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  1. v1.4.16 Shturm thermals
  2. v1.4.16 Coax overheat
  3. IFV vs A10/SU-25
  4. v1.4.15 Helicopter physics
  5. Control tower/Command bridge
  6. Why no smoke dischargers for driver/commander?
  7. AA missiles after lastest update
  8. Impact Smoke from Tank Shell Collision
  9. new tank 80mm FRAG-is it acually useful?
  10. autocannons vs light armour
  11. Please make the Tiger fun
  12. Why is CAS getting nerfed?
  13. v1.4.10 Repairing helicopters
  14. Helicopter responsiveness
  15. Hind-F is an endangered specimen
  16. v1.4.10 UH-60 flight physics adjustments
  17. v1.4.7 Osprey fixes
  18. v1.4.4 AN/TWQ-1 Avenger
  19. v1.4.4 Helicopter mounted guns
  20. Puma's armor
  21. v1.4.4 BTR 80
  22. v1.4.4 GLATGM recoil
  23. BHOT/WHOT thermals
  24. Leopard vs LAT
  25. v1.4 Mi-8 heli OP with new HMG damage and splash
  26. v1.4.4 F15
  27. v1.4.4 Tank Engines
  28. Land Rover support exit locations
  29. v1.4 Technical drivers view
  30. v1.4 Vulnerable Merkava
  31. v1.4 Namer APC 1p animation problem and more
  32. fire rate selection
  33. v1.4 Request to Revert Back to 1.3 Jet Physics
  34. jet cannons
  35. v1.4 Stormer
  36. T72M Crewman kit.
  37. v1.4 ATGM Balance
  38. AA kills pilot on Falklands thru a jet
  39. BMP 1 firing sound loop
  40. v1.4 Jets in 1.4
  41. M1A2 TUSK
  42. ATGM on Armored Vehicles detonating off Tree branches
  43. Question about the BTR-60
  44. Can the Rocket Technical get some love?
  45. Reduce CAS helicopters gun deviation or increase splash radius/damage
  46. Leopard stowage boxes
  47. AAVs being soloable
  48. 40mm HEDP / MBT Coax
  49. AP and HE tank rounds
  50. Largely unrealistic hydra firing sounds
  51. v1.3.7 French VBCI APC exit point
  52. v1.3.7 British Jeep
  53. Low splash damage of the 30 mm round
  54. v1.3.7 MEC Mig-29
  55. Shorter rocket trails and rate of fire
  56. Chopper taxing
  57. local chat difficultty
  58. consecutive bomb drops
  59. v1.3.7 Cobra pilot's POV/Camera location
  60. v1.3.7 Attack helis physics, flares and missiles
  61. Smoke from TOW emplacement blocking view
  62. AA vehicles and emplacements not really helpful
  63. Tanks vs LATs 1.3.9
  64. v1.3.7 Technicals
  65. v1.3.7 T72 IR smoke?
  66. v1.3.7 Eurofighter dodges missiles
  67. v1.3.7 SU-34 thermals
  68. v1.3.7 MiG-29 (RU)
  69. Un-teamlocking civilian vehicles
  70. British Land Rover terrain damage
  71. v1.3.7 Remaining push recoil in DSHK
  72. Bppu turret / mt-lbm (mb)
  73. ZSL-92 IFV
  74. v1.3.5 Chinook
  75. v1.3 Broken Turret Stab\Accel
  76. [1.3.5] Fennek
  77. Scorpion IFV
  78. v1.3 Vehicle damage smoke is ridiculous.
  79. v1.3 ZSU-23-4 Shilka frame drops
  80. v1.3 Helicopter Slide
  81. Panther armor
  82. v1.3 Manual Suggestions
  83. v1.3 Logistics Trucks drop supply?
  84. v1.3 UH-1N unflyable via keyboard
  85. Kiowa Nerf
  86. v1.3 Shilka
  87. v1.3 AAVP massive drop/spread
  88. v1.3 TOW HMMWV optics
  89. F-35A Highly unnecessary
  90. v1.3 Boxer PWV gunner view
  91. v1.3 Autocannon recoil on APCs
  92. v1.3 High Explosive Anti Tank (HEAT) rounds
  93. AP vs. ATGM
  94. Zhi-9 thermal
  95. 25mm/30mm cannon HE rounds
  96. 9K22 Tunguska
  97. Rocket Technical zeroing
  98. M2A2 ODS driver's thermal
  99. German Tiger FLIR
  100. SPAAGs frame-drop when zoom
  101. Attack Helicopters with Laser Guided Missiles
  102. Su-25 frogfoot turn rate
  103. VAB and BTR-60 feedback
  104. PT-76
  105. Dutch UAV
  106. SHTURM (ATGM MTLB) recoil
  107. UH-1N Twin "Huey"
  108. v1.1 Challenger 2 HEAT Round
  109. v1.1 Hind
  110. MBT smoke launchers
  111. APC vs. Helicopter
  112. 1.2 T-90 OP
  113. FLIR is awesome
  114. v1.1 Fennek SWP (AAV)
  115. Tank Scales
  116. v1.1 SU27
  117. Canadian Griffon Helicopter
  118. v1.1 Add Gaskin to Black Gold insurgency
  119. v1.1 MT-LBVM (MT-LB 6M) No zoom?
  120. v1.1 Why Can't Infantry Sit Inside The BTR?
  121. v1.1 FV 510 Warrior
  122. Current CAS ATGMs
  123. v1.1 ZU-23-2 Truck
  124. v1.1 Mi-24v Hind-E Full feed back
  125. v1.1 Immobilizing heavy assets a bit too easy?
  126. LAV-25 Damage Smoke & Gameplay
  127. V1.1 French Eurocopter Tiger
  128. v1.1 Leclarc MBT Rangefinder
  129. v1.1 ATGM on BMP-2M accuracy is a joke
  130. Just a thought on Trans.
  131. v1.1 Hind and huey
  132. v1.1 Rate of fire on APCs
  133. v1.1 F-15E Feedback
  134. ATGM launch smoke
  135. The Bradley ATGM delay is game-breaking.
  136. v1.0 T-90 and Type 98 overpowered
  137. v1.0 Chinook Minigun and FPS
  138. v1.0 Tank?s ATGM one shot one kill, too powerful
  139. Gunships cannons very OP
  140. Constant jet & chopper noise
  141. Avenger AAV HUD colour
  142. [Video] SPG vs Infantry
  143. v1.0 Su 39 , Su 25, A-10
  144. v1.0 Gunships Hellfire Missile Trail
  145. v1.0 BMP2M
  146. v1.0 Hydras nerfed?
  147. v1.0 Challenger Ice Skating
  148. v1.0 T62 model is too big
  149. Hellfire missile is to slow
  150. v1.0 Mk.19 Rover Gun Platform
  151. BMP-2M nerf
  152. v1.0 Tiger Helicopter
  153. Supply Crate Changes/FOB Destruction
  154. v1.0 AAV Worthless, or am I doing it wrong?
  155. Vehicle borne ATGM's
  156. v1.0 MV-22 tail gun mount
  157. v1.0 Engine Sound Level
  158. v1.0 Su22 cannon
  159. v1.0 bf2 bmp2 explosion issue
  160. 50's Under or Teckies Over?
  161. Bomb cars
  162. v1.0 MV 22 Feedback
  163. M61 VULCAN 20MM
  164. v1.0 Throttles, Helicopters, and More.
  165. v1.0 M67
  166. v1.0 Tanks
  167. Cobra Gunship rotor Sound PR 1.0
  168. v0.98 Chinook flight model
  169. v1.0 Open Beta AtG AT Missile Splash Damage
  170. v1.0 Open Beta Locked on sound not loud enough
  171. v1.0 Open Beta HIND-E Gunner spot feels weak/useless
  172. v1.0 Open Beta CSB Truck Deployment
  173. v1.0 Open Beta Helicopter Wheels #2b
  174. v1.0 Open Beta BlackHawk a little bit weak?
  175. v1.0 Open Beta Recoil on 20, 25 and 30mm autocannons
  176. v1.0 Open Beta Rocket Technical
  177. v1.0 Open Beta [Official] MV-22 Osprey feedback
  178. v1.0 Open Beta Why don't the CAS Huey door guns face forward?
  179. T62 and FV4034
  180. v1.0 Open Beta SU-39 Frogfoot
  181. AAVP-7A1 Mk.19 Spread
  182. v1.0 Open Beta Flying cows
  183. v1.0 Open Beta Should something perhaps be done with rockets vs. helis?
  184. v1.0 Open Beta SU-34 bug(s) black gold aas
  185. v1.0 Open Beta Havoc and WZ10
  186. v1.0 Open Beta [Official] Vehicles Feedback
  187. Logi's and Transport Trucks
  188. Flares don't drop away from aircraft fast enough
  189. Vehicle stabilizers
  190. CAS helicopters are OP
  191. bouncing challenger
  192. A10 Warthog Sounds
  193. [0.98] Charlie's Point USA boat vs VT boat
  194. Disabling helicopters after v0.98 update seems worse?
  195. [0.981] Tanks,APC's
  196. LAV 25 model looks
  197. flares in attack helicopters
  198. Puma Model Outdated
  199. v0.98 Helicopter Wheels #1
  200. attack helicopters
  201. M113 on Beirut needs improvements
  202. tank
  203. Cobra
  204. blackhawk physics
  205. Apc ammo
  206. BTR-60 passengers
  207. Helicopter Pilot License
  208. Abrams gunner sight on wrong side
  209. weak miniguns
  210. Bradley and TOWs
  211. PR:V ZSU-57-2
  212. Jet/heli HUD too bright
  213. Enemy laser designators attracting friendly weapons
  214. 50. cal Humvee
  215. Speed vs armour in vehicles (from tanks to Logi's).
  216. Suggestion for Kiowas
  217. CLV Panther armour = .50 humvee
  218. gun on chinook and getting shot down
  219. APCs: Thoughts about their role
  220. Helicopters are too armoured
  221. Landing a helicopter
  222. Technical gunner invisible shield
  223. Bleeding Helos
  224. IDF Suggestions
  225. Helicopters Sound Volumes Reduced Too Low.
  226. Puma IFV
  227. BRDM-ATGM (Spandrel)
  228. British AA
  229. Mi28
  230. 2 kinds of Teches?
  231. Vehicle Strengths and quirks
  232. The Namer apc is to lightly armored;Or Merkava is to heavaly armored
  233. never ending wheelies
  234. New planes
  235. Chinese VN-3 - Problem
  236. Speed of Choppers
  237. Exitpoints
  238. TOW movement waiting time feedback
  239. Op Harvest Bradlys
  240. AI Vehicles
  241. Lynx - Dragonfly
  242. Shouldn't tanks have 8 seats
  243. M1 Abrams sound volume and other.
  244. Some General Feedback - Vehicles and Air Assets/Laser Designation
  245. Thermal Vehicles should see Lazes
  246. Logi's and Mines
  247. Armour values/strength
  248. The Amtrack
  249. Flares and Countermeasures
  250. OH-58D w/ Hellfire