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  1. Squad Leader Communication...
  2. G3 with GL
  3. Directional Missile Warning + Tank Missile Defence
  4. Fiery explosion
  5. Trunk Monkey
  6. gasoline and vehicles
  7. About requesting Pilot kits
  8. Some recent thoughts to improve gameplay
  9. PR file hoster and maby server.
  10. Longer take off times for jets?
  11. 3 4x4s and a rear view
  12. Station wagons akin to dirtbikes
  13. Runways... Destroyable?
  14. Spawn Car locking
  15. Insurgents aircraft
  16. HMMWV suggestion
  17. Suggestion: Make Fuzzhead go outside once in a while..
  18. Auto-Rotation after Shoulder-Mounted AA Hit
  19. Small list
  20. Put the SAW anywhere.
  21. riflemen, optics, and .6
  22. M32?
  23. Patroling as a Scenario
  24. reviving after IED?
  25. Using enemy vehicles
  26. Iraqi freedom themed maps?
  27. chinese .50 cal iron sights
  28. A request regarding Squad Leaders
  29. Mk.19???
  30. Random suggestion: suicide bikes? (or atv's)
  31. Advice from experience...
  32. Give Insurgent Binocs
  33. Support -> Support positions
  34. Realistic Scope
  35. new suggestion
  36. New Sniper System for The US
  37. i Have a Question and kind of a suggestion
  38. U guys Should add The Tavor Tar-21
  39. blackhawk varient suggestion
  40. Artillary is sooo BF2
  41. Parachutes
  42. SMG + Pilot
  43. -new tank/antitank system-
  44. Players Media Section
  45. One Legged Pony marries Donkey...
  46. Kit Layout: Crewman
  47. BSS sharing between mods?
  48. Could you fix the Chinese reticle for different detail levels please?
  49. Hello and a sugestion with AA kit!
  50. Explosive Reactive Armor
  51. Kit request after TK
  52. The Tiger: potential replacment for the fugly Vodnik?
  53. MEC RPG
  54. Stop the Vehicle
  55. new classes - Paratroopers/Airborne?
  56. Commander stuff
  57. flags pissing me off
  58. Can we get engineers with placeable sandbags now?
  59. A few ideas, some new maybe some old?
  60. Distant Gun fire effects
  61. Littlebird's Weight
  62. quartermaster & whisky
  63. L85 Recoil.
  64. Some bugs/annoyances
  65. Rant about teamwork in PR and suggestions
  66. Perhaps?
  67. VIOP changes
  68. depends on how real you want the game to feel but.
  69. Sandbox Mode
  70. Water Crossing W/ Rifle.
  71. PLA and MEC using SA-7??
  72. Probably far too radical to ever make it in, but I can't help myself
  73. Force-exit for Driver/gunner...
  74. British Skins
  75. Punishing Drivers for jumping out
  76. SmokeScreen
  77. Map Suggestion
  78. My crude drawing on what a rally point should be!
  79. Armor and AT
  80. New weapons !!
  81. New kit icons???
  82. Horse in P.R.?
  83. Rally Points Inside of Objects etc...
  84. A few suggestions on ingame effects
  85. Enemy RP spottet
  86. QBZ's sounds make baby Jesus cry :(
  87. Small City Maps
  88. Hills of Hamgyong bunkers
  89. prone madness
  90. A few Problems...
  91. Get first aid, Here!
  92. Gun Jamming
  93. Weapons Caches
  94. JS sniper rifle
  95. marksman/sniper kits
  96. Direct x10 and Project Reality
  97. PR Squad suggestions
  98. Server Group
  99. Insurgent Anti Tank
  100. Pilot/Driver Training
  101. Kit Requests for Un-limited (i.e. standard) Kits
  102. Get some hands on those .50s
  103. Rockets and Grenade launchers
  104. PR Website Favicon
  105. New G3 model
  106. Is it just me or....
  107. Create a "Locked Topic" forum
  108. Issues to be solved before .6
  109. Al Basrah airfield.
  110. The all medic squads mabye a bit excessive?
  111. No additional spawn time penalty for TK's
  112. Lower the volume of "enemy helicopter/infantry/etc spotted"
  113. Limp/Walk once hurt aka Ghost Recon
  114. did we get around the vehicle thing?
  115. New kit for X-tract
  116. Tougher Hummers,Vokins,Jeeps ect
  117. TeamWork
  118. Water Damage from Moving Boat
  119. G3's need to be thrown out
  120. Barmine
  121. -REQUESTED KIT FOR INSURGENS-
  122. Add "Stop" and "Cease fire" to the comm rose
  123. The SiG P226N
  124. MEC Weapon´s
  125. NEW KIT SUGGEST - Commando.
  126. Dragunov Scope Inaccuracy
  127. Translation (locale)
  128. Exploding buildings are AWESOME!
  129. Right click for "Allah Ackbar!"
  130. Sa7
  131. Special Forces TeZhong Units
  132. Comma Rose
  133. RPG 7
  134. Kill count in scoreboard, nading tank hatches, and a couple other suggestions
  135. Few changes needed....
  136. The M16 is crap
  137. Make the suicidal semi bomb more powerful
  138. Flares!
  139. IED model
  140. Maps
  141. Support gunners
  142. Commanders for Insurgents
  143. can the mec army use this as standerd ar in the game or as unlock
  144. Yet another helicopter suggestion - but truely a good one
  145. Insurgency and MEC voice overs...
  146. Teamkills by friendly mines
  147. A nub's (probably unwanted) two cents.
  148. Score Tickets and Flags above Map.
  149. Chopper, RPG, LMG wishlist :)
  150. Does having no fire mode indicator annoy you?
  151. INsergents
  152. Replace Magic Get-Well Bag with Bandages and Morphine
  153. User CP
  154. A suggestion
  155. In-Game Gore and Steep-Slope Sliding
  156. Airstrike Coordinates
  157. New Topic (Tactics)
  158. Command Helicopters
  159. Boltcutters?
  160. Chinese & MEC Firearms & Light Vehicles
  161. C 17 Globemaster
  162. A bit larger weapon loadouts
  163. PPsh41
  164. Tracking?
  165. AC-130
  166. Current LMG recoil vs. past versions
  167. L96 brit sniper kit.
  168. Para-spawns
  169. An idea for making tanks more unique...
  170. Leaning, we need leaning!!!
  171. Accuracy while "prone strafing".
  172. Some Suggestions (some joking, some serious)
  173. New ACU
  174. Light AT animation
  175. Regarding the mini-map
  176. ammo; sharing magazines
  177. Muttrah->Replacing MEC w/ Insurgents?
  178. Aircraft
  179. tips on throwing Grenades
  180. Terrain
  181. Buildings
  182. Mounted LMG
  183. Solving the k/d ratio seeker problem.
  184. New exoplosion/smoke effects confirmed?
  185. My 2 Pence.
  186. increasing tickets on all maps
  187. Eliminating Special Forces
  188. nostalgia
  189. clambering on to things.
  190. M4 vs Parachute
  191. chinook helicopter
  192. Helicopter dynamics
  193. Ropes for the Blackhawks
  194. Demolitions.man/bridges
  195. Comms at SL level
  196. Commander UAV
  197. USMC vs British (just a thought)
  198. Helicopter rotors
  199. TK Suggestion
  200. Smoke artillery
  201. M107
  202. Tomahawk Missile for commander on coastal maps
  203. New spawnin system? and other stuff
  204. Aircraft For All Nation's *Suggestion for a Much Later Release*
  205. ingame buddy list
  206. Squad leader spawning changes
  207. Removing kill/death ratio on scoreboard
  208. climbable "bushes"
  209. Radio commands?
  210. M16 for rural, M4 for urban
  211. 7 main Classes - Discussion Thread
  212. Suggestion for "Join PR" Page
  213. deployable cover
  214. Eurofighter Typhoon?
  215. VOIP For vehicles
  216. Light And Heavy support kit?
  217. sniper still gets too many points
  218. Anti Personel Mines
  219. humvee
  220. Default squad slots for vehicles.
  221. Squad Leader -> Commander VOIP
  222. Suggestion for SF changes
  223. Get rid of the Silenced Mk12?
  224. Shotgun Madness!!!
  225. Pointman
  226. missiles for insurgents/militia
  227. More forests like Ghost Train?
  228. Squad colors
  229. Not to Sound like a Broken Record but... HMMWVs and/or M113s
  230. Trees
  231. Which Comes Next?
  232. parashute2
  233. Javelin is a possibility
  234. ausie mod and pr
  235. Supply Crate Spawn point
  236. Shotguns
  237. XM8 and Weapon Expansions
  238. Training Map
  239. magic disappearing rockets
  240. Isrealis as a faction
  241. China's new weapons
  242. G3 needs higher damage, and other realism/balance issues
  243. Chopper overhaul
  244. Bullet Crack Radius
  245. Exit locations of the PLA little bird equivalant
  246. British Forces sound files.
  247. On the larger vehicle orientated maps
  248. Leopard II A5
  249. What the MEC G3s SHOULD look like
  250. What about modding the Bradley