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View Full Version : PR:BF2 Suggestions


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  1. adjust the tank commander view
  2. Destroyable trees
  3. Civilian prison
  4. foxholes
  5. My Suggestion
  6. Tank Fire
  7. Dustoff/Medivac chopper
  8. Can you make the blackhawk more like the merlin?
  9. More of a Question for the coders: Hovercraft consept
  10. 6 figure grid referances
  11. M113 APC
  12. M249 On Abrams/7.62 Machinegun on Bradley
  13. Grapples
  14. APC Splash Damage and Coax
  15. Airport-Mutrah city&Omaha beach
  16. Information on the number of active kits
  17. Seeing others wearing nightvision goggles?
  18. What Can Be Done About Hackers?
  19. Health bar? (Not what you think)
  20. Expand Daqinq
  21. Forced join-a-squad backfire
  22. Tank Firing Effects (flame and dust)
  23. Unbalanced planes
  24. Remove Squad Leader spawn point
  25. I want a palace../Claymores/Grenades
  26. More troops
  27. Rear Area Tank Repair Station
  28. Score System
  29. jets overpowered / anti-air underpowered
  30. A couple ideas
  31. fast rope
  32. Civilian Skinny-Dipping
  33. M-16, LMG, Explosive, undergrowth tweaking
  34. Civilian Pistol (Not what you think, really!)
  35. Tone down the Laser-tracers?
  36. Apc ammo bug
  37. defecting
  38. Near misses should be even less pleasant
  39. Heavy Sniper kit?
  40. Claymore
  41. Leave SL, SP, RP Radius = Desertion.
  42. Bell 212HP ???
  43. Supply / Para Drops - Hercules C-130 transporter
  44. Penalty for destroying building in Insurgency
  45. TOW comander asset for Armor defense
  46. For future PR releases how bout...
  47. AN/PEQ?
  48. would it be possible.....
  49. Interesting Map Idea
  50. Solution To Base Sieging
  51. VIP SUV adjustment
  52. Deployable Hedgehog blockades?
  53. "Black Pajama" clad insurgents
  54. Helicopter-Plane
  55. Al Basrah/insurgents
  56. Basrah Insurgency - suggestions for the next version
  57. More states for destructible walls
  58. The USS Essex [gun]
  59. Vehicle Headlights?
  60. Battle Of Najaf map?
  61. Random skin generator (i think......)
  62. "you have just killed a civilian!"
  63. tasers on civilians
  64. Hotwiring?
  65. mortars, bf1942 type spotting and artillery
  66. Kit limiting
  67. Manual UAV
  68. ziptie handcuff to use on civilians
  69. Helpful Suggestion for M16a4
  70. Forward Spawning ideas- increasing battlelines
  71. Mobile Rocket Artillery
  72. Blackout
  73. put sights on all guns
  74. Support Gun Suggesions
  75. C4 armor blur
  76. Zatar overhaul?
  77. More Air / Naval Maps needed.
  78. Screams, groans and yells
  79. The G36
  80. Civ. suggestions
  81. Less Than Lethal Ammunition
  82. Assistant Rifleman Kit Idea
  83. A few ideas from a PR fan
  84. Solving the debate on spawn times
  85. Shouting
  86. Kamov
  87. Sniper rifles too loud?
  88. hold-up, tank turret jam
  89. WMIK
  90. Im gone train you into a warrier
  91. Explosives need to be more explosive.
  92. suggestions :D
  93. DEVS PLEASE READ
  94. jet exhausts.
  95. "message from Pr"
  96. British/USMC Civilians
  97. Bring back the Doctor, Change the war vet?
  98. Question
  99. unexploded ordinance
  100. bomb sights
  101. UAV
  102. IED suggestion
  103. bradely fighting vehicle
  104. bridges
  105. Tanks a "little" to strong.
  106. Suggestion for Oman
  107. DEV's please read!
  108. Project REALITY
  109. More vehicle maps
  110. Suggestion for maps like Hills of Hamgyong
  111. B1 bomber carpet bombing
  112. CAS?
  113. Kashin?
  114. "Cunning" plan for forcing Squad Specialization
  115. Replace Map
  116. mortars and real arty
  117. Suggestion for Commanders/Squad Leaders
  118. Launcging an AT rocket from inside a room
  119. Client-Side Hit Detection?
  120. Are They Really Civilians 2?
  121. Civilian Changes Suggestion
  122. Are They Really Civilians?
  123. Plane/Helo Crashing
  124. Tank squads
  125. Idea about jumping into the water
  126. IR scope?
  127. A few ideas about deployble stuctures
  128. Jeez
  129. spawn idea
  130. Unit Ideas
  131. Reality
  132. Ground Vehicles
  133. Engineer c4
  134. Rifle on your back when not in use
  135. Noob Education Idea
  136. Private Contractor Faction!
  137. Constantina Wire
  138. Door Breaching
  139. Night Vision
  140. Brit wepones
  141. Picking up kits
  142. put us back!!!
  143. TOW Placement
  144. Dis pistolero tis pisseded!
  145. G3KA4/G3LMG/HK79 suggestions
  146. "Bravo Two Zero" Escape to Syria
  147. Possibility of a WW2 version of PR?
  148. UAV
  149. 26 men maps.....or something alike !
  150. Lower Accuracy
  151. Kuwait/Iraqi Border map
  152. A new mode/faction
  153. Map ideas and Leaning?
  154. Spec Ops solution
  155. Lack of text with radio messages
  156. Radio Sounds
  157. Radio Nets
  158. Fixed Siminov sks animation?
  159. Badgers in Al Basrah
  160. knifed civ = uav?
  161. kit customization?
  162. new game mode.
  163. Muttrah Suggestion
  164. F-117 bombing run on a map
  165. A bullet sound study.
  166. Overheating on Assault Rifle/SMGs
  167. F-35 for British
  168. Can Forces be combined ? eg. uk & US
  169. Seaking Mk4
  170. Commander Options
  171. Support UH-60
  172. DPV/FAV For Kashan?
  173. New SL Command
  174. Building up speed in tanks
  175. When are we going to see new Ins maps?
  176. 117night hawk usmc
  177. Different Commands
  178. Map Idea Afghanistan [Insurgency/Push]
  179. 3 Ideas??
  180. Kite's series of good ideas!
  181. Omaha Beach, 2012? Suggestion
  182. L3DT map
  183. a few suggestions
  184. Sandbags + munitions
  185. Adding an m240!
  186. more opposition factions?
  187. the Proposed "Cull" of maps !
  188. Clouds on kashan
  189. map suggestion
  190. British ticket bleed on assault on the mesta
  191. Proving grounds
  192. Any plans for more Militia Maps?
  193. smart bomb idea!
  194. Stryker APC?
  195. Airlift?
  196. Command squad
  197. Desert-compatible Ghile Suit
  198. Leica Vector (Rangefinder Binoculars)
  199. Parachute fix
  200. Fix the Brit L96 AWP!
  201. PLA's new digital uniforms
  202. tank explosions
  203. OK, I've got a suggestion.
  204. .607 beta running
  205. [R-DEV]Eggman should change his avatar
  206. North American based map.
  207. Other Colors for Rally Points in wooden maps
  208. The Meat Counter
  209. Tank/apc cameras
  210. Commo Between Squads?
  211. PLA in need of fixes:
  212. Tank/apc seating
  213. afghan mountains map?
  214. Wire/fence cutters
  215. Loose health when jumping into vehicles
  216. Commander's optical zoom
  217. chinese anthem
  218. BMP 2 and Bradley?
  219. M16A4?
  220. (Creating) Video tutorials
  221. scoped
  222. Issues with penalty for losing a vehicle
  223. Perform check to see if civilian
  224. Tank shells and AT rounds penetrating fences
  225. Scooping rocks them making them dissapear!
  226. Snipers and other specialists should not be part of an infantry squad!
  227. Digging down mines
  228. Ideas..
  229. Un-repairable bridges
  230. Building Main Base
  231. Injury system
  232. Engineers - ability to build certain structures ...
  233. Possible way to get Xfire detect PR
  234. New Game Mode Type
  235. Dolphin Diving
  236. Squad Leaders - ability to build certain structures ...
  237. Engineers
  238. Squad Leader Wepon
  239. 50 cal iron sights for all vehicles
  240. Tank designator
  241. RAH-66 Comanche
  242. RAH-66 Comanche
  243. Spawn on Commander
  244. Gun Jamming
  245. Scout Choppers
  246. Commander needs more power
  247. Map Revison
  248. Passworded "PRO" Servers
  249. Civilian punch
  250. medic ideas ...