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  1. Death Effects
  2. Canadian Forces
  3. 3 factions
  4. hmm. READ!
  5. Vehicle Realism
  6. IEDs? what IEDs?
  7. Supply Line... possible?
  8. More !!! (Jets.... read first)
  9. Less ammo
  10. new SU, hopefully not pre-suggested
  11. Recoilless Rifles
  12. grenade physics
  13. DROPS - British Supply Truck
  14. Yet another Kashan suggestion
  15. recoil..
  16. The Bundeswehr
  17. Kashan Desert Day 1, 2 and 3
  18. what is the filename for the suicide car music?
  19. Captureable commander assets? (Firebases & Bunkers)
  20. Add some of the Euro forces maps?
  21. V-22 osprey Discussion video
  22. Timed reinforcement for squads?
  23. Squad Spawned Spawn Cars
  24. Rifle smoke
  25. rotorwash?
  26. Proximity Spawn
  27. Adding more diversity to the armys
  28. BMP and T-72
  29. US Scoped rifle... :)-
  30. Jeeps break down instead of exploding
  31. Plane Suggestion again?
  32. scope n 50.cal
  33. vehicle gunners not scary enough?
  34. If mortars are to be in .7.....
  35. Pick up sniper kit
  36. a map suggestion / question.
  37. instead of roger that
  38. New Spawn Kit?
  39. UK vs. Russians?
  40. My Offer
  41. A idea of how to do Airborne Infantry.
  42. Toggle Crouch ( On ground / Tank .50 cal )
  43. Insurgent mode change with death zones
  44. BULLET HIT NO DEATH
  45. scope USA
  46. the MEC M82....
  47. Helo Crashes
  48. Squad-Kicking a Pilot should...
  49. Plane/Heli suggestion
  50. Binocular in .50 caliber seat in tank
  51. Introducing blackwater, cobs or the UN (just a suggestion)
  52. RANKED SERVERS!!
  53. Hand Flare
  54. bunny jumping
  55. New mod
  56. Helicopter pilots
  57. Trigger IED while in Binocluar view
  58. Helicoppter Suggestion
  59. vehicle sounds
  60. why not make MOAB and FOAB
  61. animated statics?
  62. Capturing Civilians.
  63. Promoting the Defense of a CP
  64. Sandbags
  65. More Radius to Deploy AA Gun
  66. Make Pilots Captured By Knife (Like Civilians)
  67. Afghan map base walls made of bags containing stones
  68. Upgrade Abrams whit TUSK
  69. No neutral flags
  70. FB-type whiteout without the FB?
  71. helicopter spawn for maps?
  72. vBF2 style tips for new guys
  73. AAV cannons
  74. Officer Kits from Commander Trucks
  75. Transport Aircraft
  76. Map idea
  77. OH-58 Kiowa Helicopter
  78. Some ideas
  79. Heavy and light machine gun
  80. Remove "click to heal" feature for med pack
  81. Limited/Timed Airborne Ranger Kits
  82. Little Birds - Smoke Rocket Loadout
  83. Commander Build Option: MG Tower
  84. Commander Build Option: Field Hospital Tent
  85. Supply Crates (Pickup and Drop) by Helicopter
  86. Ammo Caches.
  87. Map Suggestions?
  88. 32 layers for some maps sugestion
  89. Lazer marker/IDK
  90. Thanks
  91. Shotguns
  92. more "Civil" Civilians?
  93. Missle Artillery
  94. Re-skin to Marine Force Recon?
  95. Ground Control
  96. Ver 7 Rally Points-limit re spawn
  97. Suggestions and links
  98. Marine Officer Kit Loadout change
  99. paratroopers
  100. Capitulation
  101. Gun sounds and effects for the fighters
  102. Target marker for helo gunner.
  103. decoy vehicle
  104. Jihad Class
  105. Insurgency
  106. Assault on Taipei (map)
  107. Nimitz Catapults
  108. MORTAR STATIONS ON SANDBAGS
  109. minus points for shoting medic at work
  110. Idea - Mounted MG on deployable sandbags
  111. Little Help Over Here ???
  112. Fox one, Missile release
  113. Hiding Rally Points
  114. FeedBack - Brilliant Mod
  115. Medical Helocopters
  116. Conquest without flags?
  117. Update Hud
  118. viechle fuel
  119. Implent a gear system on vehicles.
  120. Get rid of M16
  121. Tanks vs. Helicopters
  122. Ammo Acquisition
  123. Trench around the VCP?
  124. New player feedback and suggestions
  125. For future reference....
  126. Recoil- a comparison
  127. Teamkill-punish elimination
  128. apache radar
  129. air transport
  130. Spawning on the squad leader while driving armor
  131. New Commo-rose additions ?
  132. "Getting Seats"
  133. tweaking/fixing/changing the outfits of MEC/US army
  134. Sniper Kit limitation
  135. Picking up Rallypoints
  136. silenced m4 for next patch
  137. Motorcycle damage
  138. C4 Timer
  139. remove the compass
  140. Map Concept/Enforcing objective based play
  141. remove HUD pointers
  142. Host PR on xfire?
  143. Torrent (Thank you!)
  144. Bring back the DPV/FAV for 4x4km maps?
  145. bigger maps
  146. Insurgent Tractor and Semi Trailer
  147. alternate destructible walls
  148. Delay on VOIP/chat after player death
  149. Spot a single soldier
  150. Explosions and dust
  151. Gathering Intel
  152. Fallen soldiers weapons
  153. Different pick-up locations with every new release
  154. BULLET HOLES
  155. mines can't be burried or explode when soldier walks on it
  156. get a weapon at spawn?
  157. new plane idea
  158. SL Intel pickup
  159. Varying Tank Health
  160. Realistic Helicopter for the Militia
  161. A VTOL for the Militia!!
  162. Female Roles
  163. PR "Blood/Gore" "Classes"
  164. Diffrent UAV
  165. Delayed building collapse, damage
  166. Project Reality Flashback Conflict maps
  167. Insergent spawning
  168. Paratrooper map.. ??
  169. Longer re-spawn time for not beign in a squad?
  170. Let's accessories our armies with additional transport or statics (56K warning)
  171. Need to talk to someone in charge of public relations.
  172. Scimitar armour
  173. Ammo source abuse - Could it be stopped
  174. Artillery Vehicles and Spotters
  175. Radio Ops and inventory map
  176. Fantan added weapons
  177. SU-39, new spin on a middle aged idea!
  178. removing blue horde from maps
  179. C-4
  180. black hawk speed
  181. British ghillie
  182. First person weapon view
  183. battle buddies
  184. Squad Proximity Incentives
  185. Dirt Bike Coding
  186. Insurgent/Militia Vehicles.
  187. Armoured Recovery Vehicle
  188. A new objective for Insurgency game mode.
  189. Black Suv
  190. Salvaging destroyed verhicles/assets
  191. More Insurgent Skins
  192. Mortar Kit
  193. shotguns
  194. Multiple Factions on one map
  195. Title Video - text change
  196. TK with mines
  197. What ever happend to the Type 56/ GL
  198. Less Recoil to the Left but More to the Right
  199. guided bomb
  200. Move "Spotting" Commo Rose Position
  201. Negavtive Score
  202. Scope Raising/Aiming
  203. scope raised walk- should be regular speed
  204. Al Basrah issues
  205. Night maps
  206. Project Reality has too much similair stuff!
  207. different types of IEDs
  208. engineer kit with a wrench plz
  209. H&K 21 sound?
  210. Militia Pilot -- Give him a use in the future?
  211. Any Idea for a squad spawnable sandbag
  212. Pilot Mask View In Jets
  213. please give the insurgents VARIETY
  214. Lasers
  215. new stuff
  216. Instead of those lame voices for the insurgents
  217. Squadleader coms
  218. Camera movment suggestion !!!
  219. Smart bombs + laser
  220. Compass Accuracy
  221. RPK
  222. American rifleman optic
  223. Cartridgen Stays After Shot
  224. Return ATGMs to APCs, sort of
  225. Hitbox
  226. First Aid & Health / Mechanics & Repair / Bars & Game Play
  227. Eliminate kick/commander voting
  228. healt and repair bar
  229. TOW as commander asset?
  230. Sandwalls
  231. commander asset motars
  232. Vanilla voices
  233. Commander Deplyable Assets
  234. Tanks / APC scope
  235. SL. new weapon*
  236. sabot and heat impacts.
  237. Corpse effects...
  238. Razor wire fix
  239. in-game adversitment, that bad?
  240. Wreckage on insurgent maps?
  241. Bright flash when you hit a tank or metal
  242. i was right!!!! (no, wrong)
  243. would this work for 128 player server?
  244. Rifle Range, Combat Course, etc.
  245. Idea for vehicles
  246. Weather Effects
  247. "Stop" in the commo rose
  248. Marine Force Recon
  249. New Spot
  250. Climbing hills and steps