PDA

View Full Version : PR:BF2 Suggestions


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 [40] 41

  1. Suggestion for jeeps
  2. Realistic Reloads
  3. How to fix the prone jumping problem.
  4. ProneJumping = Advanced BunnyHopping
  5. Weapon damage levels
  6. idea for guns like the M4
  7. Flag Caps
  8. Class Limits
  9. Bug in \python\game\gamemodes\gpm_aas.py
  10. for a new army
  11. Snipers
  12. Very important addition to PR full release.. please add this..
  13. Machinegun getting worse...
  14. Idea that popped in my head
  15. Idea that popped in my head
  16. LittleBird Problems
  17. mh6 littlebird
  18. Idea!
  19. SEAL class
  20. AT to simple.
  21. Arty and Mortars
  22. Thoughts on PRMM .02
  23. Weapons in BF2
  24. Suggestion: snowbrush mod
  25. The tank pulpit.
  26. More tanks, less quality
  27. To-do list?
  28. USA soilders
  29. Binoculars / spotter monocular
  30. Airborne options?
  31. Su-39 Frogfoot
  32. Want to cook nades?
  33. Handguns
  34. Look at this!
  35. Tail rotor
  36. Tracers
  37. Sams 101
  38. CrossHairs or not
  39. Have a few suggestions.
  40. Some Name Tweaks
  41. bots for PRMM
  42. Salutations Fellow Realism Lovers. ;)
  43. Put your high-res/high-poly renders to use!
  44. adding a timer on going prone
  45. MD5 Checksum please...
  46. engeneers bug enemy
  47. Binoculars
  48. For all those who want to remove weaponry from certain classes
  49. Supply Drops
  50. Click Click Click!
  51. Day to Night?
  52. Did I hear M107 somewhere?
  53. Forum design
  54. Score System
  55. Fastroping.. we neeeed a plus side!
  56. Thesis
  57. Mapping suggestions..
  58. The "sniper" debate..
  59. To much focus on USMC, suggestions for MEC and china
  60. M203 Sights
  61. Tank vs Tin Shanty?
  62. Parachutes
  63. Regarding iron sights for mounted MGs...
  64. Reconfigure the on-screen menu?
  65. A new class (radio operator)
  66. Ok, let's talk engineers...
  67. rate of fire select
  68. Wish list
  69. Forum Suggestion..
  70. love it but....
  71. Tank main gun rounds
  72. Trees
  73. WIDESCREEN FOR PRMM
  74. Seperate skin for squad leaders and commanders...
  75. Multiple ammunition types for attack chopper's gun
  76. British anti- tank: Javelin
  77. Plans on changing Attack Helo/Bomber guided weapons?
  78. MH-6 Gunship variant & Longer Rearm and Repair times + F
  79. Medic's capabilities
  80. Sniper weapons
  81. Do you guys need a stat system??
  82. Bots in MP
  83. Realistic body damage
  84. would it be cool to have MLRS
  85. Special Team Balancing
  86. Phosphorus Grenades
  87. Progress on UAV for commander?
  88. Sandbags, Barbed wire, road blocks for Engineers near Supply
  89. 203 round vs vehicles
  90. Damage Systems
  91. Can we get Helos sorted please!!
  92. Amphibious Vehicles on the Carrier
  93. Re-arming Aircraft
  94. Engineers mines
  95. GAZ-39371 "Vodnik"
  96. Movement too loud
  97. Supply Routes
  98. Colored Smoke gernades
  99. Making Spec. Ops. more stealthy and covert
  100. Airstrikes and CAS
  101. Vehicle Resupply
  102. BVR Combat
  103. Sandbags
  104. Map Suggestions
  105. Aircraft Situational Awareness
  106. planes
  107. Co-Leaders For Squads
  108. Far east armies
  109. Instead of capping flags, mission objectives?
  110. Mounting weapons
  111. Chinook
  112. DSR-1
  113. Tank Zoom/Sight
  114. Weapon Jamming
  115. Smoother switch between rifle and grenade launcher
  116. Claymores are not heat sensing...
  117. Few players = no commander?
  118. Binocs for free....
  119. Veteran Says "Not Real at all"
  120. The Odds And Ends
  121. Oil Tanks, Gas Cans, and More!
  122. Fix Bayonets!
  123. An Old Favorite
  124. THREE Suggestions [4 now]!
  125. Cobra
  126. EXPLOSIVE POWER! (C-4)
  127. NEED A "CONNECT TO IP" FOR LANS
  128. Anti-tank needs...
  129. Hovercraft?
  130. Shotguns and Slugs
  131. Ammo for Medics and Supply
  132. Reduce aiming accuracy if player is being shot at
  133. Give weapons more power but make aiming harder
  134. Combat stress and aiming (and some other wish list items)
  135. Real quick disorganized suggestions..
  136. Realistic USMC stuff
  137. Please stop the Tanks
  138. Suggestions for Project Reality's future
  139. Uncappable CPs?
  140. How spawning on SL should be reworked - My take on it
  141. helicopters- too slow to decelerate, health
  142. What if you actually had to get into the Command Trailer to
  143. What about bullet drop on handheld weapons?
  144. Fireteams
  145. Lots of potential
  146. The bunny hopping
  147. Played for a bit tonight; First impressions and suggestions
  148. would like to do heat-seeking missle tweaking for this mod
  149. The (sortof)Official After-I-Tested-The-Mini-Mod Suggestions
  150. Mobile Radar- and Command-trailers
  151. Support for TrackIR or multimonitors
  152. Deformable terrain
  153. Mobile artillery
  154. Customize weapon loadouts/mods
  155. Sniper scopes
  156. Helo Suggestion
  157. More Helis, Jets And Cars
  158. Infantry Movement
  159. Commander and the Battlefield.
  160. Ammo types
  161. NEW PUNISH SYSTEM
  162. TEAM KILLING GLITCH!!!!
  163. Shouting out medic
  164. 'Ranked' Project Realism World
  165. Brake stop.
  166. FINISH HIM!!
  167. Benelli M1014
  168. No Exploding Vehicles
  169. Electronic warfare
  170. Whole bunch of suggestions on the BF2 mod forum
  171. AN/PEQ for the M4?
  172. Weapon loadout on air vehciles; BVR possiblities;
  173. medical station
  174. Javelin anti-tank rocket launcher
  175. Realistic Hit Physics
  176. realistic use of defrib/ Army Air Ambulence
  177. Delta Force
  178. Americans... Marines?
  179. Helpful Link?
  180. Leaning and Bashing.
  181. Ironsights On Shotguns
  182. Advisor Help?
  183. F-14
  184. More Air Space
  185. Cool Server side mod
  186. A-10 Please
  187. GPS system!?
  188. Anti-Air Weapon...
  189. Custom mp3 music/sounds in game?
  190. DAMASK bomb, any chance of it in PR?
  191. New idea on the medic
  192. Pilot VOIP
  193. napalm, anyone?
  194. Rescues
  195. Robert's Ridge
  196. Voice commands
  197. Shooting basics
  198. Barrett XM109
  199. bayonets
  200. Choose Your Weapon...
  201. Get rid of fire cone and have swaying weapon/crosshair
  202. Add Time For Entering and Exiting Vehicles
  203. VOIP Additive
  204. Alternate History, Alternate Flags - Showcase
  205. Vehicles
  206. Weapon Suggestion
  207. MMORPG
  208. Fastroping
  209. No Spawn - As realistic as it gets :)
  210. More *Dusty* impacts.
  211. Idea for a 'realistic' medic system
  212. Just a couple ideas
  213. What not Insurgents?
  214. MEC bombs - Tasteless idea
  215. Those amazing men
  216. Suggestions For Mini-Mod
  217. Muzzle flash, it's silly
  218. marine combat
  219. capturing flags from within vehicles
  220. AH-6 'Little Bird'
  221. New flag system?
  222. Some new weapons?
  223. Weaponry
  224. Tanks
  225. Bullet+Water=Safe?
  226. Construtable objects?
  227. realism vs. gameplay
  228. Classes ideas
  229. Realisitic Reloading Idea
  230. Position uniforms.
  231. Idea for more then 6 positions in a vehicle
  232. Stormer 30 reconnassiance
  233. New Class "Radio Operator"
  234. Real life weapon characteristics (and other suggestions)
  235. Spawn times?
  236. Good list to look at.
  237. Long Respawn Times
  238. Removed Features of BF2
  239. Points for blowing stuff up!
  240. Round by Round
  241. Grenade launchers
  242. Bot Changes
  243. Weapon Volume/Distance
  244. Supplies in PR
  245. Fire/Bombs/Road Blocks - All that and more!
  246. Some ideas
  247. S.P.I.E. Special Purpose Insertion Extraction
  248. The Conflict/Army Realism Issue Vs Political Correctness
  249. Trucks APC's and Civilian Vehicles
  250. artillery...ughh