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View Full Version : PR:BF2 Suggestions


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  1. Vehicle Headlights?
  2. Battle Of Najaf map?
  3. Random skin generator (i think......)
  4. "you have just killed a civilian!"
  5. tasers on civilians
  6. Hotwiring?
  7. mortars, bf1942 type spotting and artillery
  8. Kit limiting
  9. Manual UAV
  10. ziptie handcuff to use on civilians
  11. Helpful Suggestion for M16a4
  12. Forward Spawning ideas- increasing battlelines
  13. Mobile Rocket Artillery
  14. Blackout
  15. put sights on all guns
  16. Support Gun Suggesions
  17. C4 armor blur
  18. Zatar overhaul?
  19. More Air / Naval Maps needed.
  20. Screams, groans and yells
  21. The G36
  22. Civ. suggestions
  23. Less Than Lethal Ammunition
  24. Assistant Rifleman Kit Idea
  25. A few ideas from a PR fan
  26. Solving the debate on spawn times
  27. Shouting
  28. Kamov
  29. Sniper rifles too loud?
  30. hold-up, tank turret jam
  31. WMIK
  32. Im gone train you into a warrier
  33. Explosives need to be more explosive.
  34. suggestions :D
  35. DEVS PLEASE READ
  36. jet exhausts.
  37. "message from Pr"
  38. British/USMC Civilians
  39. Bring back the Doctor, Change the war vet?
  40. Question
  41. unexploded ordinance
  42. bomb sights
  43. UAV
  44. IED suggestion
  45. bradely fighting vehicle
  46. bridges
  47. Tanks a "little" to strong.
  48. Suggestion for Oman
  49. DEV's please read!
  50. Project REALITY
  51. More vehicle maps
  52. Suggestion for maps like Hills of Hamgyong
  53. B1 bomber carpet bombing
  54. CAS?
  55. Kashin?
  56. "Cunning" plan for forcing Squad Specialization
  57. Replace Map
  58. mortars and real arty
  59. Suggestion for Commanders/Squad Leaders
  60. Launcging an AT rocket from inside a room
  61. Client-Side Hit Detection?
  62. Are They Really Civilians 2?
  63. Civilian Changes Suggestion
  64. Are They Really Civilians?
  65. Plane/Helo Crashing
  66. Tank squads
  67. Idea about jumping into the water
  68. IR scope?
  69. A few ideas about deployble stuctures
  70. Jeez
  71. spawn idea
  72. Unit Ideas
  73. Reality
  74. Ground Vehicles
  75. Engineer c4
  76. Rifle on your back when not in use
  77. Noob Education Idea
  78. Private Contractor Faction!
  79. Constantina Wire
  80. Door Breaching
  81. Night Vision
  82. Brit wepones
  83. Picking up kits
  84. put us back!!!
  85. TOW Placement
  86. Dis pistolero tis pisseded!
  87. G3KA4/G3LMG/HK79 suggestions
  88. "Bravo Two Zero" Escape to Syria
  89. Possibility of a WW2 version of PR?
  90. UAV
  91. 26 men maps.....or something alike !
  92. Lower Accuracy
  93. Kuwait/Iraqi Border map
  94. A new mode/faction
  95. Map ideas and Leaning?
  96. Spec Ops solution
  97. Lack of text with radio messages
  98. Radio Sounds
  99. Radio Nets
  100. Fixed Siminov sks animation?
  101. Badgers in Al Basrah
  102. knifed civ = uav?
  103. kit customization?
  104. new game mode.
  105. Muttrah Suggestion
  106. F-117 bombing run on a map
  107. A bullet sound study.
  108. Overheating on Assault Rifle/SMGs
  109. F-35 for British
  110. Can Forces be combined ? eg. uk & US
  111. Seaking Mk4
  112. Commander Options
  113. Support UH-60
  114. DPV/FAV For Kashan?
  115. New SL Command
  116. Building up speed in tanks
  117. When are we going to see new Ins maps?
  118. 117night hawk usmc
  119. Different Commands
  120. Map Idea Afghanistan [Insurgency/Push]
  121. 3 Ideas??
  122. Kite's series of good ideas!
  123. Omaha Beach, 2012? Suggestion
  124. L3DT map
  125. a few suggestions
  126. Sandbags + munitions
  127. Adding an m240!
  128. more opposition factions?
  129. the Proposed "Cull" of maps !
  130. Clouds on kashan
  131. map suggestion
  132. British ticket bleed on assault on the mesta
  133. Proving grounds
  134. Any plans for more Militia Maps?
  135. smart bomb idea!
  136. Stryker APC?
  137. Airlift?
  138. Command squad
  139. Desert-compatible Ghile Suit
  140. Leica Vector (Rangefinder Binoculars)
  141. Parachute fix
  142. Fix the Brit L96 AWP!
  143. PLA's new digital uniforms
  144. tank explosions
  145. OK, I've got a suggestion.
  146. .607 beta running
  147. [R-DEV]Eggman should change his avatar
  148. North American based map.
  149. Other Colors for Rally Points in wooden maps
  150. The Meat Counter
  151. Tank/apc cameras
  152. Commo Between Squads?
  153. PLA in need of fixes:
  154. Tank/apc seating
  155. afghan mountains map?
  156. Wire/fence cutters
  157. Loose health when jumping into vehicles
  158. Commander's optical zoom
  159. chinese anthem
  160. BMP 2 and Bradley?
  161. M16A4?
  162. (Creating) Video tutorials
  163. scoped
  164. Issues with penalty for losing a vehicle
  165. Perform check to see if civilian
  166. Tank shells and AT rounds penetrating fences
  167. Scooping rocks them making them dissapear!
  168. Snipers and other specialists should not be part of an infantry squad!
  169. Digging down mines
  170. Ideas..
  171. Un-repairable bridges
  172. Building Main Base
  173. Injury system
  174. Engineers - ability to build certain structures ...
  175. Possible way to get Xfire detect PR
  176. New Game Mode Type
  177. Dolphin Diving
  178. Squad Leaders - ability to build certain structures ...
  179. Engineers
  180. Squad Leader Wepon
  181. 50 cal iron sights for all vehicles
  182. Tank designator
  183. RAH-66 Comanche
  184. RAH-66 Comanche
  185. Spawn on Commander
  186. Gun Jamming
  187. Scout Choppers
  188. Commander needs more power
  189. Map Revison
  190. Passworded "PRO" Servers
  191. Civilian punch
  192. medic ideas ...
  193. Moving bunkers/firebases
  194. Better ieds
  195. Taiwan map
  196. Allow rally points to be placed on friendly flags
  197. Urban High Rise Buildings (Player Explorable)
  198. Few suggestions for slower gameplay...
  199. New Way of Bleeding Out
  200. Remove the 'sound' for throw a grenade
  201. Scout Helicopters and commanders
  202. Delay when switching kits
  203. My suggestions for the healing/revive system
  204. Breaching
  205. NO Hvy AT for militia
  206. Medical Tent at Main CPs
  207. More emursion for 5 bucks (voip)
  208. The dreaded pilot SMG thread.
  209. Make Molotovs stick to vehicles again.
  210. Compass add-on, for degrees?
  211. 2 levels of sprint
  212. giving ammo
  213. M203
  214. Option for Riflemen to take off scope
  215. Blur screen when looking down the sights/scope to model eye focus
  216. A small suggestion for the armor
  217. New Trailer Song (a little of topic, but it is a suggestion)
  218. good ideas
  219. Commander Asset Footprints
  220. Recon Kit
  221. Limit on support truck quantity?
  222. Hardcore gamer plea: Include as many maps as possible in .6 release, possibly mappack
  223. BF2142
  224. Helicopter exit by roping down
  225. Add Track IR support to PR
  226. Purely Defensive Maps
  227. Insurgent Mode
  228. squad jeep
  229. UAV
  230. views on .6
  231. Pilot uniforms
  232. Generate some hype once .6 is released
  233. v607 Armor & Infantry Suggestions
  234. Coax Ammo
  235. Awesome Suggestions! - READ!
  236. New kind of ranks for PRs future.
  237. Land rover wreck
  238. Muzzleflash effect
  239. Squad Formation Marker
  240. Use of enemy cars..........
  241. Minigun Sounds
  242. Street
  243. Accurate Tracers.
  244. Spent cartriges.
  245. Day To Night Map
  246. Falklands!!!
  247. New Map Idea!
  248. Quick Shot Deviation
  249. Hitboxes and Bunnhopping
  250. AAs COOp ?