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View Full Version : PR:BF2 Suggestions


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  1. 'Ranked' Project Realism World
  2. Brake stop.
  3. FINISH HIM!!
  4. Benelli M1014
  5. No Exploding Vehicles
  6. Electronic warfare
  7. Whole bunch of suggestions on the BF2 mod forum
  8. AN/PEQ for the M4?
  9. Weapon loadout on air vehciles; BVR possiblities;
  10. medical station
  11. Javelin anti-tank rocket launcher
  12. Realistic Hit Physics
  13. realistic use of defrib/ Army Air Ambulence
  14. Delta Force
  15. Americans... Marines?
  16. Helpful Link?
  17. Leaning and Bashing.
  18. Ironsights On Shotguns
  19. Advisor Help?
  20. F-14
  21. More Air Space
  22. Cool Server side mod
  23. A-10 Please
  24. GPS system!?
  25. Anti-Air Weapon...
  26. Custom mp3 music/sounds in game?
  27. DAMASK bomb, any chance of it in PR?
  28. New idea on the medic
  29. Pilot VOIP
  30. napalm, anyone?
  31. Rescues
  32. Robert's Ridge
  33. Voice commands
  34. Shooting basics
  35. Barrett XM109
  36. bayonets
  37. Choose Your Weapon...
  38. Get rid of fire cone and have swaying weapon/crosshair
  39. Add Time For Entering and Exiting Vehicles
  40. VOIP Additive
  41. Alternate History, Alternate Flags - Showcase
  42. Vehicles
  43. Weapon Suggestion
  44. MMORPG
  45. Fastroping
  46. No Spawn - As realistic as it gets :)
  47. More *Dusty* impacts.
  48. Idea for a 'realistic' medic system
  49. Just a couple ideas
  50. What not Insurgents?
  51. MEC bombs - Tasteless idea
  52. Those amazing men
  53. Suggestions For Mini-Mod
  54. Muzzle flash, it's silly
  55. marine combat
  56. capturing flags from within vehicles
  57. AH-6 'Little Bird'
  58. New flag system?
  59. Some new weapons?
  60. Weaponry
  61. Tanks
  62. Bullet+Water=Safe?
  63. Construtable objects?
  64. realism vs. gameplay
  65. Classes ideas
  66. Realisitic Reloading Idea
  67. Position uniforms.
  68. Idea for more then 6 positions in a vehicle
  69. Stormer 30 reconnassiance
  70. New Class "Radio Operator"
  71. Real life weapon characteristics (and other suggestions)
  72. Spawn times?
  73. Good list to look at.
  74. Long Respawn Times
  75. Removed Features of BF2
  76. Points for blowing stuff up!
  77. Round by Round
  78. Grenade launchers
  79. Bot Changes
  80. Weapon Volume/Distance
  81. Supplies in PR
  82. Fire/Bombs/Road Blocks - All that and more!
  83. Some ideas
  84. S.P.I.E. Special Purpose Insertion Extraction
  85. The Conflict/Army Realism Issue Vs Political Correctness
  86. Trucks APC's and Civilian Vehicles
  87. artillery...ughh
  88. US special operations vehicles
  89. Bergens/ other kit
  90. small helicopters - fast and nimble
  91. Texture quality!
  92. Easy/Detailed Squad Tactics
  93. =Battlefield 2 Complaint List=
  94. Fix M24, that is... if its in
  95. No Crosshair Exploit
  96. Reloading
  97. Showing off game models
  98. Personalized Charecter
  99. Kit Loadout
  100. Maps and terrain.
  101. Intrest in Mark 12
  102. classes
  103. Parachutes
  104. Sticky Apache
  105. H-60 improvements
  106. Springfiled(i think) M21
  107. Reality?
  108. A question of entering
  109. Landing aircraft and airfields (and other things)
  110. gun to close aim
  111. Dynamic lighting and Day/Night cycle
  112. Realistic Unit Loadouts
  113. General suggestions
  114. SCAR
  115. Some ideas that i have
  116. I have something I would like to see in this MOD
  117. Customizable weapons
  118. Mines/Eng
  119. Commandeer Vehicles?
  120. damage to differient bodyparts effect...
  121. Pilot class?
  122. "Seige of Vilyuy"
  123. Indoor fighting? not in MY house!
  124. jungle warfare
  125. Possibility for throwing knife...
  126. Instead of pick up kits.
  127. Clear Magazines
  128. Knife range
  129. Corpses
  130. Blood
  131. No crosshairs?
  132. Any plans on bringing these guys back????
  133. Artillery/Spooky, why didn't we think of this before?
  134. M40A3
  135. Maybe a crazy suggestion....
  136. Class Limits
  137. Commanders UAV
  138. View Hat
  139. Night Vision
  140. Sniper weaponry, and Project Reality.
  141. Nevermind
  142. Helicopters
  143. Bring back map cooridance (i cant spell =X )
  144. Supported Weapons
  145. TV and Laser Guided munitions
  146. AT missle visibility
  147. Critically wounded eh? Think again!
  148. More Armies
  149. Hey All, I got a question.
  150. PR class selection....
  151. Commander M113?
  152. air to air missiles
  153. RE polish gameplay video
  154. Medic/Soldier Idea
  155. handicapped idea
  156. Parachutes
  157. Come on "guys", I think they earned it...
  158. my thoughts for the mod
  159. Weapon drop
  160. PR's own maps?
  161. Limits
  162. Vehicle Movement
  163. A different kind of damage model for the vehicles
  164. Decoys/Traps etc.
  165. More Bang For My Buck...
  166. Realistic Middle Eastern Faction?
  167. Class limit
  168. Weapon Malfunctions.
  169. Player takes damage in tank
  170. IVs
  171. Vehicle Remains
  172. Bandages
  173. Weather?
  174. Map mean nothing rounds mean nothing?
  175. Objective-Push map
  176. Soft Fire Capability
  177. Ohh, Please can we have it PR...
  178. Possible? More than 6 spots in a vehicle?
  179. 2 Seater Planes
  180. Shotgun Effectivness...
  181. IFV's
  182. tank gun stabilization
  183. Coordinating Artillery...
  184. Fixed Wings for USMC
  185. UAV, almost to useful
  186. Helicopter Pickups/Field Hospital/Armoury
  187. A Great Idea!!! Atleast I Think So...
  188. Forced Entry... Could It be possible?
  189. Internal comms
  190. Fixing up the BF2 infantry HUD
  191. Vehicle Transportation
  192. Parachutes
  193. tank rounds
  194. Natural effects
  195. idea for harrier nozzles
  196. invincible class
  197. Strays
  198. shoting in holes and glass
  199. infa-red signatures from vehicles
  200. UAV
  201. just had a thought-civillians
  202. List Of Possible Air Vehicles To Add
  203. Real Armor on Armored vehicles
  204. Tarawa Class
  205. Realistic Tank/Armored Vehicle Damage
  206. Vehicle Queing
  207. suggestions, on the forums
  208. Ejector Seats and Fastroping
  209. More Realistic Aiming
  210. 101 landy
  211. Spawnable kits...yet again
  212. Medics and Wounds Effects(yes, another one)
  213. Typhoon Fighter
  214. spawning
  215. My ultimate suggestions for Project Reality
  216. How about a LEAN function??? :|
  217. damage affects
  218. Instead of Armor "Respawning".....
  219. death
  220. M16A4's With Vertical Grip/ACOG Optics (56k Warning!!)
  221. Custom weapons? possible?
  222. Not that long ago
  223. Indigenous Forces or Iraqi National Guard
  224. Door breaching
  225. Sound
  226. Reload Animations
  227. RC scouts
  228. the new models
  229. Realistic Spectator mode
  230. Scale
  231. No "Pick-up kits"
  232. armor
  233. blood
  234. let's not forget about helis!!
  235. Suggestions on Tanks
  236. A few Suggestions.
  237. Voice Coms
  238. 3rd person views
  239. Single infantry versus a tank..what the heck?
  240. realism to gunpacks
  241. Suggestion on reason for vehicles
  242. My suggestions
  243. Pilot Class, Tanker Class, etc
  244. Update forums
  245. MILAN
  246. Gore, blood
  247. the old model this time
  248. Scimtar CVR(T) and Warrior IFV
  249. Just a few of my ideas
  250. Spawn Interface (Weapon Kits)