PDA

View Full Version : PR:BF2 Suggestions


Pages : 1 2 3 4 [5] 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42

  1. New Muttrah Asset Layout(Future?)
  2. Disassemble/destroy enemy kits.
  3. more radio
  4. hamas and their guns
  5. Portable HMG/Mortar - 2 man kit system
  6. Multiple variants of AK-74 in Russian Army
  7. Insurgency
  8. Squad Leader/Spawn Map Idea
  9. Sniper Dectector
  10. Revising M-Kills
  11. Disable mark Delay (commander)
  12. Retreat encourage
  13. Slow walking
  14. Tank controllability depiction=Battlefield Effectiveness
  15. Apache Gunner FLIR Screen
  16. Ability to move head whle staying stationary
  17. Apache on Archer
  18. Make Sandbags Indestructible
  19. Out of Map "Come back" time in Jet Maps
  20. Leopard 2A6M-C on INS map for CF.
  21. Skirmish fix
  22. LB at RAMIEL
  23. Disarming Explosives
  24. [Weapon]AKS-74 and others
  25. ATGM
  26. Bring back shooting from trucks
  27. Fixed Stance ( Non scoped )
  28. Unconventional matchups
  29. Jabal - Reducing the dome of death
  30. More types of 40mm UGL catriges used by grenadier
  31. Revising LAV-25 Reticule
  32. New insurgents kit
  33. M2 .50 Optic
  34. Blood Reality
  35. dome of death suggestion
  36. Gain Tickets by Capturing/Rescuing Flags?
  37. Skirmish VW mode.
  38. No lag map core
  39. Light Transport Request option for SL
  40. ZSU-23-4
  41. Tear gaz, CS and Gaz masks
  42. Anti Personel Grenade Launcher kit
  43. Grenades make bang when lever is dropped.
  44. Suggestion to show DoD on minimap
  45. HE-I ammo for PRC 14.5mm cannons.
  46. 64 tanks in VW mode
  47. Oil Rigs (a la DC)
  48. Remove the Edge of Map building restrictions
  49. [TOW] Grouped reloads/removed from 'infantry' layers
  50. [Forum]Members online today...why?
  51. Bots shoots through trees!
  52. helo sounds
  53. Laser Guided Rocket Pods
  54. Camo change for US army.
  55. Optics on top of ACOGs.
  56. Log in screen
  57. Capturing Flags
  58. Spec Ops and Intelligence.
  59. A different role for APCs
  60. Re-supply from Enemy Crates
  61. Shotgun and collaborators
  62. Helicopter rotor noise in relation to the pilot.
  63. add "low explosive" splash damage to high caliber
  64. Taking Hostages
  65. Huey door guns
  66. Tow to effective against Air Assets
  67. Add SL-radio options to tankdrivers HUD
  68. LAV-III LORIT
  69. little bird - small resupplies
  70. [Website] Manual link
  71. Suggestion for a new faction
  72. mobile bridge
  73. Change factions at kashan
  74. kill counter suggestion.
  75. PR - World War 2
  76. Remove TOW, add Light-AT
  77. Chinooks Float on Water
  78. Pretend Like Death
  79. Chinook Idea
  80. Grenadier sights
  81. Coool soundtrack
  82. [WebSite Suggestion] Reputation.
  83. LAV-25 Suggestions
  84. Auto-Rifleman changes with .9
  85. UAV
  86. Ghillie suits
  87. got a chance to shoot a M249 SAW the other day, my quick feedback.
  88. About mg/ar/lmg deployed mode
  89. Helicopter pilot survival?
  90. Possible improvements (didnt know another name )
  91. limiting spawns from fob.
  92. Sharpshooter for Brits
  93. Siege at Okamchira (or whaever the name)
  94. MGS stryker & Better Co Op
  95. US Crewman Sub-gun
  96. Elaborate IED's
  97. Destroying AT Mines
  98. Will we get the BMW M3 FINALLY???
  99. Anti infantry weapons
  100. Mg on Tow
  101. false intel
  102. New Object Suggestion Forum
  103. Insurgency Add-on
  104. Give the M1A2 TUSK CROWS M2
  105. Chossing asset before game (competition or events)
  106. Light Vehicles
  107. Give insurgents a head start
  108. Suggestion Gamemode A&D, Counter-attack
  109. Grenade trap tk's
  110. Suggestion Silent Eagle ( Flag Bases)
  111. Make HEI-T hurt people INSIDE armored vehicle.
  112. Giving the Bradley the TOW Humvee HUD
  113. Dragging Bodies
  114. Map suggestion "The battle for Musa Qala"
  115. New gametype: Team Deathmatch.
  116. Making Autocannons More Powerful
  117. Stryker Varities
  118. killing civilians punishment
  119. Mumble suggestion
  120. M72 LAW for USMC LAT kit (unscoped)
  121. Commander Display Intelligence Points for INS
  122. usmc geomitries and maps
  123. 'Stop!' in commo rose
  124. Tank/armour destruction suggestion [gameplay]
  125. Silent Eagle ( Vehicle Layout )
  126. Commander with more markers!?
  127. Return Incendiaries to SLs
  128. Focal Zoom
  129. Civi for HAMAS
  130. Korengal as AAS?
  131. Make IED's do damage agian or..
  132. Insurgency IEDas heh...get it?
  133. [General] Aimed Weapon walking speed
  134. M2-HB phase out/replacement w/ XM806
  135. Optic for Russian AR
  136. About Autodeploy
  137. Walking Speed with deployed Radio
  138. A new way to heal as insurgent
  139. SL position in APCs
  140. Tomahawk as Area Attack
  141. Towers
  142. AT Weapons for insurgents
  143. The HAT kit...
  144. Engineer Squad Vehicle
  145. Forgot my most important suggestion for insurgency.
  146. Kits from crate/Breaching
  147. Reload System
  148. [Weapon] M320 grenade Launcher system
  149. Navigation Mode
  150. Hammer for taliban,insurgents,miltia,chechnya
  151. New base for Korrengal
  152. Collaborators & Unarmed Insurgents To Ignore Base Death Zone
  153. TOW, to much of it!
  154. BRDM, LAV-3, BMP-3 need fixing.
  155. Project Reality 2142?
  156. HAT kit Zoom Capable
  157. Unarmed kit has rocks
  158. Training w/ planes... and bots
  159. 2 in 1 prone suggestion.
  160. Replace sounds of all russian heavy machine guns
  161. Improve construction system
  162. Hamas loading music is meh.
  163. Jeeps / small vehicle sounds
  164. New game mode
  165. Russian Cargo VS U.S. Essex ( MAPS )
  166. Annihilation Gamemode
  167. Inter-Helicopter Teamplay in PR?
  168. Put back training?
  169. Add a Medevac Feature?
  170. The Sad State of Fire Support
  171. Pilots get sidearms/Submachine guns(explicit)
  172. Unlimit the ammo bags
  173. INS commander mortar
  174. Reregulation of the shooting delay after jumping [suggestion & discussion]
  175. Ammo Box as a Kit?
  176. Make tanks require a commander to operate
  177. How About Get Rid Of Supply Crates!
  178. Explodable Ammo boxes
  179. Limited kits disappear as soon as they hit the ground.
  180. Fix Falling Collisions
  181. CAS choppers: more variety
  182. Changing the Bleeding Out "coughing" sound
  183. Merk Tank Suggestion
  184. Better view of the player model on first person
  185. Add the type 67-2 GPMG toPLA forces -suggestion
  186. TeamKill
  187. [vehicle operations] Invisible child objects
  188. A free hand (for officer kit)
  189. BRDM with outside seats!!!
  190. Mass Grave Static
  191. add momentum/innertia to choppers
  192. give optic to corpsman and medic
  193. no reviving on the battlefield
  194. More weapon damage and ironsight zoom
  195. FOBs resupply
  196. Osprey from AIX mod
  197. Gyroscopic turrets for tanks!
  198. Translator/Spy for BLUFOR on insurgency
  199. Insurgent grenade launcher - M-79?
  200. mk-19 grenade launcher
  201. Is swimming realistic?
  202. [COSMETIC] Red Dot Scopes
  203. Energy Sword
  204. Kill/Revive scoring system
  205. Make scirmishes more fun
  206. Add rifleman specialist and standard rifleman to requestible kit list.
  207. Lessen Vehicle Load Out on Muttrah
  208. AVLB- Armored Vehicle-Launched Bridge
  209. Attack helicopter suggestion, radar AA.
  210. The Return of the Spec Op's Kit.
  211. [ spawn ] How Airdrops can work
  212. Hand drawn map markers
  213. One Transport LB to fallujah west
  214. Returning limited kits to crates
  215. Bellator's super awasome ticket bleed overhaul/ideas
  216. Add Range to GLTD and remove from marker
  217. Remove the ability to swim.
  218. T-Shaped Roof Static
  219. Vehicles useable on both sides
  220. points and defending?
  221. Heavy Sniper
  222. Mongoose's super awesome sniper overhual idea/s
  223. Large nunbers
  224. Semi-persistant map Variant: "Turn-based PR"
  225. Community Factions and CHE!
  226. Little work on the MG3
  227. Add Collaborator/Civilian to all Insurgency factions
  228. Emergency Medical Emplacement
  229. Bullet Ricochet
  230. FV432 Bulldog
  231. Aiming down the side of the gun
  232. I Desire More Chinese Faction Maps
  233. About firebases. Take a look at this.
  234. Why headshots don't kill like they used to?
  235. holding the gun when not shooting
  236. Make .50 cals WAYYY less effective. seriously.
  237. Increasing Splash of Hydras
  238. 250 Pound Bombs.
  239. Look back in vehicles
  240. The enemy kit geometries when you pick up enemy kit suggestion!
  241. Mine Mark Limit up to 10
  242. RP resupplied by APCs
  243. Target Pointer/Illuminator/Aiming Light
  244. Trijicon ACOG TA01NSN
  245. Squad Member ID#
  246. Deployable .50cals, deployable TOWs
  247. Can add the AN-94 assault rifle to PR mod? -suggestion
  248. Helicopter suggestion!
  249. Social Experiment
  250. Make kit request possible only from FOB