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View Full Version : PR:BF2 Suggestions


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  1. Top issues for next patch release
  2. SADS Acoustics Sniper/Small Arms Detector
  3. Nading the hatch
  4. Wide Variety of Infantry Weapons
  5. a10 thunderbolt tank killer
  6. M1A1 Abrams tank
  7. Bullet Sounds
  8. iraq army
  9. Who needs artillery? Give us bombers!
  10. Snipers.
  11. Vehicle Performance Loss (Crashes)
  12. Suggestions from Cerberus
  13. Battles
  14. Ts
  15. Anyway to increase View Distance?
  16. New game mode OR edit the existing game mode - Conquest
  17. Low-res models of destroyed vehicles & dead infantry.
  18. Is it possible to resupply from kits on ground without "switching weapons"?
  19. Need more AAS maps
  20. Advanced Amphibious Assault Vehicle
  21. Eurofighter Typhoon
  22. What should the primary transport helo for the USMC be?
  23. What should the primary transport helo for the USMC be?
  24. Should the CH-53 replace the UH-60 as the USMC transport helo?
  25. Unlock of each nationality and nationality ranks.
  26. Just a few of my personal thoughts
  27. Graphical representation of capable flags in AAS please.
  28. Player Damage from Jumping out of vehicles and Collisions.
  29. Best squad make up?
  30. Special ops class
  31. Vehicle Speeds: Possible Realism Experience Enhancement.
  32. Taking out vehicles
  33. Why would I want to be a medic?
  34. Am I missing something?
  35. Health Indicator?
  36. Nikov's Brilliant Idea; Bunny Hopping Solution
  37. Classes
  38. Big Ships
  39. Fantastic mod, but it can get better! *constructive criticism*
  40. blood splash
  41. SImple solution to making jets more fun
  42. Professional Pilots
  43. Publicity
  44. Medic!!!!!
  45. Remove Red barriers of Death
  46. Downed Teammates
  47. Will the USMC use the M40A3 as their sniper rifle in PR?
  48. RPGs?
  49. Wp
  50. Car bleeding
  51. Possible Fighter Jet realism solutions..(revised edition)
  52. Any one interested?
  53. Morale And Reward Suggestion
  54. Rockets
  55. i think the mod MUST have the abliatiy to custamise weapons
  56. My suggestions for the USMC Weapons Kits
  57. wepon class idea
  58. Bleeding
  59. could you do V.21?
  60. Bunny Hopping and Dolphin Diving
  61. Planes need this..
  62. Questions about arty...
  63. In regards to the AT class.
  64. Can this be done?
  65. The Fighter Jet Debate
  66. Jeeps with TOW's?
  67. Spec ops maps
  68. Reasonable (IMO) Suggestion List
  69. Sharqi unbalance...
  70. The Jets have now been deemed Illogical and Not realistic...
  71. Suggestion for night maps with beach landing
  72. removing armoured vehicles
  73. The ability to switch kits at flag points
  74. Urban combat
  75. Any *real* chopper pilots here that played Desert Combat for BF1942?
  76. New Effects Pack I Would Like To See Implemented Into The Mod
  77. View distance?
  78. 2 Quick Suggestions
  79. British Arty?
  80. Enemy spotted! Enemy Spotted! *gasp* Enemy Spotted! Enemy Spotted! Enemy Spotted!
  81. Suggestions regarding damage from Brentos!!!
  82. Real damage physics and logic...
  83. Loadout suggestions
  84. Tank armor more realistic
  85. Clan Prefix
  86. Believable environments...
  87. ~700mb of Map Files not Necessary
  88. Suggestion for jeeps
  89. Realistic Reloads
  90. How to fix the prone jumping problem.
  91. ProneJumping = Advanced BunnyHopping
  92. Weapon damage levels
  93. idea for guns like the M4
  94. Flag Caps
  95. Class Limits
  96. Bug in \python\game\gamemodes\gpm_aas.py
  97. for a new army
  98. Snipers
  99. Very important addition to PR full release.. please add this..
  100. Machinegun getting worse...
  101. Idea that popped in my head
  102. Idea that popped in my head
  103. LittleBird Problems
  104. mh6 littlebird
  105. Idea!
  106. SEAL class
  107. AT to simple.
  108. Arty and Mortars
  109. Thoughts on PRMM .02
  110. Weapons in BF2
  111. Suggestion: snowbrush mod
  112. The tank pulpit.
  113. More tanks, less quality
  114. To-do list?
  115. USA soilders
  116. Binoculars / spotter monocular
  117. Airborne options?
  118. Su-39 Frogfoot
  119. Want to cook nades?
  120. Handguns
  121. Look at this!
  122. Tail rotor
  123. Tracers
  124. Sams 101
  125. CrossHairs or not
  126. Have a few suggestions.
  127. Some Name Tweaks
  128. bots for PRMM
  129. Salutations Fellow Realism Lovers. ;)
  130. Put your high-res/high-poly renders to use!
  131. adding a timer on going prone
  132. MD5 Checksum please...
  133. engeneers bug enemy
  134. Binoculars
  135. For all those who want to remove weaponry from certain classes
  136. Supply Drops
  137. Click Click Click!
  138. Day to Night?
  139. Did I hear M107 somewhere?
  140. Forum design
  141. Score System
  142. Fastroping.. we neeeed a plus side!
  143. Thesis
  144. Mapping suggestions..
  145. The "sniper" debate..
  146. To much focus on USMC, suggestions for MEC and china
  147. M203 Sights
  148. Tank vs Tin Shanty?
  149. Parachutes
  150. Regarding iron sights for mounted MGs...
  151. Reconfigure the on-screen menu?
  152. A new class (radio operator)
  153. Ok, let's talk engineers...
  154. rate of fire select
  155. Wish list
  156. Forum Suggestion..
  157. love it but....
  158. Tank main gun rounds
  159. Trees
  160. WIDESCREEN FOR PRMM
  161. Seperate skin for squad leaders and commanders...
  162. Multiple ammunition types for attack chopper's gun
  163. British anti- tank: Javelin
  164. Plans on changing Attack Helo/Bomber guided weapons?
  165. MH-6 Gunship variant & Longer Rearm and Repair times + F
  166. Medic's capabilities
  167. Sniper weapons
  168. Do you guys need a stat system??
  169. Bots in MP
  170. Realistic body damage
  171. would it be cool to have MLRS
  172. Special Team Balancing
  173. Phosphorus Grenades
  174. Progress on UAV for commander?
  175. Sandbags, Barbed wire, road blocks for Engineers near Supply
  176. 203 round vs vehicles
  177. Damage Systems
  178. Can we get Helos sorted please!!
  179. Amphibious Vehicles on the Carrier
  180. Re-arming Aircraft
  181. Engineers mines
  182. GAZ-39371 "Vodnik"
  183. Movement too loud
  184. Supply Routes
  185. Colored Smoke gernades
  186. Making Spec. Ops. more stealthy and covert
  187. Airstrikes and CAS
  188. Vehicle Resupply
  189. BVR Combat
  190. Sandbags
  191. Map Suggestions
  192. Aircraft Situational Awareness
  193. planes
  194. Co-Leaders For Squads
  195. Far east armies
  196. Instead of capping flags, mission objectives?
  197. Mounting weapons
  198. Chinook
  199. DSR-1
  200. Tank Zoom/Sight
  201. Weapon Jamming
  202. Smoother switch between rifle and grenade launcher
  203. Claymores are not heat sensing...
  204. Few players = no commander?
  205. Binocs for free....
  206. Veteran Says "Not Real at all"
  207. The Odds And Ends
  208. Oil Tanks, Gas Cans, and More!
  209. Fix Bayonets!
  210. An Old Favorite
  211. THREE Suggestions [4 now]!
  212. Cobra
  213. EXPLOSIVE POWER! (C-4)
  214. NEED A "CONNECT TO IP" FOR LANS
  215. Anti-tank needs...
  216. Hovercraft?
  217. Shotguns and Slugs
  218. Ammo for Medics and Supply
  219. Reduce aiming accuracy if player is being shot at
  220. Give weapons more power but make aiming harder
  221. Combat stress and aiming (and some other wish list items)
  222. Real quick disorganized suggestions..
  223. Realistic USMC stuff
  224. Please stop the Tanks
  225. Suggestions for Project Reality's future
  226. Uncappable CPs?
  227. How spawning on SL should be reworked - My take on it
  228. helicopters- too slow to decelerate, health
  229. What if you actually had to get into the Command Trailer to
  230. What about bullet drop on handheld weapons?
  231. Fireteams
  232. Lots of potential
  233. The bunny hopping
  234. Played for a bit tonight; First impressions and suggestions
  235. would like to do heat-seeking missle tweaking for this mod
  236. The (sortof)Official After-I-Tested-The-Mini-Mod Suggestions
  237. Mobile Radar- and Command-trailers
  238. Support for TrackIR or multimonitors
  239. Deformable terrain
  240. Mobile artillery
  241. Customize weapon loadouts/mods
  242. Sniper scopes
  243. Helo Suggestion
  244. More Helis, Jets And Cars
  245. Infantry Movement
  246. Commander and the Battlefield.
  247. Ammo types
  248. NEW PUNISH SYSTEM
  249. TEAM KILLING GLITCH!!!!
  250. Shouting out medic