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View Full Version : PR:BF2 Suggestions


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  1. Realistic Injuries
  2. IS this possible??
  3. Another rant on teamwork and squad leader spawning
  4. Co-Pilot aimed rockets
  5. Radio Comms, SL!
  6. Human Controlled UAV
  7. Do not require more Resources.
  8. More useless tank suggestions...
  9. Command Humvee
  10. Why not exchange arty for a AC-130 gunship?
  11. Insurgent mobile AA.......video example included!
  12. Tank Hatch
  13. Please remove tracers from assault rifles
  14. stuck tank
  15. Weapon Mod?
  16. Objective based maps?
  17. buses on albasrah
  18. PR Sandbox mode?
  19. Tank Damage
  20. The future of muttrah city
  21. Animals
  22. Some things need changeing!
  23. Resting weapons on surfaces
  24. About new factions and storyline suggestion.
  25. Scoreboards
  26. Idea for insurgents
  27. APC's not able to make it up hills?
  28. controlled breathing
  29. A proposal To DuckHunt
  30. Different kind of supply Drops
  31. tank retro fit
  32. Suggestions for USMC characters
  33. A Way to Make Med-Evac work- Thoughts?
  34. Death Animation....
  35. Scenario idea.
  36. sniper zoom sensitivity
  37. M1A2 MBT Gunner Position
  38. IED al basrah suicide bomber
  39. Humvee&new guns!!
  40. Turret Mobility
  41. AA Guns currently take 4 heavy AT shots to destroy
  42. Animals?
  43. Bomber strike as alternative to arty
  44. Map stactics idea
  45. Insurgent Dirty Bomb
  46. UH-1N Iroquois
  47. Bedford AWD 4 Tonner for the Brits
  48. SL VOIP
  49. An idea for the crewman kit
  50. I'd like to see large transport planes in PR.
  51. make insurgents revivable
  52. Give us an option with guns.
  53. Add fog to more maps
  54. A couple suggestions from me.
  55. Tank ammo
  56. Some points ideas
  57. SPEEEEEED :mr-t:
  58. Flight Training Map
  59. Remove the shotgun, replace with anything
  60. Lockout Code on Jeeps/Humvees/ect..
  61. More Planes in PR
  62. Sniper Kits available outside of Squads
  63. Jet Rear Veiw Cam
  64. insurgents healing
  65. Mec
  66. Rally points killing teamwork/caution
  67. 0.5 Rallypoint warning system, like mines
  68. 0.5 Larger maps with more options as how to manouver
  69. Crewman kit
  70. Lock on warnings, are they Reality?
  71. generic suggestions
  72. Commander Designated LZs
  73. "We Need Air Support Over Here"
  74. ARTY for insurgents (brilliant idea)
  75. Similar recoils?
  76. AK-47 Sound
  77. Spotter Class
  78. Any plans to add custom patches?
  79. Remove time and tickets bleeding
  80. Pilot limiting!
  81. IBSR type single player 16p range map
  82. Change the way planes are repaired.
  83. The Balance of Armies
  84. skill contest?
  85. Just an idea for the future....Project Alternate Reality?
  86. Language Pack - Translation of Ingame-Massages
  87. "Wall of Death" shud be removed...
  88. IED selection
  89. Drag straps?
  90. Finish him!
  91. Medics in the field...
  92. Commander lacks incentives.
  93. Lock/unlock jeep doors
  94. Xm321
  95. THE HOOK
  96. Moghudishu map?
  97. More correct speech?
  98. Let me out you tool!
  99. 2 suggestions
  100. Pretty please? (S40) :D
  101. Destructable Assets.
  102. Supply Crate drop speed and chopper deployment
  103. Marketing with larger companies??
  104. V0.5 Class System Feedback
  105. G 18!!!!:????
  106. Map Idea/Concept
  107. More of a difference in zoom for the .50 cals
  108. MEC RPG Rounds Avaliable
  109. medic kit suggestion
  110. Javelin for PR 0.6?
  111. Mortars for insurgents..
  112. CROWS system
  113. Sighting for MG nests and mounted LMGs and HMGs
  114. Magical Respawn Fairys!
  115. Squad Leader Communication...
  116. G3 with GL
  117. Directional Missile Warning + Tank Missile Defence
  118. Fiery explosion
  119. Trunk Monkey
  120. gasoline and vehicles
  121. About requesting Pilot kits
  122. Some recent thoughts to improve gameplay
  123. PR file hoster and maby server.
  124. Longer take off times for jets?
  125. 3 4x4s and a rear view
  126. Station wagons akin to dirtbikes
  127. Runways... Destroyable?
  128. Spawn Car locking
  129. Insurgents aircraft
  130. HMMWV suggestion
  131. Suggestion: Make Fuzzhead go outside once in a while..
  132. Auto-Rotation after Shoulder-Mounted AA Hit
  133. Small list
  134. Put the SAW anywhere.
  135. riflemen, optics, and .6
  136. M32?
  137. Patroling as a Scenario
  138. reviving after IED?
  139. Using enemy vehicles
  140. Iraqi freedom themed maps?
  141. chinese .50 cal iron sights
  142. A request regarding Squad Leaders
  143. Mk.19???
  144. Random suggestion: suicide bikes? (or atv's)
  145. Advice from experience...
  146. Give Insurgent Binocs
  147. Support -> Support positions
  148. Realistic Scope
  149. new suggestion
  150. New Sniper System for The US
  151. i Have a Question and kind of a suggestion
  152. U guys Should add The Tavor Tar-21
  153. blackhawk varient suggestion
  154. Artillary is sooo BF2
  155. Parachutes
  156. SMG + Pilot
  157. -new tank/antitank system-
  158. Players Media Section
  159. One Legged Pony marries Donkey...
  160. Kit Layout: Crewman
  161. BSS sharing between mods?
  162. Could you fix the Chinese reticle for different detail levels please?
  163. Hello and a sugestion with AA kit!
  164. Explosive Reactive Armor
  165. Kit request after TK
  166. The Tiger: potential replacment for the fugly Vodnik?
  167. MEC RPG
  168. Stop the Vehicle
  169. new classes - Paratroopers/Airborne?
  170. Commander stuff
  171. flags pissing me off
  172. Can we get engineers with placeable sandbags now?
  173. A few ideas, some new maybe some old?
  174. Distant Gun fire effects
  175. Littlebird's Weight
  176. quartermaster & whisky
  177. L85 Recoil.
  178. Some bugs/annoyances
  179. Rant about teamwork in PR and suggestions
  180. Perhaps?
  181. VIOP changes
  182. depends on how real you want the game to feel but.
  183. Sandbox Mode
  184. Water Crossing W/ Rifle.
  185. PLA and MEC using SA-7??
  186. Probably far too radical to ever make it in, but I can't help myself
  187. Force-exit for Driver/gunner...
  188. British Skins
  189. Punishing Drivers for jumping out
  190. SmokeScreen
  191. Map Suggestion
  192. My crude drawing on what a rally point should be!
  193. Armor and AT
  194. New weapons !!
  195. New kit icons???
  196. Horse in P.R.?
  197. Rally Points Inside of Objects etc...
  198. A few suggestions on ingame effects
  199. Enemy RP spottet
  200. QBZ's sounds make baby Jesus cry :(
  201. Small City Maps
  202. Hills of Hamgyong bunkers
  203. prone madness
  204. A few Problems...
  205. Get first aid, Here!
  206. Gun Jamming
  207. Weapons Caches
  208. JS sniper rifle
  209. marksman/sniper kits
  210. Direct x10 and Project Reality
  211. PR Squad suggestions
  212. Server Group
  213. Insurgent Anti Tank
  214. Pilot/Driver Training
  215. Kit Requests for Un-limited (i.e. standard) Kits
  216. Get some hands on those .50s
  217. Rockets and Grenade launchers
  218. PR Website Favicon
  219. New G3 model
  220. Is it just me or....
  221. Create a "Locked Topic" forum
  222. Issues to be solved before .6
  223. Al Basrah airfield.
  224. The all medic squads mabye a bit excessive?
  225. No additional spawn time penalty for TK's
  226. Lower the volume of "enemy helicopter/infantry/etc spotted"
  227. Limp/Walk once hurt aka Ghost Recon
  228. did we get around the vehicle thing?
  229. New kit for X-tract
  230. Tougher Hummers,Vokins,Jeeps ect
  231. TeamWork
  232. Water Damage from Moving Boat
  233. G3's need to be thrown out
  234. Barmine
  235. -REQUESTED KIT FOR INSURGENS-
  236. Add "Stop" and "Cease fire" to the comm rose
  237. The SiG P226N
  238. MEC Weapon´s
  239. NEW KIT SUGGEST - Commando.
  240. Dragunov Scope Inaccuracy
  241. Translation (locale)
  242. Exploding buildings are AWESOME!
  243. Right click for "Allah Ackbar!"
  244. Sa7
  245. Special Forces TeZhong Units
  246. Comma Rose
  247. RPG 7
  248. Kill count in scoreboard, nading tank hatches, and a couple other suggestions
  249. Few changes needed....
  250. The M16 is crap