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  1. [Map] Battle Of Marawi : Phillipines (1km)
  2. flip command for when logi is near flipped vehicle
  3. RPK shorter set up time
  4. Alternative infantry layout with ironsigth
  5. Increase the ticket value for destroying caches on Insurgency
  6. Faction variety
  7. Altering the launcher folding mechanic on Bradley and Puma
  8. Dragon Fly Militia Main
  9. Lower the arming distance for underbarrel grenade launcher
  10. Remove the arming time on rifleman's AP detonator
  11. Brainstorming on ideas to improve the immersion with the Ai Bots
  12. Allow to see exactly what kind of vehicles enemy has on the map
  13. Inteligent autobalance system
  14. Mark DoD on ingame map
  15. Alternative rpg-26 ironsight
  16. Taliban using FIM-92 Stinger
  17. Update the !switch command
  18. Bring back razorwire
  19. Adding binoculairs to light motorized vehicles
  20. MLRS
  21. Replace RKG to frag on STD kit
  22. Flag-Ticket Mechanics Change
  23. Another Seat for 2-manned Vehicles
  24. Siege at Ochamchira
  25. Emplacement icons
  26. Skirmish Large
  27. cooking the grenade
  28. FAST ROPES WE NEED IT
  29. Manual download for every patches?
  30. Vulcan Bomber for the Falklands
  31. PR: radio operators?
  32. Make PR rounds longer
  33. Ability to fire handhelds from bike.
  34. Project Reality Fighter Jet Pilot Kit?
  35. Let's look at vehicles that should and should not require crewman kit.
  36. Hide (or delay) scoreboard
  37. New skysettings for some maps
  38. Vehicle startup delay
  39. Add a shorter time to live on commonly abandoned vehicles
  40. Raise squad max of engineers to 2 instead of 1
  41. Background wind sound for Fallujah West
  42. vBF2 Nanjing
  43. Capping a neutral flag at the start of a game should give tickets.
  44. Possible workaround for ammo bag problems
  45. Remove bloody screen when injured
  46. Transport helicopters rope system for infantry units
  47. INS post 1.0
  48. Change the background image on the top banner of the forums
  49. Some Improvements to PR BF2 Manual
  50. PR:Mumble Radio Filter?
  51. Overhaul on the Spawn System
  52. Improve AT again
  53. reduce effects volume when piloting aircraft
  54. Radar mode off in some aav's
  55. Script to set next map even after server crashes
  56. 4K Resolution
  57. Transport helicopters: Repair station
  58. weapons skins
  59. Test suggestion please ignore
  60. Third person camera
  61. i have no friends, make some
  62. Ability to quickscope
  63. CAS in insurgency
  64. Include SAS
  65. Ingame Veteran Recognization
  66. dropping grenades into tank hatches
  67. greenland fraction
  68. Pr Is Not Real
  69. FPS (frams per second)
  70. Cool car music??
  71. Implement HD UI
  72. game over on the last lost flag
  73. Decrease T-62 reload time
  74. Bring back LGBs for A-10
  75. Mortar airburst smoke rounds
  76. Increase T-62 reverse speed
  77. Change "Num 0" Key on Mumble
  78. A small improvement to our beloved Logi truck
  79. Updating Armies.
  80. Add new Useful radio chat "RTB" when in any assets
  81. Warrior upgrade
  82. Bring back 20 mins respawn for heavy assets
  83. Flat Map - Villages around Flags
  84. Increase AAS ticket count. Rounds ending too fast?
  85. Played with:
  86. Opinion about resources,realism,teamwork in pr
  87. Mobile mortars
  88. Change Default Keybind for Vehicle Secondary Fire
  89. Updated Mumble Features?
  90. Make the MMG only require 3 squad members
  91. Why isn't there a infantry suicide bomber kit for taliban type forces?
  92. [Map Suggestion/Idea] "Conflict in Mali" French vs. ARF
  93. PRLauncher: Simple Option to change e-mail and password
  94. Mute mumble channels KEYS. SL ears exploding.
  95. Insurgency: Arresting
  96. Weapon sway
  97. Je besoin un medecin???
  98. tank stress test map.
  99. Strange Soldier Animations
  100. Repair station in heli's?
  101. English-spanish
  102. PR mumble speech effect suggestion (#2?)
  103. Grenades and aiming them
  104. Rally's too close to fobs.
  105. Project Reality: 2142
  106. Splitting PR BF2
  107. PR Server 1.1 suggestion
  108. Vehicle Warfare for Sbeneh Outskirts
  109. Airfield proximity - 16x16km Falklands style
  110. Little Bird Able To Hold Small Supply Crate On Korengal Valley
  111. Adding low tickets warning (siren) to 100, 200, 300 ... tickets
  112. AAS Flag Resources
  113. Humanitarian Missions
  114. Making enemy lasers less visible
  115. "Charge" Bayonet/Knife functionality
  116. Assistant gunner kit
  117. Bring the Low video settings back
  118. Pavlovsk Bay Insurgency layout
  119. Khamisiyah Insurgency Layer
  120. Ramiel US weapons
  121. Chechen war maps?
  122. Insurgency Layer for Beruit?
  123. Arresting a Wounded Soldier
  124. Supply icon like vehicle.
  125. Placment animation sequence changes
  126. [Suggestion] Project Reality Launcher Information
  127. Remove the mortar fire mission system
  128. Insergent Supply/Construction System
  129. More commander assets and better commander gameplay
  130. Give transport trucks the ability of carrying one small crate
  131. Sugestion for Vehicles Pattern
  132. syrian war map?
  133. Please add 1 crate to [Co-op] Ramiel INF for ARF team
  134. Medic kit rework
  135. Remove stamina penalty for jumping.
  136. Squad to Squad mumble Radio Filter
  137. Mumble Beep & Squelch
  138. To prevent mine teamkills
  139. More vehicle slots from 8 to 10
  140. Set map targets in armour
  141. IED tweaks
  142. Ability to choose whether bury an IED or not
  143. 100 players on one server - too many
  144. No Dynamic cloud in kashan
  145. Not having to hold the crouch button?
  146. about Chinese voice
  147. a, SMALL, problem with the USMC's M249
  148. Tank control
  149. Mumble in 1.0
  150. Preventing Limited Kit Lone-Wolfing
  151. Real insurgent objectives.
  152. Required Spotter kit to request sniper kit
  153. Add Indicators to claymores/detiation items
  154. 1.0 Helo Wheel Lock
  155. Remove supression effect
  156. Add caches ARF can use on Ramiel AAS
  157. Vehicle zoom mouse sensitivity
  158. Display map layout ingame
  159. Extra room in wehicles?
  160. Super Frelon for the French?
  161. Small flags, spraypaint for marking IEDs?
  162. New Game Mode: Rebellion suppress
  163. Increase healing time
  164. Landingpad for Helicopter
  165. New Map Suggestion - Najaf, Iraq
  166. Two seat PRbot suggestion
  167. 20 Ticket Skirmish Map (Server Starter Map)
  168. Slow Down Vehicles (M1114 practical example with sources)
  169. AAS 64 - INS
  170. Attack Helicopters Gunner Camera
  171. New Game Mode- Special Forces
  172. ROE for vehicles in insurgency possibly?
  173. Different first person view for weapons
  174. New IED aid for Sappers
  175. Add to M113 with crates Mec Forces in Jabal
  176. Removing insurgent main bases
  177. Armored Vehicle Engine Warm-Up Time
  178. British JACKAL and MASTIFF vehicles?
  179. 2 new vehicles
  180. Pr 1.0 download size
  181. Fast-roping
  182. BLUFOR Civilians
  183. Keep King of the hill and toy soldiers in PR!
  184. stop taking damage if bail out of moving boat
  185. What if kits were worth tickets too?
  186. Valuable Asset Recovery Gameplay?
  187. More patches for crewman and pilot for survivalbility.
  188. Vehicle Repair/Rearm Mechanics Are Backwards
  189. FOB Required Crates Overhaul
  190. British troops as another faction for kokan?
  191. Buildable sandbags
  192. A way for Medics to tell if someone is definitely dead
  193. More US servers
  194. Can PR stay a game ?
  195. Add Magazine Ammo Count
  196. Reduce the commander marker delay
  197. Adding medic to Insurgents on skirmish layers
  198. Fully Destructible Environment Proof-of-concept video
  199. A10 Warthog Sounds
  200. UAV with compass rose
  201. Pilots as passangers
  202. Pimping TEST AIRFIELD
  203. Knives for pilot kits?
  204. Staging Area Icon
  205. space for server rules
  206. Insurgent milita deployable: Burning tires
  207. More ALT layers?
  208. Irongator
  209. Collaborator ROE
  210. Suggestions
  211. Vehicle icons
  212. Suggestion for the helicopters
  213. G 36 Reflex sights
  214. New guns for boats
  215. Turn engine off on vehicles
  216. Clear, Secure, Control.
  217. Unrealistic IDF weapon loadouts
  218. Increase deployable SPG turn rate
  219. Trash Pile for Sappers
  220. Briefing time for AAS maps
  221. AAS flag delay
  222. New Artillery Area Attack
  223. ArmA 2 Style Map Grid
  224. Setting for Server to allow/forbidd FOBs/Assets in DoD
  225. Drowning
  226. Revision of reinforcement ticket system
  227. Razor Wire Extension
  228. Disarming command detonated IEDs with a wrench
  229. Chinook deboarding "animation" ?
  230. Vehicle - Synchronize aircraft throttle
  231. New VIP Gamemode makeover using current maps
  232. What a weapon cache explosion should look and sound like
  233. server auto-populate
  234. Reintroduce the uavs circular motion.
  235. Livestream PR
  236. Zooming in vehicles.
  237. Different types of IED's and countermeasures
  238. Yet Another Convoy Mode
  239. Remove name tags?
  240. [PR:V] Vietcong INS
  241. waypoint markers for each squad
  242. lower ticket count
  243. Run speed according to gear.
  244. 'Tactical' HMG (no 'bunker', larger FOF)
  245. civilian spawn innocent
  246. Add a Fools Road 32 layer
  247. ADVs on Iron Ealge
  248. [Concept] More Technicals
  249. Increase PG-9 damage against helicopters.
  250. supply requests and markers