PDA

View Full Version : PR:BF2 Suggestions


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 [29] 30 31 32 33 34 35 36 37 38 39 40 41 42

  1. napalm and tripwires
  2. Commander push-tacks
  3. Kit restrictions...
  4. While firing tank rounds....
  5. adjust the tank commander view
  6. Destroyable trees
  7. Civilian prison
  8. foxholes
  9. My Suggestion
  10. Tank Fire
  11. Dustoff/Medivac chopper
  12. Can you make the blackhawk more like the merlin?
  13. More of a Question for the coders: Hovercraft consept
  14. 6 figure grid referances
  15. M113 APC
  16. M249 On Abrams/7.62 Machinegun on Bradley
  17. Grapples
  18. APC Splash Damage and Coax
  19. Airport-Mutrah city&Omaha beach
  20. Information on the number of active kits
  21. Seeing others wearing nightvision goggles?
  22. What Can Be Done About Hackers?
  23. Health bar? (Not what you think)
  24. Expand Daqinq
  25. Forced join-a-squad backfire
  26. Tank Firing Effects (flame and dust)
  27. Unbalanced planes
  28. Remove Squad Leader spawn point
  29. I want a palace../Claymores/Grenades
  30. More troops
  31. Rear Area Tank Repair Station
  32. Score System
  33. jets overpowered / anti-air underpowered
  34. A couple ideas
  35. fast rope
  36. Civilian Skinny-Dipping
  37. M-16, LMG, Explosive, undergrowth tweaking
  38. Civilian Pistol (Not what you think, really!)
  39. Tone down the Laser-tracers?
  40. Apc ammo bug
  41. defecting
  42. Near misses should be even less pleasant
  43. Heavy Sniper kit?
  44. Claymore
  45. Leave SL, SP, RP Radius = Desertion.
  46. Bell 212HP ???
  47. Supply / Para Drops - Hercules C-130 transporter
  48. Penalty for destroying building in Insurgency
  49. TOW comander asset for Armor defense
  50. For future PR releases how bout...
  51. AN/PEQ?
  52. would it be possible.....
  53. Interesting Map Idea
  54. Solution To Base Sieging
  55. VIP SUV adjustment
  56. Deployable Hedgehog blockades?
  57. "Black Pajama" clad insurgents
  58. Helicopter-Plane
  59. Al Basrah/insurgents
  60. Basrah Insurgency - suggestions for the next version
  61. More states for destructible walls
  62. The USS Essex [gun]
  63. Vehicle Headlights?
  64. Battle Of Najaf map?
  65. Random skin generator (i think......)
  66. "you have just killed a civilian!"
  67. tasers on civilians
  68. Hotwiring?
  69. mortars, bf1942 type spotting and artillery
  70. Kit limiting
  71. Manual UAV
  72. ziptie handcuff to use on civilians
  73. Helpful Suggestion for M16a4
  74. Forward Spawning ideas- increasing battlelines
  75. Mobile Rocket Artillery
  76. Blackout
  77. put sights on all guns
  78. Support Gun Suggesions
  79. C4 armor blur
  80. Zatar overhaul?
  81. More Air / Naval Maps needed.
  82. Screams, groans and yells
  83. The G36
  84. Civ. suggestions
  85. Less Than Lethal Ammunition
  86. Assistant Rifleman Kit Idea
  87. A few ideas from a PR fan
  88. Solving the debate on spawn times
  89. Shouting
  90. Kamov
  91. Sniper rifles too loud?
  92. hold-up, tank turret jam
  93. WMIK
  94. Im gone train you into a warrier
  95. Explosives need to be more explosive.
  96. suggestions :D
  97. DEVS PLEASE READ
  98. jet exhausts.
  99. "message from Pr"
  100. British/USMC Civilians
  101. Bring back the Doctor, Change the war vet?
  102. Question
  103. unexploded ordinance
  104. bomb sights
  105. UAV
  106. IED suggestion
  107. bradely fighting vehicle
  108. bridges
  109. Tanks a "little" to strong.
  110. Suggestion for Oman
  111. DEV's please read!
  112. Project REALITY
  113. More vehicle maps
  114. Suggestion for maps like Hills of Hamgyong
  115. B1 bomber carpet bombing
  116. CAS?
  117. Kashin?
  118. "Cunning" plan for forcing Squad Specialization
  119. Replace Map
  120. mortars and real arty
  121. Suggestion for Commanders/Squad Leaders
  122. Launcging an AT rocket from inside a room
  123. Client-Side Hit Detection?
  124. Are They Really Civilians 2?
  125. Civilian Changes Suggestion
  126. Are They Really Civilians?
  127. Plane/Helo Crashing
  128. Tank squads
  129. Idea about jumping into the water
  130. IR scope?
  131. A few ideas about deployble stuctures
  132. Jeez
  133. spawn idea
  134. Unit Ideas
  135. Reality
  136. Ground Vehicles
  137. Engineer c4
  138. Rifle on your back when not in use
  139. Noob Education Idea
  140. Private Contractor Faction!
  141. Constantina Wire
  142. Door Breaching
  143. Night Vision
  144. Brit wepones
  145. Picking up kits
  146. put us back!!!
  147. TOW Placement
  148. Dis pistolero tis pisseded!
  149. G3KA4/G3LMG/HK79 suggestions
  150. "Bravo Two Zero" Escape to Syria
  151. Possibility of a WW2 version of PR?
  152. UAV
  153. 26 men maps.....or something alike !
  154. Lower Accuracy
  155. Kuwait/Iraqi Border map
  156. A new mode/faction
  157. Map ideas and Leaning?
  158. Spec Ops solution
  159. Lack of text with radio messages
  160. Radio Sounds
  161. Radio Nets
  162. Fixed Siminov sks animation?
  163. Badgers in Al Basrah
  164. knifed civ = uav?
  165. kit customization?
  166. new game mode.
  167. Muttrah Suggestion
  168. F-117 bombing run on a map
  169. A bullet sound study.
  170. Overheating on Assault Rifle/SMGs
  171. F-35 for British
  172. Can Forces be combined ? eg. uk & US
  173. Seaking Mk4
  174. Commander Options
  175. Support UH-60
  176. DPV/FAV For Kashan?
  177. New SL Command
  178. Building up speed in tanks
  179. When are we going to see new Ins maps?
  180. 117night hawk usmc
  181. Different Commands
  182. Map Idea Afghanistan [Insurgency/Push]
  183. 3 Ideas??
  184. Kite's series of good ideas!
  185. Omaha Beach, 2012? Suggestion
  186. L3DT map
  187. a few suggestions
  188. Sandbags + munitions
  189. Adding an m240!
  190. more opposition factions?
  191. the Proposed "Cull" of maps !
  192. Clouds on kashan
  193. map suggestion
  194. British ticket bleed on assault on the mesta
  195. Proving grounds
  196. Any plans for more Militia Maps?
  197. smart bomb idea!
  198. Stryker APC?
  199. Airlift?
  200. Command squad
  201. Desert-compatible Ghile Suit
  202. Leica Vector (Rangefinder Binoculars)
  203. Parachute fix
  204. Fix the Brit L96 AWP!
  205. PLA's new digital uniforms
  206. tank explosions
  207. OK, I've got a suggestion.
  208. .607 beta running
  209. [R-DEV]Eggman should change his avatar
  210. North American based map.
  211. Other Colors for Rally Points in wooden maps
  212. The Meat Counter
  213. Tank/apc cameras
  214. Commo Between Squads?
  215. PLA in need of fixes:
  216. Tank/apc seating
  217. afghan mountains map?
  218. Wire/fence cutters
  219. Loose health when jumping into vehicles
  220. Commander's optical zoom
  221. chinese anthem
  222. BMP 2 and Bradley?
  223. M16A4?
  224. (Creating) Video tutorials
  225. scoped
  226. Issues with penalty for losing a vehicle
  227. Perform check to see if civilian
  228. Tank shells and AT rounds penetrating fences
  229. Scooping rocks them making them dissapear!
  230. Snipers and other specialists should not be part of an infantry squad!
  231. Digging down mines
  232. Ideas..
  233. Un-repairable bridges
  234. Building Main Base
  235. Injury system
  236. Engineers - ability to build certain structures ...
  237. Possible way to get Xfire detect PR
  238. New Game Mode Type
  239. Dolphin Diving
  240. Squad Leaders - ability to build certain structures ...
  241. Engineers
  242. Squad Leader Wepon
  243. 50 cal iron sights for all vehicles
  244. Tank designator
  245. RAH-66 Comanche
  246. RAH-66 Comanche
  247. Spawn on Commander
  248. Gun Jamming
  249. Scout Choppers
  250. Commander needs more power