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View Full Version : PR:BF2 Suggestions


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  1. Commander and the Battlefield.
  2. Ammo types
  3. NEW PUNISH SYSTEM
  4. TEAM KILLING GLITCH!!!!
  5. Shouting out medic
  6. 'Ranked' Project Realism World
  7. Brake stop.
  8. FINISH HIM!!
  9. Benelli M1014
  10. No Exploding Vehicles
  11. Electronic warfare
  12. Whole bunch of suggestions on the BF2 mod forum
  13. AN/PEQ for the M4?
  14. Weapon loadout on air vehciles; BVR possiblities;
  15. medical station
  16. Javelin anti-tank rocket launcher
  17. Realistic Hit Physics
  18. realistic use of defrib/ Army Air Ambulence
  19. Delta Force
  20. Americans... Marines?
  21. Helpful Link?
  22. Leaning and Bashing.
  23. Ironsights On Shotguns
  24. Advisor Help?
  25. F-14
  26. More Air Space
  27. Cool Server side mod
  28. A-10 Please
  29. GPS system!?
  30. Anti-Air Weapon...
  31. Custom mp3 music/sounds in game?
  32. DAMASK bomb, any chance of it in PR?
  33. New idea on the medic
  34. Pilot VOIP
  35. napalm, anyone?
  36. Rescues
  37. Robert's Ridge
  38. Voice commands
  39. Shooting basics
  40. Barrett XM109
  41. bayonets
  42. Choose Your Weapon...
  43. Get rid of fire cone and have swaying weapon/crosshair
  44. Add Time For Entering and Exiting Vehicles
  45. VOIP Additive
  46. Alternate History, Alternate Flags - Showcase
  47. Vehicles
  48. Weapon Suggestion
  49. MMORPG
  50. Fastroping
  51. No Spawn - As realistic as it gets :)
  52. More *Dusty* impacts.
  53. Idea for a 'realistic' medic system
  54. Just a couple ideas
  55. What not Insurgents?
  56. MEC bombs - Tasteless idea
  57. Those amazing men
  58. Suggestions For Mini-Mod
  59. Muzzle flash, it's silly
  60. marine combat
  61. capturing flags from within vehicles
  62. AH-6 'Little Bird'
  63. New flag system?
  64. Some new weapons?
  65. Weaponry
  66. Tanks
  67. Bullet+Water=Safe?
  68. Construtable objects?
  69. realism vs. gameplay
  70. Classes ideas
  71. Realisitic Reloading Idea
  72. Position uniforms.
  73. Idea for more then 6 positions in a vehicle
  74. Stormer 30 reconnassiance
  75. New Class "Radio Operator"
  76. Real life weapon characteristics (and other suggestions)
  77. Spawn times?
  78. Good list to look at.
  79. Long Respawn Times
  80. Removed Features of BF2
  81. Points for blowing stuff up!
  82. Round by Round
  83. Grenade launchers
  84. Bot Changes
  85. Weapon Volume/Distance
  86. Supplies in PR
  87. Fire/Bombs/Road Blocks - All that and more!
  88. Some ideas
  89. S.P.I.E. Special Purpose Insertion Extraction
  90. The Conflict/Army Realism Issue Vs Political Correctness
  91. Trucks APC's and Civilian Vehicles
  92. artillery...ughh
  93. US special operations vehicles
  94. Bergens/ other kit
  95. small helicopters - fast and nimble
  96. Texture quality!
  97. Easy/Detailed Squad Tactics
  98. =Battlefield 2 Complaint List=
  99. Fix M24, that is... if its in
  100. No Crosshair Exploit
  101. Reloading
  102. Showing off game models
  103. Personalized Charecter
  104. Kit Loadout
  105. Maps and terrain.
  106. Intrest in Mark 12
  107. classes
  108. Parachutes
  109. Sticky Apache
  110. H-60 improvements
  111. Springfiled(i think) M21
  112. Reality?
  113. A question of entering
  114. Landing aircraft and airfields (and other things)
  115. gun to close aim
  116. Dynamic lighting and Day/Night cycle
  117. Realistic Unit Loadouts
  118. General suggestions
  119. SCAR
  120. Some ideas that i have
  121. I have something I would like to see in this MOD
  122. Customizable weapons
  123. Mines/Eng
  124. Commandeer Vehicles?
  125. damage to differient bodyparts effect...
  126. Pilot class?
  127. "Seige of Vilyuy"
  128. Indoor fighting? not in MY house!
  129. jungle warfare
  130. Possibility for throwing knife...
  131. Instead of pick up kits.
  132. Clear Magazines
  133. Knife range
  134. Corpses
  135. Blood
  136. No crosshairs?
  137. Any plans on bringing these guys back????
  138. Artillery/Spooky, why didn't we think of this before?
  139. M40A3
  140. Maybe a crazy suggestion....
  141. Class Limits
  142. Commanders UAV
  143. View Hat
  144. Night Vision
  145. Sniper weaponry, and Project Reality.
  146. Nevermind
  147. Helicopters
  148. Bring back map cooridance (i cant spell =X )
  149. Supported Weapons
  150. TV and Laser Guided munitions
  151. AT missle visibility
  152. Critically wounded eh? Think again!
  153. More Armies
  154. Hey All, I got a question.
  155. PR class selection....
  156. Commander M113?
  157. air to air missiles
  158. RE polish gameplay video
  159. Medic/Soldier Idea
  160. handicapped idea
  161. Parachutes
  162. Come on "guys", I think they earned it...
  163. my thoughts for the mod
  164. Weapon drop
  165. PR's own maps?
  166. Limits
  167. Vehicle Movement
  168. A different kind of damage model for the vehicles
  169. Decoys/Traps etc.
  170. More Bang For My Buck...
  171. Realistic Middle Eastern Faction?
  172. Class limit
  173. Weapon Malfunctions.
  174. Player takes damage in tank
  175. IVs
  176. Vehicle Remains
  177. Bandages
  178. Weather?
  179. Map mean nothing rounds mean nothing?
  180. Objective-Push map
  181. Soft Fire Capability
  182. Ohh, Please can we have it PR...
  183. Possible? More than 6 spots in a vehicle?
  184. 2 Seater Planes
  185. Shotgun Effectivness...
  186. IFV's
  187. tank gun stabilization
  188. Coordinating Artillery...
  189. Fixed Wings for USMC
  190. UAV, almost to useful
  191. Helicopter Pickups/Field Hospital/Armoury
  192. A Great Idea!!! Atleast I Think So...
  193. Forced Entry... Could It be possible?
  194. Internal comms
  195. Fixing up the BF2 infantry HUD
  196. Vehicle Transportation
  197. Parachutes
  198. tank rounds
  199. Natural effects
  200. idea for harrier nozzles
  201. invincible class
  202. Strays
  203. shoting in holes and glass
  204. infa-red signatures from vehicles
  205. UAV
  206. just had a thought-civillians
  207. List Of Possible Air Vehicles To Add
  208. Real Armor on Armored vehicles
  209. Tarawa Class
  210. Realistic Tank/Armored Vehicle Damage
  211. Vehicle Queing
  212. suggestions, on the forums
  213. Ejector Seats and Fastroping
  214. More Realistic Aiming
  215. 101 landy
  216. Spawnable kits...yet again
  217. Medics and Wounds Effects(yes, another one)
  218. Typhoon Fighter
  219. spawning
  220. My ultimate suggestions for Project Reality
  221. How about a LEAN function??? :|
  222. damage affects
  223. Instead of Armor "Respawning".....
  224. death
  225. M16A4's With Vertical Grip/ACOG Optics (56k Warning!!)
  226. Custom weapons? possible?
  227. Not that long ago
  228. Indigenous Forces or Iraqi National Guard
  229. Door breaching
  230. Sound
  231. Reload Animations
  232. RC scouts
  233. the new models
  234. Realistic Spectator mode
  235. Scale
  236. No "Pick-up kits"
  237. armor
  238. blood
  239. let's not forget about helis!!
  240. Suggestions on Tanks
  241. A few Suggestions.
  242. Voice Coms
  243. 3rd person views
  244. Single infantry versus a tank..what the heck?
  245. realism to gunpacks
  246. Suggestion on reason for vehicles
  247. My suggestions
  248. Pilot Class, Tanker Class, etc
  249. Update forums
  250. MILAN