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View Full Version : PR:BF2 Suggestions


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  1. controlled breathing
  2. A proposal To DuckHunt
  3. Different kind of supply Drops
  4. tank retro fit
  5. Suggestions for USMC characters
  6. A Way to Make Med-Evac work- Thoughts?
  7. Death Animation....
  8. Scenario idea.
  9. sniper zoom sensitivity
  10. M1A2 MBT Gunner Position
  11. IED al basrah suicide bomber
  12. Humvee&new guns!!
  13. Turret Mobility
  14. AA Guns currently take 4 heavy AT shots to destroy
  15. Animals?
  16. Bomber strike as alternative to arty
  17. Map stactics idea
  18. Insurgent Dirty Bomb
  19. UH-1N Iroquois
  20. Bedford AWD 4 Tonner for the Brits
  21. SL VOIP
  22. An idea for the crewman kit
  23. I'd like to see large transport planes in PR.
  24. make insurgents revivable
  25. Give us an option with guns.
  26. Add fog to more maps
  27. A couple suggestions from me.
  28. Tank ammo
  29. Some points ideas
  30. SPEEEEEED :mr-t:
  31. Flight Training Map
  32. Remove the shotgun, replace with anything
  33. Lockout Code on Jeeps/Humvees/ect..
  34. More Planes in PR
  35. Sniper Kits available outside of Squads
  36. Jet Rear Veiw Cam
  37. insurgents healing
  38. Mec
  39. Rally points killing teamwork/caution
  40. 0.5 Rallypoint warning system, like mines
  41. 0.5 Larger maps with more options as how to manouver
  42. Crewman kit
  43. Lock on warnings, are they Reality?
  44. generic suggestions
  45. Commander Designated LZs
  46. "We Need Air Support Over Here"
  47. ARTY for insurgents (brilliant idea)
  48. Similar recoils?
  49. AK-47 Sound
  50. Spotter Class
  51. Any plans to add custom patches?
  52. Remove time and tickets bleeding
  53. Pilot limiting!
  54. IBSR type single player 16p range map
  55. Change the way planes are repaired.
  56. The Balance of Armies
  57. skill contest?
  58. Just an idea for the future....Project Alternate Reality?
  59. Language Pack - Translation of Ingame-Massages
  60. "Wall of Death" shud be removed...
  61. IED selection
  62. Drag straps?
  63. Finish him!
  64. Medics in the field...
  65. Commander lacks incentives.
  66. Lock/unlock jeep doors
  67. Xm321
  68. THE HOOK
  69. Moghudishu map?
  70. More correct speech?
  71. Let me out you tool!
  72. 2 suggestions
  73. Pretty please? (S40) :D
  74. Destructable Assets.
  75. Supply Crate drop speed and chopper deployment
  76. Marketing with larger companies??
  77. V0.5 Class System Feedback
  78. G 18!!!!:????
  79. Map Idea/Concept
  80. More of a difference in zoom for the .50 cals
  81. MEC RPG Rounds Avaliable
  82. medic kit suggestion
  83. Javelin for PR 0.6?
  84. Mortars for insurgents..
  85. CROWS system
  86. Sighting for MG nests and mounted LMGs and HMGs
  87. Magical Respawn Fairys!
  88. Squad Leader Communication...
  89. G3 with GL
  90. Directional Missile Warning + Tank Missile Defence
  91. Fiery explosion
  92. Trunk Monkey
  93. gasoline and vehicles
  94. About requesting Pilot kits
  95. Some recent thoughts to improve gameplay
  96. PR file hoster and maby server.
  97. Longer take off times for jets?
  98. 3 4x4s and a rear view
  99. Station wagons akin to dirtbikes
  100. Runways... Destroyable?
  101. Spawn Car locking
  102. Insurgents aircraft
  103. HMMWV suggestion
  104. Suggestion: Make Fuzzhead go outside once in a while..
  105. Auto-Rotation after Shoulder-Mounted AA Hit
  106. Small list
  107. Put the SAW anywhere.
  108. riflemen, optics, and .6
  109. M32?
  110. Patroling as a Scenario
  111. reviving after IED?
  112. Using enemy vehicles
  113. Iraqi freedom themed maps?
  114. chinese .50 cal iron sights
  115. A request regarding Squad Leaders
  116. Mk.19???
  117. Random suggestion: suicide bikes? (or atv's)
  118. Advice from experience...
  119. Give Insurgent Binocs
  120. Support -> Support positions
  121. Realistic Scope
  122. new suggestion
  123. New Sniper System for The US
  124. i Have a Question and kind of a suggestion
  125. U guys Should add The Tavor Tar-21
  126. blackhawk varient suggestion
  127. Artillary is sooo BF2
  128. Parachutes
  129. SMG + Pilot
  130. -new tank/antitank system-
  131. Players Media Section
  132. One Legged Pony marries Donkey...
  133. Kit Layout: Crewman
  134. BSS sharing between mods?
  135. Could you fix the Chinese reticle for different detail levels please?
  136. Hello and a sugestion with AA kit!
  137. Explosive Reactive Armor
  138. Kit request after TK
  139. The Tiger: potential replacment for the fugly Vodnik?
  140. MEC RPG
  141. Stop the Vehicle
  142. new classes - Paratroopers/Airborne?
  143. Commander stuff
  144. flags pissing me off
  145. Can we get engineers with placeable sandbags now?
  146. A few ideas, some new maybe some old?
  147. Distant Gun fire effects
  148. Littlebird's Weight
  149. quartermaster & whisky
  150. L85 Recoil.
  151. Some bugs/annoyances
  152. Rant about teamwork in PR and suggestions
  153. Perhaps?
  154. VIOP changes
  155. depends on how real you want the game to feel but.
  156. Sandbox Mode
  157. Water Crossing W/ Rifle.
  158. PLA and MEC using SA-7??
  159. Probably far too radical to ever make it in, but I can't help myself
  160. Force-exit for Driver/gunner...
  161. British Skins
  162. Punishing Drivers for jumping out
  163. SmokeScreen
  164. Map Suggestion
  165. My crude drawing on what a rally point should be!
  166. Armor and AT
  167. New weapons !!
  168. New kit icons???
  169. Horse in P.R.?
  170. Rally Points Inside of Objects etc...
  171. A few suggestions on ingame effects
  172. Enemy RP spottet
  173. QBZ's sounds make baby Jesus cry :(
  174. Small City Maps
  175. Hills of Hamgyong bunkers
  176. prone madness
  177. A few Problems...
  178. Get first aid, Here!
  179. Gun Jamming
  180. Weapons Caches
  181. JS sniper rifle
  182. marksman/sniper kits
  183. Direct x10 and Project Reality
  184. PR Squad suggestions
  185. Server Group
  186. Insurgent Anti Tank
  187. Pilot/Driver Training
  188. Kit Requests for Un-limited (i.e. standard) Kits
  189. Get some hands on those .50s
  190. Rockets and Grenade launchers
  191. PR Website Favicon
  192. New G3 model
  193. Is it just me or....
  194. Create a "Locked Topic" forum
  195. Issues to be solved before .6
  196. Al Basrah airfield.
  197. The all medic squads mabye a bit excessive?
  198. No additional spawn time penalty for TK's
  199. Lower the volume of "enemy helicopter/infantry/etc spotted"
  200. Limp/Walk once hurt aka Ghost Recon
  201. did we get around the vehicle thing?
  202. New kit for X-tract
  203. Tougher Hummers,Vokins,Jeeps ect
  204. TeamWork
  205. Water Damage from Moving Boat
  206. G3's need to be thrown out
  207. Barmine
  208. -REQUESTED KIT FOR INSURGENS-
  209. Add "Stop" and "Cease fire" to the comm rose
  210. The SiG P226N
  211. MEC Weapon´s
  212. NEW KIT SUGGEST - Commando.
  213. Dragunov Scope Inaccuracy
  214. Translation (locale)
  215. Exploding buildings are AWESOME!
  216. Right click for "Allah Ackbar!"
  217. Sa7
  218. Special Forces TeZhong Units
  219. Comma Rose
  220. RPG 7
  221. Kill count in scoreboard, nading tank hatches, and a couple other suggestions
  222. Few changes needed....
  223. The M16 is crap
  224. Make the suicidal semi bomb more powerful
  225. Flares!
  226. IED model
  227. Maps
  228. Support gunners
  229. Commanders for Insurgents
  230. can the mec army use this as standerd ar in the game or as unlock
  231. Yet another helicopter suggestion - but truely a good one
  232. Insurgency and MEC voice overs...
  233. Teamkills by friendly mines
  234. A nub's (probably unwanted) two cents.
  235. Score Tickets and Flags above Map.
  236. Chopper, RPG, LMG wishlist :)
  237. Does having no fire mode indicator annoy you?
  238. INsergents
  239. Replace Magic Get-Well Bag with Bandages and Morphine
  240. User CP
  241. A suggestion
  242. In-Game Gore and Steep-Slope Sliding
  243. Airstrike Coordinates
  244. New Topic (Tactics)
  245. Command Helicopters
  246. Boltcutters?
  247. Chinese & MEC Firearms & Light Vehicles
  248. C 17 Globemaster
  249. A bit larger weapon loadouts
  250. PPsh41