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View Full Version : PR:BF2 Suggestions


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  1. Wide Variety of Infantry Weapons
  2. a10 thunderbolt tank killer
  3. M1A1 Abrams tank
  4. Bullet Sounds
  5. iraq army
  6. Who needs artillery? Give us bombers!
  7. Snipers.
  8. Vehicle Performance Loss (Crashes)
  9. Suggestions from Cerberus
  10. Battles
  11. Ts
  12. Anyway to increase View Distance?
  13. New game mode OR edit the existing game mode - Conquest
  14. Low-res models of destroyed vehicles & dead infantry.
  15. Is it possible to resupply from kits on ground without "switching weapons"?
  16. Need more AAS maps
  17. Advanced Amphibious Assault Vehicle
  18. Eurofighter Typhoon
  19. What should the primary transport helo for the USMC be?
  20. What should the primary transport helo for the USMC be?
  21. Should the CH-53 replace the UH-60 as the USMC transport helo?
  22. Unlock of each nationality and nationality ranks.
  23. Just a few of my personal thoughts
  24. Graphical representation of capable flags in AAS please.
  25. Player Damage from Jumping out of vehicles and Collisions.
  26. Best squad make up?
  27. Special ops class
  28. Vehicle Speeds: Possible Realism Experience Enhancement.
  29. Taking out vehicles
  30. Why would I want to be a medic?
  31. Am I missing something?
  32. Health Indicator?
  33. Nikov's Brilliant Idea; Bunny Hopping Solution
  34. Classes
  35. Big Ships
  36. Fantastic mod, but it can get better! *constructive criticism*
  37. blood splash
  38. SImple solution to making jets more fun
  39. Professional Pilots
  40. Publicity
  41. Medic!!!!!
  42. Remove Red barriers of Death
  43. Downed Teammates
  44. Will the USMC use the M40A3 as their sniper rifle in PR?
  45. RPGs?
  46. Wp
  47. Car bleeding
  48. Possible Fighter Jet realism solutions..(revised edition)
  49. Any one interested?
  50. Morale And Reward Suggestion
  51. Rockets
  52. i think the mod MUST have the abliatiy to custamise weapons
  53. My suggestions for the USMC Weapons Kits
  54. wepon class idea
  55. Bleeding
  56. could you do V.21?
  57. Bunny Hopping and Dolphin Diving
  58. Planes need this..
  59. Questions about arty...
  60. In regards to the AT class.
  61. Can this be done?
  62. The Fighter Jet Debate
  63. Jeeps with TOW's?
  64. Spec ops maps
  65. Reasonable (IMO) Suggestion List
  66. Sharqi unbalance...
  67. The Jets have now been deemed Illogical and Not realistic...
  68. Suggestion for night maps with beach landing
  69. removing armoured vehicles
  70. The ability to switch kits at flag points
  71. Urban combat
  72. Any *real* chopper pilots here that played Desert Combat for BF1942?
  73. New Effects Pack I Would Like To See Implemented Into The Mod
  74. View distance?
  75. 2 Quick Suggestions
  76. British Arty?
  77. Enemy spotted! Enemy Spotted! *gasp* Enemy Spotted! Enemy Spotted! Enemy Spotted!
  78. Suggestions regarding damage from Brentos!!!
  79. Real damage physics and logic...
  80. Loadout suggestions
  81. Tank armor more realistic
  82. Clan Prefix
  83. Believable environments...
  84. ~700mb of Map Files not Necessary
  85. Suggestion for jeeps
  86. Realistic Reloads
  87. How to fix the prone jumping problem.
  88. ProneJumping = Advanced BunnyHopping
  89. Weapon damage levels
  90. idea for guns like the M4
  91. Flag Caps
  92. Class Limits
  93. Bug in \python\game\gamemodes\gpm_aas.py
  94. for a new army
  95. Snipers
  96. Very important addition to PR full release.. please add this..
  97. Machinegun getting worse...
  98. Idea that popped in my head
  99. Idea that popped in my head
  100. LittleBird Problems
  101. mh6 littlebird
  102. Idea!
  103. SEAL class
  104. AT to simple.
  105. Arty and Mortars
  106. Thoughts on PRMM .02
  107. Weapons in BF2
  108. Suggestion: snowbrush mod
  109. The tank pulpit.
  110. More tanks, less quality
  111. To-do list?
  112. USA soilders
  113. Binoculars / spotter monocular
  114. Airborne options?
  115. Su-39 Frogfoot
  116. Want to cook nades?
  117. Handguns
  118. Look at this!
  119. Tail rotor
  120. Tracers
  121. Sams 101
  122. CrossHairs or not
  123. Have a few suggestions.
  124. Some Name Tweaks
  125. bots for PRMM
  126. Salutations Fellow Realism Lovers. ;)
  127. Put your high-res/high-poly renders to use!
  128. adding a timer on going prone
  129. MD5 Checksum please...
  130. engeneers bug enemy
  131. Binoculars
  132. For all those who want to remove weaponry from certain classes
  133. Supply Drops
  134. Click Click Click!
  135. Day to Night?
  136. Did I hear M107 somewhere?
  137. Forum design
  138. Score System
  139. Fastroping.. we neeeed a plus side!
  140. Thesis
  141. Mapping suggestions..
  142. The "sniper" debate..
  143. To much focus on USMC, suggestions for MEC and china
  144. M203 Sights
  145. Tank vs Tin Shanty?
  146. Parachutes
  147. Regarding iron sights for mounted MGs...
  148. Reconfigure the on-screen menu?
  149. A new class (radio operator)
  150. Ok, let's talk engineers...
  151. rate of fire select
  152. Wish list
  153. Forum Suggestion..
  154. love it but....
  155. Tank main gun rounds
  156. Trees
  157. WIDESCREEN FOR PRMM
  158. Seperate skin for squad leaders and commanders...
  159. Multiple ammunition types for attack chopper's gun
  160. British anti- tank: Javelin
  161. Plans on changing Attack Helo/Bomber guided weapons?
  162. MH-6 Gunship variant & Longer Rearm and Repair times + F
  163. Medic's capabilities
  164. Sniper weapons
  165. Do you guys need a stat system??
  166. Bots in MP
  167. Realistic body damage
  168. would it be cool to have MLRS
  169. Special Team Balancing
  170. Phosphorus Grenades
  171. Progress on UAV for commander?
  172. Sandbags, Barbed wire, road blocks for Engineers near Supply
  173. 203 round vs vehicles
  174. Damage Systems
  175. Can we get Helos sorted please!!
  176. Amphibious Vehicles on the Carrier
  177. Re-arming Aircraft
  178. Engineers mines
  179. GAZ-39371 "Vodnik"
  180. Movement too loud
  181. Supply Routes
  182. Colored Smoke gernades
  183. Making Spec. Ops. more stealthy and covert
  184. Airstrikes and CAS
  185. Vehicle Resupply
  186. BVR Combat
  187. Sandbags
  188. Map Suggestions
  189. Aircraft Situational Awareness
  190. planes
  191. Co-Leaders For Squads
  192. Far east armies
  193. Instead of capping flags, mission objectives?
  194. Mounting weapons
  195. Chinook
  196. DSR-1
  197. Tank Zoom/Sight
  198. Weapon Jamming
  199. Smoother switch between rifle and grenade launcher
  200. Claymores are not heat sensing...
  201. Few players = no commander?
  202. Binocs for free....
  203. Veteran Says "Not Real at all"
  204. The Odds And Ends
  205. Oil Tanks, Gas Cans, and More!
  206. Fix Bayonets!
  207. An Old Favorite
  208. THREE Suggestions [4 now]!
  209. Cobra
  210. EXPLOSIVE POWER! (C-4)
  211. NEED A "CONNECT TO IP" FOR LANS
  212. Anti-tank needs...
  213. Hovercraft?
  214. Shotguns and Slugs
  215. Ammo for Medics and Supply
  216. Reduce aiming accuracy if player is being shot at
  217. Give weapons more power but make aiming harder
  218. Combat stress and aiming (and some other wish list items)
  219. Real quick disorganized suggestions..
  220. Realistic USMC stuff
  221. Please stop the Tanks
  222. Suggestions for Project Reality's future
  223. Uncappable CPs?
  224. How spawning on SL should be reworked - My take on it
  225. helicopters- too slow to decelerate, health
  226. What if you actually had to get into the Command Trailer to
  227. What about bullet drop on handheld weapons?
  228. Fireteams
  229. Lots of potential
  230. The bunny hopping
  231. Played for a bit tonight; First impressions and suggestions
  232. would like to do heat-seeking missle tweaking for this mod
  233. The (sortof)Official After-I-Tested-The-Mini-Mod Suggestions
  234. Mobile Radar- and Command-trailers
  235. Support for TrackIR or multimonitors
  236. Deformable terrain
  237. Mobile artillery
  238. Customize weapon loadouts/mods
  239. Sniper scopes
  240. Helo Suggestion
  241. More Helis, Jets And Cars
  242. Infantry Movement
  243. Commander and the Battlefield.
  244. Ammo types
  245. NEW PUNISH SYSTEM
  246. TEAM KILLING GLITCH!!!!
  247. Shouting out medic
  248. 'Ranked' Project Realism World
  249. Brake stop.
  250. FINISH HIM!!