- Weapon Malfunctions.
- Player takes damage in tank
- IVs
- Vehicle Remains
- Bandages
- Weather?
- Map mean nothing rounds mean nothing?
- Objective-Push map
- Soft Fire Capability
- Ohh, Please can we have it PR...
- Possible? More than 6 spots in a vehicle?
- 2 Seater Planes
- Shotgun Effectivness...
- IFV's
- tank gun stabilization
- Coordinating Artillery...
- Fixed Wings for USMC
- UAV, almost to useful
- Helicopter Pickups/Field Hospital/Armoury
- A Great Idea!!! Atleast I Think So...
- Forced Entry... Could It be possible?
- Internal comms
- Fixing up the BF2 infantry HUD
- Vehicle Transportation
- Parachutes
- tank rounds
- Natural effects
- idea for harrier nozzles
- invincible class
- Strays
- shoting in holes and glass
- infa-red signatures from vehicles
- UAV
- just had a thought-civillians
- List Of Possible Air Vehicles To Add
- Real Armor on Armored vehicles
- Tarawa Class
- Realistic Tank/Armored Vehicle Damage
- Vehicle Queing
- suggestions, on the forums
- Ejector Seats and Fastroping
- More Realistic Aiming
- 101 landy
- Spawnable kits...yet again
- Medics and Wounds Effects(yes, another one)
- Typhoon Fighter
- spawning
- My ultimate suggestions for Project Reality
- How about a LEAN function??? :|
- damage affects
- Instead of Armor "Respawning".....
- death
- M16A4's With Vertical Grip/ACOG Optics (56k Warning!!)
- Custom weapons? possible?
- Not that long ago
- Indigenous Forces or Iraqi National Guard
- Door breaching
- Sound
- Reload Animations
- RC scouts
- the new models
- Realistic Spectator mode
- Scale
- No "Pick-up kits"
- armor
- blood
- let's not forget about helis!!
- Suggestions on Tanks
- A few Suggestions.
- Voice Coms
- 3rd person views
- Single infantry versus a tank..what the heck?
- realism to gunpacks
- Suggestion on reason for vehicles
- My suggestions
- Pilot Class, Tanker Class, etc
- Update forums
- MILAN
- Gore, blood
- the old model this time
- Scimtar CVR(T) and Warrior IFV
- Just a few of my ideas
- Spawn Interface (Weapon Kits)
- 1 shot 1 kill
- SAS Land Rover
- Tank Crews - How many!?
- A New Conquest
- vehicles
- important gameplay elements
- Ugly-Duck and I had a good conversation(long read)
- The New British Model
- Progression
- Tank hatches
- Main Bases
- UAV's Vs. Commander(a compromise)
- Life Sized Vehicles
- Points system
- Picking up individual weapons
- A few things I believe would add to this game.
- Forcast calls for sunny weather for the rest of the war.
- SAM's vs. SEAD
- Terrorist Vehicles
- Recon Unit
- Fuel
- Guns in PR(big post)
- WSO's
- Taking a control point
- Missle arty
- Ducks Ideas For Planes
- Idea for an objective based map
- An Assault Map!!!!!
- Dynamic Damage Models/Systems
- Scoring System + FT
- When getting shot/ shooting range.
- Realoding
- Sniping. and art.
- The soldier model
- About jets im sure you already considered this..
- ClayGast ($parTacu$) Kit Idea
- MAP IDEA!!! really be cool to have this...
- Theme?
- Kits for snipers and marksmen
- Sniping and what not
- Time Frame
- Grenades & Tank killing
- A few Ideas
- Kit limitations/vehicle designation
- Strategic Insertion
- GHILLIE suits
- Why dose sniper ammo disappear
- a few suggestions...
- player physics
- respawn time
- About the medics
- VIDEO artillery
- Civilian cover
- Thermo Detector?
- Different Weapon Systems for each class
- Bases
- Weapon Placement
- Suggestions by $parTacu$
- Bullet Penatration
- FORUM RULES (Including Sig's)
- HUD of planes~
- BOT Team Work
- What DON'T you want to see in the Mod?
- Medics and healing
- Repairing vechs.
- Suggestion about the forums
- Mini-Map
- Radar Guided Missiles?
- Why must everything explode?
- Su-37 Super Flanker
- GPS Guided weapon
- Let's talk time.
- Blood
- Iron Sights?
- No Parachutes!
- Realistic isnt such a good idea....
- Theme?
- Should Logistics become a direct part of the Gameplay!??
- Fragmentation Grenades
- RPG-7
- What do you want to see in a Realism Mod?