PDA

View Full Version : PR:BF2 Feedback


  1. Mumble when flying
  2. Commander if UAV goes out of bounds
  3. Commander Interface needs overhaul
  4. Some ideas from the community
  5. Quads are OP
  6. Squad specific kits
  7. Holy crap! (Weapon immersion appreciation)
  8. Keep Binoculars in 1.0
  9. changes for current gameplay
  10. New PRspy
  11. Rotors having no collision
  12. Please go back to the good old times !!!
  13. PR Not using older military gear
  14. One fix needed for deviation.
  15. [Mortars] Insurgent mortars "too fast"?
  16. British uniform patch...
  17. Distorted Perspective
  18. Server Crashes...
  19. pr2.vbios
  20. 0.97 Projectile Deviation Bandwidth heavy?
  21. Winter Maps
  22. Server waiting list.
  23. Map Loading Music Lacks Martial Spirit
  24. Change squad when dead.
  25. [100p] Rallypoints
  26. Russian Anti-tank missile 9M133 kornet-E's thermal
  27. [100p] General Feedback
  28. Hate not being able to respawn
  29. Razor Wire Extension
  30. [Noob feedback] Great game, but lack of "feeling"
  31. [How can I move this thread to suggestions?]How about enable swimming and diving?
  32. The choice to surrender
  33. The russian HAT and LAT kits
  34. I want to love PR...
  35. Weapon anachronism in PR: Vietnam
  36. Laser Guided Bombs
  37. Teach me about the arty IED kit ...
  38. Civilians killing with rocks?
  39. Possible cache locations on Karbala
  40. CAS/Laze Feedback
  41. FOB Ninja'ing
  42. Weapons not firing from their barrels
  43. Your worst possible CTD moment
  44. [PR0973]Shijia Valley server crashing problem
  45. Thank you developers
  46. IDF commorose voice
  47. Lee Enfield needs more player controlled power!
  48. Current M4 vs v0.87 M16
  49. Medic Self Healing: I liked it in .966
  50. [0973] Iron Eagle's Jet Combat Area
  51. RPG Arty Battery/Nerf
  52. Password and installation is ridiculously complicated
  53. Ninja kit?!
  54. Sound normalization
  55. T4M? Trying to establish a new Code.
  56. Where are we on the Wounded Effect situation.
  57. Militia Need AK 74 Scope again !!!
  58. So many factions so few maps. Answer random factions during game
  59. Spawning on fobs/caches when there are enemies right there
  60. Extra Last Cache spawns in INS mode
  61. Removed: Double Post due to forum bug
  62. Majority of Gunfights Iron Sight Only
  63. MEC and Militia vehicle camouflage.
  64. Commanders rally point
  65. Anti-tank emplacements
  66. Accuracy and Deviation Training
  67. To the closed Thread
  68. Map critique and German AT question
  69. Sturdiness of vehicles
  70. [AAV] HAT has no effect while APC in water
  71. Whats realstic about .95? and whats not?
  72. Deployable Assets damage system
  73. Using enemy kits
  74. VOIP Chat, limited to squads
  75. society of Illuminati focused on Militaristic style
  76. THIS FUCKING MOD SUX
  77. Insurgent Missdirection
  78. Mortar Damage against Constructs
  79. Pilot dies in Passenger Seat
  80. Transport Heli crews and no points....
  81. MH53 Pavelow Heli....where did it go?
  82. M14 ACOG > M14 Scope
  83. I miss the Lynx on insurgency maps
  84. Kiowa take damage on landing...
  85. CAS vs caches
  86. Cache spawning
  87. Mortars Shouldn't be Able to Destroy Caches
  88. Commander interface
  89. Feature to return kits back to Supply Crates please!
  90. CommandRose - MedEvac
  91. Can i update PR ?
  92. LAT vs Huey FAIL
  93. Insurgency Arrest Exploit
  94. Why not put up polls before you add things?
  95. crouch > stand up system & deviation
  96. Game's really gone downhill
  97. Auto-Deploy
  98. New direction markers
  99. Picking up enemy kits
  100. Sad about PR 0.9
  101. Steam & Desura Support
  102. Distant gunfire & sound feedback
  103. Scale
  104. IED Cell Phone missing
  105. Deviation/damage model/medic system encourages headshots.
  106. Command and Control
  107. IED explosions
  108. Help newbie
  109. Grid reference numbers?
  110. SAMs somewhat inefective
  111. Ticket Cost Increase
  112. Isn't it time the asset textures got an update?
  113. German army "HMG"
  114. Kiowa Cache killing
  115. Great MOD
  116. kit and insurgency mod
  117. Ticket penalty for losing a control point (poll?)
  118. New Geometries in 0.957
  119. M21 looks too small
  120. Deviation changes
  121. 0957d Mortars
  122. Looking down a Scope
  123. 0.95 Wounded Effect
  124. Bring back the old soundtrack!
  125. Aiming in PR
  126. [0.957]Losing ticket when wounded
  127. Boundary
  128. Problem
  129. Deviation
  130. General Feedback (kit pickups and mortars)
  131. Mortars: Do they need to be adjusted?
  132. Did you like the new ticket loss system?
  133. Foxholes
  134. Suggest plz read
  135. Current Deviation
  136. 0.91 Chechen kit for Millitians
  137. Limited medic kit teamkill
  138. Placing an attack marker in the heat of the battle
  139. Project Reality .91
  140. My personal feedback 2 ;)
  141. Russian Army Shotgun?
  142. 0.91 in general: feedback and some issues
  143. Face models
  144. M14 transition
  145. My Personal Feedback
  146. Squads and team gameplay
  147. Jumping and Falling
  148. About the Commander!
  149. Commander Markers
  150. What has happened to PR?
  151. AAS mode: Not enough incentive to actually assault?
  152. Sound Bug
  153. Team Select and Squad/Kit buttons too close to each other.
  154. reality
  155. 3rd ID Patches on Character Models
  156. ERORR 112 Too little disk space. Fileplanet.com
  157. Suggestions, loooong read
  158. Weapon aiming does not fit reality
  159. Good Show Devs
  160. Close the door
  161. Rifleman specialist-new lonewolf kit?
  162. 5 min kit feature.
  163. Why civies are not allowed to swim?
  164. Addition the RP thread.
  165. Ages to load
  166. HAT's used for AA
  167. Vehicle warfare - flag behavior change
  168. A very belated Thanks!
  169. Comprehensive Feedback of The Deployable TOW
  170. Where can I get 0.9 version for installing 0.91?
  171. anyone lagging?
  172. SVD Model
  173. SKS
  174. Deployable anti-tank
  175. HMGs in pr 0.91
  176. Medic kit change for 0.91. Disagree.
  177. Commanders.. .
  178. I have a problem with deviation
  179. Command and Control Feedback in .9
  180. Out of Bounds timer for jets
  181. Asad Khal UAV Problem
  182. Arming distance of AT4 M136?
  183. New maps still unplayable for me
  184. Helicopter vs Carrier
  185. pr_0909_to_0917_patch_setup.exe error
  186. Your opinion on the new 0.91 rally point change?
  187. The Thoughts of .917
  188. Name 3 things you like about v0.9
  189. Even Slower Loading times with .91
  190. 0.91 its a joke right? please tell me its a joke - No its not
  191. gary got benched
  192. Server Killers
  193. Dragon Fly Unplayable
  194. Fallujah West Hideouts
  195. Well, i guess performance DID improve
  196. FO on the edge of maps change
  197. BRDM2 upgrade = win
  198. PR 0.91 patch bug
  199. Ambience
  200. Add field dressings to Insurgents!
  201. heavy machine guns
  202. M16A1 full auto > 3 round burst
  203. pr crashes upon entering some assets
  204. G3 Recoil
  205. M4 carbine M16 .
  206. going neutral
  207. Your opinion on the new 0.9 rally point change?
  208. CTD (CRASH TO DESKTOP)
  209. Do you like the deviation system in v0.909?
  210. Medic Kit Limitations
  211. PR 0.9 music is...
  212. Muttrah Bomb Car
  213. Squad Leader Notification Placement Bug
  214. Massive Resource hog!
  215. PR feautured on Machinima!
  216. Asset rules in manual aren't reflected in game
  217. are people still careless in v0.9?
  218. Spawn time changing soon?
  219. [Failed thread] Do you like the new Rally point change?
  220. Vehicle Warfare Praise
  221. improved PR stability in v0.9
  222. Vehicle Warfare is BACK! 5 minute tank spawns! but....
  223. Insurgents Stealing Hat kits/Sniper kits/ALL KITS!
  224. PR0.9 has killed my gaming experience
  225. Insurgency completely ruined
  226. 0.9 Better medic
  227. New Pilot kit is EPIC!
  228. What is wrong with Insurgency?
  229. PR 90% walking 10% fighting
  230. [909] Q: No more binos/GLTD to request area attack?
  231. CQB Firefights arent realistic and funny
  232. New finding: Weapon cache will create at anyway, even near you
  233. "Tell it to the Marines"
  234. Building in .9
  235. All 4km maps need Transport choppers.
  236. UAV: Why the removed position report? Now almost useless
  237. Are PR rounds too long now?
  238. Training Mode v0.9
  239. vehicle warfare mode RIP
  240. Optimize, but don't nerf the graphics for ancient comps
  241. PR .09 + Mumble = WIN
  242. OP archer 0.8 or current?
  243. Project Reality - Responding to Feedback, Developer's Intent, Moderation
  244. [READ BEFORE POSTING] PR Feedback Forum Rules