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  1. M203 timed trigger now possible.. says DICE...
  2. Airplane HUDs
  3. Campeigned servers
  4. If you could change one thing in PRRM what would it be?
  5. Neutralizing flags, out of order
  6. iron sights
  7. Some True Thoughts from a soldier
  8. Spawn timer
  9. Visaya's Squad Composition/Limitations
  10. Mini Gun
  11. Sea Hawk
  12. Different team sizes
  13. My Opinon; Kit Limits/Forced Squads
  14. What a "Squad" Should be ?
  15. Higher flight ceiling for aircraft
  16. Personal Through-Wall Radar
  17. Side project Idea:Pr Vietnam
  18. Arctic Warfare
  19. Hercules Air Transport Plane
  20. LAW's
  21. L85A2(wGL), LSW, Carbine
  22. Class limiting or limit revives?
  23. Possible to add zoom to AT kit?
  24. Ejector Seats ~ Solving the Shute Probs ;)
  25. fast roping
  26. Westland Lynx
  27. Spawn Protection
  28. Sniper rifles
  29. Spead.
  30. Magical Zooming Eyes.
  31. Forward Observer (FO)
  32. Get rid of the damn suppressors.
  33. Unbalanced teams
  34. autochange Teams after each round
  35. Suggestion for squads and Teamwork Improvement.
  36. Vehicle Wrecks
  37. The Blinding Light!
  38. Project Reality Training mod to normal bf2
  39. Solodude's Tank setup
  40. Three, Two or One Man Tanks?
  41. Ideas for PRMM ... Post them here!
  42. Use for the UAV
  43. Urban Maps
  44. C4 pickup
  45. Lens tint
  46. Wait!
  47. Artillery
  48. Mobile Spawn Points
  49. Pilot Helmets
  50. Large troop count, small flag distances, more terrain.
  51. Tracers for rifles to notify when to reload
  52. Comm headsets
  53. Projectile trials
  54. Mortars, how they could be used
  55. Weapon Mods ~ customizable by the player
  56. Changing the names of the catagories.
  57. Royal Army Engineer Equipment
  58. IMPORTANT - Very Basic Unrealistic Features Need To Be Fixed (Hopefully For PRMM 0.3)
  59. A suggestion for the suggestions forum
  60. SA80 Series
  61. A few suggestions
  62. HK416
  63. Starting Burst Setting
  64. NSP option
  65. An opinion from a respected friend
  66. zoom on Sniper Rifle Scops
  67. M4 with Flip-Up?
  68. Reinforcement System (An Alternative To Respawning)
  69. Breathing Cycles
  70. gunner, driver, reloaded ect
  71. Insurgents
  72. Give MEC the HKG3
  73. Seperate classes for each class of vehicle...
  74. Please put in the M60E4
  75. Demobilization
  76. Hitmodel for vehicles
  77. Naval Arty Barrage
  78. A topic on tank damage + repairing
  79. Realism: How WE want it!
  80. Increading max players from 64 to 80?
  81. Vehicles exploding
  82. Vehicle should take a full squad
  83. Artilary
  84. Armour Repair
  85. lean...
  86. Crewserved weapons
  87. Regroup command & map ideas
  88. proposed weapon redistribution
  89. More cover
  90. Navigation, and the modern soldier.
  91. More Complexity, Tanks Hitboxes, C4
  92. Looking around as infantry, while moving forward
  93. Tank/Apc/Attack Chopper Crew Systems
  94. More Suggestion goodies!
  95. Yelling
  96. Rifle Squads
  97. Squad leader to squad leader communication
  98. commander
  99. No sound effect?
  100. m-14
  101. my ranking system sugestion
  102. SAW and RPK74
  103. One hit kills?
  104. Kit Restrictions
  105. More Smoke and Dust in General
  106. Shaky camera effect! + Faster Crawl!
  107. Radar warning
  108. How realistic is the Anti Tank class?
  109. Enable the M82A1
  110. Collaberation
  111. Customization
  112. Hummers
  113. Fear and moral in the game?
  114. Updated Muzzle Flash with smoke, Hit Effects, and Blood.
  115. Dust
  116. Helo gunner suggestion
  117. 32 Sp
  118. Pistol damage, good or not enough?
  119. Shadow RST-V, I'd like to see it added
  120. Which Jets?
  121. Can the "Insta-prone shootouts" be removed?
  122. Squad capacity
  123. SMART bombs
  124. Sights
  125. Some Weapons Loadouts...
  126. Brainstorm: Ways to make players more fearful of dying.
  127. Man-Portable SAMs
  128. Goof-Ball Bullet Hit/Death Animation
  129. Server Side Options & Bunny Hopping
  130. More suggestions!
  131. M203 / Gp30
  132. Realism HUD Design
  133. Please dont flame
  134. Better sniper camoflague
  135. Weapons Not Able to Fire While Player Jumping In Mid Air
  136. Even more teamwork
  137. Rangers map
  138. bunny jumpers
  139. Views in choppers and planes
  140. changes to the HUDs
  141. Audio Adjustments
  142. Fix the damn M2
  143. Attack helos -- pilot = pilot, gunner = gunner
  144. Passenger seats
  145. Suggestions for weapons...
  146. The humvee
  147. Suggestions for a maps
  148. Top issues for next patch release
  149. SADS Acoustics Sniper/Small Arms Detector
  150. Nading the hatch
  151. Wide Variety of Infantry Weapons
  152. a10 thunderbolt tank killer
  153. M1A1 Abrams tank
  154. Bullet Sounds
  155. iraq army
  156. Who needs artillery? Give us bombers!
  157. Snipers.
  158. Vehicle Performance Loss (Crashes)
  159. Suggestions from Cerberus
  160. Battles
  161. Ts
  162. Anyway to increase View Distance?
  163. New game mode OR edit the existing game mode - Conquest
  164. Low-res models of destroyed vehicles & dead infantry.
  165. Is it possible to resupply from kits on ground without "switching weapons"?
  166. Need more AAS maps
  167. Advanced Amphibious Assault Vehicle
  168. Eurofighter Typhoon
  169. What should the primary transport helo for the USMC be?
  170. What should the primary transport helo for the USMC be?
  171. Should the CH-53 replace the UH-60 as the USMC transport helo?
  172. Unlock of each nationality and nationality ranks.
  173. Just a few of my personal thoughts
  174. Graphical representation of capable flags in AAS please.
  175. Player Damage from Jumping out of vehicles and Collisions.
  176. Best squad make up?
  177. Special ops class
  178. Vehicle Speeds: Possible Realism Experience Enhancement.
  179. Taking out vehicles
  180. Why would I want to be a medic?
  181. Am I missing something?
  182. Health Indicator?
  183. Nikov's Brilliant Idea; Bunny Hopping Solution
  184. Classes
  185. Big Ships
  186. Fantastic mod, but it can get better! *constructive criticism*
  187. blood splash
  188. SImple solution to making jets more fun
  189. Professional Pilots
  190. Publicity
  191. Medic!!!!!
  192. Remove Red barriers of Death
  193. Downed Teammates
  194. Will the USMC use the M40A3 as their sniper rifle in PR?
  195. RPGs?
  196. Wp
  197. Car bleeding
  198. Possible Fighter Jet realism solutions..(revised edition)
  199. Any one interested?
  200. Morale And Reward Suggestion
  201. Rockets
  202. i think the mod MUST have the abliatiy to custamise weapons
  203. My suggestions for the USMC Weapons Kits
  204. wepon class idea
  205. Bleeding
  206. could you do V.21?
  207. Bunny Hopping and Dolphin Diving
  208. Planes need this..
  209. Questions about arty...
  210. In regards to the AT class.
  211. Can this be done?
  212. The Fighter Jet Debate
  213. Jeeps with TOW's?
  214. Spec ops maps
  215. Reasonable (IMO) Suggestion List
  216. Sharqi unbalance...
  217. The Jets have now been deemed Illogical and Not realistic...
  218. Suggestion for night maps with beach landing
  219. removing armoured vehicles
  220. The ability to switch kits at flag points
  221. Urban combat
  222. Any *real* chopper pilots here that played Desert Combat for BF1942?
  223. New Effects Pack I Would Like To See Implemented Into The Mod
  224. View distance?
  225. 2 Quick Suggestions
  226. British Arty?
  227. Enemy spotted! Enemy Spotted! *gasp* Enemy Spotted! Enemy Spotted! Enemy Spotted!
  228. Suggestions regarding damage from Brentos!!!
  229. Real damage physics and logic...
  230. Loadout suggestions
  231. Tank armor more realistic
  232. Clan Prefix
  233. Believable environments...
  234. ~700mb of Map Files not Necessary
  235. Suggestion for jeeps
  236. Realistic Reloads
  237. How to fix the prone jumping problem.
  238. ProneJumping = Advanced BunnyHopping
  239. Weapon damage levels
  240. idea for guns like the M4
  241. Flag Caps
  242. Class Limits
  243. Bug in \python\game\gamemodes\gpm_aas.py
  244. for a new army
  245. Snipers
  246. Very important addition to PR full release.. please add this..
  247. Machinegun getting worse...
  248. Idea that popped in my head
  249. Idea that popped in my head
  250. LittleBird Problems