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  1. Would their be any way?
  2. Usable Objects
  3. Increased Armor or Decreased Damage? (0.6)
  4. a suggestion to a suggestion
  5. all tank lovers here(including me) thats for you
  6. gun stabilizer for tanks
  7. Arty/Motars?
  8. Red Smoke Grenades for Air support?
  9. [0.6]Jabal Sugestion Brits
  10. bombdropmode for fighters:1 bomb/2 bombs
  11. M1A2 Abrams
  12. Tunnels
  13. new faction ?
  14. Healing
  15. Flares and Chaff
  16. map idea - defend.
  17. Persision Target Bombs??
  18. I wonder if it would be possible to give the insurgents back their rope.
  19. Helicopter flight control request
  20. APC seating positions.
  21. disabled VIOP while dead
  22. L85 rifleman sights
  23. AS-50 sniper system
  24. Forward Air Controller Needed (and more)
  25. Field Ambulance/Medevac
  26. AI-Guards
  27. MG's for APC's
  28. Realism: Injuries, healing and moving inside vehicles
  29. A few suggestions....
  30. 2 things
  31. The BMP
  32. I think the Marine jungle uniform needs to be used more.
  33. respawning on the sl
  34. Al Basrah 0.6/7
  35. Civilian suggestions
  36. Map idea for .6/.7
  37. A couple of suggestions
  38. Some Brittish Sudjestion's
  39. Change some of the civillions to a TV crew
  40. Vehicle's/Infantry
  41. a normal aim for mini gun
  42. i got 3 ideas
  43. New AAV APC for PR ?
  44. what a about a HK-G33 instead of the G3
  45. Are the british soldiers ever gonna get the right boots?
  46. brit m4 model
  47. would someone make a realistic scope for sniper
  48. one sniper rifile shot one kill
  49. Salah Prayer (Islam Prayer) near Mosque.
  50. Just throwing a medic idea out there.
  51. Civilian Red Crescent-VAN
  52. a war scream
  53. a suggestion for the next pr
  54. PR .6 Al Basrah In Need Of Bunker
  55. Taliban in Game
  56. Insurgents Flags
  57. Mortars
  58. Automatic Mode for M14 DMR
  59. spotting suggestions
  60. iron sights
  61. laser painting
  62. Sniper Chart
  63. Team Kill... stats?
  64. FNC and FN FAL and FN LAR (Belgium)
  65. POE2
  66. SKS idea
  67. Vehicle Requests
  68. Points for rifleman for re-supplying (giving) ammo
  69. Dynamic object
  70. What it looks like when you pull up your gun
  71. Heavy body armour for Support.
  72. tank driver view
  73. POTD
  74. Deathcam...
  75. 50. cal
  76. Binoculars for LB co-pilot?
  77. Suppressed SMGs as alternative weapon option for Spec. Op class?
  78. IED placeholder in .6
  79. G3A3 and MP53
  80. Map Borders
  81. The sound
  82. some ideas
  83. A good idea....i think...!
  84. If i find a sound and fix it with a edit program
  85. A few suggestions.
  86. RPG-7 Firing procedure
  87. Kayak
  88. MOAB
  89. British skin update?
  90. Explosion Graphics
  91. Combining Mods
  92. Pistol Strength
  93. Is TK Punish/forgive set-up hardcoded?
  94. Alternate Humvees
  95. A solution to team killing...
  96. A small sugestion regarding driver points.
  97. Staff Round's
  98. Sitting on a tank
  99. Stationary HK 21 for MEC
  100. Forum suggestion.
  101. Sniper/Spotter, Spec-ops, & Light AT suggestions
  102. When your shot...
  103. Mother of all Suggestions
  104. MILAN launcher on landrovers
  105. Heli Vulnerability
  106. removing the Tab option
  107. M-16A4 for the USMC.
  108. my suggestions...
  109. Blackhawk Suggestions
  110. DO NOT SUGGEST:
  111. Suggestion for MEC sidearm (something for a long way down the line)
  112. Bayonets
  113. Some New Vehicles
  114. More updates
  115. Body Armor Idea - Discuss
  116. Chinese 4x4
  117. Lighting/Concealment
  118. Certification for vehicles
  119. Team chat! Squad Leaders
  120. USMC Spec Op Pistol
  121. i think i got a way to do laser designated strikes
  122. Missile strike
  123. New Scopes/View Distance- Will all weapons have bullet drop now?
  124. Add BRADLEY to USMC
  125. Parachute Operation Map
  126. Suggestions...
  127. Adaptive scope sway
  128. Real-Life Reloading
  129. GB vs. Insurgents on Street map.
  130. All Aspect Missiles-->They work
  131. bullet decal and effect suggestion
  132. VTOL
  133. Squad Vehicles
  134. Helis out of control
  135. Immersive sound idea
  136. add misslie boats
  137. Remove major repair from heavy armour and aircraft
  138. Maps vs Kits
  139. Firearm suggestion for Insurgents
  140. Download suggestion
  141. Class Specific Spotting
  142. Get rid of losing vehicle for tk's
  143. Spotting - internal to squads only.
  144. More Bleeding
  145. Driver's Squad Members Priority in Vehicles
  146. Limited Kit idea
  147. Change the barret with this one
  148. Sandbags
  149. AASv3?
  150. L22A1 Carbine (SA 80 Carbine )
  151. .50 cal & 12.7 mm MGs need a higher suppression factor
  152. Different aircraft/ Carrier Idea
  153. More seats in some transports.
  154. commo rose suggestion
  155. background main menu movie
  156. New SA-80 Handguard
  157. Consistency, sack & loot, respawn time and dying penalty
  158. What About Minefields ?
  159. A Storyline?
  160. F-18, MiG-29 bombs?
  161. insurgents weapons
  162. "Stealing" other team's Limited Kits
  163. M249 SAW
  164. Vehicle Hitboxes
  165. Hi,
  166. Spawncar smacktard Cure!
  167. QBZ-03
  168. Map Idea.
  169. Spawn Zones
  170. Placing a Clock on the Game Screen
  171. Suggestions about sprinting(to slow gameplay)
  172. Umm Idea for a new Faction!
  173. Spawning
  174. G-Forces
  175. Helmets
  176. Special kits once you hit number of Team points
  177. Limited kit idea
  178. Zip Line
  179. Reloading while sprinting?
  180. Insurgent/Militia pick-up kit idea: Rifle Grenadier
  181. PLA and MEC sniper rifles.
  182. PR Application
  183. US vs UK map?
  184. Reality? You can't handle reality!
  185. Combat Tempo
  186. Weapon Mode while zoomed.
  187. Safety Trigger
  188. Anti-tank cannon.
  189. Reducing/eliminating jump/fall damage
  190. House to House combat
  191. Score
  192. Idea for .6 insurgent squad leaders
  193. Just a few Suggestions...
  194. Driving enemy vehicles
  195. applying physics for vehicles
  196. Satnav's Objects/trees
  197. AT4 the sound
  198. XM307
  199. Stay, Stay, Stay, Stay, Stayiiiiiiing Aliiiiiiiive.
  200. Pick-Up Kit Delay - just like ammo bags
  201. Al Basrah Airpost
  202. BMP-2 and BDRM
  203. Altitude
  204. Map Suggestion: Modagishu
  205. Magadishu, Somalia/ Black hawk down map
  206. Pilot Lounge on carriers and killboard.
  207. Humvees, Why sit in the back?
  208. dead guys bags?
  209. Possible Communication between SL
  210. louder, more sharp bullet impact sounds
  211. Solution for the .50 cal/hvy MG Tripods!
  212. Weapon Jamming?
  213. Removing LAV 25 - Adding Stryker
  214. shotgun sound
  215. UK Infantry - Cosmetics - Assault Vests
  216. Not your regular Mini-map
  217. Picking Up Wounded
  218. Militia Weapons
  219. A10 Gun Warm Up
  220. USMC Rifleman
  221. Realistic Suggestion
  222. Should the knife be an instant kill?
  223. The a10 "grunt" (audio)
  224. Chinese Assault Rifle (QBZ) Sounds
  225. Heavy Machine Gun (Support weapon's)
  226. No skill required - R.P.G
  227. MEC/Insurgents
  228. Jabal Al Burj (layout discussion)
  229. Tank + Infantry Teamwork
  230. Slowing Down Gameplay Suggestions
  231. Deployable M249 SAW/PKM/Type 95
  232. Leaning around corners.
  233. C4
  234. The Durkha Prayer
  235. PLA and UK, light AT optics.
  236. airport
  237. Field Surgeon Kit / Field Dressing
  238. Picking up Ammuntion
  239. Remote Controlled Robot
  240. -The Resuplie Thing-
  241. Guard dogs
  242. vBF2 USMC vs PLA maps
  243. *new* map
  244. some thoughts
  245. Negative points for deaths in .6
  246. Barrett M107 .50 Caliber sniper rifle
  247. UAV - Kiowa and manual flight
  248. MEC forces
  249. Suggestion regarding current and future maps
  250. Splash damage vs. "stance"