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  1. a suggestion on medics
  2. Bullet impact
  3. Tank Machine Gunner - Binoculars?
  4. Project reality
  5. Word of Encouragement to the Devs
  6. amphibious forces?
  7. Map Suggestion
  8. I wanted to make a suggestion for a Kashan like
  9. ability to sidestep while running
  10. A little more customization
  11. rally point suggestion
  12. Infantry AT weapons
  13. A number of US equipment suggestions
  14. AAS Flag Neutralisation
  15. Harrier for USMC?
  16. Special forces (NAVY SEAL SAS)
  17. Snipers Only Requestable at Mains
  18. Tank lethality.
  19. USI Apache fire effects?
  20. Special Operations Squad (Navy Seals SAS)
  21. Were did all the old maps go?
  22. Sound Increase for Bullet Impact Sounds
  23. Stationary .50 MGs?
  24. Bunker Stingers on 16 Player Maps Overkill?
  25. Gulf Of Oman WAC AA problem
  26. Thermite grenades
  27. Ideas for 0.8 promotion
  28. More smaller maps
  29. Community maps in PR???
  30. ******X TRACT Gamemode*******
  31. 3 nice ideas
  32. changing body texture after a hit
  33. Bino magnification levels, field LODs
  34. LCAC
  35. Idea for a new marksmen kit
  36. U.S. - M14 re-model to M14 EBR ?
  37. 3 Small [but good] suggestions
  38. Marksman more urban friendlie
  39. suggestion for suggesters
  40. NEW MAP
  41. Militia BMP-1 or 2
  42. Plane/Jet Brakes
  43. ***Polit Loadout***
  44. Upgrade RP at Al Bas VCP to Bunker
  45. UAV With hellfires
  46. Civilian Cars driven by both teams.
  47. New Jihad Car Music
  48. Loading Music = Vocal Mission Briefing
  49. Americans and Brits driving civi cars
  50. Realism Error: Reduce Medic Sprint Distance
  51. Insurgent Hijacking
  52. Closing/opening helicopter doors system
  53. [SUGGESTION] Insurgent camera
  54. Little minimap change
  55. back blast
  56. Suppresion effect
  57. Artillery?
  58. Raly Point suggtestion.
  59. Remove kills/deaths scores.
  60. Suppression Effect
  61. USMC / USArmy Sniper separation
  62. One parachute per spawn
  63. Aircraft ejection.. moar realism?
  64. "grass" as trees?
  65. Apache Radar Dome
  66. INS idea
  67. Wargame scenario map
  68. Delay before next CPs in AAS order are capturable
  69. sks with optics + RPK
  70. Repairing Vehicles
  71. More realistic uniforms
  72. Award negative points for certain actions
  73. Commander and Squad Leader kit restrictions.
  74. Mortars: Reloaded
  75. Commander Stickers
  76. Classic BF2 Maps
  77. Squuad
  78. Two army VS one
  79. Chopper rope
  80. rallypoint suggestion
  81. Delay Time Leaving an vehicle/driving
  82. Rig Extraction.
  83. Different Sized "Area Attacks"
  84. Scary Subject
  85. Swinging Blade and animation
  86. Radios
  87. Flare suggestions
  88. Molotov unrealism
  89. Return of the Engineer Repair Truck (E.R.T.)
  90. Sniper ballistics
  91. Medium Tactical Vehicle Replacement 7-Ton
  92. Forward Armor Recovery Station (F.A.R.S.)
  93. Defibrillators
  94. Reload voice on vehicles
  95. Sounds, when you're dead
  96. Fast lines
  97. Training Required before you use the Kit!
  98. Overall Training
  99. In vehicle voice.
  100. Challenger 2 MBT
  101. Insurgency game mode with militia
  102. Sugestion for AAS with insurgents
  103. Razorwire
  104. Commander set airstrikes
  105. Limited Map Access
  106. Top gunner same squad
  107. "Fifty" Arc
  108. AL BASRAH NIGHTS!
  109. make crouch toggle
  110. Helicopters Spinning on Ground
  111. Fire effect in explosion pieces
  112. AH-1Z Super Cobra (small skin adjustment)
  113. Vehcile and infantry tracks
  114. Transport helicopter rappelling option.
  115. Insurgency mode tweaks
  116. The militia....discussion...
  117. AT guns suggestion
  118. Hello:). A few suggestions about implemented U.S. Army personnel
  119. joint coalition forces...
  120. Attack Incentives
  121. New minigun sound
  122. Militia deployable artillery
  123. a NEW kick-system.
  124. River Flow, Sea Wave And The Rest
  125. Pakistan VS india
  126. QBZ-95B Carbine
  127. Chinese vs Middle East
  128. Silencers
  129. Larger Map Idea
  130. Allied Intent Xtended Custom Weapon Animations
  131. Alternate Limited Kits?
  132. China vs Japan
  133. [Proposal] IRA faction and maps (Yes, another faction thread).
  134. More variety of Chinese infantry weapons
  135. Project Reality "total package"??? Community mods included
  136. Gameplay Behaviour Study
  137. Project Reality Weapons & Classes
  138. Solutions to players teamkilling and destroying base-assets.
  139. Gulf of Oman 16 player
  140. Improving combined arms teamwork
  141. deployable watchtower
  142. aesthetic changes
  143. realistic bridge repair
  144. remove ladder sliding
  145. (question)what happend to...
  146. a new SF model for the US army perhaps
  147. "undeveloped" factions and field dressings
  148. One low life character
  149. Disconnects and tickets
  150. Challenger 2 Turret Gunner View
  151. Basra Air power...give it a shot, just one chance!!!
  152. FH2 sniper scope
  153. New stuff with the US Army, etc.
  154. CROWS
  155. Omaha Beach Suggestion
  156. Supply drop indicator
  157. Spotting Targets - Let everyones spotting appear on the map
  158. Land Mine Suggestion.
  159. Exploiting squad bug to increase squad size?
  160. Tank fire control systems
  161. Boot glue? O_O
  162. New game play mode- Something like VIP
  163. Multiple Little Suggestions
  164. Cone Spread Scoped
  165. Insult yells for civilians?
  166. sooo i just realized...
  167. Jihad Car Theme
  168. Marines CH-46 Seaknight in game
  169. HK416
  170. HAT Kit, Overpowered.
  171. AT Spotting Tracer
  172. Medic shouts & other changes
  173. Royal Logistics Corps - Vehicles
  174. Any Way to Change Detonation of IEDs?
  175. PR growing new factions added
  176. IED expert
  177. More Commo Rose commands
  178. Helicopter Downtime
  179. Hand brake. What happend?
  180. M2 SLAM change
  181. Sea King
  182. more firing modes
  183. spawn raping and shooter detection systems
  184. Support truck
  185. Aiming with the .50 cal in the hummer
  186. Choppers.. and Crashing
  187. Bots for Gunner Training.
  188. AC-130 gunship Maybe????
  189. no more infinite ammo bags
  190. Updating Marine Arsenal
  191. HMMWV Model
  192. Replace Iron Sight whit Red Dot Sight
  193. Requesting UAV Over flight
  194. al-Basrah river crossings and bridges
  195. Gunship heli
  196. Small improvement thread
  197. Squad Status - Command improvement
  198. Armor and Munitions: There may finally be a balance.
  199. New SL deployable icon
  200. Disable solo armour for good.
  201. Let it Rain, let it snow!
  202. Classic? Coke pulled it off, PR can too!
  203. proper use of APCs ....perhaps?
  204. Mi24 Hind
  205. BRDM-2 Konkurs
  206. Make friendly rallies unknifable
  207. make periscope on tank turn.
  208. Repair points
  209. RTFM!
  210. Weather
  211. medic healing time
  212. US weapons on certain caches?
  213. Arty
  214. UAV
  215. Squad-level modular assets (mainly weapos, thoug)
  216. My biggest gripe - installation
  217. Suggestions for future flight modelling
  218. Tank Crew Commander Binocular ?
  219. Modern use of minefields
  220. SRAW and ERYX skin.....Javelin guts
  221. Idea for airtransport a vehicle
  222. Turn speed ?
  223. SAW with optics
  224. Compass, sprint bar, and mini map
  225. Little Forum addon...
  226. No emails sent!
  227. new kashan_desert lodeing music
  228. Replace timed spawns for Vehicles with Commander Controlled Vehicle Spawns
  229. Medical Evacuation Chopper
  230. Spec Ops Suggestion
  231. a kind of a marker workin as a GPS
  232. Explosively formed penetrator (EFP)
  233. Fuchs Reconnaissance Vehicle
  234. reference point (markers)
  235. [question]Gotta catch them all!...those civilians
  236. Shilka...
  237. Reinforcements
  238. Russians
  239. 32p layer as alternative
  240. [Menu] Game Mode All To Standard ?
  241. Suggestion for VOIP
  242. "roger that"
  243. Map Icons
  244. New Weapons Suggestion
  245. Gun Trucks
  246. Ways to make Mosque on Al Basrah look better
  247. Improve the AT-4
  248. Score while in tank .50 cal
  249. Project Reality v0.6 to v0.75 constructive criticism.
  250. Shoot a Chopper with a Tank