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View Full Version : PR:BF2 Suggestions


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  1. Bell 212HP ???
  2. Supply / Para Drops - Hercules C-130 transporter
  3. Penalty for destroying building in Insurgency
  4. TOW comander asset for Armor defense
  5. For future PR releases how bout...
  6. AN/PEQ?
  7. would it be possible.....
  8. Interesting Map Idea
  9. Solution To Base Sieging
  10. VIP SUV adjustment
  11. Deployable Hedgehog blockades?
  12. "Black Pajama" clad insurgents
  13. Helicopter-Plane
  14. Al Basrah/insurgents
  15. Basrah Insurgency - suggestions for the next version
  16. More states for destructible walls
  17. The USS Essex [gun]
  18. Vehicle Headlights?
  19. Battle Of Najaf map?
  20. Random skin generator (i think......)
  21. "you have just killed a civilian!"
  22. tasers on civilians
  23. Hotwiring?
  24. mortars, bf1942 type spotting and artillery
  25. Kit limiting
  26. Manual UAV
  27. ziptie handcuff to use on civilians
  28. Helpful Suggestion for M16a4
  29. Forward Spawning ideas- increasing battlelines
  30. Mobile Rocket Artillery
  31. Blackout
  32. put sights on all guns
  33. Support Gun Suggesions
  34. C4 armor blur
  35. Zatar overhaul?
  36. More Air / Naval Maps needed.
  37. Screams, groans and yells
  38. The G36
  39. Civ. suggestions
  40. Less Than Lethal Ammunition
  41. Assistant Rifleman Kit Idea
  42. A few ideas from a PR fan
  43. Solving the debate on spawn times
  44. Shouting
  45. Kamov
  46. Sniper rifles too loud?
  47. hold-up, tank turret jam
  48. WMIK
  49. Im gone train you into a warrier
  50. Explosives need to be more explosive.
  51. suggestions :D
  52. DEVS PLEASE READ
  53. jet exhausts.
  54. "message from Pr"
  55. British/USMC Civilians
  56. Bring back the Doctor, Change the war vet?
  57. Question
  58. unexploded ordinance
  59. bomb sights
  60. UAV
  61. IED suggestion
  62. bradely fighting vehicle
  63. bridges
  64. Tanks a "little" to strong.
  65. Suggestion for Oman
  66. DEV's please read!
  67. Project REALITY
  68. More vehicle maps
  69. Suggestion for maps like Hills of Hamgyong
  70. B1 bomber carpet bombing
  71. CAS?
  72. Kashin?
  73. "Cunning" plan for forcing Squad Specialization
  74. Replace Map
  75. mortars and real arty
  76. Suggestion for Commanders/Squad Leaders
  77. Launcging an AT rocket from inside a room
  78. Client-Side Hit Detection?
  79. Are They Really Civilians 2?
  80. Civilian Changes Suggestion
  81. Are They Really Civilians?
  82. Plane/Helo Crashing
  83. Tank squads
  84. Idea about jumping into the water
  85. IR scope?
  86. A few ideas about deployble stuctures
  87. Jeez
  88. spawn idea
  89. Unit Ideas
  90. Reality
  91. Ground Vehicles
  92. Engineer c4
  93. Rifle on your back when not in use
  94. Noob Education Idea
  95. Private Contractor Faction!
  96. Constantina Wire
  97. Door Breaching
  98. Night Vision
  99. Brit wepones
  100. Picking up kits
  101. put us back!!!
  102. TOW Placement
  103. Dis pistolero tis pisseded!
  104. G3KA4/G3LMG/HK79 suggestions
  105. "Bravo Two Zero" Escape to Syria
  106. Possibility of a WW2 version of PR?
  107. UAV
  108. 26 men maps.....or something alike !
  109. Lower Accuracy
  110. Kuwait/Iraqi Border map
  111. A new mode/faction
  112. Map ideas and Leaning?
  113. Spec Ops solution
  114. Lack of text with radio messages
  115. Radio Sounds
  116. Radio Nets
  117. Fixed Siminov sks animation?
  118. Badgers in Al Basrah
  119. knifed civ = uav?
  120. kit customization?
  121. new game mode.
  122. Muttrah Suggestion
  123. F-117 bombing run on a map
  124. A bullet sound study.
  125. Overheating on Assault Rifle/SMGs
  126. F-35 for British
  127. Can Forces be combined ? eg. uk & US
  128. Seaking Mk4
  129. Commander Options
  130. Support UH-60
  131. DPV/FAV For Kashan?
  132. New SL Command
  133. Building up speed in tanks
  134. When are we going to see new Ins maps?
  135. 117night hawk usmc
  136. Different Commands
  137. Map Idea Afghanistan [Insurgency/Push]
  138. 3 Ideas??
  139. Kite's series of good ideas!
  140. Omaha Beach, 2012? Suggestion
  141. L3DT map
  142. a few suggestions
  143. Sandbags + munitions
  144. Adding an m240!
  145. more opposition factions?
  146. the Proposed "Cull" of maps !
  147. Clouds on kashan
  148. map suggestion
  149. British ticket bleed on assault on the mesta
  150. Proving grounds
  151. Any plans for more Militia Maps?
  152. smart bomb idea!
  153. Stryker APC?
  154. Airlift?
  155. Command squad
  156. Desert-compatible Ghile Suit
  157. Leica Vector (Rangefinder Binoculars)
  158. Parachute fix
  159. Fix the Brit L96 AWP!
  160. PLA's new digital uniforms
  161. tank explosions
  162. OK, I've got a suggestion.
  163. .607 beta running
  164. [R-DEV]Eggman should change his avatar
  165. North American based map.
  166. Other Colors for Rally Points in wooden maps
  167. The Meat Counter
  168. Tank/apc cameras
  169. Commo Between Squads?
  170. PLA in need of fixes:
  171. Tank/apc seating
  172. afghan mountains map?
  173. Wire/fence cutters
  174. Loose health when jumping into vehicles
  175. Commander's optical zoom
  176. chinese anthem
  177. BMP 2 and Bradley?
  178. M16A4?
  179. (Creating) Video tutorials
  180. scoped
  181. Issues with penalty for losing a vehicle
  182. Perform check to see if civilian
  183. Tank shells and AT rounds penetrating fences
  184. Scooping rocks them making them dissapear!
  185. Snipers and other specialists should not be part of an infantry squad!
  186. Digging down mines
  187. Ideas..
  188. Un-repairable bridges
  189. Building Main Base
  190. Injury system
  191. Engineers - ability to build certain structures ...
  192. Possible way to get Xfire detect PR
  193. New Game Mode Type
  194. Dolphin Diving
  195. Squad Leaders - ability to build certain structures ...
  196. Engineers
  197. Squad Leader Wepon
  198. 50 cal iron sights for all vehicles
  199. Tank designator
  200. RAH-66 Comanche
  201. RAH-66 Comanche
  202. Spawn on Commander
  203. Gun Jamming
  204. Scout Choppers
  205. Commander needs more power
  206. Map Revison
  207. Passworded "PRO" Servers
  208. Civilian punch
  209. medic ideas ...
  210. Moving bunkers/firebases
  211. Better ieds
  212. Taiwan map
  213. Allow rally points to be placed on friendly flags
  214. Urban High Rise Buildings (Player Explorable)
  215. Few suggestions for slower gameplay...
  216. New Way of Bleeding Out
  217. Remove the 'sound' for throw a grenade
  218. Scout Helicopters and commanders
  219. Delay when switching kits
  220. My suggestions for the healing/revive system
  221. Breaching
  222. NO Hvy AT for militia
  223. Medical Tent at Main CPs
  224. More emursion for 5 bucks (voip)
  225. The dreaded pilot SMG thread.
  226. Make Molotovs stick to vehicles again.
  227. Compass add-on, for degrees?
  228. 2 levels of sprint
  229. giving ammo
  230. M203
  231. Option for Riflemen to take off scope
  232. Blur screen when looking down the sights/scope to model eye focus
  233. A small suggestion for the armor
  234. New Trailer Song (a little of topic, but it is a suggestion)
  235. good ideas
  236. Commander Asset Footprints
  237. Recon Kit
  238. Limit on support truck quantity?
  239. Hardcore gamer plea: Include as many maps as possible in .6 release, possibly mappack
  240. BF2142
  241. Helicopter exit by roping down
  242. Add Track IR support to PR
  243. Purely Defensive Maps
  244. Insurgent Mode
  245. squad jeep
  246. UAV
  247. views on .6
  248. Pilot uniforms
  249. Generate some hype once .6 is released
  250. v607 Armor & Infantry Suggestions