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View Full Version : PR:BF2 Suggestions


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  1. MEC/Insurgents
  2. Jabal Al Burj (layout discussion)
  3. Tank + Infantry Teamwork
  4. Slowing Down Gameplay Suggestions
  5. Deployable M249 SAW/PKM/Type 95
  6. Leaning around corners.
  7. C4
  8. The Durkha Prayer
  9. PLA and UK, light AT optics.
  10. airport
  11. Field Surgeon Kit / Field Dressing
  12. Picking up Ammuntion
  13. Remote Controlled Robot
  14. -The Resuplie Thing-
  15. Guard dogs
  16. vBF2 USMC vs PLA maps
  17. *new* map
  18. some thoughts
  19. Negative points for deaths in .6
  20. Barrett M107 .50 Caliber sniper rifle
  21. UAV - Kiowa and manual flight
  22. MEC forces
  23. Suggestion regarding current and future maps
  24. Splash damage vs. "stance"
  25. One man locked squads.
  26. Player # and Weapon Sug.'s & Q's
  27. blackhawk
  28. Mortar Kit ( US/UK )
  29. TRAINING :D
  30. it would be good if we made a gallipoli map
  31. Apologies if any offense caused
  32. Durka Prayer
  33. Passenger seat in the Hawk
  34. Surrender Vote
  35. Suggestion to revive the crosshairs
  36. RPG Balance
  37. More seats on Repair/Supply Humvee
  38. Spotter kit/Sniper teams +2 other suggestions
  39. PLA version of the littlebird..
  40. Just a thought
  41. Suggestions about the medic class
  42. Project Reality's USMC
  43. New Mode
  44. -requestable kits -
  45. increase draw time on at weapons
  46. I want a Giant Walking Spider Tank
  47. chinese weapons
  48. Special Forces special considerations, ambient sounds, Intelligence class
  49. HOOAH!! and ALLAH ACKBARR!!
  50. Grozny
  51. Mi-24 HIND
  52. Grenade physics...
  53. New AAs spawning system and story
  54. When critically wounded and revived- Now You now have no sprint
  55. Minor changes to the crewman kit from a US army tanker
  56. Make insurgent class more unique- some new ideas here!
  57. Models of Weapons (British and American)
  58. Limit kits for squads - not the entire team
  59. Actually trying to stay alive as a pilot...
  60. Entering Helicopters
  61. USS Essex
  62. thing that makes me ornery.
  63. Could we have a map where the US is on the defensive?
  64. Since the Mec have mostly Russian weapons it would be cool to see a Russian faction
  65. Interesting Reality insights from a book (firsthand account)
  66. Xtract map idea; Operation ( ;) ) Rescue Wales
  67. IED's
  68. more insurgent maps.
  69. Trans-squad VoIP (again)
  70. Amos
  71. Lock-on "kill switch"
  72. Specialized Squads
  73. Increased Realism suggestions
  74. Minimap Fade
  75. The Map
  76. Buildings w/ interior
  77. Delayed killpoints !
  78. Special Forces, Euro Force, and Armored Fury maps
  79. Cluster Bombs?
  80. Turning reduces stamina?
  81. How about adding the us microwave weapon
  82. Teamplay changes - spawn at main base only
  83. Paratroopers
  84. List of issued kits?
  85. Mobile AA
  86. Binocs for everyone?
  87. Tank Improvments
  88. A solution for some of the Arcadeness in-game
  89. mil dots
  90. The "v" key
  91. Car alarms, car horns, and line of sight
  92. Open/close cockpit
  93. M-40
  94. Insurgent Suggestion
  95. UK vehicles
  96. Atmosphere and Mood
  97. i think uk specops
  98. Application for Pilot System- Possible?
  99. Javelin
  100. make miniguns less accurate
  101. Nerf the A10?
  102. Minimi 5.56mm LMG
  103. Increase bullet spread when unaimed/moving-To improve CQB
  104. reenforcement waves for infantry
  105. M82
  106. Limit the RPGS for Insurgents.
  107. MEC Pistol
  108. Tank Invasion
  109. CP defences
  110. Disable vehicles in water instead of exploding them
  111. make SL Orders visible for all other SL?
  112. G3 needs adjusting!! (also the mp5)
  113. A way to "Paint" targets for now.
  114. Shell Holes
  115. A list of new weaps.
  116. snow
  117. "Push" points
  118. Direction in viechles
  119. Front Lines
  120. SU-39
  121. Commander, request artillery icon?
  122. Grappling Hook: Rapelling
  123. VOIP radioness
  124. I know I know, but...
  125. Night and Day
  126. Missiles
  127. Commander feature: Deployable AAA
  128. VSS Vintorez
  129. Why is Anti Air placement so absurd?
  130. puncture
  131. Ammo count
  132. beach landing mission
  133. Halftracks
  134. idea for scenario mode in .7
  135. Unmanned airstrikes and laser painting
  136. Various small suggestions
  137. It would be cool if...
  138. ANA vs. Insurgents style level
  139. Special Forces and insertion missions.
  140. Pilot rescue...
  141. Can we up the volume on footstep sounds?
  142. dug outs - high points-man traps
  143. Insurgent Spawn Mechanics
  144. A small, realistic suggestion
  145. Supply Points
  146. Falklands war campaign
  147. Delayed vehicle reinforcements
  148. MY LIST OF SUGGESTIONS
  149. Squad leader/Commander kick
  150. Objectives
  151. Turn off your Auto Reload
  152. n00bs sacrificing "Spawn Cars" and Exciting Commander
  153. SA-7 lock on time
  154. Opposition Extract map
  155. Stingers and SA7s on Al basrah
  156. SA-7 guidance
  157. Artillery
  158. Few suggestions(Inspired by desert conflict)
  159. Aircraft escort
  160. -the polemic topic-
  161. TrackIR for Project Reality
  162. Coming this fall! Everybody hates Pilots
  163. Spawnpoints
  164. Choosing your toys
  165. Policeman question / suggestion
  166. Shooting medics punishable
  167. Making a Real Black Hawk Down Map PR and vBF2 (after PR version) Suggestions?
  168. PR's new factions
  169. Shouting MEDIC
  170. Deployable M2 50cal
  171. CBU 87 Cluster Bomb
  172. Tanks and transport
  173. Sprirital Leader For the Insurgents (commander)
  174. 1st person view changes
  175. Disabling radio messages
  176. limiting grenadier rounds, rpg rounds & nades from ammo bags
  177. More n00b-protection plz
  178. M203 Ironsight
  179. chopper control
  180. WHAT WERE IS THE M40A3!!!!
  181. High resolution Mini-map ...
  182. SL suggestion
  183. Scope\Site drift possibilities - strange idea
  184. Can we slow down the strafing speed?
  185. Contend Sharing with EOD
  186. reduced recoil for 5.56 guns (semi only)
  187. Medic suggestion
  188. CBRN
  189. Map Suggestion/Questions
  190. To encourage teamwork
  191. Spawn protection from FF
  192. no name tags for friendlies?
  193. Pilot/plane ideas
  194. M4+Shotgun=Masterkey
  195. Teamswapping and squad disbanding.
  196. European Rapid Reaction Force
  197. Just a quick reminder...
  198. Challenger 2 Sights
  199. insurgent technical with a recoiless rifle?
  200. Commander Idea
  201. Squads and Weapons Issuing
  202. Suggestion for looking around corners.
  203. Dolphin Diving
  204. My suggestions
  205. Active Denial System
  206. LB second seat
  207. Postless map
  208. Should you be able to drive an enemy "soft-skinned vehicle" (as the Brits call them)
  209. What do u guys think
  210. Insurgents and enemy guns.
  211. Add more transport vehicles?
  212. PLZ make it so you can get heavy AT from rally points.
  213. Please make the RPG kits such that you can only get them from an ammo dump
  214. All plane map, e.g "Battle of Guam"
  215. dead bodies
  216. Infantry oriented US maps
  217. Muzzle Flashes
  218. Chopper spawn
  219. More choice.
  220. Personal Pistola choice, choose from several sidearms
  221. Fix Shotguns Attack Range-Lethality pls?
  222. Small request about aircraft
  223. SQUADS + WEAPONS
  224. Cluster Bombs
  225. adding quake wars objective modes on pr?
  226. Medic First aid Suggestion
  227. The Pantsyr 1 (known in the West as SA-19 GRISOM) - insurgents NEED this on Al Basrah
  228. AT4 Indoors
  229. Very Urban Map Fully Destructible.
  230. Limited kit list will get to long? possible solution
  231. MEC versus Insurgents/Militia
  232. Taiwan map?
  233. "The enemy of my enemy is my freind"
  234. ambient war sounds?
  235. Jaming
  236. Britsh Support Kit
  237. Video Tutorial on the SA-7
  238. Walther PPK
  239. Chinese - British Weapon sounds
  240. Insurgent Music
  241. Civilian paramedics kit
  242. Unlimited support, DM and light AT kits
  243. Must Croutch first before entering into prone? Possible?
  244. Loading time?
  245. Counter-Sniper action
  246. Posture change to prone: 1.5s accuracy debuff
  247. tutorials
  248. Testing the gameplay without minimap
  249. Mk 19
  250. special forces only squad?