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View Full Version : PR:BF2 Suggestions


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  1. Do you guys need a stat system??
  2. Bots in MP
  3. Realistic body damage
  4. would it be cool to have MLRS
  5. Special Team Balancing
  6. Phosphorus Grenades
  7. Progress on UAV for commander?
  8. Sandbags, Barbed wire, road blocks for Engineers near Supply
  9. 203 round vs vehicles
  10. Damage Systems
  11. Can we get Helos sorted please!!
  12. Amphibious Vehicles on the Carrier
  13. Re-arming Aircraft
  14. Engineers mines
  15. GAZ-39371 "Vodnik"
  16. Movement too loud
  17. Supply Routes
  18. Colored Smoke gernades
  19. Making Spec. Ops. more stealthy and covert
  20. Airstrikes and CAS
  21. Vehicle Resupply
  22. BVR Combat
  23. Sandbags
  24. Map Suggestions
  25. Aircraft Situational Awareness
  26. planes
  27. Co-Leaders For Squads
  28. Far east armies
  29. Instead of capping flags, mission objectives?
  30. Mounting weapons
  31. Chinook
  32. DSR-1
  33. Tank Zoom/Sight
  34. Weapon Jamming
  35. Smoother switch between rifle and grenade launcher
  36. Claymores are not heat sensing...
  37. Few players = no commander?
  38. Binocs for free....
  39. Veteran Says "Not Real at all"
  40. The Odds And Ends
  41. Oil Tanks, Gas Cans, and More!
  42. Fix Bayonets!
  43. An Old Favorite
  44. THREE Suggestions [4 now]!
  45. Cobra
  46. EXPLOSIVE POWER! (C-4)
  47. NEED A "CONNECT TO IP" FOR LANS
  48. Anti-tank needs...
  49. Hovercraft?
  50. Shotguns and Slugs
  51. Ammo for Medics and Supply
  52. Reduce aiming accuracy if player is being shot at
  53. Give weapons more power but make aiming harder
  54. Combat stress and aiming (and some other wish list items)
  55. Real quick disorganized suggestions..
  56. Realistic USMC stuff
  57. Please stop the Tanks
  58. Suggestions for Project Reality's future
  59. Uncappable CPs?
  60. How spawning on SL should be reworked - My take on it
  61. helicopters- too slow to decelerate, health
  62. What if you actually had to get into the Command Trailer to
  63. What about bullet drop on handheld weapons?
  64. Fireteams
  65. Lots of potential
  66. The bunny hopping
  67. Played for a bit tonight; First impressions and suggestions
  68. would like to do heat-seeking missle tweaking for this mod
  69. The (sortof)Official After-I-Tested-The-Mini-Mod Suggestions
  70. Mobile Radar- and Command-trailers
  71. Support for TrackIR or multimonitors
  72. Deformable terrain
  73. Mobile artillery
  74. Customize weapon loadouts/mods
  75. Sniper scopes
  76. Helo Suggestion
  77. More Helis, Jets And Cars
  78. Infantry Movement
  79. Commander and the Battlefield.
  80. Ammo types
  81. NEW PUNISH SYSTEM
  82. TEAM KILLING GLITCH!!!!
  83. Shouting out medic
  84. 'Ranked' Project Realism World
  85. Brake stop.
  86. FINISH HIM!!
  87. Benelli M1014
  88. No Exploding Vehicles
  89. Electronic warfare
  90. Whole bunch of suggestions on the BF2 mod forum
  91. AN/PEQ for the M4?
  92. Weapon loadout on air vehciles; BVR possiblities;
  93. medical station
  94. Javelin anti-tank rocket launcher
  95. Realistic Hit Physics
  96. realistic use of defrib/ Army Air Ambulence
  97. Delta Force
  98. Americans... Marines?
  99. Helpful Link?
  100. Leaning and Bashing.
  101. Ironsights On Shotguns
  102. Advisor Help?
  103. F-14
  104. More Air Space
  105. Cool Server side mod
  106. A-10 Please
  107. GPS system!?
  108. Anti-Air Weapon...
  109. Custom mp3 music/sounds in game?
  110. DAMASK bomb, any chance of it in PR?
  111. New idea on the medic
  112. Pilot VOIP
  113. napalm, anyone?
  114. Rescues
  115. Robert's Ridge
  116. Voice commands
  117. Shooting basics
  118. Barrett XM109
  119. bayonets
  120. Choose Your Weapon...
  121. Get rid of fire cone and have swaying weapon/crosshair
  122. Add Time For Entering and Exiting Vehicles
  123. VOIP Additive
  124. Alternate History, Alternate Flags - Showcase
  125. Vehicles
  126. Weapon Suggestion
  127. MMORPG
  128. Fastroping
  129. No Spawn - As realistic as it gets :)
  130. More *Dusty* impacts.
  131. Idea for a 'realistic' medic system
  132. Just a couple ideas
  133. What not Insurgents?
  134. MEC bombs - Tasteless idea
  135. Those amazing men
  136. Suggestions For Mini-Mod
  137. Muzzle flash, it's silly
  138. marine combat
  139. capturing flags from within vehicles
  140. AH-6 'Little Bird'
  141. New flag system?
  142. Some new weapons?
  143. Weaponry
  144. Tanks
  145. Bullet+Water=Safe?
  146. Construtable objects?
  147. realism vs. gameplay
  148. Classes ideas
  149. Realisitic Reloading Idea
  150. Position uniforms.
  151. Idea for more then 6 positions in a vehicle
  152. Stormer 30 reconnassiance
  153. New Class "Radio Operator"
  154. Real life weapon characteristics (and other suggestions)
  155. Spawn times?
  156. Good list to look at.
  157. Long Respawn Times
  158. Removed Features of BF2
  159. Points for blowing stuff up!
  160. Round by Round
  161. Grenade launchers
  162. Bot Changes
  163. Weapon Volume/Distance
  164. Supplies in PR
  165. Fire/Bombs/Road Blocks - All that and more!
  166. Some ideas
  167. S.P.I.E. Special Purpose Insertion Extraction
  168. The Conflict/Army Realism Issue Vs Political Correctness
  169. Trucks APC's and Civilian Vehicles
  170. artillery...ughh
  171. US special operations vehicles
  172. Bergens/ other kit
  173. small helicopters - fast and nimble
  174. Texture quality!
  175. Easy/Detailed Squad Tactics
  176. =Battlefield 2 Complaint List=
  177. Fix M24, that is... if its in
  178. No Crosshair Exploit
  179. Reloading
  180. Showing off game models
  181. Personalized Charecter
  182. Kit Loadout
  183. Maps and terrain.
  184. Intrest in Mark 12
  185. classes
  186. Parachutes
  187. Sticky Apache
  188. H-60 improvements
  189. Springfiled(i think) M21
  190. Reality?
  191. A question of entering
  192. Landing aircraft and airfields (and other things)
  193. gun to close aim
  194. Dynamic lighting and Day/Night cycle
  195. Realistic Unit Loadouts
  196. General suggestions
  197. SCAR
  198. Some ideas that i have
  199. I have something I would like to see in this MOD
  200. Customizable weapons
  201. Mines/Eng
  202. Commandeer Vehicles?
  203. damage to differient bodyparts effect...
  204. Pilot class?
  205. "Seige of Vilyuy"
  206. Indoor fighting? not in MY house!
  207. jungle warfare
  208. Possibility for throwing knife...
  209. Instead of pick up kits.
  210. Clear Magazines
  211. Knife range
  212. Corpses
  213. Blood
  214. No crosshairs?
  215. Any plans on bringing these guys back????
  216. Artillery/Spooky, why didn't we think of this before?
  217. M40A3
  218. Maybe a crazy suggestion....
  219. Class Limits
  220. Commanders UAV
  221. View Hat
  222. Night Vision
  223. Sniper weaponry, and Project Reality.
  224. Nevermind
  225. Helicopters
  226. Bring back map cooridance (i cant spell =X )
  227. Supported Weapons
  228. TV and Laser Guided munitions
  229. AT missle visibility
  230. Critically wounded eh? Think again!
  231. More Armies
  232. Hey All, I got a question.
  233. PR class selection....
  234. Commander M113?
  235. air to air missiles
  236. RE polish gameplay video
  237. Medic/Soldier Idea
  238. handicapped idea
  239. Parachutes
  240. Come on "guys", I think they earned it...
  241. my thoughts for the mod
  242. Weapon drop
  243. PR's own maps?
  244. Limits
  245. Vehicle Movement
  246. A different kind of damage model for the vehicles
  247. Decoys/Traps etc.
  248. More Bang For My Buck...
  249. Realistic Middle Eastern Faction?
  250. Class limit