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View Full Version : PR:BF2 Suggestions


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  1. laser guided bombs/missiles
  2. GUI interface
  3. Podcast's?
  4. signal grenade that is lockon to jets
  5. Same symbol for crewman kit and engineer kit is confusing
  6. AA placement
  7. AA against helicopters
  8. M113&Crewman/Heavy AT MP5
  9. Nanjing AT
  10. Rearrangement of the request UI
  11. Tank/vehicle sounds
  12. some ideas about IEDs and damgable roads
  13. AN/PEQ-1 SOFLAM and artillery
  14. new game mode
  15. MEC and Insurgent idea
  16. Commander getting too distracted.
  17. Jumping and Crawling
  18. Just a few ideas.
  19. download question
  20. insurgents ambusher c4
  21. You are working on python in 0.61 patch?
  22. Give pilot\crewman directions
  23. map and kit ideas
  24. Attack Helicopter Suggestion
  25. Standard Crewman kit
  26. Eliminate solo choppering!
  27. Rally Points Time Limit
  28. Any possibility of reworking the bandage mechanic? (also a suggestion)
  29. Taliban Faction
  30. Bullet "effect" penetration
  31. M-16 recoil issues
  32. transport thread? quistion
  33. Just a thought about music
  34. Turret stabilization..?
  35. skins ?,, Humvee, m1 abrams Black hawk
  36. Suggestions pilot kit
  37. Omaha Beach
  38. trasport heli+land vehicle=real trasport heli
  39. Give us pilots an Increased chance of survival!
  40. Slow running speed, remove jumping
  41. new unit class
  42. Pick Up C4
  43. Blackhawk madness
  44. can this be done
  45. Mortor?
  46. voip
  47. selling dooabge
  48. Inrease rate of ticket bleed + preventin baserape
  49. Moving Militia to team 2
  50. [Rant]Reduce the amount of hand grenades
  51. bump shooting
  52. Shooting -Advanced PR beware-
  53. hidden mines
  54. [Rant] Armor needs to be more restricted in operating
  55. Increase Respawn Times - Next open beta
  56. The IR Spotlight
  57. armoured HMMVW?
  58. Weapon selection.
  59. Al Basrah
  60. Remove grass in some areas/maps
  61. Mountain Man mode
  62. New prone/crawling animation
  63. MEC camouflage
  64. Dismantling Grappling Hook
  65. Quick idea
  66. PPsh question/suggestion.
  67. SR-25 status?
  68. Laser Lock on, on AAA
  69. Insurgent Music....
  70. Dirtbike handling fixed!
  71. A suggestion for basrah.
  72. Squad leader Camera Feed to Commander.
  73. 'Stealthier' boats.
  74. commander tactic idea
  75. Add more fighters, give the tanks a break
  76. Bring back RPG kits for insurgents
  77. Squad Specialization
  78. Fields Of Jeddah - Minefield Map Idea
  79. HK69A1 Baton Gun ?
  80. My idea for a blitzkrieg like map
  81. Tags
  82. Vehicle control idea
  83. new game mode...
  84. Helicopter-Pilot kits
  85. Enter/Exit animations?
  86. Field dressing
  87. coms
  88. give insurgent class 1 IED
  89. Spec Ops needs makeover
  90. M1911, anyone?
  91. Raised weapon, but not ironsights (stage between
  92. Camo nets idea
  93. AC-130 Gunship
  94. More effective ghillie suits
  95. need suppressor
  96. Map Navigation - GPS Jamming & FTL Kit
  97. bi pod
  98. Ironsights/Scope
  99. Limted kits available on spawn screen but still limited.
  100. Slimming the Mod
  101. Distance of RP's
  102. MGs MGs MGs need help!
  103. Bandages can't fully heal you- only 60-70%
  104. Getting Shot
  105. STOP!
  106. MEC G3 with Scope - Unfair Advantage?
  107. Suppressive Fire Mark
  108. Barret m82 Emplacment
  109. Commander assets
  110. Battleships?
  111. wake
  112. mobile AT
  113. I don't like how it requires more then 1 person in tanks...
  114. Baserape / Enemy Proximity
  115. More power to SL's?
  116. Limited Medic kit&scoped rifles
  117. Possible Mosin changes?
  118. Ejod and armor
  119. Assault - Defence & Strategic CO Assets
  120. My take on PR's Russia background
  121. No Vanilla Maps
  122. Sugestions
  123. Minefield
  124. New ideas for armies
  125. Gas Gas Gas
  126. TvG TSLaserGuided and other
  127. Shorten drunk effect, add to bullet impacts
  128. Militia
  129. [Q]Prone Delay.
  130. ?
  131. street
  132. Tank Defensive Smoke Screen Suggestions
  133. Bring back the L96A1???
  134. Hercules
  135. "Kill confirmed" sound
  136. Map and gametype
  137. MEC got Unfair Weapon´s
  138. Heavy Support
  139. Helicopters/Tanks repairing takes longer?
  140. really good suggestion for pr.6!!!!!
  141. tank soloing and delay
  142. Couple suggestions ~
  143. refueling
  144. relief effort game mode
  145. Changing ROF
  146. Alternative weapon selection
  147. Suggestions from videos
  148. Hey check this out.
  149. Airstrike?
  150. Officer = Crewman
  151. Gulf of Oman WAC
  152. Chinese Rebels or Chinese Militia?
  153. Rubber bullets
  154. New Faction -- Chinese Rebels
  155. PLA invades US Mainland! - U.S. "Militia" Faction
  156. interesting suggestion
  157. allow support gun to shoot more...
  158. Brit model wearing makeup? Last word!
  159. Brainstorming for a Subfaction...The Peoples Militia (or something to that effect)
  160. squads
  161. Brit model wearing makeup?
  162. engie gear-rifle atachment?
  163. Support Guns in 0.6 Final
  164. Firing from drivers seat with your weapon?
  165. "Tagging" cars
  166. Map - Siege Of Fallujah + Phosphorus Weaponry
  167. iron sights too close to the face ?
  168. ground shakeing
  169. New Kit(limited)
  170. Official anti-hack thread?
  171. laser guided missiles.
  172. ! helicopter Idea reborn..
  173. commandr chopper
  174. replace hats
  175. Gun movement as the player moves
  176. Set-up Artillery/Numerous Others
  177. Backup Ironsights on Scopes
  178. civilian - suicide bomb kit ?
  179. new gamemode
  180. Reinforcements alert!
  181. PLA vs Mec?
  182. A few minor things.
  183. Planes ??
  184. Barret M4 6.8
  185. Compiled Commander/Asset suggestions
  186. certain equipment or vehicles depending on the map, and other suggestion
  187. Issue of Class Optics
  188. Feedback for v0.7 aircraft
  189. Destroyable body parts and High Caliber Weapons
  190. Spawning in Vehicles...
  191. Make Barb Wire removable by wrenches?
  192. LZ as a commander asset
  193. Commander Asset? SWORD Robot
  194. Plane Bombs
  195. Civilian Suggestions - building and sabotage
  196. blow torch for engie's?
  197. Realistic Magnification
  198. Map
  199. More recoil on the M82A1.
  200. Please make the Little Bird behave more like the other choppers.
  201. Quick feedback of .6
  202. A rather fun suggestion
  203. Squad leader to improve moral on soldiers
  204. Door Breaching Charge
  205. Idea's I haven't seen suggested.
  206. Prone
  207. More openable doors & suggestion.
  208. Spotting Adjustments
  209. Civi Heli's (No flaming please)
  210. Special Forces and the M1911/A1
  211. Scope question and suggestion.
  212. Squad leaders need more fun
  213. Engineers c4
  214. Spawntime when teamkilled
  215. Increased damage for the little bird chopper.
  216. Ask PoE for help... please.
  217. integrate aimbot code to stabilize view in zoom
  218. PRC Special Forces
  219. Increased Spawn time for some limited kits
  220. Upgrade the US standard Rifle
  221. Dig hole to hide suggestion
  222. Class Specific Kits limited to Squads not Global
  223. Add new types of vehicles and guns to the game
  224. Paratrooper Class and cable drops for BH
  225. Paint Targets for Guided Missiles.
  226. Close air support
  227. More range on the M203's
  228. MEC army's future
  229. Remove or modify the ingame score
  230. Delay seat change
  231. Canadian Army
  232. attact helo missels
  233. zoom on attack helo gunner
  234. Mg scopes for long range
  235. British AA
  236. Infrared sights on tanks, APCs and helicopters
  237. Map suggestion - Kashmir
  238. APC and Tank driver camera view.
  239. Submarines !
  240. Accuracy decrease when bunny hopping
  241. Operation Pheonix - Stretch CP's Please!
  242. CMD can request vehicles using tickets
  243. Blown vehicles as Roadblocks!
  244. bomb craters ect
  245. Removing Gulf Of Oman & British Comms
  246. Sniper Scope
  247. resting weapons on walls
  248. CAS comms: Spot a target for CAS- Like boat spotted
  249. Bombing costs tickets
  250. Disarming mines without removing them