PDA

View Full Version : PR:BF2 Feedback


Pages : [1] 2

  1. Creative X-Fi audio renderer
  2. [FEEDBACK] UAV - Insurgency 2.0 Alpha - 1st Test Event
  3. [FEEDBACK] Insurgency 2.0 Alpha - 1st Test Event
  4. Poor performance on really good PC
  5. v1.1 Round time, asset respawn time
  6. Job well done!
  7. Little help please?
  8. v1.1 Commander UAV is too Useful on 2km Maps
  9. Mumble Glitch? (Singleplayer/Multiplayer)
  10. v1.1 Movement speed during Iron-Sights Mode of Scoped Weapons
  11. Candy Van unBan request
  12. v1.1 PRBF2.exe - Remove process ID from window title
  13. Commander gets way less credit that he should be
  14. low settings not low enough
  15. v1.1 Rally Points
  16. Insrugent Informants Inneffective
  17. Constant server crashes?
  18. Caches not spawning until known.
  19. Cussing
  20. Weapon handling feedback
  21. Launcher stuck on verifying files
  22. Teamwork in Insurgency
  23. SHIKOTAN INS - Cache Spawnpoints
  24. v1.1 Scope Magnification ( PU and SVD ) are wrong
  25. Breacher Class Problems
  26. 1.2 Dutch vs Russians, thoughts?
  27. Sbeneh MEC uniforms
  28. 1.2 Can we change our forum names now?
  29. NATO tanks reload faster than Russians and Chinese tanks?
  30. v1.1 Effects
  31. v1.1 ZPU 4
  32. v1.0 mumble inaccessible
  33. v1.1 US Light Anti Tank kit OP
  34. v1.1 Footsteps too silent v2
  35. Sounds fucked up.
  36. Mine (IED) marker in HUD not working?
  37. Loosing HUD after tab-out
  38. More "conventional" insurgency maps\layers?
  39. Brenn4n From Free Candy Van server
  40. v1.1 Enemy Kit pickup
  41. Great Mod, terrible community.
  42. v1.1 Weapon sound updates after 1.0 release
  43. v1.1 Server size is too big
  44. This mod is absolutely amazing
  45. v1.1 Really like the mod !
  46. v1.1 Do flares need an update?
  47. v1.0 Compliments on particles and sound works
  48. v1.1 Too much Voodoo?
  49. v1.1 Grenade/expolsive power?
  50. 1.1 Insurgent Mortars
  51. "Read your fieldbook/manual"
  52. v1.1 Penetrable Bodies
  53. v1.1 Insurgency - Quantitive Analysis
  54. v1.1 Impressions on Insurgency
  55. The removal of UAV lase.
  56. Smoke
  57. v1.0 MG hip fire
  58. v1.0 Required Dependency Missing
  59. v1.0 UAV unrealistic & bad for gameplay?
  60. PR Manual Printable Version
  61. 203 launcher
  62. v1.0 Does the RPG-7 need improvement?
  63. v1.0 Insurgency imbalanced
  64. v1.0 ATGM crosshair
  65. Mumble
  66. v1.0 ATGM's Speed
  67. v1.0 Why don't we have flashbang grenades?
  68. About the gunship AA missiles removal...
  69. v1.0 The Pain of Trying to Join a Full Server
  70. v1.0 IDF have too few scopes!
  71. v1.0 Russian Theme
  72. v1.0 Iraqi INS vs other INS factions
  73. v1.0 Shija Valley Soundtrack
  74. v1.0 Heartbeat sound when wounded.
  75. v1.0 no 100m sighting for RPG-7?
  76. v1.0 Blu-For iron sight kits w/out binoculars
  77. v1.0 6000-second timer/have to push 'done' is making me rage
  78. v1.0 switching between scope and iron sight
  79. Thread deleted? (Binos)
  80. v1.0 Binoculars Removal Feedback
  81. v1.0 Feedback
  82. Squad speech doesn't work, what to do?
  83. Attack Heli Underpowered?
  84. Please Fix the INS MODE
  85. v1.0 Rifle sounds are way too quiet
  86. v1.0 I like the beeps and squelches on Mumble squad chat
  87. Rifle firing sounds for British L86A2
  88. v1.0 Mumble Feedback - Dislike Current Deafen Feature.
  89. v1.0 Colorblind.
  90. Relying on one
  91. v1.0 Field Dressing Broken?
  92. v1.0 General flow of enemies.
  93. bf2 source codes!?
  94. v1.0 Helicopter Engine Sounds are Too Loud for Communication
  95. v1.0 Teamkill spawntime
  96. v1.0 Insurgency Mode Civi Kills
  97. v1.0 LAV-25 Cannon is useless
  98. v1.0 New radio squelch noise
  99. Great job!
  100. v1.0 Horrible Connection Issues
  101. Audio in video games, and in PR, an opinion of an audiophile
  102. Flares, UAV, lack of AT, asset rolling
  103. insurgent feedback
  104. PR 1.0 update question
  105. v1.0 Release Iraqi Insurgency mode is not fun :/
  106. v1.0 A confusing part on the manual
  107. Put PRSPY on the PR Loader?
  108. v1.0 Why is flying a heli with wheels now mortal combat against a piece of soap?
  109. Name tags
  110. v1.0 Unscoped IDF
  111. v1.0 no mortars on 2km maps
  112. v1.0 Bodies not flying
  113. Medic is the most anti-fun element of the game
  114. Update Error 1201
  115. v1.0 Intro Movies
  116. v1.0 ka shan map inside the dynamic clouds
  117. v1.0 AMX-56 Leclerc Glitches
  118. v1.0 Hud disappeared after alt-tabbing
  119. Explosion Clouds
  120. v1.0 Rallies
  121. v1.0 Commander
  122. v1.0 Sounds are overlapping each other
  123. v1.0 Option to use menu music for loading screens.
  124. v1.0 AK/Pecheneg firing sounds are bad (too grainy, too much clipping)
  125. v1.0 Connection problems
  126. Inevitable change and a temporary goodbye
  127. PR 1.0 - trail effects
  128. v1.0 Open Beta Binoculars for irregulars
  129. v1.0 Open Beta [FACTION] African Resistance Fighters
  130. v1.0 Open Beta Mumble & Overlay
  131. I want to say thanks for PR
  132. v1.0 Open Beta Missile sounds
  133. My 2 cents
  134. v1.0 Open Beta Combat Medic - Healing too slow?
  135. Criticism
  136. Use of NVG
  137. v1.0 Open Beta Anti-Air vs Helis/Jets - OP or Not? 1.0 Beta
  138. v1.0 Open Beta The fps drops ..
  139. Mumble Local
  140. v1.0 Open Beta Mines/IEDs and Teamkills
  141. 1.0 open Beta RPK 47/74's missing semi
  142. v1.0 Open Beta Two small animation bugs
  143. v1.0 Open Beta Menu Screen
  144. v1.0 Open Beta Commander UAV Feedback and Ideas
  145. v1.0 Open Beta Insurgency Game Mode is Still More Fun as Blufor
  146. v1.0 Open Beta Quick question regarding BUIS
  147. v1.0 Open Beta Getting to the Battlefield
  148. v1.0 Open Beta Mumble not being used like it was designed to be
  149. BF2 v 1.0 Chinese AT deviation/sights misaligned?
  150. v1.0 Open Beta Graphic options
  151. 1.0 Cap radius feedback
  152. v1.0 Open Beta Black Gold Arabic Sign is Wrong
  153. PR 1.0 Beta Some changes that i think should be made
  154. v1.0 Open Beta Spawn time and no suicide
  155. v1.0 Open Beta After entering PR 1.0 game mouse can not move, I ask how to solve?
  156. v1.0 Open Beta Muting local mumble during deployment
  157. v1.0 Open Beta SPAWN TIMER
  158. v1.0 Open Beta Visual Effects Feedback Thread
  159. Save Mumble Settings
  160. v1.0 Open Beta Commander feedback
  161. Default Gunner View
  162. Laser Designator Crash to Desktop
  163. v1.0 Open Beta 100% health after EPIPEN?
  164. v1.0 Open Beta Deactivated-Nametag Change 1.0.22.0
  165. v1.0 Open Beta The DEV appreciation thread.
  166. v1.0 Open Beta Medic Patches feedback
  167. Mumble and Windows 8
  168. Curious as to load times
  169. v1.0 Open Beta Don't mess with the nametags
  170. v1.0 Open Beta New Specialist Kit Layout and New C4 Charges Feedback
  171. Anim: AK-74 folding stock with scope
  172. INTEGRATED MUMBLE OVERLAY V1.0 ITS HUGE!!!
  173. v1.0 fps drop
  174. Remove Contact Report?
  175. v1.0 Open Beta FOBs
  176. v1.0 Open Beta Mumble Doesn't Work in the Loading Screen
  177. v1.0 Open Beta Footsteps too silent
  178. PR 1.0 BETA some personal feedback
  179. v1.0 Open Beta Graphics settings
  180. v1.0 Open Beta More US servers
  181. [Official] Binoculars Removal Feedback
  182. v1.0 Open Beta Black Gold Graphics Glitched
  183. v1.0 Open Beta Project Reality Mumble has Stopped Working
  184. v1.0 Open Beta Mumble local overlay
  185. v1.0 Open Beta Current FOB indicators on the Map
  186. v1.0 Open Beta Server issues
  187. v1.0 Open Beta I updated! -.-
  188. Mumble is not stable
  189. v1.0 Open Beta [Official] General Feedback
  190. v1.0 Open Beta [Official] Launcher/Updater feedback
  191. v1.0 Open Beta [Official] Rally Point Feedback
  192. Admins vs bad SLs
  193. AA Lock On
  194. Fix how Hilltops disappear?
  195. Value of life
  196. unrealistic ATGMs?
  197. Rifleman Ammo
  198. Mumble when flying
  199. Commander if UAV goes out of bounds
  200. Commander Interface needs overhaul
  201. Some ideas from the community
  202. Quads are OP
  203. Squad specific kits
  204. Holy crap! (Weapon immersion appreciation)
  205. Keep Binoculars in 1.0
  206. changes for current gameplay
  207. New PRspy
  208. Rotors having no collision
  209. Please go back to the good old times !!!
  210. PR Not using older military gear
  211. One fix needed for deviation.
  212. [Mortars] Insurgent mortars "too fast"?
  213. British uniform patch...
  214. Distorted Perspective
  215. Server Crashes...
  216. pr2.vbios
  217. 0.97 Projectile Deviation Bandwidth heavy?
  218. Winter Maps
  219. Server waiting list.
  220. Map Loading Music Lacks Martial Spirit
  221. Change squad when dead.
  222. [100p] Rallypoints
  223. Russian Anti-tank missile 9M133 kornet-E's thermal
  224. [100p] General Feedback
  225. Hate not being able to respawn
  226. Razor Wire Extension
  227. [Noob feedback] Great game, but lack of "feeling"
  228. [How can I move this thread to suggestions?]How about enable swimming and diving?
  229. The choice to surrender
  230. The russian HAT and LAT kits
  231. I want to love PR...
  232. Weapon anachronism in PR: Vietnam
  233. Laser Guided Bombs
  234. Teach me about the arty IED kit ...
  235. Civilians killing with rocks?
  236. Possible cache locations on Karbala
  237. CAS/Laze Feedback
  238. FOB Ninja'ing
  239. Weapons not firing from their barrels
  240. Your worst possible CTD moment
  241. [PR0973]Shijia Valley server crashing problem
  242. Thank you developers
  243. IDF commorose voice
  244. Lee Enfield needs more player controlled power!
  245. Current M4 vs v0.87 M16
  246. Medic Self Healing: I liked it in .966
  247. [0973] Iron Eagle's Jet Combat Area
  248. RPG Arty Battery/Nerf
  249. Password and installation is ridiculously complicated
  250. Ninja kit?!