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View Full Version : PR:BF2 Suggestions


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  1. Suggestions regarding damage from Brentos!!!
  2. Real damage physics and logic...
  3. Loadout suggestions
  4. Tank armor more realistic
  5. Clan Prefix
  6. Believable environments...
  7. ~700mb of Map Files not Necessary
  8. Suggestion for jeeps
  9. Realistic Reloads
  10. How to fix the prone jumping problem.
  11. ProneJumping = Advanced BunnyHopping
  12. Weapon damage levels
  13. idea for guns like the M4
  14. Flag Caps
  15. Class Limits
  16. Bug in \python\game\gamemodes\gpm_aas.py
  17. for a new army
  18. Snipers
  19. Very important addition to PR full release.. please add this..
  20. Machinegun getting worse...
  21. Idea that popped in my head
  22. Idea that popped in my head
  23. LittleBird Problems
  24. mh6 littlebird
  25. Idea!
  26. SEAL class
  27. AT to simple.
  28. Arty and Mortars
  29. Thoughts on PRMM .02
  30. Weapons in BF2
  31. Suggestion: snowbrush mod
  32. The tank pulpit.
  33. More tanks, less quality
  34. To-do list?
  35. USA soilders
  36. Binoculars / spotter monocular
  37. Airborne options?
  38. Su-39 Frogfoot
  39. Want to cook nades?
  40. Handguns
  41. Look at this!
  42. Tail rotor
  43. Tracers
  44. Sams 101
  45. CrossHairs or not
  46. Have a few suggestions.
  47. Some Name Tweaks
  48. bots for PRMM
  49. Salutations Fellow Realism Lovers. ;)
  50. Put your high-res/high-poly renders to use!
  51. adding a timer on going prone
  52. MD5 Checksum please...
  53. engeneers bug enemy
  54. Binoculars
  55. For all those who want to remove weaponry from certain classes
  56. Supply Drops
  57. Click Click Click!
  58. Day to Night?
  59. Did I hear M107 somewhere?
  60. Forum design
  61. Score System
  62. Fastroping.. we neeeed a plus side!
  63. Thesis
  64. Mapping suggestions..
  65. The "sniper" debate..
  66. To much focus on USMC, suggestions for MEC and china
  67. M203 Sights
  68. Tank vs Tin Shanty?
  69. Parachutes
  70. Regarding iron sights for mounted MGs...
  71. Reconfigure the on-screen menu?
  72. A new class (radio operator)
  73. Ok, let's talk engineers...
  74. rate of fire select
  75. Wish list
  76. Forum Suggestion..
  77. love it but....
  78. Tank main gun rounds
  79. Trees
  80. WIDESCREEN FOR PRMM
  81. Seperate skin for squad leaders and commanders...
  82. Multiple ammunition types for attack chopper's gun
  83. British anti- tank: Javelin
  84. Plans on changing Attack Helo/Bomber guided weapons?
  85. MH-6 Gunship variant & Longer Rearm and Repair times + F
  86. Medic's capabilities
  87. Sniper weapons
  88. Do you guys need a stat system??
  89. Bots in MP
  90. Realistic body damage
  91. would it be cool to have MLRS
  92. Special Team Balancing
  93. Phosphorus Grenades
  94. Progress on UAV for commander?
  95. Sandbags, Barbed wire, road blocks for Engineers near Supply
  96. 203 round vs vehicles
  97. Damage Systems
  98. Can we get Helos sorted please!!
  99. Amphibious Vehicles on the Carrier
  100. Re-arming Aircraft
  101. Engineers mines
  102. GAZ-39371 "Vodnik"
  103. Movement too loud
  104. Supply Routes
  105. Colored Smoke gernades
  106. Making Spec. Ops. more stealthy and covert
  107. Airstrikes and CAS
  108. Vehicle Resupply
  109. BVR Combat
  110. Sandbags
  111. Map Suggestions
  112. Aircraft Situational Awareness
  113. planes
  114. Co-Leaders For Squads
  115. Far east armies
  116. Instead of capping flags, mission objectives?
  117. Mounting weapons
  118. Chinook
  119. DSR-1
  120. Tank Zoom/Sight
  121. Weapon Jamming
  122. Smoother switch between rifle and grenade launcher
  123. Claymores are not heat sensing...
  124. Few players = no commander?
  125. Binocs for free....
  126. Veteran Says "Not Real at all"
  127. The Odds And Ends
  128. Oil Tanks, Gas Cans, and More!
  129. Fix Bayonets!
  130. An Old Favorite
  131. THREE Suggestions [4 now]!
  132. Cobra
  133. EXPLOSIVE POWER! (C-4)
  134. NEED A "CONNECT TO IP" FOR LANS
  135. Anti-tank needs...
  136. Hovercraft?
  137. Shotguns and Slugs
  138. Ammo for Medics and Supply
  139. Reduce aiming accuracy if player is being shot at
  140. Give weapons more power but make aiming harder
  141. Combat stress and aiming (and some other wish list items)
  142. Real quick disorganized suggestions..
  143. Realistic USMC stuff
  144. Please stop the Tanks
  145. Suggestions for Project Reality's future
  146. Uncappable CPs?
  147. How spawning on SL should be reworked - My take on it
  148. helicopters- too slow to decelerate, health
  149. What if you actually had to get into the Command Trailer to
  150. What about bullet drop on handheld weapons?
  151. Fireteams
  152. Lots of potential
  153. The bunny hopping
  154. Played for a bit tonight; First impressions and suggestions
  155. would like to do heat-seeking missle tweaking for this mod
  156. The (sortof)Official After-I-Tested-The-Mini-Mod Suggestions
  157. Mobile Radar- and Command-trailers
  158. Support for TrackIR or multimonitors
  159. Deformable terrain
  160. Mobile artillery
  161. Customize weapon loadouts/mods
  162. Sniper scopes
  163. Helo Suggestion
  164. More Helis, Jets And Cars
  165. Infantry Movement
  166. Commander and the Battlefield.
  167. Ammo types
  168. NEW PUNISH SYSTEM
  169. TEAM KILLING GLITCH!!!!
  170. Shouting out medic
  171. 'Ranked' Project Realism World
  172. Brake stop.
  173. FINISH HIM!!
  174. Benelli M1014
  175. No Exploding Vehicles
  176. Electronic warfare
  177. Whole bunch of suggestions on the BF2 mod forum
  178. AN/PEQ for the M4?
  179. Weapon loadout on air vehciles; BVR possiblities;
  180. medical station
  181. Javelin anti-tank rocket launcher
  182. Realistic Hit Physics
  183. realistic use of defrib/ Army Air Ambulence
  184. Delta Force
  185. Americans... Marines?
  186. Helpful Link?
  187. Leaning and Bashing.
  188. Ironsights On Shotguns
  189. Advisor Help?
  190. F-14
  191. More Air Space
  192. Cool Server side mod
  193. A-10 Please
  194. GPS system!?
  195. Anti-Air Weapon...
  196. Custom mp3 music/sounds in game?
  197. DAMASK bomb, any chance of it in PR?
  198. New idea on the medic
  199. Pilot VOIP
  200. napalm, anyone?
  201. Rescues
  202. Robert's Ridge
  203. Voice commands
  204. Shooting basics
  205. Barrett XM109
  206. bayonets
  207. Choose Your Weapon...
  208. Get rid of fire cone and have swaying weapon/crosshair
  209. Add Time For Entering and Exiting Vehicles
  210. VOIP Additive
  211. Alternate History, Alternate Flags - Showcase
  212. Vehicles
  213. Weapon Suggestion
  214. MMORPG
  215. Fastroping
  216. No Spawn - As realistic as it gets :)
  217. More *Dusty* impacts.
  218. Idea for a 'realistic' medic system
  219. Just a couple ideas
  220. What not Insurgents?
  221. MEC bombs - Tasteless idea
  222. Those amazing men
  223. Suggestions For Mini-Mod
  224. Muzzle flash, it's silly
  225. marine combat
  226. capturing flags from within vehicles
  227. AH-6 'Little Bird'
  228. New flag system?
  229. Some new weapons?
  230. Weaponry
  231. Tanks
  232. Bullet+Water=Safe?
  233. Construtable objects?
  234. realism vs. gameplay
  235. Classes ideas
  236. Realisitic Reloading Idea
  237. Position uniforms.
  238. Idea for more then 6 positions in a vehicle
  239. Stormer 30 reconnassiance
  240. New Class "Radio Operator"
  241. Real life weapon characteristics (and other suggestions)
  242. Spawn times?
  243. Good list to look at.
  244. Long Respawn Times
  245. Removed Features of BF2
  246. Points for blowing stuff up!
  247. Round by Round
  248. Grenade launchers
  249. Bot Changes
  250. Weapon Volume/Distance