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View Full Version : PR:BF2 Suggestions


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  1. foxholes
  2. My Suggestion
  3. Tank Fire
  4. Dustoff/Medivac chopper
  5. Can you make the blackhawk more like the merlin?
  6. More of a Question for the coders: Hovercraft consept
  7. 6 figure grid referances
  8. M113 APC
  9. M249 On Abrams/7.62 Machinegun on Bradley
  10. Grapples
  11. APC Splash Damage and Coax
  12. Airport-Mutrah city&Omaha beach
  13. Information on the number of active kits
  14. Seeing others wearing nightvision goggles?
  15. What Can Be Done About Hackers?
  16. Health bar? (Not what you think)
  17. Expand Daqinq
  18. Forced join-a-squad backfire
  19. Tank Firing Effects (flame and dust)
  20. Unbalanced planes
  21. Remove Squad Leader spawn point
  22. I want a palace../Claymores/Grenades
  23. More troops
  24. Rear Area Tank Repair Station
  25. Score System
  26. jets overpowered / anti-air underpowered
  27. A couple ideas
  28. fast rope
  29. Civilian Skinny-Dipping
  30. M-16, LMG, Explosive, undergrowth tweaking
  31. Civilian Pistol (Not what you think, really!)
  32. Tone down the Laser-tracers?
  33. Apc ammo bug
  34. defecting
  35. Near misses should be even less pleasant
  36. Heavy Sniper kit?
  37. Claymore
  38. Leave SL, SP, RP Radius = Desertion.
  39. Bell 212HP ???
  40. Supply / Para Drops - Hercules C-130 transporter
  41. Penalty for destroying building in Insurgency
  42. TOW comander asset for Armor defense
  43. For future PR releases how bout...
  44. AN/PEQ?
  45. would it be possible.....
  46. Interesting Map Idea
  47. Solution To Base Sieging
  48. VIP SUV adjustment
  49. Deployable Hedgehog blockades?
  50. "Black Pajama" clad insurgents
  51. Helicopter-Plane
  52. Al Basrah/insurgents
  53. Basrah Insurgency - suggestions for the next version
  54. More states for destructible walls
  55. The USS Essex [gun]
  56. Vehicle Headlights?
  57. Battle Of Najaf map?
  58. Random skin generator (i think......)
  59. "you have just killed a civilian!"
  60. tasers on civilians
  61. Hotwiring?
  62. mortars, bf1942 type spotting and artillery
  63. Kit limiting
  64. Manual UAV
  65. ziptie handcuff to use on civilians
  66. Helpful Suggestion for M16a4
  67. Forward Spawning ideas- increasing battlelines
  68. Mobile Rocket Artillery
  69. Blackout
  70. put sights on all guns
  71. Support Gun Suggesions
  72. C4 armor blur
  73. Zatar overhaul?
  74. More Air / Naval Maps needed.
  75. Screams, groans and yells
  76. The G36
  77. Civ. suggestions
  78. Less Than Lethal Ammunition
  79. Assistant Rifleman Kit Idea
  80. A few ideas from a PR fan
  81. Solving the debate on spawn times
  82. Shouting
  83. Kamov
  84. Sniper rifles too loud?
  85. hold-up, tank turret jam
  86. WMIK
  87. Im gone train you into a warrier
  88. Explosives need to be more explosive.
  89. suggestions :D
  90. DEVS PLEASE READ
  91. jet exhausts.
  92. "message from Pr"
  93. British/USMC Civilians
  94. Bring back the Doctor, Change the war vet?
  95. Question
  96. unexploded ordinance
  97. bomb sights
  98. UAV
  99. IED suggestion
  100. bradely fighting vehicle
  101. bridges
  102. Tanks a "little" to strong.
  103. Suggestion for Oman
  104. DEV's please read!
  105. Project REALITY
  106. More vehicle maps
  107. Suggestion for maps like Hills of Hamgyong
  108. B1 bomber carpet bombing
  109. CAS?
  110. Kashin?
  111. "Cunning" plan for forcing Squad Specialization
  112. Replace Map
  113. mortars and real arty
  114. Suggestion for Commanders/Squad Leaders
  115. Launcging an AT rocket from inside a room
  116. Client-Side Hit Detection?
  117. Are They Really Civilians 2?
  118. Civilian Changes Suggestion
  119. Are They Really Civilians?
  120. Plane/Helo Crashing
  121. Tank squads
  122. Idea about jumping into the water
  123. IR scope?
  124. A few ideas about deployble stuctures
  125. Jeez
  126. spawn idea
  127. Unit Ideas
  128. Reality
  129. Ground Vehicles
  130. Engineer c4
  131. Rifle on your back when not in use
  132. Noob Education Idea
  133. Private Contractor Faction!
  134. Constantina Wire
  135. Door Breaching
  136. Night Vision
  137. Brit wepones
  138. Picking up kits
  139. put us back!!!
  140. TOW Placement
  141. Dis pistolero tis pisseded!
  142. G3KA4/G3LMG/HK79 suggestions
  143. "Bravo Two Zero" Escape to Syria
  144. Possibility of a WW2 version of PR?
  145. UAV
  146. 26 men maps.....or something alike !
  147. Lower Accuracy
  148. Kuwait/Iraqi Border map
  149. A new mode/faction
  150. Map ideas and Leaning?
  151. Spec Ops solution
  152. Lack of text with radio messages
  153. Radio Sounds
  154. Radio Nets
  155. Fixed Siminov sks animation?
  156. Badgers in Al Basrah
  157. knifed civ = uav?
  158. kit customization?
  159. new game mode.
  160. Muttrah Suggestion
  161. F-117 bombing run on a map
  162. A bullet sound study.
  163. Overheating on Assault Rifle/SMGs
  164. F-35 for British
  165. Can Forces be combined ? eg. uk & US
  166. Seaking Mk4
  167. Commander Options
  168. Support UH-60
  169. DPV/FAV For Kashan?
  170. New SL Command
  171. Building up speed in tanks
  172. When are we going to see new Ins maps?
  173. 117night hawk usmc
  174. Different Commands
  175. Map Idea Afghanistan [Insurgency/Push]
  176. 3 Ideas??
  177. Kite's series of good ideas!
  178. Omaha Beach, 2012? Suggestion
  179. L3DT map
  180. a few suggestions
  181. Sandbags + munitions
  182. Adding an m240!
  183. more opposition factions?
  184. the Proposed "Cull" of maps !
  185. Clouds on kashan
  186. map suggestion
  187. British ticket bleed on assault on the mesta
  188. Proving grounds
  189. Any plans for more Militia Maps?
  190. smart bomb idea!
  191. Stryker APC?
  192. Airlift?
  193. Command squad
  194. Desert-compatible Ghile Suit
  195. Leica Vector (Rangefinder Binoculars)
  196. Parachute fix
  197. Fix the Brit L96 AWP!
  198. PLA's new digital uniforms
  199. tank explosions
  200. OK, I've got a suggestion.
  201. .607 beta running
  202. [R-DEV]Eggman should change his avatar
  203. North American based map.
  204. Other Colors for Rally Points in wooden maps
  205. The Meat Counter
  206. Tank/apc cameras
  207. Commo Between Squads?
  208. PLA in need of fixes:
  209. Tank/apc seating
  210. afghan mountains map?
  211. Wire/fence cutters
  212. Loose health when jumping into vehicles
  213. Commander's optical zoom
  214. chinese anthem
  215. BMP 2 and Bradley?
  216. M16A4?
  217. (Creating) Video tutorials
  218. scoped
  219. Issues with penalty for losing a vehicle
  220. Perform check to see if civilian
  221. Tank shells and AT rounds penetrating fences
  222. Scooping rocks them making them dissapear!
  223. Snipers and other specialists should not be part of an infantry squad!
  224. Digging down mines
  225. Ideas..
  226. Un-repairable bridges
  227. Building Main Base
  228. Injury system
  229. Engineers - ability to build certain structures ...
  230. Possible way to get Xfire detect PR
  231. New Game Mode Type
  232. Dolphin Diving
  233. Squad Leaders - ability to build certain structures ...
  234. Engineers
  235. Squad Leader Wepon
  236. 50 cal iron sights for all vehicles
  237. Tank designator
  238. RAH-66 Comanche
  239. RAH-66 Comanche
  240. Spawn on Commander
  241. Gun Jamming
  242. Scout Choppers
  243. Commander needs more power
  244. Map Revison
  245. Passworded "PRO" Servers
  246. Civilian punch
  247. medic ideas ...
  248. Moving bunkers/firebases
  249. Better ieds
  250. Taiwan map