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View Full Version : PR:BF2 Suggestions


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  1. Insurgent deployable: a big rock
  2. Raise minimum post count
  3. Deployable assets on Operation Archer
  4. Giving the HMG gunner on tanks a RWS
  5. Removal of the attack Loach/Little Bird on insurgency as a whole
  6. Littlebird Towed going full speed/ LB Speed increase
  7. Reverting the Abrams reticle to .909
  8. Fire Support Variations
  9. Fire support vehicle for MIL/INS
  10. An attack helicopter suggestion for improving reality or so...
  11. Suicide Bombers
  12. Give the sniper the abilty to spot targets with the sniper rifle.
  13. Upgrade "Auto Deploy"
  14. Night map
  15. Switch to BFBC2
  16. PR battelrecorder
  17. EFP IEDs
  18. Mumble development
  19. Useful tips on the loading screen
  20. improved FO setup
  21. Commanders
  22. civilian arresting
  23. Faster Paced Combat / Asset spawn times
  24. Kit Suggestion: Rifleman EOD
  25. Updating Afghan horn
  26. Bring Back the Multi-Zoom GLTD
  27. Changing scopes and aimpoints
  28. Make more armored supply vehicles!
  29. New Muttrah Asset Layout(Future?)
  30. Disassemble/destroy enemy kits.
  31. more radio
  32. hamas and their guns
  33. Portable HMG/Mortar - 2 man kit system
  34. Multiple variants of AK-74 in Russian Army
  35. Insurgency
  36. Squad Leader/Spawn Map Idea
  37. Sniper Dectector
  38. Revising M-Kills
  39. Disable mark Delay (commander)
  40. Retreat encourage
  41. Slow walking
  42. Tank controllability depiction=Battlefield Effectiveness
  43. Apache Gunner FLIR Screen
  44. Ability to move head whle staying stationary
  45. Apache on Archer
  46. Make Sandbags Indestructible
  47. Out of Map "Come back" time in Jet Maps
  48. Leopard 2A6M-C on INS map for CF.
  49. Skirmish fix
  50. LB at RAMIEL
  51. Disarming Explosives
  52. [Weapon]AKS-74 and others
  53. ATGM
  54. Bring back shooting from trucks
  55. Fixed Stance ( Non scoped )
  56. Unconventional matchups
  57. Jabal - Reducing the dome of death
  58. More types of 40mm UGL catriges used by grenadier
  59. Revising LAV-25 Reticule
  60. New insurgents kit
  61. M2 .50 Optic
  62. Blood Reality
  63. dome of death suggestion
  64. Gain Tickets by Capturing/Rescuing Flags?
  65. Skirmish VW mode.
  66. No lag map core
  67. Light Transport Request option for SL
  68. ZSU-23-4
  69. Tear gaz, CS and Gaz masks
  70. Anti Personel Grenade Launcher kit
  71. Grenades make bang when lever is dropped.
  72. Suggestion to show DoD on minimap
  73. HE-I ammo for PRC 14.5mm cannons.
  74. 64 tanks in VW mode
  75. Oil Rigs (a la DC)
  76. Remove the Edge of Map building restrictions
  77. [TOW] Grouped reloads/removed from 'infantry' layers
  78. [Forum]Members online today...why?
  79. Bots shoots through trees!
  80. helo sounds
  81. Laser Guided Rocket Pods
  82. Camo change for US army.
  83. Optics on top of ACOGs.
  84. Log in screen
  85. Capturing Flags
  86. Spec Ops and Intelligence.
  87. A different role for APCs
  88. Re-supply from Enemy Crates
  89. Shotgun and collaborators
  90. Helicopter rotor noise in relation to the pilot.
  91. add "low explosive" splash damage to high caliber
  92. Taking Hostages
  93. Huey door guns
  94. Tow to effective against Air Assets
  95. Add SL-radio options to tankdrivers HUD
  96. LAV-III LORIT
  97. little bird - small resupplies
  98. [Website] Manual link
  99. Suggestion for a new faction
  100. mobile bridge
  101. Change factions at kashan
  102. kill counter suggestion.
  103. PR - World War 2
  104. Remove TOW, add Light-AT
  105. Chinooks Float on Water
  106. Pretend Like Death
  107. Chinook Idea
  108. Grenadier sights
  109. Coool soundtrack
  110. [WebSite Suggestion] Reputation.
  111. LAV-25 Suggestions
  112. Auto-Rifleman changes with .9
  113. UAV
  114. Ghillie suits
  115. got a chance to shoot a M249 SAW the other day, my quick feedback.
  116. About mg/ar/lmg deployed mode
  117. Helicopter pilot survival?
  118. Possible improvements (didnt know another name )
  119. limiting spawns from fob.
  120. Sharpshooter for Brits
  121. Siege at Okamchira (or whaever the name)
  122. MGS stryker & Better Co Op
  123. US Crewman Sub-gun
  124. Elaborate IED's
  125. Destroying AT Mines
  126. Will we get the BMW M3 FINALLY???
  127. Anti infantry weapons
  128. Mg on Tow
  129. false intel
  130. New Object Suggestion Forum
  131. Insurgency Add-on
  132. Give the M1A2 TUSK CROWS M2
  133. Chossing asset before game (competition or events)
  134. Light Vehicles
  135. Give insurgents a head start
  136. Suggestion Gamemode A&D, Counter-attack
  137. Grenade trap tk's
  138. Suggestion Silent Eagle ( Flag Bases)
  139. Make HEI-T hurt people INSIDE armored vehicle.
  140. Giving the Bradley the TOW Humvee HUD
  141. Dragging Bodies
  142. Map suggestion "The battle for Musa Qala"
  143. New gametype: Team Deathmatch.
  144. Making Autocannons More Powerful
  145. Stryker Varities
  146. killing civilians punishment
  147. Mumble suggestion
  148. M72 LAW for USMC LAT kit (unscoped)
  149. Commander Display Intelligence Points for INS
  150. usmc geomitries and maps
  151. 'Stop!' in commo rose
  152. Tank/armour destruction suggestion [gameplay]
  153. Silent Eagle ( Vehicle Layout )
  154. Commander with more markers!?
  155. Return Incendiaries to SLs
  156. Focal Zoom
  157. Civi for HAMAS
  158. Korengal as AAS?
  159. Make IED's do damage agian or..
  160. Insurgency IEDas heh...get it?
  161. [General] Aimed Weapon walking speed
  162. M2-HB phase out/replacement w/ XM806
  163. Optic for Russian AR
  164. About Autodeploy
  165. Walking Speed with deployed Radio
  166. A new way to heal as insurgent
  167. SL position in APCs
  168. Tomahawk as Area Attack
  169. Towers
  170. AT Weapons for insurgents
  171. The HAT kit...
  172. Engineer Squad Vehicle
  173. Forgot my most important suggestion for insurgency.
  174. Kits from crate/Breaching
  175. Reload System
  176. [Weapon] M320 grenade Launcher system
  177. Navigation Mode
  178. Hammer for taliban,insurgents,miltia,chechnya
  179. New base for Korrengal
  180. Collaborators & Unarmed Insurgents To Ignore Base Death Zone
  181. TOW, to much of it!
  182. BRDM, LAV-3, BMP-3 need fixing.
  183. Project Reality 2142?
  184. HAT kit Zoom Capable
  185. Unarmed kit has rocks
  186. Training w/ planes... and bots
  187. 2 in 1 prone suggestion.
  188. Replace sounds of all russian heavy machine guns
  189. Improve construction system
  190. Hamas loading music is meh.
  191. Jeeps / small vehicle sounds
  192. New game mode
  193. Russian Cargo VS U.S. Essex ( MAPS )
  194. Annihilation Gamemode
  195. Inter-Helicopter Teamplay in PR?
  196. Put back training?
  197. Add a Medevac Feature?
  198. The Sad State of Fire Support
  199. Pilots get sidearms/Submachine guns(explicit)
  200. Unlimit the ammo bags
  201. INS commander mortar
  202. Reregulation of the shooting delay after jumping [suggestion & discussion]
  203. Ammo Box as a Kit?
  204. Make tanks require a commander to operate
  205. How About Get Rid Of Supply Crates!
  206. Explodable Ammo boxes
  207. Limited kits disappear as soon as they hit the ground.
  208. Fix Falling Collisions
  209. CAS choppers: more variety
  210. Changing the Bleeding Out "coughing" sound
  211. Merk Tank Suggestion
  212. Better view of the player model on first person
  213. Add the type 67-2 GPMG toPLA forces -suggestion
  214. TeamKill
  215. [vehicle operations] Invisible child objects
  216. A free hand (for officer kit)
  217. BRDM with outside seats!!!
  218. Mass Grave Static
  219. add momentum/innertia to choppers
  220. give optic to corpsman and medic
  221. no reviving on the battlefield
  222. More weapon damage and ironsight zoom
  223. FOBs resupply
  224. Osprey from AIX mod
  225. Gyroscopic turrets for tanks!
  226. Translator/Spy for BLUFOR on insurgency
  227. Insurgent grenade launcher - M-79?
  228. mk-19 grenade launcher
  229. Is swimming realistic?
  230. [COSMETIC] Red Dot Scopes
  231. Energy Sword
  232. Kill/Revive scoring system
  233. Make scirmishes more fun
  234. Add rifleman specialist and standard rifleman to requestible kit list.
  235. Lessen Vehicle Load Out on Muttrah
  236. AVLB- Armored Vehicle-Launched Bridge
  237. Attack helicopter suggestion, radar AA.
  238. The Return of the Spec Op's Kit.
  239. [ spawn ] How Airdrops can work
  240. Hand drawn map markers
  241. One Transport LB to fallujah west
  242. Returning limited kits to crates
  243. Bellator's super awasome ticket bleed overhaul/ideas
  244. Add Range to GLTD and remove from marker
  245. Remove the ability to swim.
  246. T-Shaped Roof Static
  247. Vehicles useable on both sides
  248. points and defending?
  249. Heavy Sniper
  250. Mongoose's super awesome sniper overhual idea/s