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  1. Seeing others wearing nightvision goggles?
  2. What Can Be Done About Hackers?
  3. Health bar? (Not what you think)
  4. Expand Daqinq
  5. Forced join-a-squad backfire
  6. Tank Firing Effects (flame and dust)
  7. Unbalanced planes
  8. Remove Squad Leader spawn point
  9. I want a palace../Claymores/Grenades
  10. More troops
  11. Rear Area Tank Repair Station
  12. Score System
  13. jets overpowered / anti-air underpowered
  14. A couple ideas
  15. fast rope
  16. Civilian Skinny-Dipping
  17. M-16, LMG, Explosive, undergrowth tweaking
  18. Civilian Pistol (Not what you think, really!)
  19. Tone down the Laser-tracers?
  20. Apc ammo bug
  21. defecting
  22. Near misses should be even less pleasant
  23. Heavy Sniper kit?
  24. Claymore
  25. Leave SL, SP, RP Radius = Desertion.
  26. Bell 212HP ???
  27. Supply / Para Drops - Hercules C-130 transporter
  28. Penalty for destroying building in Insurgency
  29. TOW comander asset for Armor defense
  30. For future PR releases how bout...
  31. AN/PEQ?
  32. would it be possible.....
  33. Interesting Map Idea
  34. Solution To Base Sieging
  35. VIP SUV adjustment
  36. Deployable Hedgehog blockades?
  37. "Black Pajama" clad insurgents
  38. Helicopter-Plane
  39. Al Basrah/insurgents
  40. Basrah Insurgency - suggestions for the next version
  41. More states for destructible walls
  42. The USS Essex [gun]
  43. Vehicle Headlights?
  44. Battle Of Najaf map?
  45. Random skin generator (i think......)
  46. "you have just killed a civilian!"
  47. tasers on civilians
  48. Hotwiring?
  49. mortars, bf1942 type spotting and artillery
  50. Kit limiting
  51. Manual UAV
  52. ziptie handcuff to use on civilians
  53. Helpful Suggestion for M16a4
  54. Forward Spawning ideas- increasing battlelines
  55. Mobile Rocket Artillery
  56. Blackout
  57. put sights on all guns
  58. Support Gun Suggesions
  59. C4 armor blur
  60. Zatar overhaul?
  61. More Air / Naval Maps needed.
  62. Screams, groans and yells
  63. The G36
  64. Civ. suggestions
  65. Less Than Lethal Ammunition
  66. Assistant Rifleman Kit Idea
  67. A few ideas from a PR fan
  68. Solving the debate on spawn times
  69. Shouting
  70. Kamov
  71. Sniper rifles too loud?
  72. hold-up, tank turret jam
  73. WMIK
  74. Im gone train you into a warrier
  75. Explosives need to be more explosive.
  76. suggestions :D
  77. DEVS PLEASE READ
  78. jet exhausts.
  79. "message from Pr"
  80. British/USMC Civilians
  81. Bring back the Doctor, Change the war vet?
  82. Question
  83. unexploded ordinance
  84. bomb sights
  85. UAV
  86. IED suggestion
  87. bradely fighting vehicle
  88. bridges
  89. Tanks a "little" to strong.
  90. Suggestion for Oman
  91. DEV's please read!
  92. Project REALITY
  93. More vehicle maps
  94. Suggestion for maps like Hills of Hamgyong
  95. B1 bomber carpet bombing
  96. CAS?
  97. Kashin?
  98. "Cunning" plan for forcing Squad Specialization
  99. Replace Map
  100. mortars and real arty
  101. Suggestion for Commanders/Squad Leaders
  102. Launcging an AT rocket from inside a room
  103. Client-Side Hit Detection?
  104. Are They Really Civilians 2?
  105. Civilian Changes Suggestion
  106. Are They Really Civilians?
  107. Plane/Helo Crashing
  108. Tank squads
  109. Idea about jumping into the water
  110. IR scope?
  111. A few ideas about deployble stuctures
  112. Jeez
  113. spawn idea
  114. Unit Ideas
  115. Reality
  116. Ground Vehicles
  117. Engineer c4
  118. Rifle on your back when not in use
  119. Noob Education Idea
  120. Private Contractor Faction!
  121. Constantina Wire
  122. Door Breaching
  123. Night Vision
  124. Brit wepones
  125. Picking up kits
  126. put us back!!!
  127. TOW Placement
  128. Dis pistolero tis pisseded!
  129. G3KA4/G3LMG/HK79 suggestions
  130. "Bravo Two Zero" Escape to Syria
  131. Possibility of a WW2 version of PR?
  132. UAV
  133. 26 men maps.....or something alike !
  134. Lower Accuracy
  135. Kuwait/Iraqi Border map
  136. A new mode/faction
  137. Map ideas and Leaning?
  138. Spec Ops solution
  139. Lack of text with radio messages
  140. Radio Sounds
  141. Radio Nets
  142. Fixed Siminov sks animation?
  143. Badgers in Al Basrah
  144. knifed civ = uav?
  145. kit customization?
  146. new game mode.
  147. Muttrah Suggestion
  148. F-117 bombing run on a map
  149. A bullet sound study.
  150. Overheating on Assault Rifle/SMGs
  151. F-35 for British
  152. Can Forces be combined ? eg. uk & US
  153. Seaking Mk4
  154. Commander Options
  155. Support UH-60
  156. DPV/FAV For Kashan?
  157. New SL Command
  158. Building up speed in tanks
  159. When are we going to see new Ins maps?
  160. 117night hawk usmc
  161. Different Commands
  162. Map Idea Afghanistan [Insurgency/Push]
  163. 3 Ideas??
  164. Kite's series of good ideas!
  165. Omaha Beach, 2012? Suggestion
  166. L3DT map
  167. a few suggestions
  168. Sandbags + munitions
  169. Adding an m240!
  170. more opposition factions?
  171. the Proposed "Cull" of maps !
  172. Clouds on kashan
  173. map suggestion
  174. British ticket bleed on assault on the mesta
  175. Proving grounds
  176. Any plans for more Militia Maps?
  177. smart bomb idea!
  178. Stryker APC?
  179. Airlift?
  180. Command squad
  181. Desert-compatible Ghile Suit
  182. Leica Vector (Rangefinder Binoculars)
  183. Parachute fix
  184. Fix the Brit L96 AWP!
  185. PLA's new digital uniforms
  186. tank explosions
  187. OK, I've got a suggestion.
  188. .607 beta running
  189. [R-DEV]Eggman should change his avatar
  190. North American based map.
  191. Other Colors for Rally Points in wooden maps
  192. The Meat Counter
  193. Tank/apc cameras
  194. Commo Between Squads?
  195. PLA in need of fixes:
  196. Tank/apc seating
  197. afghan mountains map?
  198. Wire/fence cutters
  199. Loose health when jumping into vehicles
  200. Commander's optical zoom
  201. chinese anthem
  202. BMP 2 and Bradley?
  203. M16A4?
  204. (Creating) Video tutorials
  205. scoped
  206. Issues with penalty for losing a vehicle
  207. Perform check to see if civilian
  208. Tank shells and AT rounds penetrating fences
  209. Scooping rocks them making them dissapear!
  210. Snipers and other specialists should not be part of an infantry squad!
  211. Digging down mines
  212. Ideas..
  213. Un-repairable bridges
  214. Building Main Base
  215. Injury system
  216. Engineers - ability to build certain structures ...
  217. Possible way to get Xfire detect PR
  218. New Game Mode Type
  219. Dolphin Diving
  220. Squad Leaders - ability to build certain structures ...
  221. Engineers
  222. Squad Leader Wepon
  223. 50 cal iron sights for all vehicles
  224. Tank designator
  225. RAH-66 Comanche
  226. RAH-66 Comanche
  227. Spawn on Commander
  228. Gun Jamming
  229. Scout Choppers
  230. Commander needs more power
  231. Map Revison
  232. Passworded "PRO" Servers
  233. Civilian punch
  234. medic ideas ...
  235. Moving bunkers/firebases
  236. Better ieds
  237. Taiwan map
  238. Allow rally points to be placed on friendly flags
  239. Urban High Rise Buildings (Player Explorable)
  240. Few suggestions for slower gameplay...
  241. New Way of Bleeding Out
  242. Remove the 'sound' for throw a grenade
  243. Scout Helicopters and commanders
  244. Delay when switching kits
  245. My suggestions for the healing/revive system
  246. Breaching
  247. NO Hvy AT for militia
  248. Medical Tent at Main CPs
  249. More emursion for 5 bucks (voip)
  250. The dreaded pilot SMG thread.