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View Full Version : PR:BF2 Suggestions


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  1. More states for destructible walls
  2. The USS Essex [gun]
  3. Vehicle Headlights?
  4. Battle Of Najaf map?
  5. Random skin generator (i think......)
  6. "you have just killed a civilian!"
  7. tasers on civilians
  8. Hotwiring?
  9. mortars, bf1942 type spotting and artillery
  10. Kit limiting
  11. Manual UAV
  12. ziptie handcuff to use on civilians
  13. Helpful Suggestion for M16a4
  14. Forward Spawning ideas- increasing battlelines
  15. Mobile Rocket Artillery
  16. Blackout
  17. put sights on all guns
  18. Support Gun Suggesions
  19. C4 armor blur
  20. Zatar overhaul?
  21. More Air / Naval Maps needed.
  22. Screams, groans and yells
  23. The G36
  24. Civ. suggestions
  25. Less Than Lethal Ammunition
  26. Assistant Rifleman Kit Idea
  27. A few ideas from a PR fan
  28. Solving the debate on spawn times
  29. Shouting
  30. Kamov
  31. Sniper rifles too loud?
  32. hold-up, tank turret jam
  33. WMIK
  34. Im gone train you into a warrier
  35. Explosives need to be more explosive.
  36. suggestions :D
  37. DEVS PLEASE READ
  38. jet exhausts.
  39. "message from Pr"
  40. British/USMC Civilians
  41. Bring back the Doctor, Change the war vet?
  42. Question
  43. unexploded ordinance
  44. bomb sights
  45. UAV
  46. IED suggestion
  47. bradely fighting vehicle
  48. bridges
  49. Tanks a "little" to strong.
  50. Suggestion for Oman
  51. DEV's please read!
  52. Project REALITY
  53. More vehicle maps
  54. Suggestion for maps like Hills of Hamgyong
  55. B1 bomber carpet bombing
  56. CAS?
  57. Kashin?
  58. "Cunning" plan for forcing Squad Specialization
  59. Replace Map
  60. mortars and real arty
  61. Suggestion for Commanders/Squad Leaders
  62. Launcging an AT rocket from inside a room
  63. Client-Side Hit Detection?
  64. Are They Really Civilians 2?
  65. Civilian Changes Suggestion
  66. Are They Really Civilians?
  67. Plane/Helo Crashing
  68. Tank squads
  69. Idea about jumping into the water
  70. IR scope?
  71. A few ideas about deployble stuctures
  72. Jeez
  73. spawn idea
  74. Unit Ideas
  75. Reality
  76. Ground Vehicles
  77. Engineer c4
  78. Rifle on your back when not in use
  79. Noob Education Idea
  80. Private Contractor Faction!
  81. Constantina Wire
  82. Door Breaching
  83. Night Vision
  84. Brit wepones
  85. Picking up kits
  86. put us back!!!
  87. TOW Placement
  88. Dis pistolero tis pisseded!
  89. G3KA4/G3LMG/HK79 suggestions
  90. "Bravo Two Zero" Escape to Syria
  91. Possibility of a WW2 version of PR?
  92. UAV
  93. 26 men maps.....or something alike !
  94. Lower Accuracy
  95. Kuwait/Iraqi Border map
  96. A new mode/faction
  97. Map ideas and Leaning?
  98. Spec Ops solution
  99. Lack of text with radio messages
  100. Radio Sounds
  101. Radio Nets
  102. Fixed Siminov sks animation?
  103. Badgers in Al Basrah
  104. knifed civ = uav?
  105. kit customization?
  106. new game mode.
  107. Muttrah Suggestion
  108. F-117 bombing run on a map
  109. A bullet sound study.
  110. Overheating on Assault Rifle/SMGs
  111. F-35 for British
  112. Can Forces be combined ? eg. uk & US
  113. Seaking Mk4
  114. Commander Options
  115. Support UH-60
  116. DPV/FAV For Kashan?
  117. New SL Command
  118. Building up speed in tanks
  119. When are we going to see new Ins maps?
  120. 117night hawk usmc
  121. Different Commands
  122. Map Idea Afghanistan [Insurgency/Push]
  123. 3 Ideas??
  124. Kite's series of good ideas!
  125. Omaha Beach, 2012? Suggestion
  126. L3DT map
  127. a few suggestions
  128. Sandbags + munitions
  129. Adding an m240!
  130. more opposition factions?
  131. the Proposed "Cull" of maps !
  132. Clouds on kashan
  133. map suggestion
  134. British ticket bleed on assault on the mesta
  135. Proving grounds
  136. Any plans for more Militia Maps?
  137. smart bomb idea!
  138. Stryker APC?
  139. Airlift?
  140. Command squad
  141. Desert-compatible Ghile Suit
  142. Leica Vector (Rangefinder Binoculars)
  143. Parachute fix
  144. Fix the Brit L96 AWP!
  145. PLA's new digital uniforms
  146. tank explosions
  147. OK, I've got a suggestion.
  148. .607 beta running
  149. [R-DEV]Eggman should change his avatar
  150. North American based map.
  151. Other Colors for Rally Points in wooden maps
  152. The Meat Counter
  153. Tank/apc cameras
  154. Commo Between Squads?
  155. PLA in need of fixes:
  156. Tank/apc seating
  157. afghan mountains map?
  158. Wire/fence cutters
  159. Loose health when jumping into vehicles
  160. Commander's optical zoom
  161. chinese anthem
  162. BMP 2 and Bradley?
  163. M16A4?
  164. (Creating) Video tutorials
  165. scoped
  166. Issues with penalty for losing a vehicle
  167. Perform check to see if civilian
  168. Tank shells and AT rounds penetrating fences
  169. Scooping rocks them making them dissapear!
  170. Snipers and other specialists should not be part of an infantry squad!
  171. Digging down mines
  172. Ideas..
  173. Un-repairable bridges
  174. Building Main Base
  175. Injury system
  176. Engineers - ability to build certain structures ...
  177. Possible way to get Xfire detect PR
  178. New Game Mode Type
  179. Dolphin Diving
  180. Squad Leaders - ability to build certain structures ...
  181. Engineers
  182. Squad Leader Wepon
  183. 50 cal iron sights for all vehicles
  184. Tank designator
  185. RAH-66 Comanche
  186. RAH-66 Comanche
  187. Spawn on Commander
  188. Gun Jamming
  189. Scout Choppers
  190. Commander needs more power
  191. Map Revison
  192. Passworded "PRO" Servers
  193. Civilian punch
  194. medic ideas ...
  195. Moving bunkers/firebases
  196. Better ieds
  197. Taiwan map
  198. Allow rally points to be placed on friendly flags
  199. Urban High Rise Buildings (Player Explorable)
  200. Few suggestions for slower gameplay...
  201. New Way of Bleeding Out
  202. Remove the 'sound' for throw a grenade
  203. Scout Helicopters and commanders
  204. Delay when switching kits
  205. My suggestions for the healing/revive system
  206. Breaching
  207. NO Hvy AT for militia
  208. Medical Tent at Main CPs
  209. More emursion for 5 bucks (voip)
  210. The dreaded pilot SMG thread.
  211. Make Molotovs stick to vehicles again.
  212. Compass add-on, for degrees?
  213. 2 levels of sprint
  214. giving ammo
  215. M203
  216. Option for Riflemen to take off scope
  217. Blur screen when looking down the sights/scope to model eye focus
  218. A small suggestion for the armor
  219. New Trailer Song (a little of topic, but it is a suggestion)
  220. good ideas
  221. Commander Asset Footprints
  222. Recon Kit
  223. Limit on support truck quantity?
  224. Hardcore gamer plea: Include as many maps as possible in .6 release, possibly mappack
  225. BF2142
  226. Helicopter exit by roping down
  227. Add Track IR support to PR
  228. Purely Defensive Maps
  229. Insurgent Mode
  230. squad jeep
  231. UAV
  232. views on .6
  233. Pilot uniforms
  234. Generate some hype once .6 is released
  235. v607 Armor & Infantry Suggestions
  236. Coax Ammo
  237. Awesome Suggestions! - READ!
  238. New kind of ranks for PRs future.
  239. Land rover wreck
  240. Muzzleflash effect
  241. Squad Formation Marker
  242. Use of enemy cars..........
  243. Minigun Sounds
  244. Street
  245. Accurate Tracers.
  246. Spent cartriges.
  247. Day To Night Map
  248. Falklands!!!
  249. New Map Idea!
  250. Quick Shot Deviation