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  1. a suggestion for the next pr
  2. PR .6 Al Basrah In Need Of Bunker
  3. Taliban in Game
  4. Insurgents Flags
  5. Mortars
  6. Automatic Mode for M14 DMR
  7. spotting suggestions
  8. iron sights
  9. laser painting
  10. Sniper Chart
  11. Team Kill... stats?
  12. FNC and FN FAL and FN LAR (Belgium)
  13. POE2
  14. SKS idea
  15. Vehicle Requests
  16. Points for rifleman for re-supplying (giving) ammo
  17. Dynamic object
  18. What it looks like when you pull up your gun
  19. Heavy body armour for Support.
  20. tank driver view
  21. POTD
  22. Deathcam...
  23. 50. cal
  24. Binoculars for LB co-pilot?
  25. Suppressed SMGs as alternative weapon option for Spec. Op class?
  26. IED placeholder in .6
  27. G3A3 and MP53
  28. Map Borders
  29. The sound
  30. some ideas
  31. A good idea....i think...!
  32. If i find a sound and fix it with a edit program
  33. A few suggestions.
  34. RPG-7 Firing procedure
  35. Kayak
  36. MOAB
  37. British skin update?
  38. Explosion Graphics
  39. Combining Mods
  40. Pistol Strength
  41. Is TK Punish/forgive set-up hardcoded?
  42. Alternate Humvees
  43. A solution to team killing...
  44. A small sugestion regarding driver points.
  45. Staff Round's
  46. Sitting on a tank
  47. Stationary HK 21 for MEC
  48. Forum suggestion.
  49. Sniper/Spotter, Spec-ops, & Light AT suggestions
  50. When your shot...
  51. Mother of all Suggestions
  52. MILAN launcher on landrovers
  53. Heli Vulnerability
  54. removing the Tab option
  55. M-16A4 for the USMC.
  56. my suggestions...
  57. Blackhawk Suggestions
  58. DO NOT SUGGEST:
  59. Suggestion for MEC sidearm (something for a long way down the line)
  60. Bayonets
  61. Some New Vehicles
  62. More updates
  63. Body Armor Idea - Discuss
  64. Chinese 4x4
  65. Lighting/Concealment
  66. Certification for vehicles
  67. Team chat! Squad Leaders
  68. USMC Spec Op Pistol
  69. i think i got a way to do laser designated strikes
  70. Missile strike
  71. New Scopes/View Distance- Will all weapons have bullet drop now?
  72. Add BRADLEY to USMC
  73. Parachute Operation Map
  74. Suggestions...
  75. Adaptive scope sway
  76. Real-Life Reloading
  77. GB vs. Insurgents on Street map.
  78. All Aspect Missiles-->They work
  79. bullet decal and effect suggestion
  80. VTOL
  81. Squad Vehicles
  82. Helis out of control
  83. Immersive sound idea
  84. add misslie boats
  85. Remove major repair from heavy armour and aircraft
  86. Maps vs Kits
  87. Firearm suggestion for Insurgents
  88. Download suggestion
  89. Class Specific Spotting
  90. Get rid of losing vehicle for tk's
  91. Spotting - internal to squads only.
  92. More Bleeding
  93. Driver's Squad Members Priority in Vehicles
  94. Limited Kit idea
  95. Change the barret with this one
  96. Sandbags
  97. AASv3?
  98. L22A1 Carbine (SA 80 Carbine )
  99. .50 cal & 12.7 mm MGs need a higher suppression factor
  100. Different aircraft/ Carrier Idea
  101. More seats in some transports.
  102. commo rose suggestion
  103. background main menu movie
  104. New SA-80 Handguard
  105. Consistency, sack & loot, respawn time and dying penalty
  106. What About Minefields ?
  107. A Storyline?
  108. F-18, MiG-29 bombs?
  109. insurgents weapons
  110. "Stealing" other team's Limited Kits
  111. M249 SAW
  112. Vehicle Hitboxes
  113. Hi,
  114. Spawncar smacktard Cure!
  115. QBZ-03
  116. Map Idea.
  117. Spawn Zones
  118. Placing a Clock on the Game Screen
  119. Suggestions about sprinting(to slow gameplay)
  120. Umm Idea for a new Faction!
  121. Spawning
  122. G-Forces
  123. Helmets
  124. Special kits once you hit number of Team points
  125. Limited kit idea
  126. Zip Line
  127. Reloading while sprinting?
  128. Insurgent/Militia pick-up kit idea: Rifle Grenadier
  129. PLA and MEC sniper rifles.
  130. PR Application
  131. US vs UK map?
  132. Reality? You can't handle reality!
  133. Combat Tempo
  134. Weapon Mode while zoomed.
  135. Safety Trigger
  136. Anti-tank cannon.
  137. Reducing/eliminating jump/fall damage
  138. House to House combat
  139. Score
  140. Idea for .6 insurgent squad leaders
  141. Just a few Suggestions...
  142. Driving enemy vehicles
  143. applying physics for vehicles
  144. Satnav's Objects/trees
  145. AT4 the sound
  146. XM307
  147. Stay, Stay, Stay, Stay, Stayiiiiiiing Aliiiiiiiive.
  148. Pick-Up Kit Delay - just like ammo bags
  149. Al Basrah Airpost
  150. BMP-2 and BDRM
  151. Altitude
  152. Map Suggestion: Modagishu
  153. Magadishu, Somalia/ Black hawk down map
  154. Pilot Lounge on carriers and killboard.
  155. Humvees, Why sit in the back?
  156. dead guys bags?
  157. Possible Communication between SL
  158. louder, more sharp bullet impact sounds
  159. Solution for the .50 cal/hvy MG Tripods!
  160. Weapon Jamming?
  161. Removing LAV 25 - Adding Stryker
  162. shotgun sound
  163. UK Infantry - Cosmetics - Assault Vests
  164. Not your regular Mini-map
  165. Picking Up Wounded
  166. Militia Weapons
  167. A10 Gun Warm Up
  168. USMC Rifleman
  169. Realistic Suggestion
  170. Should the knife be an instant kill?
  171. The a10 "grunt" (audio)
  172. Chinese Assault Rifle (QBZ) Sounds
  173. Heavy Machine Gun (Support weapon's)
  174. No skill required - R.P.G
  175. MEC/Insurgents
  176. Jabal Al Burj (layout discussion)
  177. Tank + Infantry Teamwork
  178. Slowing Down Gameplay Suggestions
  179. Deployable M249 SAW/PKM/Type 95
  180. Leaning around corners.
  181. C4
  182. The Durkha Prayer
  183. PLA and UK, light AT optics.
  184. airport
  185. Field Surgeon Kit / Field Dressing
  186. Picking up Ammuntion
  187. Remote Controlled Robot
  188. -The Resuplie Thing-
  189. Guard dogs
  190. vBF2 USMC vs PLA maps
  191. *new* map
  192. some thoughts
  193. Negative points for deaths in .6
  194. Barrett M107 .50 Caliber sniper rifle
  195. UAV - Kiowa and manual flight
  196. MEC forces
  197. Suggestion regarding current and future maps
  198. Splash damage vs. "stance"
  199. One man locked squads.
  200. Player # and Weapon Sug.'s & Q's
  201. blackhawk
  202. Mortar Kit ( US/UK )
  203. TRAINING :D
  204. it would be good if we made a gallipoli map
  205. Apologies if any offense caused
  206. Durka Prayer
  207. Passenger seat in the Hawk
  208. Surrender Vote
  209. Suggestion to revive the crosshairs
  210. RPG Balance
  211. More seats on Repair/Supply Humvee
  212. Spotter kit/Sniper teams +2 other suggestions
  213. PLA version of the littlebird..
  214. Just a thought
  215. Suggestions about the medic class
  216. Project Reality's USMC
  217. New Mode
  218. -requestable kits -
  219. increase draw time on at weapons
  220. I want a Giant Walking Spider Tank
  221. chinese weapons
  222. Special Forces special considerations, ambient sounds, Intelligence class
  223. HOOAH!! and ALLAH ACKBARR!!
  224. Grozny
  225. Mi-24 HIND
  226. Grenade physics...
  227. New AAs spawning system and story
  228. When critically wounded and revived- Now You now have no sprint
  229. Minor changes to the crewman kit from a US army tanker
  230. Make insurgent class more unique- some new ideas here!
  231. Models of Weapons (British and American)
  232. Limit kits for squads - not the entire team
  233. Actually trying to stay alive as a pilot...
  234. Entering Helicopters
  235. USS Essex
  236. thing that makes me ornery.
  237. Could we have a map where the US is on the defensive?
  238. Since the Mec have mostly Russian weapons it would be cool to see a Russian faction
  239. Interesting Reality insights from a book (firsthand account)
  240. Xtract map idea; Operation ( ;) ) Rescue Wales
  241. IED's
  242. more insurgent maps.
  243. Trans-squad VoIP (again)
  244. Amos
  245. Lock-on "kill switch"
  246. Specialized Squads
  247. Increased Realism suggestions
  248. Minimap Fade
  249. The Map
  250. Buildings w/ interior