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View Full Version : PR:BF2 Suggestions


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  1. A proposal To DuckHunt
  2. Different kind of supply Drops
  3. tank retro fit
  4. Suggestions for USMC characters
  5. A Way to Make Med-Evac work- Thoughts?
  6. Death Animation....
  7. Scenario idea.
  8. sniper zoom sensitivity
  9. M1A2 MBT Gunner Position
  10. IED al basrah suicide bomber
  11. Humvee&new guns!!
  12. Turret Mobility
  13. AA Guns currently take 4 heavy AT shots to destroy
  14. Animals?
  15. Bomber strike as alternative to arty
  16. Map stactics idea
  17. Insurgent Dirty Bomb
  18. UH-1N Iroquois
  19. Bedford AWD 4 Tonner for the Brits
  20. SL VOIP
  21. An idea for the crewman kit
  22. I'd like to see large transport planes in PR.
  23. make insurgents revivable
  24. Give us an option with guns.
  25. Add fog to more maps
  26. A couple suggestions from me.
  27. Tank ammo
  28. Some points ideas
  29. SPEEEEEED :mr-t:
  30. Flight Training Map
  31. Remove the shotgun, replace with anything
  32. Lockout Code on Jeeps/Humvees/ect..
  33. More Planes in PR
  34. Sniper Kits available outside of Squads
  35. Jet Rear Veiw Cam
  36. insurgents healing
  37. Mec
  38. Rally points killing teamwork/caution
  39. 0.5 Rallypoint warning system, like mines
  40. 0.5 Larger maps with more options as how to manouver
  41. Crewman kit
  42. Lock on warnings, are they Reality?
  43. generic suggestions
  44. Commander Designated LZs
  45. "We Need Air Support Over Here"
  46. ARTY for insurgents (brilliant idea)
  47. Similar recoils?
  48. AK-47 Sound
  49. Spotter Class
  50. Any plans to add custom patches?
  51. Remove time and tickets bleeding
  52. Pilot limiting!
  53. IBSR type single player 16p range map
  54. Change the way planes are repaired.
  55. The Balance of Armies
  56. skill contest?
  57. Just an idea for the future....Project Alternate Reality?
  58. Language Pack - Translation of Ingame-Massages
  59. "Wall of Death" shud be removed...
  60. IED selection
  61. Drag straps?
  62. Finish him!
  63. Medics in the field...
  64. Commander lacks incentives.
  65. Lock/unlock jeep doors
  66. Xm321
  67. THE HOOK
  68. Moghudishu map?
  69. More correct speech?
  70. Let me out you tool!
  71. 2 suggestions
  72. Pretty please? (S40) :D
  73. Destructable Assets.
  74. Supply Crate drop speed and chopper deployment
  75. Marketing with larger companies??
  76. V0.5 Class System Feedback
  77. G 18!!!!:????
  78. Map Idea/Concept
  79. More of a difference in zoom for the .50 cals
  80. MEC RPG Rounds Avaliable
  81. medic kit suggestion
  82. Javelin for PR 0.6?
  83. Mortars for insurgents..
  84. CROWS system
  85. Sighting for MG nests and mounted LMGs and HMGs
  86. Magical Respawn Fairys!
  87. Squad Leader Communication...
  88. G3 with GL
  89. Directional Missile Warning + Tank Missile Defence
  90. Fiery explosion
  91. Trunk Monkey
  92. gasoline and vehicles
  93. About requesting Pilot kits
  94. Some recent thoughts to improve gameplay
  95. PR file hoster and maby server.
  96. Longer take off times for jets?
  97. 3 4x4s and a rear view
  98. Station wagons akin to dirtbikes
  99. Runways... Destroyable?
  100. Spawn Car locking
  101. Insurgents aircraft
  102. HMMWV suggestion
  103. Suggestion: Make Fuzzhead go outside once in a while..
  104. Auto-Rotation after Shoulder-Mounted AA Hit
  105. Small list
  106. Put the SAW anywhere.
  107. riflemen, optics, and .6
  108. M32?
  109. Patroling as a Scenario
  110. reviving after IED?
  111. Using enemy vehicles
  112. Iraqi freedom themed maps?
  113. chinese .50 cal iron sights
  114. A request regarding Squad Leaders
  115. Mk.19???
  116. Random suggestion: suicide bikes? (or atv's)
  117. Advice from experience...
  118. Give Insurgent Binocs
  119. Support -> Support positions
  120. Realistic Scope
  121. new suggestion
  122. New Sniper System for The US
  123. i Have a Question and kind of a suggestion
  124. U guys Should add The Tavor Tar-21
  125. blackhawk varient suggestion
  126. Artillary is sooo BF2
  127. Parachutes
  128. SMG + Pilot
  129. -new tank/antitank system-
  130. Players Media Section
  131. One Legged Pony marries Donkey...
  132. Kit Layout: Crewman
  133. BSS sharing between mods?
  134. Could you fix the Chinese reticle for different detail levels please?
  135. Hello and a sugestion with AA kit!
  136. Explosive Reactive Armor
  137. Kit request after TK
  138. The Tiger: potential replacment for the fugly Vodnik?
  139. MEC RPG
  140. Stop the Vehicle
  141. new classes - Paratroopers/Airborne?
  142. Commander stuff
  143. flags pissing me off
  144. Can we get engineers with placeable sandbags now?
  145. A few ideas, some new maybe some old?
  146. Distant Gun fire effects
  147. Littlebird's Weight
  148. quartermaster & whisky
  149. L85 Recoil.
  150. Some bugs/annoyances
  151. Rant about teamwork in PR and suggestions
  152. Perhaps?
  153. VIOP changes
  154. depends on how real you want the game to feel but.
  155. Sandbox Mode
  156. Water Crossing W/ Rifle.
  157. PLA and MEC using SA-7??
  158. Probably far too radical to ever make it in, but I can't help myself
  159. Force-exit for Driver/gunner...
  160. British Skins
  161. Punishing Drivers for jumping out
  162. SmokeScreen
  163. Map Suggestion
  164. My crude drawing on what a rally point should be!
  165. Armor and AT
  166. New weapons !!
  167. New kit icons???
  168. Horse in P.R.?
  169. Rally Points Inside of Objects etc...
  170. A few suggestions on ingame effects
  171. Enemy RP spottet
  172. QBZ's sounds make baby Jesus cry :(
  173. Small City Maps
  174. Hills of Hamgyong bunkers
  175. prone madness
  176. A few Problems...
  177. Get first aid, Here!
  178. Gun Jamming
  179. Weapons Caches
  180. JS sniper rifle
  181. marksman/sniper kits
  182. Direct x10 and Project Reality
  183. PR Squad suggestions
  184. Server Group
  185. Insurgent Anti Tank
  186. Pilot/Driver Training
  187. Kit Requests for Un-limited (i.e. standard) Kits
  188. Get some hands on those .50s
  189. Rockets and Grenade launchers
  190. PR Website Favicon
  191. New G3 model
  192. Is it just me or....
  193. Create a "Locked Topic" forum
  194. Issues to be solved before .6
  195. Al Basrah airfield.
  196. The all medic squads mabye a bit excessive?
  197. No additional spawn time penalty for TK's
  198. Lower the volume of "enemy helicopter/infantry/etc spotted"
  199. Limp/Walk once hurt aka Ghost Recon
  200. did we get around the vehicle thing?
  201. New kit for X-tract
  202. Tougher Hummers,Vokins,Jeeps ect
  203. TeamWork
  204. Water Damage from Moving Boat
  205. G3's need to be thrown out
  206. Barmine
  207. -REQUESTED KIT FOR INSURGENS-
  208. Add "Stop" and "Cease fire" to the comm rose
  209. The SiG P226N
  210. MEC Weapon´s
  211. NEW KIT SUGGEST - Commando.
  212. Dragunov Scope Inaccuracy
  213. Translation (locale)
  214. Exploding buildings are AWESOME!
  215. Right click for "Allah Ackbar!"
  216. Sa7
  217. Special Forces TeZhong Units
  218. Comma Rose
  219. RPG 7
  220. Kill count in scoreboard, nading tank hatches, and a couple other suggestions
  221. Few changes needed....
  222. The M16 is crap
  223. Make the suicidal semi bomb more powerful
  224. Flares!
  225. IED model
  226. Maps
  227. Support gunners
  228. Commanders for Insurgents
  229. can the mec army use this as standerd ar in the game or as unlock
  230. Yet another helicopter suggestion - but truely a good one
  231. Insurgency and MEC voice overs...
  232. Teamkills by friendly mines
  233. A nub's (probably unwanted) two cents.
  234. Score Tickets and Flags above Map.
  235. Chopper, RPG, LMG wishlist :)
  236. Does having no fire mode indicator annoy you?
  237. INsergents
  238. Replace Magic Get-Well Bag with Bandages and Morphine
  239. User CP
  240. A suggestion
  241. In-Game Gore and Steep-Slope Sliding
  242. Airstrike Coordinates
  243. New Topic (Tactics)
  244. Command Helicopters
  245. Boltcutters?
  246. Chinese & MEC Firearms & Light Vehicles
  247. C 17 Globemaster
  248. A bit larger weapon loadouts
  249. PPsh41
  250. Tracking?