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View Full Version : PR:BF2 Suggestions


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  1. vBF2:SF AH-64D Apache
  2. The current state of bullet penetration?
  3. Heli Effects
  4. label streets on map
  5. FV102 Striker
  6. Artilry and auto reload
  7. No commander no special kits.
  8. sniper detector
  9. new sf skins
  10. A-10C ThunderBolt 2 suggestion/Question
  11. Remove shock paddles
  12. New Funkidea
  13. Some complaints - nothing major
  14. for the sake of combat balance, the anti-armour missiles should be put on all APCs
  15. Paratrooper Kit?
  16. MUST HAVE UPDATE IN 0.8!
  17. Rally Points
  18. Armor Vs heli damage change
  19. New Sound effects suggestion
  20. a suggestion on medics
  21. Bullet impact
  22. Tank Machine Gunner - Binoculars?
  23. Project reality
  24. Word of Encouragement to the Devs
  25. amphibious forces?
  26. Map Suggestion
  27. I wanted to make a suggestion for a Kashan like
  28. ability to sidestep while running
  29. A little more customization
  30. rally point suggestion
  31. Infantry AT weapons
  32. A number of US equipment suggestions
  33. AAS Flag Neutralisation
  34. Harrier for USMC?
  35. Special forces (NAVY SEAL SAS)
  36. Snipers Only Requestable at Mains
  37. Tank lethality.
  38. USI Apache fire effects?
  39. Special Operations Squad (Navy Seals SAS)
  40. Were did all the old maps go?
  41. Sound Increase for Bullet Impact Sounds
  42. Stationary .50 MGs?
  43. Bunker Stingers on 16 Player Maps Overkill?
  44. Gulf Of Oman WAC AA problem
  45. Thermite grenades
  46. Ideas for 0.8 promotion
  47. Suggestions for small arms
  48. More smaller maps
  49. Community maps in PR???
  50. ******X TRACT Gamemode*******
  51. 3 nice ideas
  52. changing body texture after a hit
  53. Bino magnification levels, field LODs
  54. LCAC
  55. Idea for a new marksmen kit
  56. U.S. - M14 re-model to M14 EBR ?
  57. 3 Small [but good] suggestions
  58. Marksman more urban friendlie
  59. suggestion for suggesters
  60. Militia BMP-1 or 2
  61. Plane/Jet Brakes
  62. ***Polit Loadout***
  63. Upgrade RP at Al Bas VCP to Bunker
  64. UAV With hellfires
  65. Civilian Cars driven by both teams.
  66. New Jihad Car Music
  67. Loading Music = Vocal Mission Briefing
  68. Americans and Brits driving civi cars
  69. Realism Error: Reduce Medic Sprint Distance
  70. Insurgent Hijacking
  71. Closing/opening helicopter doors system
  72. [SUGGESTION] Insurgent camera
  73. Little minimap change
  74. back blast
  75. Suppresion effect
  76. Artillery?
  77. Raly Point suggtestion.
  78. Remove kills/deaths scores.
  79. Suppression Effect
  80. USMC / USArmy Sniper separation
  81. One parachute per spawn
  82. Aircraft ejection.. moar realism?
  83. "grass" as trees?
  84. Apache Radar Dome
  85. INS idea
  86. Wargame scenario map
  87. Delay before next CPs in AAS order are capturable
  88. sks with optics + RPK
  89. Repairing Vehicles
  90. More realistic uniforms
  91. Award negative points for certain actions
  92. Commander and Squad Leader kit restrictions.
  93. Mortars: Reloaded
  94. Commander Stickers
  95. Classic BF2 Maps
  96. Squuad
  97. Two army VS one
  98. Chopper rope
  99. rallypoint suggestion
  100. Delay Time Leaving an vehicle/driving
  101. Rig Extraction.
  102. Different Sized "Area Attacks"
  103. Scary Subject
  104. Swinging Blade and animation
  105. Radios
  106. Flare suggestions
  107. Molotov unrealism
  108. Return of the Engineer Repair Truck (E.R.T.)
  109. Sniper ballistics
  110. Medium Tactical Vehicle Replacement 7-Ton
  111. Forward Armor Recovery Station (F.A.R.S.)
  112. Defibrillators
  113. Reload voice on vehicles
  114. Sounds, when you're dead
  115. Fast lines
  116. Training Required before you use the Kit!
  117. Overall Training
  118. In vehicle voice.
  119. Challenger 2 MBT
  120. Insurgency game mode with militia
  121. Sugestion for AAS with insurgents
  122. Razorwire
  123. Commander set airstrikes
  124. Limited Map Access
  125. Top gunner same squad
  126. "Fifty" Arc
  127. AL BASRAH NIGHTS!
  128. make crouch toggle
  129. Helicopters Spinning on Ground
  130. Fire effect in explosion pieces
  131. AH-1Z Super Cobra (small skin adjustment)
  132. Vehcile and infantry tracks
  133. Transport helicopter rappelling option.
  134. Insurgency mode tweaks
  135. The militia....discussion...
  136. AT guns suggestion
  137. Hello:). A few suggestions about implemented U.S. Army personnel
  138. joint coalition forces...
  139. Attack Incentives
  140. New minigun sound
  141. Militia deployable artillery
  142. a NEW kick-system.
  143. River Flow, Sea Wave And The Rest
  144. Pakistan VS india
  145. QBZ-95B Carbine
  146. Chinese vs Middle East
  147. Silencers
  148. Larger Map Idea
  149. Allied Intent Xtended Custom Weapon Animations
  150. Alternate Limited Kits?
  151. China vs Japan
  152. [Proposal] IRA faction and maps (Yes, another faction thread).
  153. More variety of Chinese infantry weapons
  154. Project Reality "total package"??? Community mods included
  155. Gameplay Behaviour Study
  156. Project Reality Weapons & Classes
  157. Solutions to players teamkilling and destroying base-assets.
  158. Gulf of Oman 16 player
  159. Improving combined arms teamwork
  160. deployable watchtower
  161. aesthetic changes
  162. realistic bridge repair
  163. remove ladder sliding
  164. (question)what happend to...
  165. a new SF model for the US army perhaps
  166. "undeveloped" factions and field dressings
  167. One low life character
  168. Disconnects and tickets
  169. Challenger 2 Turret Gunner View
  170. Basra Air power...give it a shot, just one chance!!!
  171. FH2 sniper scope
  172. New stuff with the US Army, etc.
  173. CROWS
  174. Omaha Beach Suggestion
  175. Supply drop indicator
  176. Spotting Targets - Let everyones spotting appear on the map
  177. Land Mine Suggestion.
  178. Exploiting squad bug to increase squad size?
  179. Tank fire control systems
  180. Boot glue? O_O
  181. New game play mode- Something like VIP
  182. Multiple Little Suggestions
  183. Cone Spread Scoped
  184. Insult yells for civilians?
  185. sooo i just realized...
  186. Jihad Car Theme
  187. Marines CH-46 Seaknight in game
  188. HK416
  189. HAT Kit, Overpowered.
  190. AT Spotting Tracer
  191. Medic shouts & other changes
  192. Royal Logistics Corps - Vehicles
  193. Any Way to Change Detonation of IEDs?
  194. PR growing new factions added
  195. IED expert
  196. More Commo Rose commands
  197. Helicopter Downtime
  198. Hand brake. What happend?
  199. M2 SLAM change
  200. Sea King
  201. more firing modes
  202. spawn raping and shooter detection systems
  203. Support truck
  204. Aiming with the .50 cal in the hummer
  205. Choppers.. and Crashing
  206. Bots for Gunner Training.
  207. AC-130 gunship Maybe????
  208. no more infinite ammo bags
  209. Updating Marine Arsenal
  210. HMMWV Model
  211. Replace Iron Sight whit Red Dot Sight
  212. Requesting UAV Over flight
  213. al-Basrah river crossings and bridges
  214. Gunship heli
  215. Small improvement thread
  216. Squad Status - Command improvement
  217. Armor and Munitions: There may finally be a balance.
  218. New SL deployable icon
  219. Disable solo armour for good.
  220. Let it Rain, let it snow!
  221. Classic? Coke pulled it off, PR can too!
  222. proper use of APCs ....perhaps?
  223. Mi24 Hind
  224. BRDM-2 Konkurs
  225. Make friendly rallies unknifable
  226. make periscope on tank turn.
  227. Repair points
  228. RTFM!
  229. Weather
  230. medic healing time
  231. US weapons on certain caches?
  232. Arty
  233. UAV
  234. Squad-level modular assets (mainly weapos, thoug)
  235. My biggest gripe - installation
  236. Suggestions for future flight modelling
  237. Fire as a weapon, Accidental Fire and Fire extinguishers
  238. Tank Crew Commander Binocular ?
  239. Modern use of minefields
  240. SRAW and ERYX skin.....Javelin guts
  241. Idea for airtransport a vehicle
  242. Turn speed ?
  243. SAW with optics
  244. Compass, sprint bar, and mini map
  245. Little Forum addon...
  246. No emails sent!
  247. new kashan_desert lodeing music
  248. Replace timed spawns for Vehicles with Commander Controlled Vehicle Spawns
  249. Medical Evacuation Chopper
  250. Spec Ops Suggestion