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  1. My installer is bugged
  2. Creative X-Fi audio renderer
  3. [FEEDBACK] UAV - Insurgency 2.0 Alpha - 1st Test Event
  4. [FEEDBACK] Insurgency 2.0 Alpha - 1st Test Event
  5. Poor performance on really good PC
  6. v1.1 Round time, asset respawn time
  7. Job well done!
  8. Little help please?
  9. v1.1 Commander UAV is too Useful on 2km Maps
  10. Mumble Glitch? (Singleplayer/Multiplayer)
  11. v1.1 Movement speed during Iron-Sights Mode of Scoped Weapons
  12. Candy Van unBan request
  13. v1.1 PRBF2.exe - Remove process ID from window title
  14. Commander gets way less credit that he should be
  15. low settings not low enough
  16. v1.1 Rally Points
  17. Insrugent Informants Inneffective
  18. Constant server crashes?
  19. Caches not spawning until known.
  20. Cussing
  21. Weapon handling feedback
  22. Launcher stuck on verifying files
  23. Teamwork in Insurgency
  24. SHIKOTAN INS - Cache Spawnpoints
  25. v1.1 Scope Magnification ( PU and SVD ) are wrong
  26. Breacher Class Problems
  27. 1.2 Dutch vs Russians, thoughts?
  28. Sbeneh MEC uniforms
  29. 1.2 Can we change our forum names now?
  30. NATO tanks reload faster than Russians and Chinese tanks?
  31. v1.1 Effects
  32. v1.1 ZPU 4
  33. v1.0 mumble inaccessible
  34. v1.1 US Light Anti Tank kit OP
  35. v1.1 Footsteps too silent v2
  36. Sounds fucked up.
  37. Mine (IED) marker in HUD not working?
  38. Loosing HUD after tab-out
  39. More "conventional" insurgency maps\layers?
  40. Brenn4n From Free Candy Van server
  41. v1.1 Enemy Kit pickup
  42. Great Mod, terrible community.
  43. v1.1 Weapon sound updates after 1.0 release
  44. v1.1 Server size is too big
  45. This mod is absolutely amazing
  46. v1.1 Really like the mod !
  47. v1.1 Do flares need an update?
  48. v1.0 Compliments on particles and sound works
  49. v1.1 Too much Voodoo?
  50. v1.1 Grenade/expolsive power?
  51. 1.1 Insurgent Mortars
  52. "Read your fieldbook/manual"
  53. v1.1 Penetrable Bodies
  54. v1.1 Insurgency - Quantitive Analysis
  55. v1.1 Impressions on Insurgency
  56. The removal of UAV lase.
  57. Smoke
  58. v1.0 MG hip fire
  59. v1.0 Required Dependency Missing
  60. v1.0 UAV unrealistic & bad for gameplay?
  61. PR Manual Printable Version
  62. 203 launcher
  63. v1.0 Does the RPG-7 need improvement?
  64. v1.0 Insurgency imbalanced
  65. v1.0 ATGM crosshair
  66. Mumble
  67. v1.0 ATGM's Speed
  68. v1.0 Why don't we have flashbang grenades?
  69. About the gunship AA missiles removal...
  70. v1.0 The Pain of Trying to Join a Full Server
  71. v1.0 IDF have too few scopes!
  72. v1.0 Russian Theme
  73. v1.0 Iraqi INS vs other INS factions
  74. v1.0 Shija Valley Soundtrack
  75. v1.0 Heartbeat sound when wounded.
  76. v1.0 no 100m sighting for RPG-7?
  77. v1.0 Blu-For iron sight kits w/out binoculars
  78. v1.0 6000-second timer/have to push 'done' is making me rage
  79. v1.0 switching between scope and iron sight
  80. Thread deleted? (Binos)
  81. v1.0 Binoculars Removal Feedback
  82. v1.0 Feedback
  83. Squad speech doesn't work, what to do?
  84. Attack Heli Underpowered?
  85. Please Fix the INS MODE
  86. v1.0 Rifle sounds are way too quiet
  87. v1.0 I like the beeps and squelches on Mumble squad chat
  88. Rifle firing sounds for British L86A2
  89. v1.0 Mumble Feedback - Dislike Current Deafen Feature.
  90. v1.0 Colorblind.
  91. Relying on one
  92. v1.0 Field Dressing Broken?
  93. v1.0 General flow of enemies.
  94. bf2 source codes!?
  95. v1.0 Helicopter Engine Sounds are Too Loud for Communication
  96. v1.0 Teamkill spawntime
  97. v1.0 Insurgency Mode Civi Kills
  98. v1.0 LAV-25 Cannon is useless
  99. v1.0 New radio squelch noise
  100. Great job!
  101. v1.0 Horrible Connection Issues
  102. Audio in video games, and in PR, an opinion of an audiophile
  103. Flares, UAV, lack of AT, asset rolling
  104. insurgent feedback
  105. PR 1.0 update question
  106. v1.0 Release Iraqi Insurgency mode is not fun :/
  107. v1.0 A confusing part on the manual
  108. Put PRSPY on the PR Loader?
  109. v1.0 Why is flying a heli with wheels now mortal combat against a piece of soap?
  110. Name tags
  111. v1.0 Unscoped IDF
  112. v1.0 no mortars on 2km maps
  113. v1.0 Bodies not flying
  114. Medic is the most anti-fun element of the game
  115. Update Error 1201
  116. v1.0 Intro Movies
  117. v1.0 ka shan map inside the dynamic clouds
  118. v1.0 AMX-56 Leclerc Glitches
  119. v1.0 Hud disappeared after alt-tabbing
  120. Explosion Clouds
  121. v1.0 Rallies
  122. v1.0 Commander
  123. v1.0 Sounds are overlapping each other
  124. v1.0 Option to use menu music for loading screens.
  125. v1.0 AK/Pecheneg firing sounds are bad (too grainy, too much clipping)
  126. v1.0 Connection problems
  127. Inevitable change and a temporary goodbye
  128. PR 1.0 - trail effects
  129. v1.0 Open Beta Binoculars for irregulars
  130. v1.0 Open Beta [FACTION] African Resistance Fighters
  131. v1.0 Open Beta Mumble & Overlay
  132. I want to say thanks for PR
  133. v1.0 Open Beta Missile sounds
  134. My 2 cents
  135. v1.0 Open Beta Combat Medic - Healing too slow?
  136. Criticism
  137. Use of NVG
  138. v1.0 Open Beta Anti-Air vs Helis/Jets - OP or Not? 1.0 Beta
  139. v1.0 Open Beta The fps drops ..
  140. Mumble Local
  141. v1.0 Open Beta Mines/IEDs and Teamkills
  142. 1.0 open Beta RPK 47/74's missing semi
  143. v1.0 Open Beta Two small animation bugs
  144. v1.0 Open Beta Menu Screen
  145. v1.0 Open Beta Commander UAV Feedback and Ideas
  146. v1.0 Open Beta Insurgency Game Mode is Still More Fun as Blufor
  147. v1.0 Open Beta Quick question regarding BUIS
  148. v1.0 Open Beta Getting to the Battlefield
  149. v1.0 Open Beta Mumble not being used like it was designed to be
  150. BF2 v 1.0 Chinese AT deviation/sights misaligned?
  151. v1.0 Open Beta Graphic options
  152. 1.0 Cap radius feedback
  153. v1.0 Open Beta Black Gold Arabic Sign is Wrong
  154. PR 1.0 Beta Some changes that i think should be made
  155. v1.0 Open Beta Spawn time and no suicide
  156. v1.0 Open Beta After entering PR 1.0 game mouse can not move, I ask how to solve?
  157. v1.0 Open Beta Muting local mumble during deployment
  158. v1.0 Open Beta SPAWN TIMER
  159. v1.0 Open Beta Visual Effects Feedback Thread
  160. Save Mumble Settings
  161. v1.0 Open Beta Commander feedback
  162. Default Gunner View
  163. Laser Designator Crash to Desktop
  164. v1.0 Open Beta 100% health after EPIPEN?
  165. v1.0 Open Beta Deactivated-Nametag Change 1.0.22.0
  166. v1.0 Open Beta The DEV appreciation thread.
  167. v1.0 Open Beta Medic Patches feedback
  168. Mumble and Windows 8
  169. Curious as to load times
  170. v1.0 Open Beta Don't mess with the nametags
  171. v1.0 Open Beta New Specialist Kit Layout and New C4 Charges Feedback
  172. Anim: AK-74 folding stock with scope
  173. INTEGRATED MUMBLE OVERLAY V1.0 ITS HUGE!!!
  174. v1.0 fps drop
  175. Remove Contact Report?
  176. v1.0 Open Beta FOBs
  177. v1.0 Open Beta Mumble Doesn't Work in the Loading Screen
  178. v1.0 Open Beta Footsteps too silent
  179. PR 1.0 BETA some personal feedback
  180. v1.0 Open Beta Graphics settings
  181. v1.0 Open Beta More US servers
  182. [Official] Binoculars Removal Feedback
  183. v1.0 Open Beta Black Gold Graphics Glitched
  184. v1.0 Open Beta Project Reality Mumble has Stopped Working
  185. v1.0 Open Beta Mumble local overlay
  186. v1.0 Open Beta Current FOB indicators on the Map
  187. v1.0 Open Beta Server issues
  188. v1.0 Open Beta I updated! -.-
  189. Mumble is not stable
  190. v1.0 Open Beta [Official] General Feedback
  191. v1.0 Open Beta [Official] Launcher/Updater feedback
  192. v1.0 Open Beta [Official] Rally Point Feedback
  193. Admins vs bad SLs
  194. AA Lock On
  195. Fix how Hilltops disappear?
  196. Value of life
  197. unrealistic ATGMs?
  198. Rifleman Ammo
  199. Mumble when flying
  200. Commander if UAV goes out of bounds
  201. Commander Interface needs overhaul
  202. Some ideas from the community
  203. Quads are OP
  204. Squad specific kits
  205. Holy crap! (Weapon immersion appreciation)
  206. Keep Binoculars in 1.0
  207. changes for current gameplay
  208. New PRspy
  209. Rotors having no collision
  210. Please go back to the good old times !!!
  211. PR Not using older military gear
  212. One fix needed for deviation.
  213. [Mortars] Insurgent mortars "too fast"?
  214. British uniform patch...
  215. Distorted Perspective
  216. Server Crashes...
  217. pr2.vbios
  218. 0.97 Projectile Deviation Bandwidth heavy?
  219. PR:Vietnam - Feedback
  220. Winter Maps
  221. Server waiting list.
  222. Map Loading Music Lacks Martial Spirit
  223. Change squad when dead.
  224. [100p] Rallypoints
  225. Russian Anti-tank missile 9M133 kornet-E's thermal
  226. [100p] General Feedback
  227. Hate not being able to respawn
  228. Razor Wire Extension
  229. [Noob feedback] Great game, but lack of "feeling"
  230. [How can I move this thread to suggestions?]How about enable swimming and diving?
  231. The choice to surrender
  232. The russian HAT and LAT kits
  233. I want to love PR...
  234. Weapon anachronism in PR: Vietnam
  235. Laser Guided Bombs
  236. Teach me about the arty IED kit ...
  237. Civilians killing with rocks?
  238. Possible cache locations on Karbala
  239. CAS/Laze Feedback
  240. FOB Ninja'ing
  241. Weapons not firing from their barrels
  242. Your worst possible CTD moment
  243. [PR0973]Shijia Valley server crashing problem
  244. Thank you developers
  245. IDF commorose voice
  246. Lee Enfield needs more player controlled power!
  247. Current M4 vs v0.87 M16
  248. Medic Self Healing: I liked it in .966
  249. [0973] Iron Eagle's Jet Combat Area
  250. RPG Arty Battery/Nerf