking view
  63. AA vehicles and emplacements not really helpful
  64. Tanks vs LATs 1.3.9
  65. v1.3.7 Technicals
  66. v1.3.7 T72 IR smoke?
  67. v1.3.7 Eurofighter dodges missiles
  68. v1.3.7 SU-34 thermals
  69. v1.3.7 MiG-29 (RU)
  70. Un-teamlocking civilian vehicles
  71. British Land Rover terrain damage
  72. v1.3.7 Remaining push recoil in DSHK
  73. Bppu turret / mt-lbm (mb)
  74. ZSL-92 IFV
  75. v1.3.5 Chinook
  76. v1.3 Broken Turret Stab\Accel
  77. [1.3.5] Fennek
  78. Scorpion IFV
  79. v1.3 Vehicle damage smoke is ridiculous.
  80. v1.3 ZSU-23-4 Shilka frame drops
  81. v1.3 Helicopter Slide
  82. Panther armor
  83. v1.3 Manual Suggestions
  84. v1.3 Logistics Trucks drop supply?
  85. v1.3 UH-1N unflyable via keyboard
  86. Kiowa Nerf
  87. v1.3 Shilka
  88. v1.3 AAVP massive drop/spread
  89. v1.3 TOW HMMWV optics
  90. F-35A Highly unnecessary
  91. v1.3 Boxer PWV gunner view
  92. v1.3 Autocannon recoil on APCs
  93. v1.3 High Explosive Anti Tank (HEAT) rounds
  94. AP vs. ATGM
  95. Zhi-9 thermal
  96. 25mm/30mm cannon HE rounds
  97. 9K22 Tunguska
  98. Rocket Technical zeroing
  99. M2A2 ODS driver's thermal
  100. German Tiger FLIR
  101. SPAAGs frame-drop when zoom
  102. Attack Helicopters with Laser Guided Missiles
  103. Su-25 frogfoot turn rate
  104. VAB and BTR-60 feedback
  105. PT-76
  106. Dutch UAV
  107. SHTURM (ATGM MTLB) recoil
  108. UH-1N Twin "Huey"
  109. v1.1 Challenger 2 HEAT Round
  110. v1.1 Hind
  111. MBT smoke launchers
  112. APC vs. Helicopter
  113. 1.2 T-90 OP
  114. FLIR is awesome
  115. v1.1 Fennek SWP (AAV)
  116. Tank Scales
  117. v1.1 SU27
  118. Canadian Griffon Helicopter
  119. v1.1 Add Gaskin to Black Gold insurgency
  120. v1.1 MT-LBVM (MT-LB 6M) No zoom?
  121. v1.1 Why Can't Infantry Sit Inside The BTR?
  122. v1.1 FV 510 Warrior
  123. Current CAS ATGMs
  124. v1.1 ZU-23-2 Truck
  125. v1.1 Mi-24v Hind-E Full feed back
  126. v1.1 Immobilizing heavy assets a bit too easy?
  127. LAV-25 Damage Smoke & Gameplay
  128. V1.1 French Eurocopter Tiger
  129. v1.1 Leclarc MBT Rangefinder
  130. v1.1 ATGM on BMP-2M accuracy is a joke
  131. Just a thought on Trans.
  132. v1.1 Hind and huey
  133. v1.1 Rate of fire on APCs
  134. v1.1 F-15E Feedback
  135. ATGM launch smoke
  136. The Bradley ATGM delay is game-breaking.
  137. v1.0 T-90 and Type 98 overpowered
  138. v1.0 Chinook Minigun and FPS
  139. v1.0 Tank?s ATGM one shot one kill, too powerful
  140. Gunships cannons very OP
  141. Constant jet & chopper noise
  142. Avenger AAV HUD colour
  143. [Video] SPG vs Infantry
  144. v1.0 Su 39 , Su 25, A-10
  145. v1.0 Gunships Hellfire Missile Trail
  146. v1.0 BMP2M
  147. v1.0 Hydras nerfed?
  148. v1.0 Challenger Ice Skating
  149. v1.0 T62 model is too big
  150. Hellfire missile is to slow
  151. v1.0 Mk.19 Rover Gun Platform
  152. BMP-2M nerf
  153. v1.0 Tiger Helicopter
  154. Supply Crate Changes/FOB Destruction
  155. v1.0 AAV Worthless, or am I doing it wrong?
  156. Vehicle borne ATGM's
  157. v1.0 MV-22 tail gun mount
  158. v1.0 Engine Sound Level
  159. v1.0 Su22 cannon
  160. v1.0 bf2 bmp2 explosion issue
  161. 50's Under or Teckies Over?
  162. Bomb cars
  163. v1.0 MV 22 Feedback
  164. M61 VULCAN 20MM
  165. v1.0 Throttles, Helicopters, and More.
  166. v1.0 M67
  167. v1.0 Tanks
  168. Cobra Gunship rotor Sound PR 1.0
  169. v0.98 Chinook flight model
  170. v1.0 Open Beta AtG AT Missile Splash Damage
  171. v1.0 Open Beta Locked on sound not loud enough
  172. v1.0 Open Beta HIND-E Gunner spot feels weak/useless
  173. v1.0 Open Beta CSB Truck Deployment
  174. v1.0 Open Beta Helicopter Wheels #2b
  175. v1.0 Open Beta BlackHawk a little bit weak?
  176. v1.0 Open Beta Recoil on 20, 25 and 30mm autocannons
  177. v1.0 Open Beta Rocket Technical
  178. v1.0 Open Beta [Official] MV-22 Osprey feedback
  179. v1.0 Open Beta Why don't the CAS Huey door guns face forward?
  180. T62 and FV4034
  181. v1.0 Open Beta SU-39 Frogfoot
  182. AAVP-7A1 Mk.19 Spread
  183. v1.0 Open Beta Flying cows
  184. v1.0 Open Beta Should something perhaps be done with rockets vs. helis?
  185. v1.0 Open Beta SU-34 bug(s) black gold aas
  186. v1.0 Open Beta Havoc and WZ10
  187. v1.0 Open Beta [Official] Vehicles Feedback
  188. Logi's and Transport Trucks
  189. Flares don't drop away from aircraft fast enough
  190. Vehicle stabilizers
  191. CAS helicopters are OP
  192. bouncing challenger
  193. A10 Warthog Sounds
  194. [0.98] Charlie's Point USA boat vs VT boat
  195. Disabling helicopters after v0.98 update seems worse?
  196. [0.981] Tanks,APC's
  197. LAV 25 model looks
  198. flares in attack helicopters
  199. Puma Model Outdated
  200. v0.98 Helicopter Wheels #1
  201. attack helicopters
  202. M113 on Beirut needs improvements
  203. tank
  204. Cobra
  205. blackhawk physics
  206. Apc ammo
  207. BTR-60 passengers
  208. Helicopter Pilot License
  209. Abrams gunner sight on wrong side
  210. weak miniguns
  211. Bradley and TOWs
  212. PR:V ZSU-57-2
  213. Jet/heli HUD too bright
  214. Enemy laser designators attracting friendly weapons
  215. 50. cal Humvee
  216. Speed vs armour in vehicles (from tanks to Logi's).
  217. Suggestion for Kiowas
  218. CLV Panther armour = .50 humvee
  219. gun on chinook and getting shot down
  220. APCs: Thoughts about their role
  221. Helicopters are too armoured
  222. Landing a helicopter
  223. Technical gunner invisible shield
  224. Bleeding Helos
  225. IDF Suggestions
  226. Helicopters Sound Volumes Reduced Too Low.
  227. Puma IFV
  228. BRDM-ATGM (Spandrel)
  229. British AA
  230. Mi28
  231. 2 kinds of Teches?
  232. Vehicle Strengths and quirks
  233. The Namer apc is to lightly armored;Or Merkava is to heavaly armored
  234. never ending wheelies
  235. New planes
  236. Chinese VN-3 - Problem
  237. Speed of Choppers
  238. Exitpoints
  239. TOW movement waiting time feedback
  240. Op Harvest Bradlys
  241. AI Vehicles
  242. Lynx - Dragonfly
  243. Shouldn't tanks have 8 seats
  244. M1 Abrams sound volume and other.
  245. Some General Feedback - Vehicles and Air Assets/Laser Designation
  246. Thermal Vehicles should see Lazes
  247. Logi's and Mines
  248. Armour values/strength
  249. The Amtrack
  250. Flares and Countermeasures