PDA

View Full Version : PR:BF2 Suggestions


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 [19] 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42

  1. Mo-Urban.....maps!
  2. Artillery in PR
  3. Friendly Fire Smoke
  4. Show the LAT
  5. New Game Mode suggestion.
  6. Grass Draw
  7. Make laserguided missiles semifire
  8. MEC inf appearance
  9. Squad/commander point bonuses for players spawning on firebase/bunker?
  10. weapon wobble
  11. Ranking and Kit upgrades...etc
  12. Why I think that the Cell leader needs to be more defense oriented.
  13. .8 promo idea
  14. Soldiers and their Environment
  15. Funny Promo for PR
  16. remove enemy ticket counter
  17. Recoilless Rifle
  18. Force people to read the manual before downloading?
  19. assassinating commander = troop movement intel
  20. there's to many scopes on the battlefield
  21. Armor Damage Idea
  22. Miniguns forward.
  23. Percentage bar on how far the next patch will be
  24. Insurgancy and other surgestions
  25. Stuff PR needs!
  26. Game mode possibility?
  27. What to do about the medic class?
  28. Kashan 0.8/0.9 - What i'd like to see.
  29. L22A2 carbine for british crewmen
  30. tips to run PR better
  31. "The Minstrel boy" for the song in the .8 trailer
  32. A Chinese Anti Tank Mine
  33. Duplicate the LAV-25's destruction sequence to other vehicles?
  34. "queue time for kits" takes my gamefun + sniper idea
  35. m203 drop
  36. 1 shot, slow kill
  37. AK Tactical Reload Animation
  38. Doors idea
  39. China abandoning the QBZ-95... Pr should too?
  40. New burning vehicle model/texture/animation (whatever)
  41. Jumping from vehicle damage
  42. JDAM in training mod
  43. Recon Special Ops
  44. Problems Parking?
  45. multiple paths to victory
  46. Transport positions for Linebacker
  47. make interesting Infantry envirnments
  48. Attack Helicopters Suggestion
  49. destructible trees
  50. Jdam OR carpet bombs
  51. Spotted
  52. Wind?
  53. Accuracy Indicator
  54. Ambusher class improvement...
  55. Enemy weapons on vehicles...
  56. .8 Basrah
  57. vBF2:SF AH-64D Apache
  58. The current state of bullet penetration?
  59. Heli Effects
  60. label streets on map
  61. FV102 Striker
  62. Artilry and auto reload
  63. No commander no special kits.
  64. sniper detector
  65. new sf skins
  66. A-10C ThunderBolt 2 suggestion/Question
  67. Remove shock paddles
  68. New Funkidea
  69. Some complaints - nothing major
  70. for the sake of combat balance, the anti-armour missiles should be put on all APCs
  71. Paratrooper Kit?
  72. MUST HAVE UPDATE IN 0.8!
  73. Rally Points
  74. Armor Vs heli damage change
  75. New Sound effects suggestion
  76. a suggestion on medics
  77. Bullet impact
  78. Tank Machine Gunner - Binoculars?
  79. Project reality
  80. Word of Encouragement to the Devs
  81. amphibious forces?
  82. Map Suggestion
  83. I wanted to make a suggestion for a Kashan like
  84. ability to sidestep while running
  85. A little more customization
  86. rally point suggestion
  87. Infantry AT weapons
  88. A number of US equipment suggestions
  89. AAS Flag Neutralisation
  90. Harrier for USMC?
  91. Special forces (NAVY SEAL SAS)
  92. Snipers Only Requestable at Mains
  93. Tank lethality.
  94. USI Apache fire effects?
  95. Special Operations Squad (Navy Seals SAS)
  96. Were did all the old maps go?
  97. Sound Increase for Bullet Impact Sounds
  98. Stationary .50 MGs?
  99. Bunker Stingers on 16 Player Maps Overkill?
  100. Gulf Of Oman WAC AA problem
  101. Thermite grenades
  102. Ideas for 0.8 promotion
  103. Suggestions for small arms
  104. More smaller maps
  105. Community maps in PR???
  106. ******X TRACT Gamemode*******
  107. 3 nice ideas
  108. changing body texture after a hit
  109. Bino magnification levels, field LODs
  110. LCAC
  111. Idea for a new marksmen kit
  112. U.S. - M14 re-model to M14 EBR ?
  113. 3 Small [but good] suggestions
  114. Marksman more urban friendlie
  115. suggestion for suggesters
  116. Militia BMP-1 or 2
  117. Plane/Jet Brakes
  118. ***Polit Loadout***
  119. Upgrade RP at Al Bas VCP to Bunker
  120. UAV With hellfires
  121. Civilian Cars driven by both teams.
  122. New Jihad Car Music
  123. Loading Music = Vocal Mission Briefing
  124. Americans and Brits driving civi cars
  125. Realism Error: Reduce Medic Sprint Distance
  126. Insurgent Hijacking
  127. Closing/opening helicopter doors system
  128. [SUGGESTION] Insurgent camera
  129. Little minimap change
  130. back blast
  131. Suppresion effect
  132. Artillery?
  133. Raly Point suggtestion.
  134. Remove kills/deaths scores.
  135. Suppression Effect
  136. USMC / USArmy Sniper separation
  137. One parachute per spawn
  138. Aircraft ejection.. moar realism?
  139. "grass" as trees?
  140. Apache Radar Dome
  141. INS idea
  142. Wargame scenario map
  143. Delay before next CPs in AAS order are capturable
  144. sks with optics + RPK
  145. Repairing Vehicles
  146. More realistic uniforms
  147. Award negative points for certain actions
  148. Commander and Squad Leader kit restrictions.
  149. Mortars: Reloaded
  150. Commander Stickers
  151. Classic BF2 Maps
  152. Squuad
  153. Two army VS one
  154. Chopper rope
  155. rallypoint suggestion
  156. Delay Time Leaving an vehicle/driving
  157. Rig Extraction.
  158. Different Sized "Area Attacks"
  159. Scary Subject
  160. Swinging Blade and animation
  161. Radios
  162. Flare suggestions
  163. Molotov unrealism
  164. Return of the Engineer Repair Truck (E.R.T.)
  165. Sniper ballistics
  166. Medium Tactical Vehicle Replacement 7-Ton
  167. Forward Armor Recovery Station (F.A.R.S.)
  168. Defibrillators
  169. Reload voice on vehicles
  170. Sounds, when you're dead
  171. Fast lines
  172. Training Required before you use the Kit!
  173. Overall Training
  174. In vehicle voice.
  175. Challenger 2 MBT
  176. Insurgency game mode with militia
  177. Sugestion for AAS with insurgents
  178. Razorwire
  179. Commander set airstrikes
  180. Limited Map Access
  181. Top gunner same squad
  182. "Fifty" Arc
  183. AL BASRAH NIGHTS!
  184. make crouch toggle
  185. Helicopters Spinning on Ground
  186. Fire effect in explosion pieces
  187. AH-1Z Super Cobra (small skin adjustment)
  188. Vehcile and infantry tracks
  189. Transport helicopter rappelling option.
  190. Insurgency mode tweaks
  191. The militia....discussion...
  192. AT guns suggestion
  193. Hello:). A few suggestions about implemented U.S. Army personnel
  194. joint coalition forces...
  195. Attack Incentives
  196. New minigun sound
  197. Militia deployable artillery
  198. a NEW kick-system.
  199. River Flow, Sea Wave And The Rest
  200. Pakistan VS india
  201. QBZ-95B Carbine
  202. Chinese vs Middle East
  203. Silencers
  204. Larger Map Idea
  205. Allied Intent Xtended Custom Weapon Animations
  206. Alternate Limited Kits?
  207. China vs Japan
  208. [Proposal] IRA faction and maps (Yes, another faction thread).
  209. More variety of Chinese infantry weapons
  210. Project Reality "total package"??? Community mods included
  211. Gameplay Behaviour Study
  212. Project Reality Weapons & Classes
  213. Solutions to players teamkilling and destroying base-assets.
  214. Gulf of Oman 16 player
  215. Improving combined arms teamwork
  216. deployable watchtower
  217. aesthetic changes
  218. realistic bridge repair
  219. remove ladder sliding
  220. (question)what happend to...
  221. a new SF model for the US army perhaps
  222. "undeveloped" factions and field dressings
  223. One low life character
  224. Disconnects and tickets
  225. Challenger 2 Turret Gunner View
  226. Basra Air power...give it a shot, just one chance!!!
  227. FH2 sniper scope
  228. New stuff with the US Army, etc.
  229. CROWS
  230. Omaha Beach Suggestion
  231. Supply drop indicator
  232. Spotting Targets - Let everyones spotting appear on the map
  233. Land Mine Suggestion.
  234. Exploiting squad bug to increase squad size?
  235. Tank fire control systems
  236. Boot glue? O_O
  237. New game play mode- Something like VIP
  238. Multiple Little Suggestions
  239. Cone Spread Scoped
  240. Insult yells for civilians?
  241. sooo i just realized...
  242. Jihad Car Theme
  243. Marines CH-46 Seaknight in game
  244. HK416
  245. HAT Kit, Overpowered.
  246. AT Spotting Tracer
  247. Medic shouts & other changes
  248. Royal Logistics Corps - Vehicles
  249. Any Way to Change Detonation of IEDs?
  250. PR growing new factions added