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  1. mh6 littlebird
  2. Idea!
  3. SEAL class
  4. AT to simple.
  5. Arty and Mortars
  6. Thoughts on PRMM .02
  7. Weapons in BF2
  8. Suggestion: snowbrush mod
  9. The tank pulpit.
  10. More tanks, less quality
  11. To-do list?
  12. USA soilders
  13. Binoculars / spotter monocular
  14. Airborne options?
  15. Su-39 Frogfoot
  16. Want to cook nades?
  17. Handguns
  18. Look at this!
  19. Tail rotor
  20. Tracers
  21. Sams 101
  22. CrossHairs or not
  23. Have a few suggestions.
  24. Some Name Tweaks
  25. bots for PRMM
  26. Salutations Fellow Realism Lovers. ;)
  27. Put your high-res/high-poly renders to use!
  28. adding a timer on going prone
  29. MD5 Checksum please...
  30. engeneers bug enemy
  31. Binoculars
  32. For all those who want to remove weaponry from certain classes
  33. Supply Drops
  34. Click Click Click!
  35. Day to Night?
  36. Did I hear M107 somewhere?
  37. Forum design
  38. Score System
  39. Fastroping.. we neeeed a plus side!
  40. Thesis
  41. Mapping suggestions..
  42. The "sniper" debate..
  43. To much focus on USMC, suggestions for MEC and china
  44. M203 Sights
  45. Tank vs Tin Shanty?
  46. Parachutes
  47. Regarding iron sights for mounted MGs...
  48. Reconfigure the on-screen menu?
  49. A new class (radio operator)
  50. Ok, let's talk engineers...
  51. rate of fire select
  52. Wish list
  53. Forum Suggestion..
  54. love it but....
  55. Tank main gun rounds
  56. Trees
  57. WIDESCREEN FOR PRMM
  58. Seperate skin for squad leaders and commanders...
  59. Multiple ammunition types for attack chopper's gun
  60. British anti- tank: Javelin
  61. Plans on changing Attack Helo/Bomber guided weapons?
  62. MH-6 Gunship variant & Longer Rearm and Repair times + F
  63. Medic's capabilities
  64. Sniper weapons
  65. Do you guys need a stat system??
  66. Bots in MP
  67. Realistic body damage
  68. would it be cool to have MLRS
  69. Special Team Balancing
  70. Phosphorus Grenades
  71. Progress on UAV for commander?
  72. Sandbags, Barbed wire, road blocks for Engineers near Supply
  73. 203 round vs vehicles
  74. Damage Systems
  75. Can we get Helos sorted please!!
  76. Amphibious Vehicles on the Carrier
  77. Re-arming Aircraft
  78. Engineers mines
  79. GAZ-39371 "Vodnik"
  80. Movement too loud
  81. Supply Routes
  82. Colored Smoke gernades
  83. Making Spec. Ops. more stealthy and covert
  84. Airstrikes and CAS
  85. Vehicle Resupply
  86. BVR Combat
  87. Sandbags
  88. Map Suggestions
  89. Aircraft Situational Awareness
  90. planes
  91. Co-Leaders For Squads
  92. Far east armies
  93. Instead of capping flags, mission objectives?
  94. Mounting weapons
  95. Chinook
  96. DSR-1
  97. Tank Zoom/Sight
  98. Weapon Jamming
  99. Smoother switch between rifle and grenade launcher
  100. Claymores are not heat sensing...
  101. Few players = no commander?
  102. Binocs for free....
  103. Veteran Says "Not Real at all"
  104. The Odds And Ends
  105. Oil Tanks, Gas Cans, and More!
  106. Fix Bayonets!
  107. An Old Favorite
  108. THREE Suggestions [4 now]!
  109. Cobra
  110. EXPLOSIVE POWER! (C-4)
  111. NEED A "CONNECT TO IP" FOR LANS
  112. Anti-tank needs...
  113. Hovercraft?
  114. Shotguns and Slugs
  115. Ammo for Medics and Supply
  116. Reduce aiming accuracy if player is being shot at
  117. Give weapons more power but make aiming harder
  118. Combat stress and aiming (and some other wish list items)
  119. Real quick disorganized suggestions..
  120. Realistic USMC stuff
  121. Please stop the Tanks
  122. Suggestions for Project Reality's future
  123. Uncappable CPs?
  124. How spawning on SL should be reworked - My take on it
  125. helicopters- too slow to decelerate, health
  126. What if you actually had to get into the Command Trailer to
  127. What about bullet drop on handheld weapons?
  128. Fireteams
  129. Lots of potential
  130. The bunny hopping
  131. Played for a bit tonight; First impressions and suggestions
  132. would like to do heat-seeking missle tweaking for this mod
  133. The (sortof)Official After-I-Tested-The-Mini-Mod Suggestions
  134. Mobile Radar- and Command-trailers
  135. Support for TrackIR or multimonitors
  136. SAS armament?
  137. Deformable terrain
  138. Mobile artillery
  139. Customize weapon loadouts/mods
  140. Sniper scopes
  141. Helo Suggestion
  142. More Helis, Jets And Cars
  143. Infantry Movement
  144. Commander and the Battlefield.
  145. Ammo types
  146. NEW PUNISH SYSTEM
  147. TEAM KILLING GLITCH!!!!
  148. Shouting out medic
  149. 'Ranked' Project Realism World
  150. Brake stop.
  151. FINISH HIM!!
  152. Benelli M1014
  153. No Exploding Vehicles
  154. Electronic warfare
  155. Whole bunch of suggestions on the BF2 mod forum
  156. AN/PEQ for the M4?
  157. Weapon loadout on air vehciles; BVR possiblities;
  158. medical station
  159. Javelin anti-tank rocket launcher
  160. Realistic Hit Physics
  161. realistic use of defrib/ Army Air Ambulence
  162. Delta Force
  163. Americans... Marines?
  164. Helpful Link?
  165. Leaning and Bashing.
  166. Ironsights On Shotguns
  167. Advisor Help?
  168. F-14
  169. More Air Space
  170. Cool Server side mod
  171. A-10 Please
  172. GPS system!?
  173. Anti-Air Weapon...
  174. Custom mp3 music/sounds in game?
  175. DAMASK bomb, any chance of it in PR?
  176. New idea on the medic
  177. Pilot VOIP
  178. napalm, anyone?
  179. Rescues
  180. Robert's Ridge
  181. Voice commands
  182. Shooting basics
  183. Barrett XM109
  184. bayonets
  185. Choose Your Weapon...
  186. Get rid of fire cone and have swaying weapon/crosshair
  187. Add Time For Entering and Exiting Vehicles
  188. VOIP Additive
  189. Alternate History, Alternate Flags - Showcase
  190. Vehicles
  191. Weapon Suggestion
  192. MMORPG
  193. Fastroping
  194. No Spawn - As realistic as it gets :)
  195. More *Dusty* impacts.
  196. Idea for a 'realistic' medic system
  197. Just a couple ideas
  198. What not Insurgents?
  199. MEC bombs - Tasteless idea
  200. Those amazing men
  201. Suggestions For Mini-Mod
  202. Muzzle flash, it's silly
  203. marine combat
  204. capturing flags from within vehicles
  205. AH-6 'Little Bird'
  206. New flag system?
  207. Some new weapons?
  208. Weaponry
  209. Tanks
  210. Bullet+Water=Safe?
  211. Construtable objects?
  212. realism vs. gameplay
  213. Classes ideas
  214. Realisitic Reloading Idea
  215. Position uniforms.
  216. Idea for more then 6 positions in a vehicle
  217. Stormer 30 reconnassiance
  218. New Class "Radio Operator"
  219. Real life weapon characteristics (and other suggestions)
  220. Spawn times?
  221. Good list to look at.
  222. Long Respawn Times
  223. Removed Features of BF2
  224. Points for blowing stuff up!
  225. Round by Round
  226. Grenade launchers
  227. Bot Changes
  228. Weapon Volume/Distance
  229. Supplies in PR
  230. Fire/Bombs/Road Blocks - All that and more!
  231. Some ideas
  232. S.P.I.E. Special Purpose Insertion Extraction
  233. The Conflict/Army Realism Issue Vs Political Correctness
  234. Trucks APC's and Civilian Vehicles
  235. artillery...ughh
  236. US special operations vehicles
  237. Bergens/ other kit
  238. small helicopters - fast and nimble
  239. Texture quality!
  240. Easy/Detailed Squad Tactics
  241. =Battlefield 2 Complaint List=
  242. Fix M24, that is... if its in
  243. No Crosshair Exploit
  244. Reloading
  245. Showing off game models
  246. Personalized Charecter
  247. Kit Loadout
  248. Maps and terrain.
  249. Intrest in Mark 12
  250. classes