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View Full Version : PR:BF2 Suggestions


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  1. M1A2 MBT Gunner Position
  2. IED al basrah suicide bomber
  3. Humvee&new guns!!
  4. Turret Mobility
  5. AA Guns currently take 4 heavy AT shots to destroy
  6. Animals?
  7. Bomber strike as alternative to arty
  8. Map stactics idea
  9. Insurgent Dirty Bomb
  10. UH-1N Iroquois
  11. Bedford AWD 4 Tonner for the Brits
  12. SL VOIP
  13. An idea for the crewman kit
  14. I'd like to see large transport planes in PR.
  15. make insurgents revivable
  16. Give us an option with guns.
  17. Add fog to more maps
  18. A couple suggestions from me.
  19. Tank ammo
  20. Some points ideas
  21. SPEEEEEED :mr-t:
  22. Flight Training Map
  23. Remove the shotgun, replace with anything
  24. Lockout Code on Jeeps/Humvees/ect..
  25. More Planes in PR
  26. Sniper Kits available outside of Squads
  27. Jet Rear Veiw Cam
  28. insurgents healing
  29. Mec
  30. Rally points killing teamwork/caution
  31. 0.5 Rallypoint warning system, like mines
  32. 0.5 Larger maps with more options as how to manouver
  33. Crewman kit
  34. Lock on warnings, are they Reality?
  35. generic suggestions
  36. Commander Designated LZs
  37. "We Need Air Support Over Here"
  38. ARTY for insurgents (brilliant idea)
  39. Similar recoils?
  40. AK-47 Sound
  41. Spotter Class
  42. Any plans to add custom patches?
  43. Remove time and tickets bleeding
  44. Pilot limiting!
  45. IBSR type single player 16p range map
  46. Change the way planes are repaired.
  47. The Balance of Armies
  48. skill contest?
  49. Just an idea for the future....Project Alternate Reality?
  50. Language Pack - Translation of Ingame-Massages
  51. "Wall of Death" shud be removed...
  52. IED selection
  53. Drag straps?
  54. Finish him!
  55. Medics in the field...
  56. Commander lacks incentives.
  57. Lock/unlock jeep doors
  58. Xm321
  59. THE HOOK
  60. Moghudishu map?
  61. More correct speech?
  62. Let me out you tool!
  63. 2 suggestions
  64. Pretty please? (S40) :D
  65. Destructable Assets.
  66. Supply Crate drop speed and chopper deployment
  67. Marketing with larger companies??
  68. V0.5 Class System Feedback
  69. G 18!!!!:????
  70. Map Idea/Concept
  71. More of a difference in zoom for the .50 cals
  72. MEC RPG Rounds Avaliable
  73. medic kit suggestion
  74. Javelin for PR 0.6?
  75. Mortars for insurgents..
  76. CROWS system
  77. Sighting for MG nests and mounted LMGs and HMGs
  78. Magical Respawn Fairys!
  79. Squad Leader Communication...
  80. G3 with GL
  81. Directional Missile Warning + Tank Missile Defence
  82. Fiery explosion
  83. Trunk Monkey
  84. gasoline and vehicles
  85. About requesting Pilot kits
  86. Some recent thoughts to improve gameplay
  87. PR file hoster and maby server.
  88. Longer take off times for jets?
  89. 3 4x4s and a rear view
  90. Station wagons akin to dirtbikes
  91. Runways... Destroyable?
  92. Spawn Car locking
  93. Insurgents aircraft
  94. HMMWV suggestion
  95. Suggestion: Make Fuzzhead go outside once in a while..
  96. Auto-Rotation after Shoulder-Mounted AA Hit
  97. Small list
  98. Put the SAW anywhere.
  99. riflemen, optics, and .6
  100. M32?
  101. Patroling as a Scenario
  102. reviving after IED?
  103. Using enemy vehicles
  104. Iraqi freedom themed maps?
  105. chinese .50 cal iron sights
  106. A request regarding Squad Leaders
  107. Mk.19???
  108. Random suggestion: suicide bikes? (or atv's)
  109. Advice from experience...
  110. Give Insurgent Binocs
  111. Support -> Support positions
  112. Realistic Scope
  113. new suggestion
  114. New Sniper System for The US
  115. i Have a Question and kind of a suggestion
  116. U guys Should add The Tavor Tar-21
  117. blackhawk varient suggestion
  118. Artillary is sooo BF2
  119. Parachutes
  120. SMG + Pilot
  121. -new tank/antitank system-
  122. Players Media Section
  123. One Legged Pony marries Donkey...
  124. Kit Layout: Crewman
  125. BSS sharing between mods?
  126. Could you fix the Chinese reticle for different detail levels please?
  127. Hello and a sugestion with AA kit!
  128. Explosive Reactive Armor
  129. Kit request after TK
  130. The Tiger: potential replacment for the fugly Vodnik?
  131. MEC RPG
  132. Stop the Vehicle
  133. new classes - Paratroopers/Airborne?
  134. Commander stuff
  135. flags pissing me off
  136. Can we get engineers with placeable sandbags now?
  137. A few ideas, some new maybe some old?
  138. Distant Gun fire effects
  139. Littlebird's Weight
  140. quartermaster & whisky
  141. L85 Recoil.
  142. Some bugs/annoyances
  143. Rant about teamwork in PR and suggestions
  144. Perhaps?
  145. VIOP changes
  146. depends on how real you want the game to feel but.
  147. Sandbox Mode
  148. Water Crossing W/ Rifle.
  149. PLA and MEC using SA-7??
  150. Probably far too radical to ever make it in, but I can't help myself
  151. Force-exit for Driver/gunner...
  152. British Skins
  153. Punishing Drivers for jumping out
  154. SmokeScreen
  155. Map Suggestion
  156. My crude drawing on what a rally point should be!
  157. Armor and AT
  158. New weapons !!
  159. New kit icons???
  160. Horse in P.R.?
  161. Rally Points Inside of Objects etc...
  162. A few suggestions on ingame effects
  163. Enemy RP spottet
  164. QBZ's sounds make baby Jesus cry :(
  165. Small City Maps
  166. Hills of Hamgyong bunkers
  167. prone madness
  168. A few Problems...
  169. Get first aid, Here!
  170. Gun Jamming
  171. Weapons Caches
  172. JS sniper rifle
  173. marksman/sniper kits
  174. Direct x10 and Project Reality
  175. PR Squad suggestions
  176. Server Group
  177. Insurgent Anti Tank
  178. Pilot/Driver Training
  179. Kit Requests for Un-limited (i.e. standard) Kits
  180. Get some hands on those .50s
  181. Rockets and Grenade launchers
  182. PR Website Favicon
  183. New G3 model
  184. Is it just me or....
  185. Create a "Locked Topic" forum
  186. Issues to be solved before .6
  187. Al Basrah airfield.
  188. The all medic squads mabye a bit excessive?
  189. No additional spawn time penalty for TK's
  190. Lower the volume of "enemy helicopter/infantry/etc spotted"
  191. Limp/Walk once hurt aka Ghost Recon
  192. did we get around the vehicle thing?
  193. New kit for X-tract
  194. Tougher Hummers,Vokins,Jeeps ect
  195. TeamWork
  196. Water Damage from Moving Boat
  197. G3's need to be thrown out
  198. Barmine
  199. -REQUESTED KIT FOR INSURGENS-
  200. Add "Stop" and "Cease fire" to the comm rose
  201. The SiG P226N
  202. MEC Weapon´s
  203. NEW KIT SUGGEST - Commando.
  204. Dragunov Scope Inaccuracy
  205. Translation (locale)
  206. Exploding buildings are AWESOME!
  207. Right click for "Allah Ackbar!"
  208. Sa7
  209. Special Forces TeZhong Units
  210. Comma Rose
  211. RPG 7
  212. Kill count in scoreboard, nading tank hatches, and a couple other suggestions
  213. Few changes needed....
  214. The M16 is crap
  215. Make the suicidal semi bomb more powerful
  216. Flares!
  217. IED model
  218. Maps
  219. Support gunners
  220. Commanders for Insurgents
  221. can the mec army use this as standerd ar in the game or as unlock
  222. Yet another helicopter suggestion - but truely a good one
  223. Insurgency and MEC voice overs...
  224. Teamkills by friendly mines
  225. A nub's (probably unwanted) two cents.
  226. Score Tickets and Flags above Map.
  227. Chopper, RPG, LMG wishlist :)
  228. Does having no fire mode indicator annoy you?
  229. INsergents
  230. Replace Magic Get-Well Bag with Bandages and Morphine
  231. User CP
  232. A suggestion
  233. In-Game Gore and Steep-Slope Sliding
  234. Airstrike Coordinates
  235. New Topic (Tactics)
  236. Command Helicopters
  237. Boltcutters?
  238. Chinese & MEC Firearms & Light Vehicles
  239. C 17 Globemaster
  240. A bit larger weapon loadouts
  241. PPsh41
  242. Tracking?
  243. AC-130
  244. Current LMG recoil vs. past versions
  245. L96 brit sniper kit.
  246. Para-spawns
  247. An idea for making tanks more unique...
  248. Leaning, we need leaning!!!
  249. Accuracy while "prone strafing".
  250. Some Suggestions (some joking, some serious)