PDA

View Full Version : PR:BF2 Suggestions


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 [29] 30 31 32 33 34 35 36 37 38 39 40 41 42

  1. Green text spam
  2. Kits-Combat engie and Support (m249/minimi, GPMG/M240)
  3. 240G Machine Gun on top of LAV-25
  4. Radio-Man kit?
  5. napalm and tripwires
  6. Commander push-tacks
  7. Kit restrictions...
  8. While firing tank rounds....
  9. adjust the tank commander view
  10. Destroyable trees
  11. Civilian prison
  12. foxholes
  13. My Suggestion
  14. Tank Fire
  15. Dustoff/Medivac chopper
  16. Can you make the blackhawk more like the merlin?
  17. More of a Question for the coders: Hovercraft consept
  18. 6 figure grid referances
  19. M113 APC
  20. M249 On Abrams/7.62 Machinegun on Bradley
  21. Grapples
  22. APC Splash Damage and Coax
  23. Airport-Mutrah city&Omaha beach
  24. Information on the number of active kits
  25. Seeing others wearing nightvision goggles?
  26. What Can Be Done About Hackers?
  27. Health bar? (Not what you think)
  28. Expand Daqinq
  29. Forced join-a-squad backfire
  30. Tank Firing Effects (flame and dust)
  31. Unbalanced planes
  32. Remove Squad Leader spawn point
  33. I want a palace../Claymores/Grenades
  34. More troops
  35. Rear Area Tank Repair Station
  36. Score System
  37. jets overpowered / anti-air underpowered
  38. A couple ideas
  39. fast rope
  40. Civilian Skinny-Dipping
  41. M-16, LMG, Explosive, undergrowth tweaking
  42. Civilian Pistol (Not what you think, really!)
  43. Tone down the Laser-tracers?
  44. Apc ammo bug
  45. defecting
  46. Near misses should be even less pleasant
  47. Heavy Sniper kit?
  48. Claymore
  49. Leave SL, SP, RP Radius = Desertion.
  50. Bell 212HP ???
  51. Supply / Para Drops - Hercules C-130 transporter
  52. Penalty for destroying building in Insurgency
  53. TOW comander asset for Armor defense
  54. For future PR releases how bout...
  55. AN/PEQ?
  56. would it be possible.....
  57. Interesting Map Idea
  58. Solution To Base Sieging
  59. VIP SUV adjustment
  60. Deployable Hedgehog blockades?
  61. "Black Pajama" clad insurgents
  62. Helicopter-Plane
  63. Al Basrah/insurgents
  64. Basrah Insurgency - suggestions for the next version
  65. More states for destructible walls
  66. The USS Essex [gun]
  67. Vehicle Headlights?
  68. Battle Of Najaf map?
  69. Random skin generator (i think......)
  70. "you have just killed a civilian!"
  71. tasers on civilians
  72. Hotwiring?
  73. mortars, bf1942 type spotting and artillery
  74. Kit limiting
  75. Manual UAV
  76. ziptie handcuff to use on civilians
  77. Helpful Suggestion for M16a4
  78. Forward Spawning ideas- increasing battlelines
  79. Mobile Rocket Artillery
  80. Blackout
  81. put sights on all guns
  82. Support Gun Suggesions
  83. C4 armor blur
  84. Zatar overhaul?
  85. More Air / Naval Maps needed.
  86. Screams, groans and yells
  87. The G36
  88. Civ. suggestions
  89. Less Than Lethal Ammunition
  90. Assistant Rifleman Kit Idea
  91. A few ideas from a PR fan
  92. Solving the debate on spawn times
  93. Shouting
  94. Kamov
  95. Sniper rifles too loud?
  96. hold-up, tank turret jam
  97. WMIK
  98. Im gone train you into a warrier
  99. Explosives need to be more explosive.
  100. suggestions :D
  101. DEVS PLEASE READ
  102. jet exhausts.
  103. "message from Pr"
  104. British/USMC Civilians
  105. Bring back the Doctor, Change the war vet?
  106. Question
  107. unexploded ordinance
  108. bomb sights
  109. UAV
  110. IED suggestion
  111. bradely fighting vehicle
  112. bridges
  113. Tanks a "little" to strong.
  114. Suggestion for Oman
  115. DEV's please read!
  116. Project REALITY
  117. More vehicle maps
  118. Suggestion for maps like Hills of Hamgyong
  119. B1 bomber carpet bombing
  120. CAS?
  121. Kashin?
  122. "Cunning" plan for forcing Squad Specialization
  123. Replace Map
  124. mortars and real arty
  125. Suggestion for Commanders/Squad Leaders
  126. Launcging an AT rocket from inside a room
  127. Client-Side Hit Detection?
  128. Are They Really Civilians 2?
  129. Civilian Changes Suggestion
  130. Are They Really Civilians?
  131. Plane/Helo Crashing
  132. Tank squads
  133. Idea about jumping into the water
  134. IR scope?
  135. A few ideas about deployble stuctures
  136. Jeez
  137. spawn idea
  138. Unit Ideas
  139. Reality
  140. Ground Vehicles
  141. Engineer c4
  142. Rifle on your back when not in use
  143. Noob Education Idea
  144. Private Contractor Faction!
  145. Constantina Wire
  146. Door Breaching
  147. Night Vision
  148. Brit wepones
  149. Picking up kits
  150. put us back!!!
  151. TOW Placement
  152. Dis pistolero tis pisseded!
  153. G3KA4/G3LMG/HK79 suggestions
  154. "Bravo Two Zero" Escape to Syria
  155. Possibility of a WW2 version of PR?
  156. UAV
  157. 26 men maps.....or something alike !
  158. Lower Accuracy
  159. Kuwait/Iraqi Border map
  160. A new mode/faction
  161. Map ideas and Leaning?
  162. Spec Ops solution
  163. Lack of text with radio messages
  164. Radio Sounds
  165. Radio Nets
  166. Fixed Siminov sks animation?
  167. Badgers in Al Basrah
  168. knifed civ = uav?
  169. kit customization?
  170. new game mode.
  171. Muttrah Suggestion
  172. F-117 bombing run on a map
  173. A bullet sound study.
  174. Overheating on Assault Rifle/SMGs
  175. F-35 for British
  176. Can Forces be combined ? eg. uk & US
  177. Seaking Mk4
  178. Commander Options
  179. Support UH-60
  180. DPV/FAV For Kashan?
  181. New SL Command
  182. Building up speed in tanks
  183. When are we going to see new Ins maps?
  184. 117night hawk usmc
  185. Different Commands
  186. Map Idea Afghanistan [Insurgency/Push]
  187. 3 Ideas??
  188. Kite's series of good ideas!
  189. Omaha Beach, 2012? Suggestion
  190. L3DT map
  191. a few suggestions
  192. Sandbags + munitions
  193. Adding an m240!
  194. more opposition factions?
  195. the Proposed "Cull" of maps !
  196. Clouds on kashan
  197. map suggestion
  198. British ticket bleed on assault on the mesta
  199. Proving grounds
  200. Any plans for more Militia Maps?
  201. smart bomb idea!
  202. Stryker APC?
  203. Airlift?
  204. Command squad
  205. Desert-compatible Ghile Suit
  206. Leica Vector (Rangefinder Binoculars)
  207. Parachute fix
  208. Fix the Brit L96 AWP!
  209. PLA's new digital uniforms
  210. tank explosions
  211. OK, I've got a suggestion.
  212. .607 beta running
  213. [R-DEV]Eggman should change his avatar
  214. North American based map.
  215. Other Colors for Rally Points in wooden maps
  216. The Meat Counter
  217. Tank/apc cameras
  218. Commo Between Squads?
  219. PLA in need of fixes:
  220. Tank/apc seating
  221. afghan mountains map?
  222. Wire/fence cutters
  223. Loose health when jumping into vehicles
  224. Commander's optical zoom
  225. chinese anthem
  226. BMP 2 and Bradley?
  227. M16A4?
  228. (Creating) Video tutorials
  229. scoped
  230. Issues with penalty for losing a vehicle
  231. Perform check to see if civilian
  232. Tank shells and AT rounds penetrating fences
  233. Scooping rocks them making them dissapear!
  234. Snipers and other specialists should not be part of an infantry squad!
  235. Digging down mines
  236. Ideas..
  237. Un-repairable bridges
  238. Building Main Base
  239. Injury system
  240. Engineers - ability to build certain structures ...
  241. Possible way to get Xfire detect PR
  242. New Game Mode Type
  243. Dolphin Diving
  244. Squad Leaders - ability to build certain structures ...
  245. Engineers
  246. Squad Leader Wepon
  247. 50 cal iron sights for all vehicles
  248. Tank designator
  249. RAH-66 Comanche
  250. RAH-66 Comanche