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View Full Version : PR:BF2 Suggestions


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  1. bombdropmode for fighters:1 bomb/2 bombs
  2. M1A2 Abrams
  3. Tunnels
  4. new faction ?
  5. Healing
  6. Flares and Chaff
  7. map idea - defend.
  8. Persision Target Bombs??
  9. I wonder if it would be possible to give the insurgents back their rope.
  10. Helicopter flight control request
  11. APC seating positions.
  12. disabled VIOP while dead
  13. L85 rifleman sights
  14. AS-50 sniper system
  15. Forward Air Controller Needed (and more)
  16. Field Ambulance/Medevac
  17. AI-Guards
  18. MG's for APC's
  19. Realism: Injuries, healing and moving inside vehicles
  20. A few suggestions....
  21. 2 things
  22. The BMP
  23. I think the Marine jungle uniform needs to be used more.
  24. respawning on the sl
  25. Al Basrah 0.6/7
  26. Civilian suggestions
  27. Map idea for .6/.7
  28. A couple of suggestions
  29. Some Brittish Sudjestion's
  30. Change some of the civillions to a TV crew
  31. Vehicle's/Infantry
  32. a normal aim for mini gun
  33. i got 3 ideas
  34. New AAV APC for PR ?
  35. what a about a HK-G33 instead of the G3
  36. Are the british soldiers ever gonna get the right boots?
  37. brit m4 model
  38. would someone make a realistic scope for sniper
  39. one sniper rifile shot one kill
  40. Salah Prayer (Islam Prayer) near Mosque.
  41. Just throwing a medic idea out there.
  42. Civilian Red Crescent-VAN
  43. a war scream
  44. a suggestion for the next pr
  45. PR .6 Al Basrah In Need Of Bunker
  46. Taliban in Game
  47. Insurgents Flags
  48. Mortars
  49. Automatic Mode for M14 DMR
  50. spotting suggestions
  51. iron sights
  52. laser painting
  53. Sniper Chart
  54. Team Kill... stats?
  55. FNC and FN FAL and FN LAR (Belgium)
  56. POE2
  57. SKS idea
  58. Vehicle Requests
  59. Points for rifleman for re-supplying (giving) ammo
  60. Dynamic object
  61. What it looks like when you pull up your gun
  62. Heavy body armour for Support.
  63. tank driver view
  64. POTD
  65. Deathcam...
  66. 50. cal
  67. Binoculars for LB co-pilot?
  68. Suppressed SMGs as alternative weapon option for Spec. Op class?
  69. IED placeholder in .6
  70. G3A3 and MP53
  71. Map Borders
  72. The sound
  73. some ideas
  74. A good idea....i think...!
  75. If i find a sound and fix it with a edit program
  76. A few suggestions.
  77. RPG-7 Firing procedure
  78. Kayak
  79. MOAB
  80. British skin update?
  81. Explosion Graphics
  82. Combining Mods
  83. Pistol Strength
  84. Is TK Punish/forgive set-up hardcoded?
  85. Alternate Humvees
  86. A solution to team killing...
  87. A small sugestion regarding driver points.
  88. Staff Round's
  89. Sitting on a tank
  90. Stationary HK 21 for MEC
  91. Forum suggestion.
  92. Sniper/Spotter, Spec-ops, & Light AT suggestions
  93. When your shot...
  94. Mother of all Suggestions
  95. MILAN launcher on landrovers
  96. Heli Vulnerability
  97. removing the Tab option
  98. M-16A4 for the USMC.
  99. my suggestions...
  100. Blackhawk Suggestions
  101. DO NOT SUGGEST:
  102. Suggestion for MEC sidearm (something for a long way down the line)
  103. Bayonets
  104. Some New Vehicles
  105. More updates
  106. Body Armor Idea - Discuss
  107. Chinese 4x4
  108. Lighting/Concealment
  109. Certification for vehicles
  110. Team chat! Squad Leaders
  111. USMC Spec Op Pistol
  112. i think i got a way to do laser designated strikes
  113. Missile strike
  114. New Scopes/View Distance- Will all weapons have bullet drop now?
  115. Add BRADLEY to USMC
  116. Parachute Operation Map
  117. Suggestions...
  118. Adaptive scope sway
  119. Real-Life Reloading
  120. GB vs. Insurgents on Street map.
  121. All Aspect Missiles-->They work
  122. bullet decal and effect suggestion
  123. VTOL
  124. Squad Vehicles
  125. Helis out of control
  126. Immersive sound idea
  127. add misslie boats
  128. Remove major repair from heavy armour and aircraft
  129. Maps vs Kits
  130. Firearm suggestion for Insurgents
  131. Download suggestion
  132. Class Specific Spotting
  133. Get rid of losing vehicle for tk's
  134. Spotting - internal to squads only.
  135. More Bleeding
  136. Driver's Squad Members Priority in Vehicles
  137. Limited Kit idea
  138. Change the barret with this one
  139. Sandbags
  140. AASv3?
  141. L22A1 Carbine (SA 80 Carbine )
  142. .50 cal & 12.7 mm MGs need a higher suppression factor
  143. Different aircraft/ Carrier Idea
  144. More seats in some transports.
  145. commo rose suggestion
  146. background main menu movie
  147. New SA-80 Handguard
  148. Consistency, sack & loot, respawn time and dying penalty
  149. What About Minefields ?
  150. A Storyline?
  151. F-18, MiG-29 bombs?
  152. insurgents weapons
  153. "Stealing" other team's Limited Kits
  154. M249 SAW
  155. Vehicle Hitboxes
  156. Hi,
  157. Spawncar smacktard Cure!
  158. QBZ-03
  159. Map Idea.
  160. Spawn Zones
  161. Placing a Clock on the Game Screen
  162. Suggestions about sprinting(to slow gameplay)
  163. Umm Idea for a new Faction!
  164. Spawning
  165. G-Forces
  166. Helmets
  167. Special kits once you hit number of Team points
  168. Limited kit idea
  169. Zip Line
  170. Reloading while sprinting?
  171. Insurgent/Militia pick-up kit idea: Rifle Grenadier
  172. PLA and MEC sniper rifles.
  173. PR Application
  174. US vs UK map?
  175. Reality? You can't handle reality!
  176. Combat Tempo
  177. Weapon Mode while zoomed.
  178. Safety Trigger
  179. Anti-tank cannon.
  180. Reducing/eliminating jump/fall damage
  181. House to House combat
  182. Score
  183. Idea for .6 insurgent squad leaders
  184. Just a few Suggestions...
  185. Driving enemy vehicles
  186. applying physics for vehicles
  187. Satnav's Objects/trees
  188. AT4 the sound
  189. XM307
  190. Stay, Stay, Stay, Stay, Stayiiiiiiing Aliiiiiiiive.
  191. Pick-Up Kit Delay - just like ammo bags
  192. Al Basrah Airpost
  193. BMP-2 and BDRM
  194. Altitude
  195. Map Suggestion: Modagishu
  196. Magadishu, Somalia/ Black hawk down map
  197. Pilot Lounge on carriers and killboard.
  198. Humvees, Why sit in the back?
  199. dead guys bags?
  200. Possible Communication between SL
  201. louder, more sharp bullet impact sounds
  202. Solution for the .50 cal/hvy MG Tripods!
  203. Weapon Jamming?
  204. Removing LAV 25 - Adding Stryker
  205. shotgun sound
  206. UK Infantry - Cosmetics - Assault Vests
  207. Not your regular Mini-map
  208. Picking Up Wounded
  209. Militia Weapons
  210. A10 Gun Warm Up
  211. USMC Rifleman
  212. Realistic Suggestion
  213. Should the knife be an instant kill?
  214. The a10 "grunt" (audio)
  215. Chinese Assault Rifle (QBZ) Sounds
  216. Heavy Machine Gun (Support weapon's)
  217. No skill required - R.P.G
  218. MEC/Insurgents
  219. Jabal Al Burj (layout discussion)
  220. Tank + Infantry Teamwork
  221. Slowing Down Gameplay Suggestions
  222. Deployable M249 SAW/PKM/Type 95
  223. Leaning around corners.
  224. C4
  225. The Durkha Prayer
  226. PLA and UK, light AT optics.
  227. airport
  228. Field Surgeon Kit / Field Dressing
  229. Picking up Ammuntion
  230. Remote Controlled Robot
  231. -The Resuplie Thing-
  232. Guard dogs
  233. vBF2 USMC vs PLA maps
  234. *new* map
  235. some thoughts
  236. Negative points for deaths in .6
  237. Barrett M107 .50 Caliber sniper rifle
  238. UAV - Kiowa and manual flight
  239. MEC forces
  240. Suggestion regarding current and future maps
  241. Splash damage vs. "stance"
  242. One man locked squads.
  243. Player # and Weapon Sug.'s & Q's
  244. blackhawk
  245. Mortar Kit ( US/UK )
  246. TRAINING :D
  247. it would be good if we made a gallipoli map
  248. Apologies if any offense caused
  249. Durka Prayer
  250. Passenger seat in the Hawk