- Constantina Wire
- Door Breaching
- Night Vision
- Brit wepones
- Picking up kits
- put us back!!!
- TOW Placement
- Dis pistolero tis pisseded!
- G3KA4/G3LMG/HK79 suggestions
- "Bravo Two Zero" Escape to Syria
- Possibility of a WW2 version of PR?
- UAV
- 26 men maps.....or something alike !
- Lower Accuracy
- Kuwait/Iraqi Border map
- A new mode/faction
- Map ideas and Leaning?
- Spec Ops solution
- Lack of text with radio messages
- Radio Sounds
- Radio Nets
- Fixed Siminov sks animation?
- Badgers in Al Basrah
- knifed civ = uav?
- kit customization?
- new game mode.
- Muttrah Suggestion
- F-117 bombing run on a map
- A bullet sound study.
- Overheating on Assault Rifle/SMGs
- F-35 for British
- Can Forces be combined ? eg. uk & US
- Seaking Mk4
- Commander Options
- Support UH-60
- DPV/FAV For Kashan?
- New SL Command
- Building up speed in tanks
- When are we going to see new Ins maps?
- 117night hawk usmc
- Different Commands
- Map Idea Afghanistan [Insurgency/Push]
- 3 Ideas??
- Kite's series of good ideas!
- Omaha Beach, 2012? Suggestion
- L3DT map
- a few suggestions
- Sandbags + munitions
- Adding an m240!
- more opposition factions?
- the Proposed "Cull" of maps !
- Clouds on kashan
- map suggestion
- British ticket bleed on assault on the mesta
- Proving grounds
- Any plans for more Militia Maps?
- smart bomb idea!
- Stryker APC?
- Airlift?
- Command squad
- Desert-compatible Ghile Suit
- Leica Vector (Rangefinder Binoculars)
- Parachute fix
- Fix the Brit L96 AWP!
- PLA's new digital uniforms
- tank explosions
- OK, I've got a suggestion.
- .607 beta running
- [R-DEV]Eggman should change his avatar
- North American based map.
- Other Colors for Rally Points in wooden maps
- The Meat Counter
- Tank/apc cameras
- Commo Between Squads?
- PLA in need of fixes:
- Tank/apc seating
- afghan mountains map?
- Wire/fence cutters
- Loose health when jumping into vehicles
- Commander's optical zoom
- chinese anthem
- BMP 2 and Bradley?
- M16A4?
- (Creating) Video tutorials
- scoped
- Issues with penalty for losing a vehicle
- Perform check to see if civilian
- Tank shells and AT rounds penetrating fences
- Scooping rocks them making them dissapear!
- Snipers and other specialists should not be part of an infantry squad!
- Digging down mines
- Ideas..
- Un-repairable bridges
- Building Main Base
- Injury system
- Engineers - ability to build certain structures ...
- Possible way to get Xfire detect PR
- New Game Mode Type
- Dolphin Diving
- Squad Leaders - ability to build certain structures ...
- Engineers
- Squad Leader Wepon
- 50 cal iron sights for all vehicles
- Tank designator
- RAH-66 Comanche
- RAH-66 Comanche
- Spawn on Commander
- Gun Jamming
- Scout Choppers
- Commander needs more power
- Map Revison
- Passworded "PRO" Servers
- Civilian punch
- medic ideas ...
- Moving bunkers/firebases
- Better ieds
- Taiwan map
- Allow rally points to be placed on friendly flags
- Urban High Rise Buildings (Player Explorable)
- Few suggestions for slower gameplay...
- New Way of Bleeding Out
- Remove the 'sound' for throw a grenade
- Scout Helicopters and commanders
- Delay when switching kits
- My suggestions for the healing/revive system
- Breaching
- NO Hvy AT for militia
- Medical Tent at Main CPs
- More emursion for 5 bucks (voip)
- The dreaded pilot SMG thread.
- Make Molotovs stick to vehicles again.
- Compass add-on, for degrees?
- 2 levels of sprint
- giving ammo
- M203
- Option for Riflemen to take off scope
- Blur screen when looking down the sights/scope to model eye focus
- A small suggestion for the armor
- New Trailer Song (a little of topic, but it is a suggestion)
- good ideas
- Commander Asset Footprints
- Recon Kit
- Limit on support truck quantity?
- Hardcore gamer plea: Include as many maps as possible in .6 release, possibly mappack
- BF2142
- Helicopter exit by roping down
- Add Track IR support to PR
- Purely Defensive Maps
- Insurgent Mode
- squad jeep
- UAV
- views on .6
- Pilot uniforms
- Generate some hype once .6 is released
- v607 Armor & Infantry Suggestions
- Coax Ammo
- Awesome Suggestions! - READ!
- New kind of ranks for PRs future.
- Land rover wreck
- Muzzleflash effect
- Squad Formation Marker
- Use of enemy cars..........
- Minigun Sounds
- Street
- Accurate Tracers.
- Spent cartriges.
- Day To Night Map
- Falklands!!!
- New Map Idea!
- Quick Shot Deviation
- Hitboxes and Bunnhopping
- AAs COOp ?
- para trooper spawn drop
- Kashan Desert Night version
- Chinese body armor...
- Insurgent Mechanic
- wake island ?? now possible with aasv2??
- Bipods for machineguns and sniper rifles
- MP5 MAIN CREWMAN,PILOT AND HEAVY AT WEAPON!
- Hangers
- Russian WW2 figher
- mp5 pdw for pilots?
- 24 Hour suggestion cease fire
- Aircraft suggestions....
- PR is great...and now for the annoying things...
- PR for FH2
- Movement speed overhaul
- Ability to pick up ammo bags/field dressings
- Prod 'weapon' for medic
- commander
- gas/chemical warfare
- Smoke rockets
- Kit Team Killers!!!
- British Carrier Map
- 1... 2... Pick-up kits
- Sorry about this question.
- blah
- Bullet Penetration
- Tweak extraction.
- make antimaterial rifles antimaterial !!
- Blackhawk
- Possible solution to 'pop-up-and-shoot' and insta-prone
- any chance of a large scale British operation?
- More commander assets
- Binoculars for tank commander
- My list of statics for commanders/Squad leaders
- Anti-base rape idea for basrah AAS.
- Combination Between Isurgency and AAS
- New gamemode
- Dropped magazines
- LSG Fennek
- Anti spawnraping
- Customise
- Tank (vehicle) sights
- the people want.........an Insurgent Heli!!!!...yay
- something realistic.......IEDs that look like IEDs!!!
- free movement in helis/boats
- Iraqi jets...........thats right IRAQI jets!
- More Advanced AA for Main Base
- Extra level of zoom for the .6
- VOIP
- Attack and Defence
- Mortars
- grenades do to much damage ?
- Medic & Revive
- ALL NEW RPGs!!!!!
- NCO/breeching device
- Amtracs
- Instead of Javelin...
- Planes and Vapor Trails
- Structurizing squads
- Cease-Fire command for commo rose..
- Tank hatch + grenade
- African Forces
- Radio spam countermeasures
- Increase the VSI scale in chopper HUDs
- 2 quick suggestions...
- Accuracy delay when going from standing to crouching stance
- Roads having advantages
- Get rid of mine warning for enemy (yes, enemy!) mines
- dead soldier kit suggestion
- Decreased accuracy with other teams weapons?
- A real life sized map...possible?
- Training map?
- My idea on how a paratrooper class could work.
- terrorist kit
- large bomber/transport aircraft on new maps
- Instantly Dissapering Limited Kits?
- Mobile Insurgent Rocket Pad
- interpreter/indigenous soldier