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View Full Version : PR:BF2 Suggestions


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  1. A-10 Please
  2. GPS system!?
  3. Anti-Air Weapon...
  4. Custom mp3 music/sounds in game?
  5. DAMASK bomb, any chance of it in PR?
  6. New idea on the medic
  7. Pilot VOIP
  8. napalm, anyone?
  9. Rescues
  10. Robert's Ridge
  11. Voice commands
  12. Shooting basics
  13. Barrett XM109
  14. bayonets
  15. Choose Your Weapon...
  16. Get rid of fire cone and have swaying weapon/crosshair
  17. Add Time For Entering and Exiting Vehicles
  18. VOIP Additive
  19. Alternate History, Alternate Flags - Showcase
  20. Vehicles
  21. Weapon Suggestion
  22. MMORPG
  23. Fastroping
  24. No Spawn - As realistic as it gets :)
  25. More *Dusty* impacts.
  26. Idea for a 'realistic' medic system
  27. Just a couple ideas
  28. What not Insurgents?
  29. MEC bombs - Tasteless idea
  30. Those amazing men
  31. Suggestions For Mini-Mod
  32. Muzzle flash, it's silly
  33. marine combat
  34. capturing flags from within vehicles
  35. AH-6 'Little Bird'
  36. New flag system?
  37. Some new weapons?
  38. Weaponry
  39. Tanks
  40. Bullet+Water=Safe?
  41. Construtable objects?
  42. realism vs. gameplay
  43. Classes ideas
  44. Realisitic Reloading Idea
  45. Position uniforms.
  46. Idea for more then 6 positions in a vehicle
  47. Stormer 30 reconnassiance
  48. New Class "Radio Operator"
  49. Real life weapon characteristics (and other suggestions)
  50. Spawn times?
  51. Good list to look at.
  52. Long Respawn Times
  53. Removed Features of BF2
  54. Points for blowing stuff up!
  55. Round by Round
  56. Grenade launchers
  57. Bot Changes
  58. Weapon Volume/Distance
  59. Supplies in PR
  60. Fire/Bombs/Road Blocks - All that and more!
  61. Some ideas
  62. S.P.I.E. Special Purpose Insertion Extraction
  63. The Conflict/Army Realism Issue Vs Political Correctness
  64. Trucks APC's and Civilian Vehicles
  65. artillery...ughh
  66. US special operations vehicles
  67. Bergens/ other kit
  68. small helicopters - fast and nimble
  69. Texture quality!
  70. Easy/Detailed Squad Tactics
  71. =Battlefield 2 Complaint List=
  72. Fix M24, that is... if its in
  73. No Crosshair Exploit
  74. Reloading
  75. Showing off game models
  76. Personalized Charecter
  77. Kit Loadout
  78. Maps and terrain.
  79. Intrest in Mark 12
  80. classes
  81. Parachutes
  82. Sticky Apache
  83. H-60 improvements
  84. Springfiled(i think) M21
  85. Reality?
  86. A question of entering
  87. Landing aircraft and airfields (and other things)
  88. gun to close aim
  89. Dynamic lighting and Day/Night cycle
  90. Realistic Unit Loadouts
  91. General suggestions
  92. SCAR
  93. Some ideas that i have
  94. I have something I would like to see in this MOD
  95. Customizable weapons
  96. Mines/Eng
  97. Commandeer Vehicles?
  98. damage to differient bodyparts effect...
  99. Pilot class?
  100. "Seige of Vilyuy"
  101. Indoor fighting? not in MY house!
  102. jungle warfare
  103. Possibility for throwing knife...
  104. Instead of pick up kits.
  105. Clear Magazines
  106. Knife range
  107. Corpses
  108. Blood
  109. No crosshairs?
  110. Any plans on bringing these guys back????
  111. Artillery/Spooky, why didn't we think of this before?
  112. M40A3
  113. Maybe a crazy suggestion....
  114. Class Limits
  115. Commanders UAV
  116. View Hat
  117. Night Vision
  118. Sniper weaponry, and Project Reality.
  119. Nevermind
  120. Helicopters
  121. Bring back map cooridance (i cant spell =X )
  122. Supported Weapons
  123. TV and Laser Guided munitions
  124. AT missle visibility
  125. Critically wounded eh? Think again!
  126. More Armies
  127. Hey All, I got a question.
  128. PR class selection....
  129. Commander M113?
  130. air to air missiles
  131. RE polish gameplay video
  132. Medic/Soldier Idea
  133. handicapped idea
  134. Parachutes
  135. Come on "guys", I think they earned it...
  136. my thoughts for the mod
  137. Weapon drop
  138. PR's own maps?
  139. Limits
  140. Vehicle Movement
  141. A different kind of damage model for the vehicles
  142. Decoys/Traps etc.
  143. More Bang For My Buck...
  144. Realistic Middle Eastern Faction?
  145. Class limit
  146. Weapon Malfunctions.
  147. Player takes damage in tank
  148. IVs
  149. Vehicle Remains
  150. Bandages
  151. Weather?
  152. Map mean nothing rounds mean nothing?
  153. Objective-Push map
  154. Soft Fire Capability
  155. Ohh, Please can we have it PR...
  156. Possible? More than 6 spots in a vehicle?
  157. 2 Seater Planes
  158. Shotgun Effectivness...
  159. IFV's
  160. tank gun stabilization
  161. Coordinating Artillery...
  162. Fixed Wings for USMC
  163. UAV, almost to useful
  164. Helicopter Pickups/Field Hospital/Armoury
  165. A Great Idea!!! Atleast I Think So...
  166. Forced Entry... Could It be possible?
  167. Internal comms
  168. Fixing up the BF2 infantry HUD
  169. Vehicle Transportation
  170. Parachutes
  171. tank rounds
  172. Natural effects
  173. idea for harrier nozzles
  174. invincible class
  175. Strays
  176. shoting in holes and glass
  177. infa-red signatures from vehicles
  178. UAV
  179. just had a thought-civillians
  180. List Of Possible Air Vehicles To Add
  181. Real Armor on Armored vehicles
  182. Tarawa Class
  183. Realistic Tank/Armored Vehicle Damage
  184. Vehicle Queing
  185. suggestions, on the forums
  186. Ejector Seats and Fastroping
  187. More Realistic Aiming
  188. 101 landy
  189. Spawnable kits...yet again
  190. Medics and Wounds Effects(yes, another one)
  191. Typhoon Fighter
  192. spawning
  193. My ultimate suggestions for Project Reality
  194. How about a LEAN function??? :|
  195. damage affects
  196. Instead of Armor "Respawning".....
  197. death
  198. M16A4's With Vertical Grip/ACOG Optics (56k Warning!!)
  199. Custom weapons? possible?
  200. Not that long ago
  201. Indigenous Forces or Iraqi National Guard
  202. Door breaching
  203. Sound
  204. Reload Animations
  205. RC scouts
  206. the new models
  207. Realistic Spectator mode
  208. Scale
  209. No "Pick-up kits"
  210. armor
  211. blood
  212. let's not forget about helis!!
  213. Suggestions on Tanks
  214. A few Suggestions.
  215. Voice Coms
  216. 3rd person views
  217. Single infantry versus a tank..what the heck?
  218. realism to gunpacks
  219. Suggestion on reason for vehicles
  220. My suggestions
  221. Pilot Class, Tanker Class, etc
  222. Update forums
  223. MILAN
  224. Gore, blood
  225. the old model this time
  226. Scimtar CVR(T) and Warrior IFV
  227. Just a few of my ideas
  228. Spawn Interface (Weapon Kits)
  229. 1 shot 1 kill
  230. SAS Land Rover
  231. Tank Crews - How many!?
  232. A New Conquest
  233. vehicles
  234. important gameplay elements
  235. Ugly-Duck and I had a good conversation(long read)
  236. The New British Model
  237. Progression
  238. Tank hatches
  239. Main Bases
  240. UAV's Vs. Commander(a compromise)
  241. Life Sized Vehicles
  242. Points system
  243. Picking up individual weapons
  244. A few things I believe would add to this game.
  245. Forcast calls for sunny weather for the rest of the war.
  246. SAM's vs. SEAD
  247. Terrorist Vehicles
  248. Recon Unit
  249. Fuel
  250. Guns in PR(big post)