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View Full Version : PR:BF2 Suggestions


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  1. Please Bring The 0.6 Recoil DOWN!
  2. Shot Guns Aim
  3. Would their be any way?
  4. Usable Objects
  5. Increased Armor or Decreased Damage? (0.6)
  6. a suggestion to a suggestion
  7. all tank lovers here(including me) thats for you
  8. gun stabilizer for tanks
  9. Arty/Motars?
  10. Red Smoke Grenades for Air support?
  11. [0.6]Jabal Sugestion Brits
  12. bombdropmode for fighters:1 bomb/2 bombs
  13. M1A2 Abrams
  14. Tunnels
  15. new faction ?
  16. Healing
  17. Flares and Chaff
  18. map idea - defend.
  19. Persision Target Bombs??
  20. I wonder if it would be possible to give the insurgents back their rope.
  21. Helicopter flight control request
  22. APC seating positions.
  23. disabled VIOP while dead
  24. L85 rifleman sights
  25. AS-50 sniper system
  26. Forward Air Controller Needed (and more)
  27. Field Ambulance/Medevac
  28. AI-Guards
  29. MG's for APC's
  30. Realism: Injuries, healing and moving inside vehicles
  31. A few suggestions....
  32. 2 things
  33. The BMP
  34. I think the Marine jungle uniform needs to be used more.
  35. respawning on the sl
  36. Al Basrah 0.6/7
  37. Civilian suggestions
  38. Map idea for .6/.7
  39. A couple of suggestions
  40. Some Brittish Sudjestion's
  41. Change some of the civillions to a TV crew
  42. Vehicle's/Infantry
  43. a normal aim for mini gun
  44. i got 3 ideas
  45. New AAV APC for PR ?
  46. what a about a HK-G33 instead of the G3
  47. Are the british soldiers ever gonna get the right boots?
  48. brit m4 model
  49. would someone make a realistic scope for sniper
  50. one sniper rifile shot one kill
  51. Salah Prayer (Islam Prayer) near Mosque.
  52. Just throwing a medic idea out there.
  53. Civilian Red Crescent-VAN
  54. a war scream
  55. a suggestion for the next pr
  56. PR .6 Al Basrah In Need Of Bunker
  57. Taliban in Game
  58. Insurgents Flags
  59. Mortars
  60. Automatic Mode for M14 DMR
  61. spotting suggestions
  62. iron sights
  63. laser painting
  64. Sniper Chart
  65. Team Kill... stats?
  66. FNC and FN FAL and FN LAR (Belgium)
  67. POE2
  68. SKS idea
  69. Vehicle Requests
  70. Points for rifleman for re-supplying (giving) ammo
  71. Dynamic object
  72. What it looks like when you pull up your gun
  73. Heavy body armour for Support.
  74. tank driver view
  75. POTD
  76. Deathcam...
  77. 50. cal
  78. Binoculars for LB co-pilot?
  79. Suppressed SMGs as alternative weapon option for Spec. Op class?
  80. IED placeholder in .6
  81. G3A3 and MP53
  82. Map Borders
  83. The sound
  84. some ideas
  85. A good idea....i think...!
  86. If i find a sound and fix it with a edit program
  87. A few suggestions.
  88. RPG-7 Firing procedure
  89. Kayak
  90. MOAB
  91. British skin update?
  92. Explosion Graphics
  93. Combining Mods
  94. Pistol Strength
  95. Is TK Punish/forgive set-up hardcoded?
  96. Alternate Humvees
  97. A solution to team killing...
  98. A small sugestion regarding driver points.
  99. Staff Round's
  100. Sitting on a tank
  101. Stationary HK 21 for MEC
  102. Forum suggestion.
  103. Sniper/Spotter, Spec-ops, & Light AT suggestions
  104. When your shot...
  105. Mother of all Suggestions
  106. MILAN launcher on landrovers
  107. Heli Vulnerability
  108. removing the Tab option
  109. M-16A4 for the USMC.
  110. my suggestions...
  111. Blackhawk Suggestions
  112. DO NOT SUGGEST:
  113. Suggestion for MEC sidearm (something for a long way down the line)
  114. Bayonets
  115. Some New Vehicles
  116. More updates
  117. Body Armor Idea - Discuss
  118. Chinese 4x4
  119. Lighting/Concealment
  120. Certification for vehicles
  121. Team chat! Squad Leaders
  122. USMC Spec Op Pistol
  123. i think i got a way to do laser designated strikes
  124. Missile strike
  125. New Scopes/View Distance- Will all weapons have bullet drop now?
  126. Add BRADLEY to USMC
  127. Parachute Operation Map
  128. Suggestions...
  129. Adaptive scope sway
  130. Real-Life Reloading
  131. GB vs. Insurgents on Street map.
  132. All Aspect Missiles-->They work
  133. bullet decal and effect suggestion
  134. VTOL
  135. Squad Vehicles
  136. Helis out of control
  137. Immersive sound idea
  138. add misslie boats
  139. Remove major repair from heavy armour and aircraft
  140. Maps vs Kits
  141. Firearm suggestion for Insurgents
  142. Download suggestion
  143. Class Specific Spotting
  144. Get rid of losing vehicle for tk's
  145. Spotting - internal to squads only.
  146. More Bleeding
  147. Driver's Squad Members Priority in Vehicles
  148. Limited Kit idea
  149. Change the barret with this one
  150. Sandbags
  151. AASv3?
  152. L22A1 Carbine (SA 80 Carbine )
  153. .50 cal & 12.7 mm MGs need a higher suppression factor
  154. Different aircraft/ Carrier Idea
  155. More seats in some transports.
  156. commo rose suggestion
  157. background main menu movie
  158. New SA-80 Handguard
  159. Consistency, sack & loot, respawn time and dying penalty
  160. What About Minefields ?
  161. A Storyline?
  162. F-18, MiG-29 bombs?
  163. insurgents weapons
  164. "Stealing" other team's Limited Kits
  165. M249 SAW
  166. Vehicle Hitboxes
  167. Hi,
  168. Spawncar smacktard Cure!
  169. QBZ-03
  170. Map Idea.
  171. Spawn Zones
  172. Placing a Clock on the Game Screen
  173. Suggestions about sprinting(to slow gameplay)
  174. Umm Idea for a new Faction!
  175. Spawning
  176. G-Forces
  177. Helmets
  178. Special kits once you hit number of Team points
  179. Limited kit idea
  180. Zip Line
  181. Reloading while sprinting?
  182. Insurgent/Militia pick-up kit idea: Rifle Grenadier
  183. PLA and MEC sniper rifles.
  184. PR Application
  185. US vs UK map?
  186. Reality? You can't handle reality!
  187. Combat Tempo
  188. Weapon Mode while zoomed.
  189. Safety Trigger
  190. Anti-tank cannon.
  191. Reducing/eliminating jump/fall damage
  192. House to House combat
  193. Score
  194. Idea for .6 insurgent squad leaders
  195. Just a few Suggestions...
  196. Driving enemy vehicles
  197. applying physics for vehicles
  198. Satnav's Objects/trees
  199. AT4 the sound
  200. XM307
  201. Stay, Stay, Stay, Stay, Stayiiiiiiing Aliiiiiiiive.
  202. Pick-Up Kit Delay - just like ammo bags
  203. Al Basrah Airpost
  204. BMP-2 and BDRM
  205. Altitude
  206. Map Suggestion: Modagishu
  207. Magadishu, Somalia/ Black hawk down map
  208. Pilot Lounge on carriers and killboard.
  209. Humvees, Why sit in the back?
  210. dead guys bags?
  211. Possible Communication between SL
  212. louder, more sharp bullet impact sounds
  213. Solution for the .50 cal/hvy MG Tripods!
  214. Weapon Jamming?
  215. Removing LAV 25 - Adding Stryker
  216. shotgun sound
  217. UK Infantry - Cosmetics - Assault Vests
  218. Not your regular Mini-map
  219. Picking Up Wounded
  220. Militia Weapons
  221. A10 Gun Warm Up
  222. USMC Rifleman
  223. Realistic Suggestion
  224. Should the knife be an instant kill?
  225. The a10 "grunt" (audio)
  226. Chinese Assault Rifle (QBZ) Sounds
  227. Heavy Machine Gun (Support weapon's)
  228. No skill required - R.P.G
  229. MEC/Insurgents
  230. Jabal Al Burj (layout discussion)
  231. Tank + Infantry Teamwork
  232. Slowing Down Gameplay Suggestions
  233. Deployable M249 SAW/PKM/Type 95
  234. Leaning around corners.
  235. C4
  236. The Durkha Prayer
  237. PLA and UK, light AT optics.
  238. airport
  239. Field Surgeon Kit / Field Dressing
  240. Picking up Ammuntion
  241. Remote Controlled Robot
  242. -The Resuplie Thing-
  243. Guard dogs
  244. vBF2 USMC vs PLA maps
  245. *new* map
  246. some thoughts
  247. Negative points for deaths in .6
  248. Barrett M107 .50 Caliber sniper rifle
  249. UAV - Kiowa and manual flight
  250. MEC forces