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View Full Version : PR:BF2 Suggestions


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  1. "The Minstrel boy" for the song in the .8 trailer
  2. A Chinese Anti Tank Mine
  3. Duplicate the LAV-25's destruction sequence to other vehicles?
  4. "queue time for kits" takes my gamefun + sniper idea
  5. m203 drop
  6. 1 shot, slow kill
  7. AK Tactical Reload Animation
  8. Doors idea
  9. China abandoning the QBZ-95... Pr should too?
  10. New burning vehicle model/texture/animation (whatever)
  11. Jumping from vehicle damage
  12. JDAM in training mod
  13. Recon Special Ops
  14. Problems Parking?
  15. multiple paths to victory
  16. Transport positions for Linebacker
  17. make interesting Infantry envirnments
  18. Attack Helicopters Suggestion
  19. destructible trees
  20. Jdam OR carpet bombs
  21. Spotted
  22. Wind?
  23. Accuracy Indicator
  24. Ambusher class improvement...
  25. Enemy weapons on vehicles...
  26. .8 Basrah
  27. vBF2:SF AH-64D Apache
  28. The current state of bullet penetration?
  29. Heli Effects
  30. label streets on map
  31. FV102 Striker
  32. Artilry and auto reload
  33. No commander no special kits.
  34. sniper detector
  35. new sf skins
  36. A-10C ThunderBolt 2 suggestion/Question
  37. Remove shock paddles
  38. New Funkidea
  39. Some complaints - nothing major
  40. for the sake of combat balance, the anti-armour missiles should be put on all APCs
  41. Paratrooper Kit?
  42. MUST HAVE UPDATE IN 0.8!
  43. Rally Points
  44. Armor Vs heli damage change
  45. New Sound effects suggestion
  46. a suggestion on medics
  47. Bullet impact
  48. Tank Machine Gunner - Binoculars?
  49. Project reality
  50. Word of Encouragement to the Devs
  51. amphibious forces?
  52. Map Suggestion
  53. I wanted to make a suggestion for a Kashan like
  54. ability to sidestep while running
  55. A little more customization
  56. rally point suggestion
  57. Infantry AT weapons
  58. A number of US equipment suggestions
  59. AAS Flag Neutralisation
  60. Harrier for USMC?
  61. Special forces (NAVY SEAL SAS)
  62. Snipers Only Requestable at Mains
  63. Tank lethality.
  64. USI Apache fire effects?
  65. Special Operations Squad (Navy Seals SAS)
  66. Were did all the old maps go?
  67. Sound Increase for Bullet Impact Sounds
  68. Stationary .50 MGs?
  69. Bunker Stingers on 16 Player Maps Overkill?
  70. Gulf Of Oman WAC AA problem
  71. Thermite grenades
  72. Ideas for 0.8 promotion
  73. Suggestions for small arms
  74. More smaller maps
  75. Community maps in PR???
  76. ******X TRACT Gamemode*******
  77. 3 nice ideas
  78. changing body texture after a hit
  79. Bino magnification levels, field LODs
  80. LCAC
  81. Idea for a new marksmen kit
  82. U.S. - M14 re-model to M14 EBR ?
  83. 3 Small [but good] suggestions
  84. Marksman more urban friendlie
  85. suggestion for suggesters
  86. Militia BMP-1 or 2
  87. Plane/Jet Brakes
  88. ***Polit Loadout***
  89. Upgrade RP at Al Bas VCP to Bunker
  90. UAV With hellfires
  91. Civilian Cars driven by both teams.
  92. New Jihad Car Music
  93. Loading Music = Vocal Mission Briefing
  94. Americans and Brits driving civi cars
  95. Realism Error: Reduce Medic Sprint Distance
  96. Insurgent Hijacking
  97. Closing/opening helicopter doors system
  98. [SUGGESTION] Insurgent camera
  99. Little minimap change
  100. back blast
  101. Suppresion effect
  102. Artillery?
  103. Raly Point suggtestion.
  104. Remove kills/deaths scores.
  105. Suppression Effect
  106. USMC / USArmy Sniper separation
  107. One parachute per spawn
  108. Aircraft ejection.. moar realism?
  109. "grass" as trees?
  110. Apache Radar Dome
  111. INS idea
  112. Wargame scenario map
  113. Delay before next CPs in AAS order are capturable
  114. sks with optics + RPK
  115. Repairing Vehicles
  116. More realistic uniforms
  117. Award negative points for certain actions
  118. Commander and Squad Leader kit restrictions.
  119. Mortars: Reloaded
  120. Commander Stickers
  121. Classic BF2 Maps
  122. Squuad
  123. Two army VS one
  124. Chopper rope
  125. rallypoint suggestion
  126. Delay Time Leaving an vehicle/driving
  127. Rig Extraction.
  128. Different Sized "Area Attacks"
  129. Scary Subject
  130. Swinging Blade and animation
  131. Radios
  132. Flare suggestions
  133. Molotov unrealism
  134. Return of the Engineer Repair Truck (E.R.T.)
  135. Sniper ballistics
  136. Medium Tactical Vehicle Replacement 7-Ton
  137. Forward Armor Recovery Station (F.A.R.S.)
  138. Defibrillators
  139. Reload voice on vehicles
  140. Sounds, when you're dead
  141. Fast lines
  142. Training Required before you use the Kit!
  143. Overall Training
  144. In vehicle voice.
  145. Challenger 2 MBT
  146. Insurgency game mode with militia
  147. Sugestion for AAS with insurgents
  148. Razorwire
  149. Commander set airstrikes
  150. Limited Map Access
  151. Top gunner same squad
  152. "Fifty" Arc
  153. AL BASRAH NIGHTS!
  154. make crouch toggle
  155. Helicopters Spinning on Ground
  156. Fire effect in explosion pieces
  157. AH-1Z Super Cobra (small skin adjustment)
  158. Vehcile and infantry tracks
  159. Transport helicopter rappelling option.
  160. Insurgency mode tweaks
  161. The militia....discussion...
  162. AT guns suggestion
  163. Hello:). A few suggestions about implemented U.S. Army personnel
  164. joint coalition forces...
  165. Attack Incentives
  166. New minigun sound
  167. Militia deployable artillery
  168. a NEW kick-system.
  169. River Flow, Sea Wave And The Rest
  170. Pakistan VS india
  171. QBZ-95B Carbine
  172. Chinese vs Middle East
  173. Silencers
  174. Larger Map Idea
  175. Allied Intent Xtended Custom Weapon Animations
  176. Alternate Limited Kits?
  177. China vs Japan
  178. [Proposal] IRA faction and maps (Yes, another faction thread).
  179. More variety of Chinese infantry weapons
  180. Project Reality "total package"??? Community mods included
  181. Gameplay Behaviour Study
  182. Project Reality Weapons & Classes
  183. Solutions to players teamkilling and destroying base-assets.
  184. Gulf of Oman 16 player
  185. Improving combined arms teamwork
  186. deployable watchtower
  187. aesthetic changes
  188. realistic bridge repair
  189. remove ladder sliding
  190. (question)what happend to...
  191. a new SF model for the US army perhaps
  192. "undeveloped" factions and field dressings
  193. One low life character
  194. Disconnects and tickets
  195. Challenger 2 Turret Gunner View
  196. Basra Air power...give it a shot, just one chance!!!
  197. FH2 sniper scope
  198. New stuff with the US Army, etc.
  199. CROWS
  200. Omaha Beach Suggestion
  201. Supply drop indicator
  202. Spotting Targets - Let everyones spotting appear on the map
  203. Land Mine Suggestion.
  204. Exploiting squad bug to increase squad size?
  205. Tank fire control systems
  206. Boot glue? O_O
  207. New game play mode- Something like VIP
  208. Multiple Little Suggestions
  209. Cone Spread Scoped
  210. Insult yells for civilians?
  211. sooo i just realized...
  212. Jihad Car Theme
  213. Marines CH-46 Seaknight in game
  214. HK416
  215. HAT Kit, Overpowered.
  216. AT Spotting Tracer
  217. Medic shouts & other changes
  218. Royal Logistics Corps - Vehicles
  219. Any Way to Change Detonation of IEDs?
  220. PR growing new factions added
  221. IED expert
  222. More Commo Rose commands
  223. Helicopter Downtime
  224. Hand brake. What happend?
  225. M2 SLAM change
  226. Sea King
  227. more firing modes
  228. spawn raping and shooter detection systems
  229. Support truck
  230. Aiming with the .50 cal in the hummer
  231. Choppers.. and Crashing
  232. Bots for Gunner Training.
  233. AC-130 gunship Maybe????
  234. no more infinite ammo bags
  235. Updating Marine Arsenal
  236. HMMWV Model
  237. Replace Iron Sight whit Red Dot Sight
  238. Requesting UAV Over flight
  239. al-Basrah river crossings and bridges
  240. Gunship heli
  241. Small improvement thread
  242. Squad Status - Command improvement
  243. Armor and Munitions: There may finally be a balance.
  244. New SL deployable icon
  245. Disable solo armour for good.
  246. Let it Rain, let it snow!
  247. Classic? Coke pulled it off, PR can too!
  248. proper use of APCs ....perhaps?
  249. Mi24 Hind
  250. BRDM-2 Konkurs