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View Full Version : PR:BF2 Suggestions


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  1. Random skin generator (i think......)
  2. "you have just killed a civilian!"
  3. tasers on civilians
  4. Hotwiring?
  5. mortars, bf1942 type spotting and artillery
  6. Kit limiting
  7. Manual UAV
  8. ziptie handcuff to use on civilians
  9. Helpful Suggestion for M16a4
  10. Forward Spawning ideas- increasing battlelines
  11. Mobile Rocket Artillery
  12. Blackout
  13. put sights on all guns
  14. Support Gun Suggesions
  15. C4 armor blur
  16. Zatar overhaul?
  17. More Air / Naval Maps needed.
  18. Screams, groans and yells
  19. The G36
  20. Civ. suggestions
  21. Less Than Lethal Ammunition
  22. Assistant Rifleman Kit Idea
  23. A few ideas from a PR fan
  24. Solving the debate on spawn times
  25. Shouting
  26. Kamov
  27. Sniper rifles too loud?
  28. hold-up, tank turret jam
  29. WMIK
  30. Im gone train you into a warrier
  31. Explosives need to be more explosive.
  32. suggestions :D
  33. DEVS PLEASE READ
  34. jet exhausts.
  35. "message from Pr"
  36. British/USMC Civilians
  37. Bring back the Doctor, Change the war vet?
  38. Question
  39. unexploded ordinance
  40. bomb sights
  41. UAV
  42. IED suggestion
  43. bradely fighting vehicle
  44. bridges
  45. Tanks a "little" to strong.
  46. Suggestion for Oman
  47. DEV's please read!
  48. Project REALITY
  49. More vehicle maps
  50. Suggestion for maps like Hills of Hamgyong
  51. B1 bomber carpet bombing
  52. CAS?
  53. Kashin?
  54. "Cunning" plan for forcing Squad Specialization
  55. Replace Map
  56. mortars and real arty
  57. Suggestion for Commanders/Squad Leaders
  58. Launcging an AT rocket from inside a room
  59. Client-Side Hit Detection?
  60. Are They Really Civilians 2?
  61. Civilian Changes Suggestion
  62. Are They Really Civilians?
  63. Plane/Helo Crashing
  64. Tank squads
  65. Idea about jumping into the water
  66. IR scope?
  67. A few ideas about deployble stuctures
  68. Jeez
  69. spawn idea
  70. Unit Ideas
  71. Reality
  72. Ground Vehicles
  73. Engineer c4
  74. Rifle on your back when not in use
  75. Noob Education Idea
  76. Private Contractor Faction!
  77. Constantina Wire
  78. Door Breaching
  79. Night Vision
  80. Brit wepones
  81. Picking up kits
  82. put us back!!!
  83. TOW Placement
  84. Dis pistolero tis pisseded!
  85. G3KA4/G3LMG/HK79 suggestions
  86. "Bravo Two Zero" Escape to Syria
  87. Possibility of a WW2 version of PR?
  88. UAV
  89. 26 men maps.....or something alike !
  90. Lower Accuracy
  91. Kuwait/Iraqi Border map
  92. A new mode/faction
  93. Map ideas and Leaning?
  94. Spec Ops solution
  95. Lack of text with radio messages
  96. Radio Sounds
  97. Radio Nets
  98. Fixed Siminov sks animation?
  99. Badgers in Al Basrah
  100. knifed civ = uav?
  101. kit customization?
  102. new game mode.
  103. Muttrah Suggestion
  104. F-117 bombing run on a map
  105. A bullet sound study.
  106. Overheating on Assault Rifle/SMGs
  107. F-35 for British
  108. Can Forces be combined ? eg. uk & US
  109. Seaking Mk4
  110. Commander Options
  111. Support UH-60
  112. DPV/FAV For Kashan?
  113. New SL Command
  114. Building up speed in tanks
  115. When are we going to see new Ins maps?
  116. 117night hawk usmc
  117. Different Commands
  118. Map Idea Afghanistan [Insurgency/Push]
  119. 3 Ideas??
  120. Kite's series of good ideas!
  121. Omaha Beach, 2012? Suggestion
  122. L3DT map
  123. a few suggestions
  124. Sandbags + munitions
  125. Adding an m240!
  126. more opposition factions?
  127. the Proposed "Cull" of maps !
  128. Clouds on kashan
  129. map suggestion
  130. British ticket bleed on assault on the mesta
  131. Proving grounds
  132. Any plans for more Militia Maps?
  133. smart bomb idea!
  134. Stryker APC?
  135. Airlift?
  136. Command squad
  137. Desert-compatible Ghile Suit
  138. Leica Vector (Rangefinder Binoculars)
  139. Parachute fix
  140. Fix the Brit L96 AWP!
  141. PLA's new digital uniforms
  142. tank explosions
  143. OK, I've got a suggestion.
  144. .607 beta running
  145. [R-DEV]Eggman should change his avatar
  146. North American based map.
  147. Other Colors for Rally Points in wooden maps
  148. The Meat Counter
  149. Tank/apc cameras
  150. Commo Between Squads?
  151. PLA in need of fixes:
  152. Tank/apc seating
  153. afghan mountains map?
  154. Wire/fence cutters
  155. Loose health when jumping into vehicles
  156. Commander's optical zoom
  157. chinese anthem
  158. BMP 2 and Bradley?
  159. M16A4?
  160. (Creating) Video tutorials
  161. scoped
  162. Issues with penalty for losing a vehicle
  163. Perform check to see if civilian
  164. Tank shells and AT rounds penetrating fences
  165. Scooping rocks them making them dissapear!
  166. Snipers and other specialists should not be part of an infantry squad!
  167. Digging down mines
  168. Ideas..
  169. Un-repairable bridges
  170. Building Main Base
  171. Injury system
  172. Engineers - ability to build certain structures ...
  173. Possible way to get Xfire detect PR
  174. New Game Mode Type
  175. Dolphin Diving
  176. Squad Leaders - ability to build certain structures ...
  177. Engineers
  178. Squad Leader Wepon
  179. 50 cal iron sights for all vehicles
  180. Tank designator
  181. RAH-66 Comanche
  182. RAH-66 Comanche
  183. Spawn on Commander
  184. Gun Jamming
  185. Scout Choppers
  186. Commander needs more power
  187. Map Revison
  188. Passworded "PRO" Servers
  189. Civilian punch
  190. medic ideas ...
  191. Moving bunkers/firebases
  192. Better ieds
  193. Taiwan map
  194. Allow rally points to be placed on friendly flags
  195. Urban High Rise Buildings (Player Explorable)
  196. Few suggestions for slower gameplay...
  197. New Way of Bleeding Out
  198. Remove the 'sound' for throw a grenade
  199. Scout Helicopters and commanders
  200. Delay when switching kits
  201. My suggestions for the healing/revive system
  202. Breaching
  203. NO Hvy AT for militia
  204. Medical Tent at Main CPs
  205. More emursion for 5 bucks (voip)
  206. The dreaded pilot SMG thread.
  207. Make Molotovs stick to vehicles again.
  208. Compass add-on, for degrees?
  209. 2 levels of sprint
  210. giving ammo
  211. M203
  212. Option for Riflemen to take off scope
  213. Blur screen when looking down the sights/scope to model eye focus
  214. A small suggestion for the armor
  215. New Trailer Song (a little of topic, but it is a suggestion)
  216. good ideas
  217. Commander Asset Footprints
  218. Recon Kit
  219. Limit on support truck quantity?
  220. Hardcore gamer plea: Include as many maps as possible in .6 release, possibly mappack
  221. BF2142
  222. Helicopter exit by roping down
  223. Add Track IR support to PR
  224. Purely Defensive Maps
  225. Insurgent Mode
  226. squad jeep
  227. UAV
  228. views on .6
  229. Pilot uniforms
  230. Generate some hype once .6 is released
  231. v607 Armor & Infantry Suggestions
  232. Coax Ammo
  233. Awesome Suggestions! - READ!
  234. New kind of ranks for PRs future.
  235. Land rover wreck
  236. Muzzleflash effect
  237. Squad Formation Marker
  238. Use of enemy cars..........
  239. Minigun Sounds
  240. Street
  241. Accurate Tracers.
  242. Spent cartriges.
  243. Day To Night Map
  244. Falklands!!!
  245. New Map Idea!
  246. Quick Shot Deviation
  247. Hitboxes and Bunnhopping
  248. AAs COOp ?
  249. para trooper spawn drop
  250. Kashan Desert Night version