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View Full Version : PR:BF2 Suggestions


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  1. Idea that popped in my head
  2. Idea that popped in my head
  3. LittleBird Problems
  4. mh6 littlebird
  5. Idea!
  6. SEAL class
  7. AT to simple.
  8. Arty and Mortars
  9. Thoughts on PRMM .02
  10. Weapons in BF2
  11. Suggestion: snowbrush mod
  12. The tank pulpit.
  13. More tanks, less quality
  14. To-do list?
  15. USA soilders
  16. Binoculars / spotter monocular
  17. Airborne options?
  18. Su-39 Frogfoot
  19. Want to cook nades?
  20. Handguns
  21. Look at this!
  22. Tail rotor
  23. Tracers
  24. Sams 101
  25. CrossHairs or not
  26. Have a few suggestions.
  27. Some Name Tweaks
  28. bots for PRMM
  29. Salutations Fellow Realism Lovers. ;)
  30. Put your high-res/high-poly renders to use!
  31. adding a timer on going prone
  32. MD5 Checksum please...
  33. engeneers bug enemy
  34. Binoculars
  35. For all those who want to remove weaponry from certain classes
  36. Supply Drops
  37. Click Click Click!
  38. Day to Night?
  39. Did I hear M107 somewhere?
  40. Forum design
  41. Score System
  42. Fastroping.. we neeeed a plus side!
  43. Thesis
  44. Mapping suggestions..
  45. The "sniper" debate..
  46. To much focus on USMC, suggestions for MEC and china
  47. M203 Sights
  48. Tank vs Tin Shanty?
  49. Parachutes
  50. Regarding iron sights for mounted MGs...
  51. Reconfigure the on-screen menu?
  52. A new class (radio operator)
  53. Ok, let's talk engineers...
  54. rate of fire select
  55. Wish list
  56. Forum Suggestion..
  57. love it but....
  58. Tank main gun rounds
  59. Trees
  60. WIDESCREEN FOR PRMM
  61. Seperate skin for squad leaders and commanders...
  62. Multiple ammunition types for attack chopper's gun
  63. British anti- tank: Javelin
  64. Plans on changing Attack Helo/Bomber guided weapons?
  65. MH-6 Gunship variant & Longer Rearm and Repair times + F
  66. Medic's capabilities
  67. Sniper weapons
  68. Do you guys need a stat system??
  69. Bots in MP
  70. Realistic body damage
  71. would it be cool to have MLRS
  72. Special Team Balancing
  73. Phosphorus Grenades
  74. Progress on UAV for commander?
  75. Sandbags, Barbed wire, road blocks for Engineers near Supply
  76. 203 round vs vehicles
  77. Damage Systems
  78. Can we get Helos sorted please!!
  79. Amphibious Vehicles on the Carrier
  80. Re-arming Aircraft
  81. Engineers mines
  82. GAZ-39371 "Vodnik"
  83. Movement too loud
  84. Supply Routes
  85. Colored Smoke gernades
  86. Making Spec. Ops. more stealthy and covert
  87. Airstrikes and CAS
  88. Vehicle Resupply
  89. BVR Combat
  90. Sandbags
  91. Map Suggestions
  92. Aircraft Situational Awareness
  93. planes
  94. Co-Leaders For Squads
  95. Far east armies
  96. Instead of capping flags, mission objectives?
  97. Mounting weapons
  98. Chinook
  99. DSR-1
  100. Tank Zoom/Sight
  101. Weapon Jamming
  102. Smoother switch between rifle and grenade launcher
  103. Claymores are not heat sensing...
  104. Few players = no commander?
  105. Binocs for free....
  106. Veteran Says "Not Real at all"
  107. The Odds And Ends
  108. Oil Tanks, Gas Cans, and More!
  109. Fix Bayonets!
  110. An Old Favorite
  111. THREE Suggestions [4 now]!
  112. Cobra
  113. EXPLOSIVE POWER! (C-4)
  114. NEED A "CONNECT TO IP" FOR LANS
  115. Anti-tank needs...
  116. Hovercraft?
  117. Shotguns and Slugs
  118. Ammo for Medics and Supply
  119. Reduce aiming accuracy if player is being shot at
  120. Give weapons more power but make aiming harder
  121. Combat stress and aiming (and some other wish list items)
  122. Real quick disorganized suggestions..
  123. Realistic USMC stuff
  124. Please stop the Tanks
  125. Suggestions for Project Reality's future
  126. Uncappable CPs?
  127. How spawning on SL should be reworked - My take on it
  128. helicopters- too slow to decelerate, health
  129. What if you actually had to get into the Command Trailer to
  130. What about bullet drop on handheld weapons?
  131. Fireteams
  132. Lots of potential
  133. The bunny hopping
  134. Played for a bit tonight; First impressions and suggestions
  135. would like to do heat-seeking missle tweaking for this mod
  136. The (sortof)Official After-I-Tested-The-Mini-Mod Suggestions
  137. Mobile Radar- and Command-trailers
  138. Support for TrackIR or multimonitors
  139. Deformable terrain
  140. Mobile artillery
  141. Customize weapon loadouts/mods
  142. Sniper scopes
  143. Helo Suggestion
  144. More Helis, Jets And Cars
  145. Infantry Movement
  146. Commander and the Battlefield.
  147. Ammo types
  148. NEW PUNISH SYSTEM
  149. TEAM KILLING GLITCH!!!!
  150. Shouting out medic
  151. 'Ranked' Project Realism World
  152. Brake stop.
  153. FINISH HIM!!
  154. Benelli M1014
  155. No Exploding Vehicles
  156. Electronic warfare
  157. Whole bunch of suggestions on the BF2 mod forum
  158. AN/PEQ for the M4?
  159. Weapon loadout on air vehciles; BVR possiblities;
  160. medical station
  161. Javelin anti-tank rocket launcher
  162. Realistic Hit Physics
  163. realistic use of defrib/ Army Air Ambulence
  164. Delta Force
  165. Americans... Marines?
  166. Helpful Link?
  167. Leaning and Bashing.
  168. Ironsights On Shotguns
  169. Advisor Help?
  170. F-14
  171. More Air Space
  172. Cool Server side mod
  173. A-10 Please
  174. GPS system!?
  175. Anti-Air Weapon...
  176. Custom mp3 music/sounds in game?
  177. DAMASK bomb, any chance of it in PR?
  178. New idea on the medic
  179. Pilot VOIP
  180. napalm, anyone?
  181. Rescues
  182. Robert's Ridge
  183. Voice commands
  184. Shooting basics
  185. Barrett XM109
  186. bayonets
  187. Choose Your Weapon...
  188. Get rid of fire cone and have swaying weapon/crosshair
  189. Add Time For Entering and Exiting Vehicles
  190. VOIP Additive
  191. Alternate History, Alternate Flags - Showcase
  192. Vehicles
  193. Weapon Suggestion
  194. MMORPG
  195. Fastroping
  196. No Spawn - As realistic as it gets :)
  197. More *Dusty* impacts.
  198. Idea for a 'realistic' medic system
  199. Just a couple ideas
  200. What not Insurgents?
  201. MEC bombs - Tasteless idea
  202. Those amazing men
  203. Suggestions For Mini-Mod
  204. Muzzle flash, it's silly
  205. marine combat
  206. capturing flags from within vehicles
  207. AH-6 'Little Bird'
  208. New flag system?
  209. Some new weapons?
  210. Weaponry
  211. Tanks
  212. Bullet+Water=Safe?
  213. Construtable objects?
  214. realism vs. gameplay
  215. Classes ideas
  216. Realisitic Reloading Idea
  217. Position uniforms.
  218. Idea for more then 6 positions in a vehicle
  219. Stormer 30 reconnassiance
  220. New Class "Radio Operator"
  221. Real life weapon characteristics (and other suggestions)
  222. Spawn times?
  223. Good list to look at.
  224. Long Respawn Times
  225. Removed Features of BF2
  226. Points for blowing stuff up!
  227. Round by Round
  228. Grenade launchers
  229. Bot Changes
  230. Weapon Volume/Distance
  231. Supplies in PR
  232. Fire/Bombs/Road Blocks - All that and more!
  233. Some ideas
  234. S.P.I.E. Special Purpose Insertion Extraction
  235. The Conflict/Army Realism Issue Vs Political Correctness
  236. Trucks APC's and Civilian Vehicles
  237. artillery...ughh
  238. US special operations vehicles
  239. Bergens/ other kit
  240. small helicopters - fast and nimble
  241. Texture quality!
  242. Easy/Detailed Squad Tactics
  243. =Battlefield 2 Complaint List=
  244. Fix M24, that is... if its in
  245. No Crosshair Exploit
  246. Reloading
  247. Showing off game models
  248. Personalized Charecter
  249. Kit Loadout
  250. Maps and terrain.