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View Full Version : PR:BF2 Suggestions


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  1. Few suggestions(Inspired by desert conflict)
  2. Aircraft escort
  3. -the polemic topic-
  4. TrackIR for Project Reality
  5. Coming this fall! Everybody hates Pilots
  6. Spawnpoints
  7. Choosing your toys
  8. Policeman question / suggestion
  9. Shooting medics punishable
  10. Making a Real Black Hawk Down Map PR and vBF2 (after PR version) Suggestions?
  11. PR's new factions
  12. Shouting MEDIC
  13. Deployable M2 50cal
  14. CBU 87 Cluster Bomb
  15. Tanks and transport
  16. Sprirital Leader For the Insurgents (commander)
  17. 1st person view changes
  18. Disabling radio messages
  19. limiting grenadier rounds, rpg rounds & nades from ammo bags
  20. More n00b-protection plz
  21. M203 Ironsight
  22. chopper control
  23. WHAT WERE IS THE M40A3!!!!
  24. High resolution Mini-map ...
  25. SL suggestion
  26. Scope\Site drift possibilities - strange idea
  27. Can we slow down the strafing speed?
  28. Contend Sharing with EOD
  29. reduced recoil for 5.56 guns (semi only)
  30. Medic suggestion
  31. CBRN
  32. Map Suggestion/Questions
  33. To encourage teamwork
  34. Spawn protection from FF
  35. no name tags for friendlies?
  36. Pilot/plane ideas
  37. M4+Shotgun=Masterkey
  38. Teamswapping and squad disbanding.
  39. European Rapid Reaction Force
  40. Just a quick reminder...
  41. Challenger 2 Sights
  42. insurgent technical with a recoiless rifle?
  43. Commander Idea
  44. Squads and Weapons Issuing
  45. Suggestion for looking around corners.
  46. Dolphin Diving
  47. My suggestions
  48. Active Denial System
  49. LB second seat
  50. Postless map
  51. Should you be able to drive an enemy "soft-skinned vehicle" (as the Brits call them)
  52. What do u guys think
  53. Insurgents and enemy guns.
  54. Add more transport vehicles?
  55. PLZ make it so you can get heavy AT from rally points.
  56. Please make the RPG kits such that you can only get them from an ammo dump
  57. All plane map, e.g "Battle of Guam"
  58. dead bodies
  59. Infantry oriented US maps
  60. Muzzle Flashes
  61. Chopper spawn
  62. More choice.
  63. Personal Pistola choice, choose from several sidearms
  64. Fix Shotguns Attack Range-Lethality pls?
  65. Small request about aircraft
  66. SQUADS + WEAPONS
  67. Cluster Bombs
  68. adding quake wars objective modes on pr?
  69. Medic First aid Suggestion
  70. The Pantsyr 1 (known in the West as SA-19 GRISOM) - insurgents NEED this on Al Basrah
  71. AT4 Indoors
  72. Very Urban Map Fully Destructible.
  73. Limited kit list will get to long? possible solution
  74. MEC versus Insurgents/Militia
  75. Taiwan map?
  76. "The enemy of my enemy is my freind"
  77. ambient war sounds?
  78. Jaming
  79. Britsh Support Kit
  80. Video Tutorial on the SA-7
  81. Walther PPK
  82. Chinese - British Weapon sounds
  83. Insurgent Music
  84. Civilian paramedics kit
  85. Unlimited support, DM and light AT kits
  86. Must Croutch first before entering into prone? Possible?
  87. Loading time?
  88. Counter-Sniper action
  89. Posture change to prone: 1.5s accuracy debuff
  90. tutorials
  91. Testing the gameplay without minimap
  92. Mk 19
  93. special forces only squad?
  94. radio messages
  95. Improve hand to hand combat
  96. Music in Helo's
  97. Squad Leader to Squad Leader communication
  98. Impement -Bullet hits cause slowdown or Knockback effect.
  99. er some sort of stun gun?
  100. Yes another post about Civilians
  101. Few ideas.
  102. Claymore, C4, IEDs - Pick up after placing it?
  103. CQB
  104. L-AT Limit- Why?
  105. map suggestion
  106. Armor Driver Changes?
  107. What would you like to see be done with the Special Forces kit?
  108. Non-Official Or Bad Settings server designation
  109. Small arms damage
  110. Require people to actually learn about the Mod before downloading
  111. Thoughts on the merlin
  112. major 0.6 suggestion
  113. PR is Awesome but one thing....
  114. Well since this mod takes place in the short time future...
  115. PREDATOR!!!
  116. Add the Bradley with the Anti tank Rockets
  117. CHANGE BRADLEY SPEED
  118. H-AT usage
  119. Make facility uncap for insurgents on basrah
  120. Special Air Service (SAS) kit
  121. Movement Orders on the Main Map
  122. Extraction ideas.
  123. Backblast
  124. some cool ideas
  125. Weapon Stats
  126. harmfull Defibrillator
  127. New Kit
  128. British And US Army Mortar
  129. squad icons
  130. minigun realism
  131. Emphasis on Pilot Kit
  132. Javelin
  133. Some minor suggestions "the 2." (no flamerwar this time)
  134. Some minor suggestions
  135. Surrender feature
  136. Realistic accuracy?
  137. Traning Video, and/or Traning map
  138. Suggestion for a Compromise.
  139. Working instrument panels in aircraft?
  140. a suggestion about AA guns
  141. New weopen pickup?
  142. SQD Leader to SQD Leader VOIP
  143. Change MEC weapons
  144. Now, with the AAS v.2...
  145. ghost train - temple cp
  146. minimap
  147. viop to diff squads
  148. Chinese SP AAA barely movable
  149. Shaped Charges
  150. Make Armour and Air Vehicles Commander Assets
  151. M2 SLAM
  152. F/A-22
  153. Claymores
  154. Diving headshots
  155. M16A4
  156. Concerning Rally Points
  157. MEC beach landing
  158. 2008-2015 Army Modernization
  159. More complex missions
  160. Change RP Minimap colour?
  161. SA80 (L85A2) problem
  162. Kicking the grenade away
  163. Alternative gameplay style from Brothers In Arms
  164. More smoke (not from smoke grenades)
  165. boats boats and more boats :)
  166. Limited Pilot Kit
  167. Couple of suggestions!
  168. Put range marker on binoculars?
  169. Implementing Sound Delay
  170. Private Military Contractors
  171. Forward Observer With Fire Mission Interface
  172. My constructive grumble
  173. Better/detailed weapons model.
  174. -Transport Helis-
  175. MEC Small Arms
  176. More realistic proportionality for the Western forces
  177. Tank "clock" (correct term??)
  178. Making distance to scale
  179. ch47 chinook??
  180. Headshot
  181. a suggestion about MEC/USMC light AT class
  182. Mk-19 40MM Automatic Grenade Launcher
  183. Map idea.
  184. The ParaTrooper Class/Squad
  185. more rpgs for insurgents
  186. REALISM
  187. Merlin suggestions
  188. How about
  189. Post your map ideas here.
  190. maps in the British\American territories
  191. Searching for already suggested threads
  192. Mine alarm.
  193. How about a map based on/around the Great Wall of China
  194. Change Hummer Model
  195. APC spawning revisited
  196. Map Idea
  197. Interactive Storyline Servers
  198. Chinese Weapons: QBZ95 and PF89 Scope
  199. Concerning Artillery
  200. Insurgents and Planes
  201. Inability/disadvantage to pick up other kits.
  202. -PickUpable kits-
  203. capturing outposts
  204. Manual Falg Nutrelise (ENCOURAGES TEAMWORK!)
  205. Fallujah map
  206. Helicopter HUD request
  207. An idea for picking up fallen kits.
  208. Question or Possible Suggestion
  209. Eurofighter
  210. Gallery
  211. AAS
  212. New Artillery Mission
  213. Unrealistic Bridge Repair in 2 Seconds
  214. Russians?
  215. Civilians
  216. Jet Hatswitch
  217. Ideas on prone stance
  218. Ordnance Arming distance.
  219. Call In Air Support
  220. Should there be a slight inertia implemented to body movement?
  221. Hard to navigate with ambigious looking maps.
  222. In game PR tutorial
  223. CSAR
  224. Weapon Jamming
  225. Helecopter Missle Explosion
  226. Crash landing method.
  227. Startup Delay
  228. Shot down?
  229. Aiming Speed
  230. Surviving a crash
  231. Weapons that need reskinning
  232. quick suggestion - legs
  233. Insurgent RPGs (not about accuracy)
  234. Stationary gun sights.
  235. British Spec Ops Kit
  236. New map Music
  237. Tyre slashing
  238. RPG-7 Accuracy..
  239. Rotorwash
  240. Assign a 2nd in command for squads.
  241. -a way for make ...-
  242. 500 lb bombs --- Project Reality Jets
  243. Naval
  244. Type 99 tank for china
  245. German Army
  246. Replacing GP-25
  247. changing the close-to-death effect
  248. AAV-7 (Amtrack) vs LAV25 for USMC
  249. Commo Rose Alt fire
  250. Mundane kit request